hedgewars/uAIAmmoTests.pas
author nemo
Thu, 15 Oct 2009 17:42:21 +0000
changeset 2457 ecf0c7e7995b
parent 2376 ece7b87f1334
child 2616 6e2b341dc408
permissions -rw-r--r--
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
71
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
     1
(*
1066
1f1b3686a2b0 Update copyright headers a bit
unc0rr
parents: 1024
diff changeset
     2
 * Hedgewars, a free turn based strategy game
883
07a568ba44e0 Update copyright info in source files headers
unc0rr
parents: 744
diff changeset
     3
 * Copyright (c) 2005-2008 Andrey Korotaev <unC0Rr@gmail.com>
71
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
     4
 *
183
57c2ef19f719 Relicense to GPL
unc0rr
parents: 143
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
57c2ef19f719 Relicense to GPL
unc0rr
parents: 143
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
57c2ef19f719 Relicense to GPL
unc0rr
parents: 143
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
71
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
     8
 *
183
57c2ef19f719 Relicense to GPL
unc0rr
parents: 143
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
57c2ef19f719 Relicense to GPL
unc0rr
parents: 143
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
57c2ef19f719 Relicense to GPL
unc0rr
parents: 143
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
57c2ef19f719 Relicense to GPL
unc0rr
parents: 143
diff changeset
    12
 * GNU General Public License for more details.
71
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
    13
 *
183
57c2ef19f719 Relicense to GPL
unc0rr
parents: 143
diff changeset
    14
 * You should have received a copy of the GNU General Public License
57c2ef19f719 Relicense to GPL
unc0rr
parents: 143
diff changeset
    15
 * along with this program; if not, write to the Free Software
57c2ef19f719 Relicense to GPL
unc0rr
parents: 143
diff changeset
    16
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
71
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
    17
 *)
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
    18
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    19
unit uAIAmmoTests;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    20
interface
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 302
diff changeset
    21
uses SDLh, uGears, uConsts, uFloat;
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    22
const amtest_OnTurn = $00000001;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    23
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    24
type TAttackParams = record
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    25
			Time: Longword;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    26
			Angle, Power: LongInt;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    27
			ExplX, ExplY, ExplR: LongInt;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    28
			AttackPutX, AttackPutY: LongInt;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    29
			end;
433
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 409
diff changeset
    30
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    31
function TestBazooka(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    32
function TestGrenade(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
    33
function TestMortar(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    34
function TestShotgun(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    35
function TestDesertEagle(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    36
function TestBaseballBat(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    37
function TestFirePunch(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    38
function TestAirAttack(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    39
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    40
type TAmmoTestProc = function (Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    41
	TAmmoTest = record
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    42
			proc: TAmmoTestProc;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    43
			flags: Longword;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    44
			end;
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    45
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
    46
const AmmoTests: array[TAmmoType] of TAmmoTest =
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    47
			(
2357
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2177
diff changeset
    48
			(proc: nil;              flags: 0), // amNothing
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    49
			(proc: @TestGrenade;     flags: 0), // amGrenade
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    50
			(proc: nil;              flags: 0), // amClusterBomb
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    51
			(proc: @TestBazooka;     flags: 0), // amBazooka
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    52
			(proc: nil;              flags: 0), // amUFO
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    53
			(proc: @TestShotgun;     flags: 0), // amShotgun
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    54
			(proc: nil;              flags: 0), // amPickHammer
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    55
			(proc: nil;              flags: 0), // amSkip
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    56
			(proc: nil;              flags: 0), // amRope
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    57
			(proc: nil;              flags: 0), // amMine
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    58
			(proc: @TestDesertEagle; flags: 0), // amDEagle
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    59
			(proc: nil;              flags: 0), // amDynamite
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    60
			(proc: @TestFirePunch;   flags: 0), // amFirePunch
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    61
			(proc: nil;              flags: 0), // amWhip
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    62
			(proc: @TestBaseballBat; flags: 0), // amBaseballBat
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    63
			(proc: nil;              flags: 0), // amParachute
