hedgewars/uScript.pas
author nemo
Sat, 14 Feb 2015 17:34:12 -0500
changeset 10818 f642a28cab0c
parent 10809 bb2e4e9944f7
child 10897 8ea636ce120a
permissions -rw-r--r--
Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uScript;
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(*
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 * This unit defines, implements and registers functions and
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 * variables/constants bindings for usage in Lua scripts.
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 *
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 * Please keep http://code.google.com/p/hedgewars/wiki/LuaAPI up to date!
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 *
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 * Note: If you add a new function, make sure to test if _all_ parameters
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 *       work as intended! (Especially conversions errors can sneak in
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 *       unnoticed and render the parameter useless!)
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 *)
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interface
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procedure ScriptPrintStack;
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procedure ScriptClearStack;
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procedure ScriptLoad(name : shortstring);
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procedure ScriptOnPreviewInit;
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procedure ScriptOnGameInit;
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procedure ScriptOnScreenResize;
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procedure ScriptSetInteger(name : shortstring; value : LongInt);
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procedure ScriptSetString(name : shortstring; value : shortstring);
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procedure ScriptCall(fname : shortstring);
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function ScriptCall(fname : shortstring; par1: LongInt) : LongInt;
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function ScriptCall(fname : shortstring; par1, par2: LongInt) : LongInt;
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function ScriptCall(fname : shortstring; par1, par2, par3: LongInt) : LongInt;
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function ScriptCall(fname : shortstring; par1, par2, par3, par4 : LongInt) : LongInt;
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function ScriptExists(fname : shortstring) : boolean;
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procedure LuaParseString(s: shortString);
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//function ParseCommandOverride(key, value : shortstring) : shortstring;  This did not work out well
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procedure initModule;
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procedure freeModule;
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implementation
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{$IFDEF USE_LUA_SCRIPT}
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uses LuaPas,
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    uConsole,
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    uConsts,
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    uGears,
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    uGearsList,
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    uGearsUtils,
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    uFloat,
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    uWorld,
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    uAmmos,
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    uTeams,
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    uSound,
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    uChat,
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    uStats,
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    uStore,
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    uRandom,
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    uTypes,
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    uVariables,
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    uCommands,
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    uUtils,
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    uCaptions,
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    uDebug,
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    uCollisions,
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    uRenderUtils,
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    uTextures,
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    uLandGraphics,
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    SysUtils,
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    uIO,
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    uVisualGearsList,
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    uGearsHandlersMess,
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    uPhysFSLayer
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{$IFNDEF PAS2C}
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    , typinfo
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{$ENDIF}
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    ;
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var luaState : Plua_State;
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    ScriptAmmoLoadout : shortstring;
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    ScriptAmmoProbability : shortstring;
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    ScriptAmmoDelay : shortstring;
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    ScriptAmmoReinforcement : shortstring;
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    ScriptLoaded : boolean;
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    mapDims : boolean;
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    PointsBuffer: shortstring;
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procedure ScriptPrepareAmmoStore; forward;
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procedure ScriptApplyAmmoStore; forward;
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procedure ScriptSetAmmo(ammo : TAmmoType; count, probability, delay, reinforcement: Byte); forward;
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procedure ScriptSetAmmoDelay(ammo : TAmmoType; delay: Byte); forward;
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var LuaDebugInfo: lua_Debug;
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procedure SetGlobals; forward;
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procedure LuaParseString(s: shortString);
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begin
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    SetGlobals;
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    AddFileLog('[Lua] input string: ' + s);
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    AddChatString(#3 + '[Lua] > ' + s);
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    if luaL_dostring(luaState, Str2PChar(s)) <> 0 then
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        begin
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        AddFileLog('[Lua] input string parsing error!');
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        AddChatString(#5 + '[Lua] Error while parsing!');
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        end;
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end;
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function LuaUpdateDebugInfo(): Boolean;
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begin
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    FillChar(LuaDebugInfo, sizeof(LuaDebugInfo), 0);
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    if lua_getstack(luaState, 1, @LuaDebugInfo) = 0 then
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        exit(false); // stack not deep enough
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    // get source name and line count
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    lua_getinfo(luaState, PChar('Sl'), @LuaDebugInfo);
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    exit(true);
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end;
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procedure LuaError(s: shortstring);
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var src: shortstring;
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const
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    maxsrclen = 20;
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begin
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    if LuaUpdateDebugInfo() then
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        begin
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        src:= StrPas(LuaDebugInfo.source);
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        s:= 'LUA ERROR [ ... '
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            + copy(src, Length(src) - maxsrclen, maxsrclen - 3) + ':'
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            + inttostr(LuaDebugInfo.currentLine) + ']: ' + s;
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        end
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    else
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        s:= 'LUA ERROR: ' + s;
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    WriteLnToConsole(s);
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    AddChatString(#5 + s);
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    if cTestLua then
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        halt(HaltTestLuaError);
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end;
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procedure LuaCallError(error, call, paramsyntax: shortstring);
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begin
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    LuaError(call + ': ' + error);
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    LuaError('-- SYNTAX: ' + call + ' ( ' + paramsyntax + ' )');
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end;
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procedure LuaParameterCountError(expected, call, paramsyntax: shortstring; wrongcount: LongInt); inline;
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begin
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    // TODO: i18n?
