project_files/HedgewarsMobile/Classes/MGSplitViewController/MGSplitDividerView.m
author Wuzzy <Wuzzy2@mail.ru>
Fri, 31 Aug 2018 11:11:58 +0200
changeset 13722 ed22eb551a75
parent 11221 e68b3e392091
permissions -rwxr-xr-x
Fix BRW breaking when weapon scheme assigns 2 bullet for all ammos
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//
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//  MGSplitDividerView.m
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//  MGSplitView
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//
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//  Created by Matt Gemmell on 26/07/2010.
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//  Copyright 2010 Instinctive Code.
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//
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#import "MGSplitDividerView.h"
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#import "MGSplitViewController.h"
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@implementation MGSplitDividerView
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#pragma mark -
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#pragma mark Setup and teardown
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- (id)initWithFrame:(CGRect)frame
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{
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	if ((self = [super initWithFrame:frame])) {
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		self.userInteractionEnabled = NO;
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		self.allowsDragging = NO;
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		self.contentMode = UIViewContentModeRedraw;
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	}
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	return self;
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}
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- (void)dealloc
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{
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	self.splitViewController = nil;
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}
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#pragma mark -
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#pragma mark Drawing
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- (void)drawRect:(CGRect)rect
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{
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	if (splitViewController.dividerStyle == MGSplitViewDividerStyleThin) {
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		[super drawRect:rect];
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	} else if (splitViewController.dividerStyle == MGSplitViewDividerStylePaneSplitter) {
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		// Draw gradient background.
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		CGRect bounds = self.bounds;
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		CGColorSpaceRef rgb = CGColorSpaceCreateDeviceRGB();
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		CGFloat locations[2] = {0, 1};
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		CGFloat components[8] = {	0.988f, 0.988f, 0.988f, 1.0,  // light
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									0.875, 0.875, 0.875, 1.0 };// dark
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		CGGradientRef gradient = CGGradientCreateWithColorComponents (rgb, components, locations, 2);
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		CGContextRef context = UIGraphicsGetCurrentContext();
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		CGPoint start, end;
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		if (splitViewController.vertical) {
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			// Light left to dark right.
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			start = CGPointMake(CGRectGetMinX(bounds), CGRectGetMidY(bounds));
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			end = CGPointMake(CGRectGetMaxX(bounds), CGRectGetMidY(bounds));
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		} else {
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			// Light top to dark bottom.
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			start = CGPointMake(CGRectGetMidX(bounds), CGRectGetMinY(bounds));
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			end = CGPointMake(CGRectGetMidX(bounds), CGRectGetMaxY(bounds));
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		}
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		CGContextDrawLinearGradient(context, gradient, start, end, 0);
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		CGColorSpaceRelease(rgb);
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		CGGradientRelease(gradient);
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		// Draw borders.
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		float borderThickness = 1.0;
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		[[UIColor colorWithWhite:0.7f alpha:1.0] set];
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		CGRect borderRect = bounds;
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		if (splitViewController.vertical) {
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			borderRect.size.width = borderThickness;
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			UIRectFill(borderRect);
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			borderRect.origin.x = CGRectGetMaxX(bounds) - borderThickness;
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			UIRectFill(borderRect);
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		} else {
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			borderRect.size.height = borderThickness;
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			UIRectFill(borderRect);
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			borderRect.origin.y = CGRectGetMaxY(bounds) - borderThickness;
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			UIRectFill(borderRect);
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		}
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		// Draw grip.
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		[self drawGripThumbInRect:bounds];
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	}
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}
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- (void)drawGripThumbInRect:(CGRect)rect
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{
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	float width = 9.0;
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	float height;
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	if (splitViewController.vertical) {
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		height = 30.0;
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	} else {
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		height = width;
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		width = 30.0;
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	}
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	// Draw grip in centred in rect.
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	CGRect gripRect = CGRectMake(0, 0, width, height);
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	gripRect.origin.x = ((rect.size.width - gripRect.size.width) / 2.f);
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	gripRect.origin.y = ((rect.size.height - gripRect.size.height) / 2.f);
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	float stripThickness = 1.0;
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	UIColor *stripColor = [UIColor colorWithWhite:0.35f alpha:1.0];
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	UIColor *lightColor = [UIColor colorWithWhite:1.0 alpha:1.0];
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	float space = 3.0;
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	if (splitViewController.vertical) {
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		gripRect.size.width = stripThickness;
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		[stripColor set];
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		UIRectFill(gripRect);
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		gripRect.origin.x += stripThickness;
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		gripRect.origin.y += 1;
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		[lightColor set];
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		UIRectFill(gripRect);
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		gripRect.origin.x -= stripThickness;
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		gripRect.origin.y -= 1;
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		gripRect.origin.x += space + stripThickness;
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		[stripColor set];
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		UIRectFill(gripRect);
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		gripRect.origin.x += stripThickness;
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		gripRect.origin.y += 1;
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		[lightColor set];
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		UIRectFill(gripRect);
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		gripRect.origin.x -= stripThickness;
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		gripRect.origin.y -= 1;
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		gripRect.origin.x += space + stripThickness;
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		[stripColor set];
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		UIRectFill(gripRect);
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		gripRect.origin.x += stripThickness;
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		gripRect.origin.y += 1;
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		[lightColor set];
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		UIRectFill(gripRect);
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	} else {
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		gripRect.size.height = stripThickness;
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		[stripColor set];
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		UIRectFill(gripRect);
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		gripRect.origin.y += stripThickness;
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		gripRect.origin.x -= 1;
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		[lightColor set];
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		UIRectFill(gripRect);
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		gripRect.origin.y -= stripThickness;
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		gripRect.origin.x += 1;
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		gripRect.origin.y += space + stripThickness;
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		[stripColor set];
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		UIRectFill(gripRect);
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		gripRect.origin.y += stripThickness;
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		gripRect.origin.x -= 1;
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		[lightColor set];
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		UIRectFill(gripRect);
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		gripRect.origin.y -= stripThickness;
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		gripRect.origin.x += 1;
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		gripRect.origin.y += space + stripThickness;
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		[stripColor set];
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		UIRectFill(gripRect);
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		gripRect.origin.y += stripThickness;
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		gripRect.origin.x -= 1;
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		[lightColor set];
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		UIRectFill(gripRect);
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	}
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}
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#pragma mark -
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#pragma mark Interaction
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- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
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{
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	UITouch *touch = [touches anyObject];
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	if (touch) {
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		CGPoint lastPt = [touch previousLocationInView:self];
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		CGPoint pt = [touch locationInView:self];
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		float offset = (splitViewController.vertical) ? pt.x - lastPt.x : pt.y - lastPt.y;
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		if (!splitViewController.masterBeforeDetail) {
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			offset = -offset;
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		}
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		splitViewController.splitPosition = splitViewController.splitPosition + offset;
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	}
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}
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#pragma mark -
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#pragma mark Accessors and properties
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- (void)setAllowsDragging:(BOOL)flag
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{
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	if (flag != allowsDragging) {
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		allowsDragging = flag;
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		self.userInteractionEnabled = allowsDragging;
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	}
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}
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@synthesize splitViewController;
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@synthesize allowsDragging;
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@end