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    64
			(proc: @TestAirAttack;   flags: amtest_OnTurn), // amAirAttack
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    65
			(proc: nil;              flags: 0), // amMineStrike
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    66
			(proc: nil;              flags: 0), // amBlowTorch
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    67
			(proc: nil;              flags: 0), // amGirder
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    68
			(proc: nil;              flags: amtest_OnTurn), // amTeleport
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    69
			(proc: nil;              flags: 0), // amSwitch
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    70
			(proc: @TestMortar;      flags: 0), // amMortar
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    71
			(proc: nil;              flags: 0), // amKamikaze
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    72
			(proc: nil;              flags: 0), // amCake
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    73
			(proc: nil;              flags: 0), // amSeduction
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    74
			(proc: nil;              flags: 0), // amBanana
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    75
			(proc: nil;              flags: 0), // amHellishBomb
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1507
diff changeset
    76
			(proc: nil;              flags: 0), // amNapalm
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1941
diff changeset
    77
			(proc: nil;              flags: 0), // amDrill
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1941
diff changeset
    78
			(proc: nil;              flags: 0), // amBallgun
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1753
diff changeset
    79
			(proc: nil;              flags: 0), // amRCPlane
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1753
diff changeset
    80
			(proc: nil;              flags: 0), // amLowGravity
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1753
diff changeset
    81
			(proc: nil;              flags: 0), // amExtraDamage
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1753
diff changeset
    82
			(proc: nil;              flags: 0), // amInvulnerable
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
    83
			(proc: nil;              flags: 0), // amExtraTime
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1941
diff changeset
    84
			(proc: nil;              flags: 0), // amLaserSight
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
    85
			(proc: nil;              flags: 0), // amVampiric
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2023
diff changeset
    86
			(proc: nil;              flags: 0), // amSniperRifle
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2376
diff changeset
    87
			(proc: nil;              flags: 0),  // amJetpack
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2376
diff changeset
    88
			(proc: nil;              flags: 0)  // amMolotov
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1296
diff changeset
    89
			);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    90
439
c336ed82e76d Fix bugs:
unc0rr
parents: 438
diff changeset
    91
const BadTurn = Low(LongInt) div 4;
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
    92
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    93
implementation
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
    94
uses uMisc, uAIMisc, uLand;
370
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
    95
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
    96
function Metric(x1, y1, x2, y2: LongInt): LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    97
begin
370
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
    98
Metric:= abs(x1 - x2) + abs(y1 - y2)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    99
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   100
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   101
function TestBazooka(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 302
diff changeset
   102
var Vx, Vy, r: hwFloat;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   103
    rTime: LongInt;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   104
    Score, EX, EY: LongInt;
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   105
    Result: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   106
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   107
    function CheckTrace: LongInt;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 302
diff changeset
   108
    var x, y, dX, dY: hwFloat;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   109
        t: LongInt;
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   110
        Result: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   111
    begin
370
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
   112
    x:= Me^.X;
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
   113
    y:= Me^.Y;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   114
    dX:= Vx;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   115
    dY:= -Vy;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   116
    t:= rTime;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   117
    repeat
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   118
      x:= x + dX;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   119
      y:= y + dY;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   120
      dX:= dX + cWindSpeed;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   121
      dY:= dY + cGravity;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   122
      dec(t)
370
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
   123
    until TestColl(hwRound(x), hwRound(y), 5) or (t <= 0);
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
   124
    EX:= hwRound(x);
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
   125
    EY:= hwRound(y);
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
   126
    Result:= RateExplosion(Me, EX, EY, 101);
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