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    LuaCallError('Wrong number of parameters! (is: ' + inttostr(wrongcount) + ', should be: '+ expected + ')', call, paramsyntax);
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end;
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// compare with allowed count
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function CheckLuaParamCount(L : Plua_State; count: LongInt; call, paramsyntax: shortstring): boolean; inline;
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var c: LongInt;
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begin
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    c:= lua_gettop(L);
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    if c <> count then
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        begin
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        LuaParameterCountError('exactly ' + inttostr(count), call, paramsyntax, c);
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        exit(false);
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        end;
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    CheckLuaParamCount:= true;
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end;
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// check if is either count1 or count2
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function CheckAndFetchParamCount(L : Plua_State; count1, count2: LongInt; call, paramsyntax: shortstring; out actual: LongInt): boolean; inline;
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begin
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    actual:= lua_gettop(L);
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    if (actual <> count1) and (actual <> count2) then
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        begin
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        LuaParameterCountError('either ' + inttostr(count1) + ' or ' + inttostr(count2), call, paramsyntax, actual);
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        exit(false);
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        end;
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    CheckAndFetchParamCount:= true;
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end;
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// check if is in range of count1 and count2
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function CheckAndFetchParamCountRange(L : Plua_State; count1, count2: LongInt; call, paramsyntax: shortstring; out actual: LongInt): boolean; inline;
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begin
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    actual:= lua_gettop(L);
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    if (actual < count1) or (actual > count2) then
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        begin
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        LuaParameterCountError('at least ' + inttostr(count1) + ', but at most ' + inttostr(count2), call, paramsyntax, actual);
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        exit(false);
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        end;
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    CheckAndFetchParamCountRange:= true;
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end;
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// check if is same or higher as minCount
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function CheckAndFetchLuaParamMinCount(L : Plua_State; minCount: LongInt; call, paramsyntax: shortstring; out actual: LongInt): boolean; inline;
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begin
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    actual:= lua_gettop(L);
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    if (actual < minCount) then
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        begin
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        LuaParameterCountError(inttostr(minCount) + ' or more', call, paramsyntax, actual);
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        exit(false);
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        end;
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    CheckAndFetchLuaParamMinCount:= true;
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end;
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function LuaToGearTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TGearType))) or (i > ord(High(TGearType))) then
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        begin
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        LuaCallError('Invalid gearType!', call, paramsyntax);
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        LuaToGearTypeOrd:= -1;
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        end
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    else
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        LuaToGearTypeOrd:= i;
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end;
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function LuaToVisualGearTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TVisualGearType))) or (i > ord(High(TVisualGearType))) then
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        begin
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        LuaCallError('Invalid visualGearType!', call, paramsyntax);
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        LuaToVisualGearTypeOrd:= -1;
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        end
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    else
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        LuaToVisualGearTypeOrd:= i;
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end;
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function LuaToAmmoTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TAmmoType))) or (i > ord(High(TAmmoType))) then
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        begin
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        LuaCallError('Invalid ammoType!', call, paramsyntax);
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        LuaToAmmoTypeOrd:= -1;
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        end
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    else
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        LuaToAmmoTypeOrd:= i;
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end;
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function LuaToStatInfoTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TStatInfoType))) or (i > ord(High(TStatInfoType))) then
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        begin
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        LuaCallError('Invalid statInfoType!', call, paramsyntax);
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        LuaToStatInfoTypeOrd:= -1;
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        end
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    else
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        LuaToStatInfoTypeOrd:= i;
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end;
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function LuaToSoundOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= lua_tointeger(L, i);
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    if (i < ord(Low(TSound))) or (i > ord(High(TSound))) then
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        begin
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        LuaCallError('Invalid soundId!', call, paramsyntax);
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        LuaToSoundOrd:= -1;
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        end
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    else
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        LuaToSoundOrd:= i;
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end;
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function LuaToHogEffectOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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   288
begin
dedc8f23e35e make enums crash-safe. and other fixes
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diff changeset
   289
    if lua_isnoneornil(L, i) then i:= -1
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   290
    else i:= lua_tointeger(L, i);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   291
    if (i < ord(Low(THogEffect))) or (i > ord(High(THogEffect))) then
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   292
        begin
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   293
        LuaCallError('Invalid gear type!', call, paramsyntax);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   294
        LuaToHogEffectOrd:= -1;
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   295
        end
dedc8f23e35e make enums crash-safe. and other fixes
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diff changeset
   296
    else
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   297
        LuaToHogEffectOrd:= i;
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   298
end;
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   299
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   300
function LuaToCapGroupOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   301
begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   302
    if lua_isnoneornil(L, i) then i:= -1
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   303
    else i:= lua_tointeger(L, i);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   304
    if (i < ord(Low(TCapGroup))) or (i > ord(High(TCapGroup))) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   305
        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   306
        LuaCallError('Invalid capgroup type!', call, paramsyntax);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   307
        LuaToCapGroupOrd:= -1;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   308
        end
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   309
    else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   310
        LuaToCapGroupOrd:= i;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   311
end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   312
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   313
function LuaToSpriteOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   314
begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   315
    if lua_isnoneornil(L, i) then i:= -1
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   316
    else i:= lua_tointeger(L, i);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   317
    if (i < ord(Low(TSprite))) or (i > ord(High(TSprite))) then
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   318
        begin
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   319
