author | koda |
Sun, 25 Apr 2010 13:33:49 +0000 | |
changeset 3366 | f0e5ff24fb72 |
parent 3365 | 37ac593e9027 |
child 3369 | c7289e42f0ee |
permissions | -rw-r--r-- |
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// |
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// MapConfigViewController.m |
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// HedgewarsMobile |
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// |
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// Created by Vittorio on 22/04/10. |
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// Copyright 2010 __MyCompanyName__. All rights reserved. |
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// |
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#import "MapConfigViewController.h" |
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#import "PascalImports.h" |
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#import "CommodityFunctions.h" |
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#import "UIImageExtra.h" |
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#import "SDL_net.h" |
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#import <pthread.h> |
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@implementation MapConfigViewController |
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@synthesize previewButton, maxHogs, seedCommand; |
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { |
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return rotationManager(interfaceOrientation); |
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} |
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#pragma mark - |
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#pragma mark Preview Handling |
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-(int) sendToEngine: (NSString *)string { |
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unsigned char length = [string length]; |
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SDLNet_TCP_Send(csd, &length , 1); |
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return SDLNet_TCP_Send(csd, [string UTF8String], length); |
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} |
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-(void) engineProtocol:(NSInteger) port { |
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IPaddress ip; |
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BOOL clientQuit, serverQuit; |
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serverQuit = NO; |
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clientQuit =NO; |
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if (SDLNet_Init() < 0) { |
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NSLog(@"SDLNet_Init: %s", SDLNet_GetError()); |
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serverQuit = YES; |
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} |
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/* Resolving the host using NULL make network interface to listen */ |
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if (SDLNet_ResolveHost(&ip, NULL, port) < 0) { |
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NSLog(@"SDLNet_ResolveHost: %s\n", SDLNet_GetError()); |
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serverQuit = YES; |
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} |
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/* Open a connection with the IP provided (listen on the host's port) */ |
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if (!(sd = SDLNet_TCP_Open(&ip))) { |
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NSLog(@"SDLNet_TCP_Open: %s %\n", SDLNet_GetError(), port); |
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serverQuit = YES; |
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} |
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NSLog(@"engineProtocol - Waiting for a client on port %d", port); |
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while (!serverQuit) { |
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/* This check the sd if there is a pending connection. |
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* If there is one, accept that, and open a new socket for communicating */ |
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csd = SDLNet_TCP_Accept(sd); |
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if (NULL != csd) { |
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NSLog(@"engineProtocol - Client found"); |
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[self sendToEngine:self.seedCommand]; |
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[self sendToEngine:@"e$template_filter 1"]; |
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[self sendToEngine:@"e$mapgen 0"]; |
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[self sendToEngine:@"e$maze_size 1"]; |
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[self sendToEngine:@"!"]; |
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memset(map, 0, 128*32); |
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SDLNet_TCP_Recv(csd, map, 128*32); |
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SDLNet_TCP_Recv(csd, &maxHogs, sizeof(Uint8)); |
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SDLNet_TCP_Close(csd); |
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serverQuit = YES; |
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} |
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} |
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SDLNet_TCP_Close(sd); |
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SDLNet_Quit(); |
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} |
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-(void) updatePreview { |
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pthread_t thread_id; |
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// generate a seed |
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char randomStr[36]; |
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for (int i = 0; i<36; i++) { |
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randomStr[i] = random()%255; |
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} |
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NSString *seedCmd = [[NSString alloc] initWithFormat:@"eseed {%s}", randomStr]; |
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self.seedCommand = seedCmd; |
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[seedCmd release]; |
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// select the port for IPC |
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int port = randomPort(); |
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pthread_create(&thread_id, NULL, (void *)GenLandPreview, (void *)port); |
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[self engineProtocol:port]; |
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// draw the buffer (1 pixel per component, 0= transparent 1= color) |
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int xc = 0; |
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int yc = 0; |
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UIGraphicsBeginImageContext(CGSizeMake(256,128)); |
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CGContextRef context = UIGraphicsGetCurrentContext(); |
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UIGraphicsPushContext(context); |
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for (int x = 0; x < 32*128; x++) { |
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unsigned char byte = map[x]; |
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for (int z = 0; z < 8; z++) { |
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// select the color based on the rightmost bit |
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if ((byte & 0x00000001) != 0) |
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CGContextSetRGBFillColor(context, 0.5, 0.5, 0.7, 1.0); |
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else |
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CGContextSetRGBFillColor(context, 0.0, 0.0, 0.0, 0.0); |
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// draw pixel |
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CGContextFillRect(context,CGRectMake(xc,yc,1,1)); |
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// move coordinates |
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xc = (xc+1)%256; |
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if (xc == 0) yc++; |
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// shift to next bit |
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byte = byte >> 1; |
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} |
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} |
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UIGraphicsPopContext(); |
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UIImage *image = UIGraphicsGetImageFromCurrentImageContext(); |
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UIGraphicsEndImageContext(); |
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// set the image in the button |
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[self.previewButton setImage:image forState:UIControlStateNormal]; |
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/* |
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// http://developer.apple.com/mac/library/qa/qa2001/qa1037.html |
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CGColorSpaceRef colorspace = CGColorSpaceCreateDeviceGray(); |
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CGContextRef bitmapImage = CGBitmapContextCreate(mapExp, 128, 32, 8, 128, colorspace, kCGImageAlphaNone); |
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CGColorSpaceRelease(colorspace); |
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CGImageRef previewCGImage = CGBitmapContextCreateImage(bitmapImage); |
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UIImage *previewImage = [[UIImage alloc] initWithCGImage:previewCGImage]; |
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CGImageRelease(previewCGImage); |
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*/ |
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} |
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#pragma mark - |
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#pragma mark view management |
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-(void) viewDidLoad { |
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srandom(time(NULL)); |
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[super viewDidLoad]; |
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CGSize screenSize = [[UIScreen mainScreen] bounds].size; |
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self.view.frame = CGRectMake(0, 0, screenSize.height, screenSize.width - 44); |
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UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; |
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button.frame = CGRectMake(32, 32, 256, 128); |
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[button addTarget:self action:@selector(updatePreview) forControlEvents:UIControlEventTouchUpInside]; |
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self.previewButton = button; |
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[button release]; |
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[self.view addSubview:self.previewButton]; |
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} |
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|
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-(void) viewWillAppear:(BOOL)animated { |
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[super viewWillAppear:animated]; |
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[self updatePreview]; |
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} |
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166 |
|
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-(void) didReceiveMemoryWarning { |
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// Releases the view if it doesn't have a superview. |
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[super didReceiveMemoryWarning]; |
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// Release any cached data, images, etc that aren't in use. |
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} |
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|
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#pragma mark - |
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#pragma mark memory |
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-(void) viewDidUnload { |
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self.previewButton = nil; |
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self.seedCommand = nil; |
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[super viewDidUnload]; |
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// Release any retained subviews of the main view. |
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// e.g. self.myOutlet = nil; |
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} |
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|
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-(void) dealloc { |
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[previewButton release]; |
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[seedCommand release]; |
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[super dealloc]; |
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} |
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|
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189 |
|
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@end |