   127
    if Result = 0 then Result:= - Metric(Targ.X, Targ.Y, EX, EY) div 64;
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
   128
    CheckTrace:= Result
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   129
    end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   130
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   131
begin
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   132
ap.Time:= 0;
375
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   133
rTime:= 350;
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   134
ap.ExplR:= 0;
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   135
Result:= BadTurn;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   136
repeat
375
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   137
  rTime:= rTime + 300 + Level * 50 + random(300);
556
49675457d76e Bots aims not directly at the center of enemy hedgehog
unc0rr
parents: 554
diff changeset
   138
  Vx:= - cWindSpeed * rTime * _0_5 + (int2hwFloat(Targ.X + AIrndSign(2)) - Me^.X) / int2hwFloat(rTime);
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   139
  Vy:= cGravity * rTime * _0_5 - (int2hwFloat(Targ.Y) - Me^.Y) / int2hwFloat(rTime);
370
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
   140
  r:= Distance(Vx, Vy);
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   141
  if not (r > _1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   142
     begin
64
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
   143
     Score:= CheckTrace;
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
   144
     if Result <= Score then
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
   145
        begin
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   146
        ap.Angle:= DxDy2AttackAngle(Vx, Vy) + AIrndSign(random((Level - 1) * 9));
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   147
        ap.Power:= hwRound(r * cMaxPower) - random((Level - 1) * 17 + 1);
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   148
        ap.ExplR:= 100;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   149
        ap.ExplX:= EX;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   150
        ap.ExplY:= EY;
143
3dacbd83209b - Many fixes to AI
unc0rr
parents: 141
diff changeset
   151
        Result:= Score
64
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
   152
        end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   153
     end
375
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   154
until (rTime > 4250);
370
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
   155
TestBazooka:= Result
39
b78e7185ed13 - Increased FPS
unc0rr
parents: 37
diff changeset
   156
end;
374
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   157
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   158
function TestGrenade(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   159
const tDelta = 24;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 302
diff changeset
   160
var Vx, Vy, r: hwFloat;
374
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   161
    Score, EX, EY, Result: LongInt;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   162
    TestTime: Longword;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   163
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   164
    function CheckTrace: LongInt;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 302
diff changeset
   165
    var x, y, dY: hwFloat;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   166
        t: LongInt;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   167
    begin
374
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   168
    x:= Me^.X;
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   169
    y:= Me^.Y;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   170
    dY:= -Vy;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   171
    t:= TestTime;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   172
    repeat
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   173
      x:= x + Vx;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   174
      y:= y + dY;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   175
      dY:= dY + cGravity;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   176
      dec(t)
374
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   177
    until TestColl(hwRound(x), hwRound(y), 5) or (t = 0);
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   178
    EX:= hwRound(x);
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   179
    EY:= hwRound(y);
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   180
    if t < 50 then CheckTrace:= RateExplosion(Me, EX, EY, 101)
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   181
              else CheckTrace:= BadTurn
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   182
    end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   183
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   184
begin
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   185
Result:= BadTurn;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   186
TestTime:= 0;
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   187
ap.ExplR:= 0;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   188
repeat
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   189
  inc(TestTime, 1000);
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   190
  Vx:= (int2hwFloat(Targ.X) - Me^.X) / int2hwFloat(TestTime + tDelta);
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   191
  Vy:= cGravity * ((TestTime + tDelta) div 2) - (int2hwFloat(Targ.Y) - Me^.Y) / int2hwFloat(TestTime + tDelta);
374
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   192
  r:= Distance(Vx, Vy);
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   193
  if not (r > _1) then
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   194
     begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   195
     Score:= CheckTrace;
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   196
     if Result < Score then
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   197
        begin
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   198