        LuaCallError('Invalid sprite id!', call, paramsyntax);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   320
        LuaToSpriteOrd:= -1;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   321
        end
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   322
    else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   323
        LuaToSpriteOrd:= i;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   324
end;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   325
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   326
function LuaToMapGenOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   327
begin
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   328
    if lua_isnoneornil(L, i) then i:= -1
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   329
    else i:= lua_tointeger(L, i);
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   330
    if (i < ord(Low(TMapGen))) or (i > ord(High(TMapGen))) then
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   331
        begin
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   332
        LuaCallError('Invalid mapgen id!', call, paramsyntax);
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   333
        LuaToMapGenOrd:= -1;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   334
        end
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   335
    else
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   336
        LuaToMapGenOrd:= i;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   337
end;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   338
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   339
// wrapped calls //
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   340
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
   341
// functions called from Lua:
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   342
// function(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   343
// where L contains the state, returns the number of return values on the stack
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   344
// call CheckLuaParamCount or CheckAndFetchParamCount
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   345
// to validate/get the number of passed arguments (see their call definitions)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   346
//
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   347
// use as return value the number of variables pushed back to the lua script
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   348
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   349
function lc_band(L: PLua_State): LongInt; Cdecl;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   350
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   351
    if CheckLuaParamCount(L, 2, 'band', 'value1, value2') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   352
        lua_pushinteger(L, lua_tointeger(L, 2) and lua_tointeger(L, 1))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   353
    else
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   354
        lua_pushnil(L);
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   355
    lc_band := 1;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   356
end;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   357
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   358
function lc_bor(L: PLua_State): LongInt; Cdecl;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   359
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   360
    if CheckLuaParamCount(L, 2, 'bor', 'value1, value2') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   361
        lua_pushinteger(L, lua_tointeger(L, 2) or lua_tointeger(L, 1))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   362
    else
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   363
        lua_pushnil(L);
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   364
    lc_bor := 1;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   365
end;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   366
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   367
function lc_bnot(L: PLua_State): LongInt; Cdecl;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   368
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   369
    if CheckLuaParamCount(L, 1, 'bnot', 'value') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   370
        lua_pushinteger(L, (not lua_tointeger(L, 1)))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   371
    else
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   372
        lua_pushnil(L);
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   373
    lc_bnot := 1;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   374
end;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   375
6764
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   376
function lc_div(L: PLua_State): LongInt; Cdecl;
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   377
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   378
    if CheckLuaParamCount(L, 2, 'div', 'dividend, divisor') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   379
        lua_pushinteger(L, lua_tointeger(L, 1) div lua_tointeger(L, 2))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   380
    else
6764
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   381
        lua_pushnil(L);
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   382
    lc_div := 1;
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   383
end;
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   384
4523
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   385
function lc_getinputmask(L : Plua_State) : LongInt; Cdecl;
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   386
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   387
    if CheckLuaParamCount(L, 0, 'GetInputMask', '') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   388
        lua_pushinteger(L, InputMask);
4523
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   389
    lc_getinputmask:= 1
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   390
end;
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   391
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   392
function lc_setinputmask(L : Plua_State) : LongInt; Cdecl;
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   393
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   394
    if CheckLuaParamCount(L, 1, 'SetInputMask', 'mask') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   395
        InputMask:= lua_tointeger(L, 1);
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   396
    lc_setinputmask:= 0
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   397
end;
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   398
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   399
function lc_writelntoconsole(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   400
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   401
    if CheckLuaParamCount(L, 1, 'WriteLnToConsole', 'string') then
5549
ccfb9b8ab9d1 sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
nemo
parents: 5547
diff changeset
   402
        WriteLnToConsole('Lua: ' + lua_tostring(L ,1));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   403
    lc_writelntoconsole:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   404
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   405
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   406
function lc_parsecommand(L : Plua_State) : LongInt; Cdecl;
7307
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   407
var t: PChar;
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   408
    i,c: LongWord;
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   409
    s: shortstring;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   410
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   411
    if CheckLuaParamCount(L, 1, 'ParseCommand', 'string') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   412
        begin
10131
4b4a043111f4 - pas2c recognizes typecasts in initialization expressions
unc0rr
parents: 10129
diff changeset
   413
        t:= lua_tolstring(L, 1, Psize_t(@c));
7307
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   414
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   415
        for i:= 1 to c do s[i]:= t[i-1];
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   416
        s[0]:= char(c);
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   417
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
   418
        ParseCommand(s, true, true);
7307
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   419
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   420
        end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   421
    lc_parsecommand:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   422
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   423
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   424
// sets weapon to the desired ammo type
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   425
function lc_setweapon(L : Plua_State) : LongInt; Cdecl;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   426
var at: LongInt;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   427
const
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   428
    call = 'SetWeapon';
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   429
    params = 'ammoType';
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   430
begin
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   431
    // no point to run this without any CurrentHedgehog
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   432
    if (CurrentHedgehog <> nil) and (CheckLuaParamCount(L, 1, call, params)) then
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   433
        begin
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   434
        at:= LuaToAmmoTypeOrd(L, 1, call, params);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   435
        if at >= 0 then
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   436
            ParseCommand('setweap ' + char(at), true, true);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   437
        end;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   438
    lc_setweapon:= 0;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   439
end;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   440
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   441
// sets weapon to whatever weapons is next (wraps around, amSkip is skipped)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   442
function lc_setnextweapon(L : Plua_State) : LongInt; Cdecl;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   443
var at          : LongInt;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   444
    nextAmmo    : TAmmo;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   445
    s, a, cs, fa: LongInt;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   446