        ap.Angle:= DxDy2AttackAngle(Vx, Vy) + AIrndSign(random(Level));
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   199
        ap.Power:= hwRound(r * cMaxPower) + AIrndSign(random(Level) * 15);
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   200
        ap.Time:= TestTime;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   201
        ap.ExplR:= 100;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   202
        ap.ExplX:= EX;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   203
        ap.ExplY:= EY;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   204
        Result:= Score
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   205
        end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   206
     end
439
c336ed82e76d Fix bugs:
unc0rr
parents: 438
diff changeset
   207
until (TestTime = 4000);
374
95169697cc38 - UFO smokes
unc0rr
parents: 371
diff changeset
   208
TestGrenade:= Result
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   209
end;
375
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   210
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   211
function TestMortar(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   212
const tDelta = 24;
1001
502508979713 Fix warnings
unc0rr
parents: 998
diff changeset
   213
var Vx, Vy: hwFloat;
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   214
    Score, EX, EY, Result: LongInt;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   215
    TestTime: Longword;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   216
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   217
	function CheckTrace: LongInt;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   218
	var x, y, dY: hwFloat;
998
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   219
		Result: LongInt;
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   220
	begin
998
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   221
		x:= Me^.X;
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   222
		y:= Me^.Y;
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   223
		dY:= -Vy;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2357
diff changeset
   224
998
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   225
		repeat
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   226
			x:= x + Vx;
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   227
			y:= y + dY;
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   228
			dY:= dY + cGravity;
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   229
			EX:= hwRound(x);
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   230
			EY:= hwRound(y);
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   231
		until TestColl(EX, EY, 5) or (EY > 1000);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2357
diff changeset
   232
1176
2969efb7050f Disallow AI to hurts itself with mortar (in quite rare cases it tries to shoot directly up)
unc0rr
parents: 1089
diff changeset
   233
		if (EY < 1000) and not dY.isNegative then
998
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   234
			begin
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   235
			Result:= RateExplosion(Me, EX, EY, 91);
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   236
			if (Result = 0) then
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   237
				if (dY > _0_15) then
1024
a6942122c31d Make engine compilable without debugging on
unc0rr
parents: 1001
diff changeset
   238
					Result:= - abs(Targ.Y - EY) div 32
998
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   239
				else
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   240
					Result:= BadTurn
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   241
			else if (Result < 0) then Result:= BadTurn
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   242
			end
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   243
		else
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   244
			Result:= BadTurn;
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   245
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   246
		CheckTrace:= Result
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   247
	end;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   248
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   249
	function Solve: LongWord;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   250
	var A, B, D, T: hwFloat;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   251
		C: LongInt;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   252
	begin
998
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   253
		A:= hwSqr(cGravity) * _0_25;
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   254
		B:= - cGravity * (Targ.Y - hwRound(Me^.Y)) - _1;
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   255
		C:= sqr(Targ.Y - hwRound(Me^.Y)) + sqr(Targ.X - hwRound(Me^.X));
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   256
		D:= hwSqr(B) - (A * C * 4);
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   257
		if D.isNegative = false then
998
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   258
			begin
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   259
			D:= ( - B + hwSqrt(D)) * _0_5 / A;
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   260
			if D.isNegative = false then
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   261
				T:= hwSqrt(D)
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   262
			else
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   263
				T:= _0;
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   264
			Solve:= hwRound(T)
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   265
			end else Solve:= 0
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   266
	end;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   267
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   268
begin
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   269
Result:= BadTurn;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   270
ap.ExplR:= 0;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   271
998
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   272
if (Level > 2) then exit(BadTurn);