const
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   447
    call = 'SetNextWeapon';
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   448
    params = '';
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   449
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   450
    if (CurrentHedgehog <> nil) and (CheckLuaParamCount(L, 0, call, params)) then
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   451
        begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   452
        at:= -1;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   453
        with CurrentHedgehog^ do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   454
            begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   455
            cs:= 0; // current slot
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   456
            fa:= 0; // first ammo item to check
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   457
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   458
            // if something is selected, find it's successor
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   459
            if curAmmoType <> amNothing then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   460
                begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   461
                // get current slot index
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   462
                cs:= Ammoz[CurAmmoType].Slot;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   463
                // find current ammo index
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   464
                while (fa < cMaxSlotAmmoIndex)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   465
                    and (Ammo^[cs, fa].AmmoType <> CurAmmoType) do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   466
                        inc(fa);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   467
                // increase once more because we won't successor
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   468
                inc(fa);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   469
                end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   470
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   471
            // find first available ammo
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   472
            // revisit current slot too (current item might not be first)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   473
            for s:= cs to cs + cMaxSlotIndex + 1 do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   474
                begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   475
                for a:= fa to cMaxSlotAmmoIndex do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   476
                    begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   477
                    // check if we went full circle
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   478
                    if (a = fa) and (s = cs + cMaxSlotIndex + 1)  then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   479
                        exit(0);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   480
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   481
                    // get ammo
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   482
                    nextAmmo:= Ammo^[s mod (cMaxSlotIndex + 1), a];
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   483
                    // only switch to ammos the hog actually has
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   484
                    if (nextAmmo.AmmoType <> amNothing)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   485
                        and (nextAmmo.AmmoType <> amSkip) and (nextAmmo.Count > 0) then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   486
                            begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   487
                            at:= ord(nextAmmo.AmmoType);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   488
                            break;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   489
                            end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   490
                    end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   491
                // stop slot loop if something was found
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   492
                if at >= 0 then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   493
                    break;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   494
                // check following slots starting with first item
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   495
                fa:= 0;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   496
                end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   497
            end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   498
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   499
        if at >= 0 then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   500
            ParseCommand('setweap ' + char(at), true, true);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   501
        end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   502
    lc_setnextweapon:= 0;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   503
end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   504
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   505
function lc_showmission(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   506
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   507
    if CheckLuaParamCount(L, 5, 'ShowMission', 'caption, subcaption, text, icon, time') then
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
   508
        ShowMission(lua_tostringA(L, 1), lua_tostringA(L, 2), lua_tostringA(L, 3), lua_tointeger(L, 4), lua_tointeger(L, 5));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   509
    lc_showmission:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   510
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   511
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   512
function lc_hidemission(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   513
begin
3407
dcc129c4352e Engine:
smxx
parents: 3368
diff changeset
   514
    L:= L; // avoid compiler hint
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   515
    HideMission;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   516
    lc_hidemission:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   517
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   518
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   519
function lc_enablegameflags(L : Plua_State) : LongInt; Cdecl;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   520
var i, n : integer;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   521
begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   522
    // can have 1 or more arguments
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   523
    if CheckAndFetchLuaParamMinCount(L, 1, 'EnableGameFlags', 'gameFlag, ... ', n) then
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   524
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   525
        for i:= 1 to n do
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   526
            GameFlags := GameFlags or LongWord(lua_tointeger(L, i));
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   527
        ScriptSetInteger('GameFlags', GameFlags);
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   528
        end;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
   529
    lc_enablegameflags:= 0;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   530
end;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   531
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   532
function lc_disablegameflags(L : Plua_State) : LongInt; Cdecl;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   533
var i , n: integer;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   534
begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   535
    // can have 1 or more arguments
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   536
    if CheckAndFetchLuaParamMinCount(L, 1, 'DisableGameFlags', 'gameFlag, ... ', n) then
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   537
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   538
        for i:= 1 to n do
10078
8572d1f8b2f0 Some love to pas2c
unc0rr
parents: 10040
diff changeset
   539
            GameFlags := GameFlags and (not LongWord(lua_tointeger(L, i)));
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   540
        ScriptSetInteger('GameFlags', GameFlags);
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   541
        end;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
   542
    lc_disablegameflags:= 0;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   543
end;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   544
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   545
function lc_cleargameflags(L : Plua_State) : LongInt; Cdecl;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   546
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   547
    if CheckLuaParamCount(L, 0, 'ClearGameFlags', '') then
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   548
        begin
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   549
        GameFlags:= 0;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   550
        ScriptSetInteger('GameFlags', GameFlags);
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   551
        end;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
   552
    lc_cleargameflags:= 0;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   553
end;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   554
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   555
function lc_getgameflag(L : Plua_State) : LongInt; Cdecl;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   556
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   557
    if CheckLuaParamCount(L, 1, 'GetGameFlag', 'gameflag') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   558
        lua_pushboolean(L, (GameFlags and LongWord(lua_tointeger(L, 1)) <> 0))
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   559
    else
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   560
        lua_pushnil(L);
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   561
    lc_getgameflag:= 1;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   562
end;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   563
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   564
function lc_addcaption(L : Plua_State) : LongInt; Cdecl;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   565
var cg: LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   566
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   567
    call = 'AddCaption';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   568
    params = 'text [, color, captiongroup]';
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   569
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   570
    if CheckAndFetchParamCount(L, 1, 3, call, params, cg) then
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   571
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   572
        if cg = 1 then
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   573
            AddCaption(lua_tostringA(L, 1), cWhiteColor, capgrpMessage)
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   574
        else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   575
            begin
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   576
            cg:= LuaToCapGroupOrd(L, 3, call, params);
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   577
            if cg >= 0 then
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   578
                AddCaption(lua_tostringA(L, 1), lua_tointeger(L, 2) shr 8, TCapGroup(cg));
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   579
            end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   580
        end;
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   581
    lc_addcaption:= 0;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   582
end;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   583
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   584
function lc_campaignlock(L : Plua_State) : LongInt; Cdecl;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   585
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   586
    if CheckLuaParamCount(L, 1, 'CampaignLock', 'TODO') then
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   587
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   588
        // TODO
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   589
        end;
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   590
    lc_campaignlock:= 0;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   591
end;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   592
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   593
function lc_campaignunlock(L : Plua_State) : LongInt; Cdecl;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   594
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   595
    if CheckLuaParamCount(L, 1, 'CampaignUnlock', 'TODO') then
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   596
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   597
        // TODO
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   598
        end;
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   599
    lc_campaignunlock:= 0;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   600
end;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   601
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   602
function lc_spawnfakehealthcrate(L: Plua_State) : LongInt; Cdecl;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   603
var gear: PGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   604
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   605
    if CheckLuaParamCount(L, 4,'SpawnFakeHealthCrate', 'x, y, explode, poison') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   606
        begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   607
        gear := SpawnFakeCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2),
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   608
        HealthCrate, lua_toboolean(L, 3), lua_toboolean(L, 4));
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   609
        lua_pushinteger(L, gear^.uid);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   610
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   611
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   612
        lua_pushnil(L);
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   613
    lc_spawnfakehealthcrate := 1;
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   614
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   615
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   616
function lc_spawnfakeammocrate(L: PLua_State): LongInt; Cdecl;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   617
var gear: PGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   618
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   619
    if CheckLuaParamCount(L, 4,'SpawnFakeAmmoCrate', 'x, y, explode, poison') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   620
        begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   621
        gear := SpawnFakeCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2),
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   622
        AmmoCrate, lua_toboolean(L, 3), lua_toboolean(L, 4));
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   623
        lua_pushinteger(L, gear^.uid);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   624
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   625
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   626
        lua_pushnil(L);
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   627
    lc_spawnfakeammocrate := 1;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   628
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   629
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   630
function lc_spawnfakeutilitycrate(L: PLua_State): LongInt; Cdecl;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   631
var gear: PGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   632
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   633
    if CheckLuaParamCount(L, 4,'SpawnFakeUtilityCrate', 'x, y, explode, poison') then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   634
        begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   635
        gear := SpawnFakeCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2),
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   636
        UtilityCrate, lua_toboolean(L, 3), lua_toboolean(L, 4));
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   637
        lua_pushinteger(L, gear^.uid);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   638
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   639
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   640
        lua_pushnil(L);
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   641
    lc_spawnfakeutilitycrate := 1;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   642
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   643
3730
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   644
function lc_spawnhealthcrate(L: Plua_State) : LongInt; Cdecl;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3736
diff changeset
   645
var gear: PGear;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   646
var health, n: LongInt;
3730
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   647
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   648
    if CheckAndFetchParamCount(L, 2, 3, 'SpawnHealthCrate', 'x, y [, health]', n) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   649
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   650
        if n = 3 then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   651
            health:= lua_tointeger(L, 3)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   652
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   653
            health:= cHealthCaseAmount;
7337
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   654
        gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), HealthCrate, health, 0);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   655
        if gear <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   656
            lua_pushinteger(L, gear^.uid)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   657
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   658
            lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   659
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   660
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   661
        lua_pushnil(L);
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   662
    lc_spawnhealthcrate := 1;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   663
end;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   664
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   665
function lc_spawnammocrate(L: PLua_State): LongInt; Cdecl;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3736
diff changeset
   666
var gear: PGear;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   667
    n   : LongInt;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   668
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   669
    if CheckAndFetchParamCount(L, 3, 4, 'SpawnAmmoCrate', 'x, y, content [, amount]', n) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   670
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   671
        if n = 3 then
7337
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   672
             gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), AmmoCrate, lua_tointeger(L, 3), 0)
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   673
        else gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), AmmoCrate, lua_tointeger(L, 3), lua_tointeger(L, 4));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   674
        if gear <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   675
            lua_pushinteger(L, gear^.uid)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   676
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   677
            lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   678
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   679
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   680
        lua_pushnil(L);
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   681
    lc_spawnammocrate := 1;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   682
end;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   683
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   684
function lc_spawnutilitycrate(L: PLua_State): LongInt; Cdecl;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3736
diff changeset
   685
var gear: PGear;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   686
    n   : LongInt;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   687
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   688
    if CheckAndFetchParamCount(L, 3, 4, 'SpawnUtilityCrate', 'x, y, content [, amount]', n) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   689
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   690
        if n = 3 then
7337
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   691
             gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), UtilityCrate, lua_tointeger(L, 3), 0)
c224cd2d32f3 Allow script to set number of ammo in a crate. untested.