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   273
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   274
TestTime:= Solve;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   275
998
65792c4e6f01 Fix AI mortar bugs
unc0rr
parents: 994
diff changeset
   276
if TestTime = 0 then exit(BadTurn);
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   277
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   278
	Vx:= (int2hwFloat(Targ.X) - Me^.X) / int2hwFloat(TestTime);
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   279
	Vy:= cGravity * (TestTime div 2) - (int2hwFloat(Targ.Y) - Me^.Y) / int2hwFloat(TestTime);
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   280
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   281
	Score:= CheckTrace;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   282
	if Result < Score then
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   283
		begin
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   284
		ap.Angle:= DxDy2AttackAngle(Vx, Vy) + AIrndSign(random(Level));
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   285
		ap.Power:= 1;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   286
		ap.ExplR:= 100;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   287
		ap.ExplX:= EX;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   288
		ap.ExplY:= EY;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   289
		Result:= Score
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   290
		end;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   291
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   292
TestMortar:= Result
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   293
end;
ea415d03968c - Bots can use mortar
unc0rr
parents: 983
diff changeset
   294
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   295
function TestShotgun(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
1941
b1ef1f86148c Some AI tweaks by imcold
unc0rr
parents: 1854
diff changeset
   296
const
b1ef1f86148c Some AI tweaks by imcold
unc0rr
parents: 1854
diff changeset
   297
  MIN_RANGE =  80;
b1ef1f86148c Some AI tweaks by imcold
unc0rr
parents: 1854
diff changeset
   298
  MAX_RANGE = 400;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 302
diff changeset
   299
var Vx, Vy, x, y: hwFloat;
375
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   300
    rx, ry, Result: LongInt;
1941
b1ef1f86148c Some AI tweaks by imcold
unc0rr
parents: 1854
diff changeset
   301
    range: integer;
375
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   302
begin
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   303
ap.ExplR:= 0;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   304
ap.Time:= 0;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   305
ap.Power:= 1;
1941
b1ef1f86148c Some AI tweaks by imcold
unc0rr
parents: 1854
diff changeset
   306
range:= Metric(hwRound(Me^.X), hwRound(Me^.Y), Targ.X, Targ.Y);
b1ef1f86148c Some AI tweaks by imcold
unc0rr
parents: 1854
diff changeset
   307
if ( range < MIN_RANGE ) or ( range > MAX_RANGE ) then exit(BadTurn);
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   308
Vx:= (int2hwFloat(Targ.X) - Me^.X) * _1div1024;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   309
Vy:= (int2hwFloat(Targ.Y) - Me^.Y) * _1div1024;
375
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   310
x:= Me^.X;
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   311
y:= Me^.Y;
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   312
ap.Angle:= DxDy2AttackAngle(Vx, -Vy);
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   313
repeat
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   314
  x:= x + vX;
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   315
  y:= y + vY;
375
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   316
  rx:= hwRound(x);
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   317
  ry:= hwRound(y);
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   318
  if TestColl(rx, ry, 2) then
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   319
     begin
509
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   320
     x:= x + vX * 8;
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   321
     y:= y + vY * 8;
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   322
     Result:= RateShotgun(Me, rx, ry) * 2;
375
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   323
     if Result = 0 then Result:= - Metric(Targ.X, Targ.Y, rx, ry) div 64
143
3dacbd83209b - Many fixes to AI
unc0rr
parents: 141
diff changeset
   324
                   else dec(Result, Level * 4000);
375
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   325
     exit(Result)
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   326
     end
1941
b1ef1f86148c Some AI tweaks by imcold
unc0rr
parents: 1854
diff changeset
   327
until (Abs(Targ.X - hwRound(x)) + Abs(Targ.Y - hwRound(y)) < 4) or (x.isNegative) or (y.isNegative) or (x.Round > LAND_WIDTH) or (y.Round > LAND_HEIGHT);
375
18012da67681 AI works properly
unc0rr
parents: 374
diff changeset
   328
TestShotgun:= BadTurn
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   329
end;
438
04bcc3fb127a Fix AI using shotgun and Desert Eagle
unc0rr
parents: 434
diff changeset
   330
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   331
function TestDesertEagle(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 302
diff changeset
   332
var Vx, Vy, x, y, t: hwFloat;
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   333
    d: Longword;
438
04bcc3fb127a Fix AI using shotgun and Desert Eagle
unc0rr
parents: 434
diff changeset
   334
    Result: LongInt;
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   335
begin
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   336
ap.ExplR:= 0;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   337
ap.Time:= 0;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   338
ap.Power:= 1;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   339
if Abs(hwRound(Me^.X) - Targ.X) + Abs(hwRound(Me^.Y) - Targ.Y) < 80 then
439
c336ed82e76d Fix bugs:
unc0rr
parents: 438
diff changeset
   340
   exit(BadTurn);
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   341
t:= _0_5 / Distance(int2hwFloat(Targ.X) - Me^.X, int2hwFloat(Targ.Y) - Me^.Y);
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   342
Vx:= (int2hwFloat(Targ.X) - Me^.X) * t;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   343
Vy:= (int2hwFloat(Targ.Y) - Me^.Y) * t;
438
04bcc3fb127a Fix AI using shotgun and Desert Eagle
unc0rr
parents: 434
diff changeset
   344
x:= Me^.X;
04bcc3fb127a Fix AI using shotgun and Desert Eagle
unc0rr
parents: 434
diff changeset
   345
y:= Me^.Y;
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   346
ap.Angle:= DxDy2AttackAngle(Vx, -Vy);
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   347
d:= 0;
1941
b1ef1f86148c Some AI tweaks by imcold
unc0rr
parents: 1854
diff changeset
   348
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   349
repeat
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   350
  x:= x + vX;
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   351
  y:= y + vY;
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1689
diff changeset
   352
  if ((hwRound(x) and LAND_WIDTH_MASK) = 0)and((hwRound(y) and LAND_HEIGHT_MASK) = 0)
438
04bcc3fb127a Fix AI using shotgun and Desert Eagle
unc0rr
parents: 434
diff changeset
   353
     and (Land[hwRound(y), hwRound(x)] <> 0) then inc(d);
1941
b1ef1f86148c Some AI tweaks by imcold
unc0rr
parents: 1854
diff changeset
   354
until (Abs(Targ.X - hwRound(x)) + Abs(Targ.Y - hwRound(y)) < 4) or (x.isNegative) or (y.isNegative) or (x.Round > LAND_WIDTH) or (y.Round > LAND_HEIGHT) or (d > 200);
b1ef1f86148c Some AI tweaks by imcold
unc0rr
parents: 1854
diff changeset
   355
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   356
if Abs(Targ.X - hwRound(x)) + Abs(Targ.Y - hwRound(y)) < 3 then Result:= max(0, (4 - d div 50) * 7 * 1024)
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   357
                                                           else Result:= BadTurn;
438
04bcc3fb127a Fix AI using shotgun and Desert Eagle
unc0rr
parents: 434
diff changeset
   358
TestDesertEagle:= Result
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   359
end;
438
04bcc3fb127a Fix AI using shotgun and Desert Eagle
unc0rr
parents: 434
diff changeset
   360
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   361
function TestBaseballBat(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
433
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 409
diff changeset
   362
var Result: LongInt;
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
   363
begin
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   364
ap.ExplR:= 0;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   365
if (Level > 2) or (Abs(hwRound(Me^.X) - Targ.X) + Abs(hwRound(Me^.Y) - Targ.Y) > 25) then
433
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 409
diff changeset
   366
   exit(BadTurn);
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 409
diff changeset
   367
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   368
ap.Time:= 0;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   369
ap.Power:= 1;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   370
if (Targ.X) - hwRound(Me^.X) >= 0 then ap.Angle:=   cMaxAngle div 4
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   371
                                  else ap.Angle:= - cMaxAngle div 4;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   372
Result:= RateShove(Me, hwRound(Me^.X) + 10 * hwSign(int2hwFloat(Targ.X) - Me^.X), hwRound(Me^.Y), 15, 30);
433
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 409
diff changeset
   373
if Result <= 0 then Result:= BadTurn else inc(Result);
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 409
diff changeset
   374
TestBaseballBat:= Result
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
   375
end;
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
   376
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   377
function TestFirePunch(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
433
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 409
diff changeset
   378
var i, Result: LongInt;
82
2f4f3236cccc - New fort
unc0rr
parents: 80
diff changeset
   379
begin
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   380
ap.ExplR:= 0;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   381
ap.Time:= 0;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   382
ap.Power:= 1;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   383
ap.Angle:= 0;
1292
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   384
if (Abs(hwRound(Me^.X) - Targ.X) > 25)
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   385
or (Abs(hwRound(Me^.Y) - 50 - Targ.Y) > 50) then
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   386
	begin
1296
d7fffad44b7e Prevent AI to damage a teammate when trying to dig with firepunch (patch not tested)
unc0rr
parents: 1293
diff changeset
   387
	if TestColl(hwRound(Me^.Y), hwRound(Me^.Y) - 16, 6)
d7fffad44b7e Prevent AI to damage a teammate when trying to dig with firepunch (patch not tested)
unc0rr
parents: 1293
diff changeset
   388
	and (RateShove(Me, hwRound(Me^.X) + 10 * hwSign(Me^.dX), hwRound(Me^.Y) - 40, 30, 30) = 0) then
1293
5943efa67299 Predefined team can have customized hat
unc0rr
parents: 1292
diff changeset
   389
		Result:= Succ(BadTurn)
1292
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   390
	else
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   391
		Result:= BadTurn;
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   392
	exit(Result)
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   393
	end;
433
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 409
diff changeset
   394
82
2f4f3236cccc - New fort
unc0rr
parents: 80
diff changeset
   395
Result:= 0;
2f4f3236cccc - New fort
unc0rr
parents: 80
diff changeset
   396
for i:= 0 to 4 do
1292
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   397
	Result:= Result + RateShove(Me, hwRound(Me^.X) + 10 * hwSign(int2hwFloat(Targ.X) - Me^.X),
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 439
diff changeset
   398
                                    hwRound(Me^.Y) - 20 * i - 5, 10, 30);
1292
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   399