nemo
parents: 7307
diff changeset
   692
        else gear := SpawnCustomCrateAt(lua_tointeger(L, 1), lua_tointeger(L, 2), UtilityCrate, lua_tointeger(L, 3), lua_tointeger(L, 4));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   693
        if gear <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   694
            lua_pushinteger(L, gear^.uid)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   695
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   696
            lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   697
       end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   698
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   699
        lua_pushnil(L);
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   700
    lc_spawnutilitycrate := 1;
3730
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   701
end;
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   702
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   703
function lc_addgear(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   704
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   705
    x, y, s, t: LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   706
    dx, dy: hwFloat;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   707
    gt: TGearType;
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   708
const
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   709
    call = 'AddGear';
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   710
    params = 'x, y, gearType, state, dx, dy, timer';
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   711
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   712
    if CheckLuaParamCount(L, 7, call, params) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   713
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   714
        t:= LuaToGearTypeOrd(L, 3, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   715
        if t >= 0 then
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   716
            begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   717
            gt:= TGearType(t);
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   718
            x:= lua_tointeger(L, 1);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   719
            y:= lua_tointeger(L, 2);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   720
            s:= lua_tointeger(L, 4);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   721
            dx:= int2hwFloat(lua_tointeger(L, 5)) / 1000000;
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   722
            dy:= int2hwFloat(lua_tointeger(L, 6)) / 1000000;
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   723
            t:= lua_tointeger(L, 7);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   724
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   725
            gear:= AddGear(x, y, gt, s, dx, dy, t);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   726
            lastGearByUID:= gear;
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   727
            lua_pushinteger(L, gear^.uid)
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   728
            end
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   729
        else
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   730
            lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   731
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   732
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   733
        lua_pushnil(L);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   734
    lc_addgear:= 1; // 1 return value
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   735
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   736
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   737
function lc_deletegear(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   738
var gear : PGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   739
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   740
    if CheckLuaParamCount(L, 1, 'DeleteGear', 'gearUid') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   741
        begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   742
        gear:= GearByUID(lua_tointeger(L, 1));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   743
        if gear <> nil then
7517
f287f00063e8 Allow scripting to delete gears
nemo
parents: 7426
diff changeset
   744
            gear^.Message:= gear^.Message or gmDelete;
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   745
        end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   746
    lc_deletegear:= 0
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   747
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   748
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   749
function lc_addvisualgear(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   750
var vg : PVisualGear;
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   751
    x, y, s, n, layer: LongInt;
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   752
    c: Boolean;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   753
    vgt: TVisualGearType;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   754
    uid: Longword;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   755
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   756
    call = 'AddVisualGear';
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   757
    params = 'x, y, visualGearType, state, critical [, layer]';
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   758
begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   759
    uid:= 0;
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   760
    if CheckAndFetchParamCount(L, 5, 6, call, params, n) then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   761
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   762
        s:= LuaToVisualGearTypeOrd(L, 3, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   763
        if s >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   764
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   765
            vgt:= TVisualGearType(s);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   766
            x:= lua_tointeger(L, 1);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   767
            y:= lua_tointeger(L, 2);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   768
            s:= lua_tointeger(L, 4);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   769
            c:= lua_toboolean(L, 5);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   770
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   771
            if n = 6 then
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   772
                begin
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   773
                layer:= lua_tointeger(L, 6);
10347
fd80921a8f81 add assignment I forgot
sheepluva
parents: 10346
diff changeset
   774
                vg:= AddVisualGear(x, y, vgt, s, c, layer);
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   775
                end
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   776
            else
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   777
                vg:= AddVisualGear(x, y, vgt, s, c);
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   778
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   779
            if vg <> nil then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   780
                begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   781
                lastVisualGearByUID:= vg;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   782
                uid:= vg^.uid;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   783
                lua_pushinteger(L, uid);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   784
                end;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   785
            end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   786
            else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   787
                lua_pushnil(L);
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   788
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   789
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   790
        lua_pushnil(L); // return value on stack (nil)
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   791
    lc_addvisualgear:= 1; // 1 return value
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   792
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   793
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   794
function lc_deletevisualgear(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   795
var vg : PVisualGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   796
begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   797
    vg:= nil;
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   798
    if CheckLuaParamCount(L, 1, 'DeleteVisualGear', 'vgUid') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   799
        begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   800
        vg:= VisualGearByUID(lua_tointeger(L, 1));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   801
        if vg <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   802
            DeleteVisualGear(vg);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   803
        end;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   804
    // allow caller to know whether there was something to delete
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   805
    lua_pushboolean(L, vg <> nil);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   806
    lc_deletevisualgear:= 1
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   807
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   808
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   809
function lc_getvisualgearvalues(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   810
var vg: PVisualGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   811
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   812
    if CheckLuaParamCount(L, 1, 'GetVisualGearValues', 'vgUid') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   813
        begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   814
        vg:= VisualGearByUID(lua_tointeger(L, 1));
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   815
        if vg <> nil then
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   816
            begin
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   817
            lua_pushinteger(L, round(vg^.X));
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   818
            lua_pushinteger(L, round(vg^.Y));
5075
59b13b38a827 not useful for visual gears, and apparently not helpful for consistency
nemo
parents: 5074
diff changeset
   819
            lua_pushnumber(L, vg^.dX);
59b13b38a827 not useful for visual gears, and apparently not helpful for consistency
nemo
parents: 5074
diff changeset
   820
            lua_pushnumber(L, vg^.dY);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   821
            lua_pushnumber(L, vg^.Angle);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   822
            lua_pushinteger(L, vg^.Frame);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   823
            lua_pushinteger(L, vg^.FrameTicks);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   824
            lua_pushinteger(L, vg^.State);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   825
            lua_pushinteger(L, vg^.Timer);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   826
            lua_pushinteger(L, vg^.Tint);
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   827
            end
4767
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   828
        else
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   829
            begin
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   830
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   831
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
4767
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   832
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   833
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   834
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   835
        begin
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   836
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   837
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   838
        end;
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   839
    lc_getvisualgearvalues:= 10
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   840
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   841
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   842
function lc_setvisualgearvalues(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   843
var vg : PVisualGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   844
begin
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   845
// Param count can be 1-11 at present
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   846
//    if CheckLuaParamCount(L, 11, 'SetVisualGearValues', 'vgUid, X, Y, dX, dY, Angle, Frame, FrameTicks, State, Timer, Tint') then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   847
//        begin
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   848
        vg:= VisualGearByUID(lua_tointeger(L, 1));
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   849
        if vg <> nil then
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   850
            begin
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   851
            if not lua_isnoneornil(L, 2) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   852
                vg^.X:= lua_tointeger(L, 2);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   853
            if not lua_isnoneornil(L, 3) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   854
                vg^.Y:= lua_tointeger(L, 3);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   855
            if not lua_isnoneornil(L, 4) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   856
                vg^.dX:= lua_tonumber(L, 4);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   857
            if not lua_isnoneornil(L, 5) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   858
                vg^.dY:= lua_tonumber(L, 5);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   859
            if not lua_isnoneornil(L, 6) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   860
                vg^.Angle:= lua_tonumber(L, 6);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   861
            if not lua_isnoneornil(L, 7) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   862
                vg^.Frame:= lua_tointeger(L, 7);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   863
            if not lua_isnoneornil(L, 8) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   864
                vg^.FrameTicks:= lua_tointeger(L, 8);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   865
            if not lua_isnoneornil(L, 9) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   866
                vg^.State:= lua_tointeger(L, 9);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   867
            if not lua_isnoneornil(L, 10) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   868
                vg^.Timer:= lua_tointeger(L, 10);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   869
            if not lua_isnoneornil(L, 11) then
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   870
                vg^.Tint:= lua_tointeger(L, 11)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   871
            end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   872
//        end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   873
//    else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   874
//        lua_pushnil(L); // return value on stack (nil)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   875
    lc_setvisualgearvalues:= 0
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   876
end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   877
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   878
// so. going to use this to get/set some of the more obscure gear values which weren't already exposed elsewhere
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   879
// can keep adding things in the future. isnoneornil makes it safe
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   880
function lc_getgearvalues(L : Plua_State) : LongInt; Cdecl;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   881
var gear: PGear;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   882
begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   883
    if CheckLuaParamCount(L, 1, 'GetGearValues', 'gearUid') then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   884
        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   885
        gear:= GearByUID(lua_tointeger(L, 1));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   886
        if gear <> nil then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   887
            begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   888
            lua_pushinteger(L, gear^.Angle);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   889
            lua_pushinteger(L, gear^.Power);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   890
            lua_pushinteger(L, gear^.WDTimer);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   891
            lua_pushinteger(L, gear^.Radius);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   892
            lua_pushinteger(L, hwRound(gear^.Density * _10000));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   893
            lua_pushinteger(L, gear^.Karma);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   894
            lua_pushnumber(L,  gear^.DirAngle);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   895
            lua_pushinteger(L, gear^.AdvBounce);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   896
            lua_pushinteger(L, Integer(gear^.ImpactSound));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   897
            lua_pushinteger(L, gear^.nImpactSounds);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   898
            lua_pushinteger(L, gear^.Tint)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   899
            end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   900
        else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   901
            begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   902
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   903
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   904
            lua_pushnil(L)
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   905
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   906
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   907
    else
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   908
        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   909
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   910
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   911
        lua_pushnil(L)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   912
        end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   913
    lc_getgearvalues:= 11
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   914
end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   915
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   916
function lc_setgearvalues(L : Plua_State) : LongInt; Cdecl;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   917
var gear : PGear;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   918
begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   919
// Currently allows 1-12 params
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   920
//    if CheckLuaParamCount(L, 12, 'SetGearValues', 'gearUid, Angle, Power, WDTimer, Radius, Density, Karma, DirAngle, AdvBounce, ImpactSound, # ImpactSounds, Tint') then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   921
//        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   922
        gear:= GearByUID(lua_tointeger(L, 1));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   923
        if gear <> nil then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   924
            begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   925
            if not lua_isnoneornil(L, 2) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   926
                gear^.Angle := lua_tointeger(L, 2);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   927
            if not lua_isnoneornil(L, 3) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   928
                gear^.Power := lua_tointeger(L, 3);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   929
            if not lua_isnoneornil(L, 4) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   930
                gear^.WDTimer := lua_tointeger(L, 4);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   931
            if not lua_isnoneornil(L, 5) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   932
                gear^.Radius := lua_tointeger(L, 5);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   933
            if not lua_isnoneornil(L, 6) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   934
                gear^.Density:= int2hwFloat(lua_tointeger(L, 6)) / 10000;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   935
            if not lua_isnoneornil(L, 7) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   936
                gear^.Karma := lua_tointeger(L, 7);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   937
            if not lua_isnoneornil(L, 8) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   938
                gear^.DirAngle:= lua_tonumber(L, 8);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   939
            if not lua_isnoneornil(L, 9) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   940
                gear^.AdvBounce := lua_tointeger(L, 9);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   941
            if not lua_isnoneornil(L, 10) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   942
                gear^.ImpactSound := TSound(lua_tointeger(L, 10));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   943
            if not lua_isnoneornil(L, 11) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   944
                gear^.nImpactSounds := lua_tointeger(L, 11);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   945
            if not lua_isnoneornil(L, 12) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   946
                gear^.Tint := lua_tointeger(L, 12)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   947
            end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   948
//        end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   949
//    else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   950
//        lua_pushnil(L); // return value on stack (nil)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   951
    lc_setgearvalues:= 0
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   952
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   953
3058
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   954
function lc_getfollowgear(L : Plua_State) : LongInt; Cdecl;
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   955
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   956
    if CheckLuaParamCount(L, 0, 'GetFollowGear', '') then
3058
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   957
        begin
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   958
        if FollowGear = nil then
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   959
            lua_pushnil(L)
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   960
        else
4484
b7a098f2649a these should probably be expressly integer
nemo
parents: 4483
diff changeset
   961
            lua_pushinteger(L, FollowGear^.uid);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   962
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   963
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   964
        lua_pushnil(L);
3058
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   965
    lc_getfollowgear:= 1; // 1 return value
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   966
end;