if Result <= 0 then
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   400
	Result:= BadTurn
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   401
else
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   402
	inc(Result);
a63a13eda583 Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr
parents: 1263
diff changeset
   403
433
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 409
diff changeset
   404
TestFirePunch:= Result
82
2f4f3236cccc - New fort
unc0rr
parents: 80
diff changeset
   405
end;
433
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 409
diff changeset
   406
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   407
function TestAirAttack(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt;
556
49675457d76e Bots aims not directly at the center of enemy hedgehog
unc0rr
parents: 554
diff changeset
   408
const cShift = 4;
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   409
var X, Y, dY: hwFloat;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   410
    b: array[0..9] of boolean;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   411
    dmg: array[0..9] of LongInt;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   412
    fexit: boolean;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   413
    i, t, Result: LongInt;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   414
begin
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   415
ap.ExplR:= 0;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   416
ap.Time:= 0;
554
4f83b3de17c7 Only bots of 1-3 level use AirAttack weapon
unc0rr
parents: 543
diff changeset
   417
if (Level > 3) then exit(BadTurn);
4f83b3de17c7 Only bots of 1-3 level use AirAttack weapon
unc0rr
parents: 543
diff changeset
   418
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   419
ap.AttackPutX:= Targ.X;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   420
ap.AttackPutY:= Targ.Y;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   421
556
49675457d76e Bots aims not directly at the center of enemy hedgehog
unc0rr
parents: 554
diff changeset
   422
X:= int2hwFloat(Targ.X - 135 - cShift); // hh center - cShift
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   423
X:= X - cBombsSpeed * hwSqrt(int2hwFloat((Targ.Y + 128) * 2) / cGravity);
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   424
Y:= -_128;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   425
dY:= _0;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   426
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   427
for i:= 0 to 9 do
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   428
    begin
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   429
    b[i]:= true;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   430
    dmg[i]:= 0
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   431
    end;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   432
Result:= 0;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   433
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   434
repeat
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   435
  X:= X + cBombsSpeed;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   436
  Y:= Y + dY;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   437
  dY:= dY + cGravity;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   438
  fexit:= true;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   439
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   440
  for i:= 0 to 9 do
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   441
    if b[i] then
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   442
       begin
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   443
       fexit:= false;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   444
       if TestColl(hwRound(X) + i * 30, hwRound(Y), 4) then
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   445
          begin
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   446
          b[i]:= false;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   447
          dmg[i]:= RateExplosion(Me, hwRound(X) + i * 30, hwRound(Y), 58)
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   448
          // 58 (instead of 60) for better prediction (hh moves after explosion of one of the rockets)
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   449
          end
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   450
       end;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   451
until fexit or (Y > _1024);
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   452
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   453
for i:= 0 to 5 do inc(Result, dmg[i]);
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   454
t:= Result;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   455
ap.AttackPutX:= Targ.X - 60;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   456
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   457
for i:= 0 to 3 do
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   458
    begin
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   459
    dec(t, dmg[i]);
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   460
    inc(t, dmg[i + 6]);
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   461
    if t > Result then
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   462
       begin
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   463
       Result:= t;
556
49675457d76e Bots aims not directly at the center of enemy hedgehog
unc0rr
parents: 554
diff changeset
   464
       ap.AttackPutX:= Targ.X - 30 - cShift + i * 30
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   465
       end
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   466
    end;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   467
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   468
if Result <= 0 then Result:= BadTurn;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   469
TestAirAttack:= Result
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   470
end;
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 534
diff changeset
   471
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   472
end.