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
   967
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   968
function lc_getgeartype(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   969
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   970
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   971
    if CheckLuaParamCount(L, 1, 'GetGearType', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   972
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   973
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   974
        if gear <> nil then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   975
            lua_pushinteger(L, ord(gear^.Kind))
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   976
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   977
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   978
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   979
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   980
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   981
    lc_getgeartype:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   982
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   983
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   984
function lc_getgearmessage(L : Plua_State) : LongInt; Cdecl;
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   985
var gear : PGear;
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   986
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   987
    if CheckLuaParamCount(L, 1, 'GetGearMessage', 'gearUid') then
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   988
        begin
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   989
        gear:= GearByUID(lua_tointeger(L, 1));
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   990
        if gear <> nil then
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   991
            lua_pushinteger(L, gear^.message)
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   992
        else
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   993
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   994
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   995
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   996
        lua_pushnil(L); // return value on stack (nil)
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   997
    lc_getgearmessage:= 1
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   998
end;
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
   999
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1000
function lc_getgearelasticity(L : Plua_State) : LongInt; Cdecl;
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1001
var gear : PGear;
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1002
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1003
    if CheckLuaParamCount(L, 1, 'GetGearElasticity', 'gearUid') then
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1004
        begin
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1005
        gear:= GearByUID(lua_tointeger(L, 1));
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1006
        if gear <> nil then
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1007
            lua_pushinteger(L, hwRound(gear^.elasticity * _10000))
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1008
        else
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1009
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1010
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1011
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1012
        lua_pushnil(L); // return value on stack (nil)
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1013
    lc_getgearelasticity:= 1
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1014
end;
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1015
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1016
function lc_setgearelasticity(L : Plua_State) : LongInt; Cdecl;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1017
var gear: PGear;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1018
begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1019
    if CheckLuaParamCount(L, 2, 'SetGearElasticity', 'gearUid, Elasticity') then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1020
        begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1021
        gear:= GearByUID(lua_tointeger(L, 1));
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1022
        if gear <> nil then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1023
            gear^.Elasticity:= int2hwFloat(lua_tointeger(L, 2)) / 10000
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1024
        end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1025
    lc_setgearelasticity:= 0
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1026
end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1027
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1028
function lc_getgearfriction(L : Plua_State) : LongInt; Cdecl;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1029
var gear : PGear;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1030
begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1031
    if CheckLuaParamCount(L, 1, 'GetGearFriction', 'gearUid') then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1032
        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1033
        gear:= GearByUID(lua_tointeger(L, 1));
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1034
        if gear <> nil then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1035
            lua_pushinteger(L, hwRound(gear^.friction * _10000))
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1036
        else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1037
            lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1038
        end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1039
    else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1040
        lua_pushnil(L); // return value on stack (nil)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1041
    lc_getgearfriction:= 1
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1042
end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1043
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1044
function lc_setgearfriction(L : Plua_State) : LongInt; Cdecl;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1045
var gear: PGear;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1046
begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1047
    if CheckLuaParamCount(L, 2, 'SetGearFriction', 'gearUid, Friction') then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1048
        begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1049
        gear:= GearByUID(lua_tointeger(L, 1));
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1050
        if gear <> nil then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1051
            gear^.Friction:= int2hwFloat(lua_tointeger(L, 2)) / 10000
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1052
        end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1053
    lc_setgearfriction:= 0
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1054
end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1055
3896
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1056
function lc_setgearmessage(L : Plua_State) : LongInt; Cdecl;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1057
var gear : PGear;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1058
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1059
    if CheckLuaParamCount(L, 2, 'SetGearMessage', 'gearUid, message') then
3896
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1060
        begin
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1061
        gear:= GearByUID(lua_tointeger(L, 1));
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1062
        if gear <> nil then
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1063
            gear^.message:= lua_tointeger(L, 2);
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1064
        end;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1065
    lc_setgearmessage:= 0
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1066
end;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1067
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1068
function lc_getgearpos(L : Plua_State) : LongInt; Cdecl;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1069
var gear : PGear;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1070
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1071
    if CheckLuaParamCount(L, 1, 'GetGearPos', 'gearUid') then
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1072
        begin
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1073
        gear:= GearByUID(lua_tointeger(L, 1));
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1074
        if gear <> nil then
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1075
            lua_pushinteger(L, gear^.Pos)
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1076
        else
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1077
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1078
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1079
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1080
        lua_pushnil(L); // return value on stack (nil)
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1081
    lc_getgearpos:= 1
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1082
end;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1083
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1084
function lc_setgearpos(L : Plua_State) : LongInt; Cdecl;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1085
var gear : PGear;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1086
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1087
    if CheckLuaParamCount(L, 2, 'SetGearPos', 'gearUid, value') then
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1088
        begin
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1089
        gear:= GearByUID(lua_tointeger(L, 1));
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1090
        if gear <> nil then
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1091
            gear^.Pos:= lua_tointeger(L, 2);
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1092
        end;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1093
    lc_setgearpos:= 0
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1094
end;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1095
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1096
function lc_getgearcollisionmask(L : Plua_State) : LongInt; Cdecl;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1097
var gear : PGear;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1098
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1099
    if CheckLuaParamCount(L, 1, 'GetGearCollisionMask', 'gearUid') then
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1100
        begin
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1101
        gear:= GearByUID(lua_tointeger(L, 1));
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1102
        if gear <> nil then
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1103
            lua_pushinteger(L, gear^.CollisionMask)
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1104
        else
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1105
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1106
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1107
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1108
        lua_pushnil(L); // return value on stack (nil)
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1109
    lc_getgearcollisionmask:= 1
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1110
end;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1111
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1112
function lc_setgearcollisionmask(L : Plua_State) : LongInt; Cdecl;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1113
var gear : PGear;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1114
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1115
    if CheckLuaParamCount(L, 2, 'SetGearCollisionMask', 'gearUid, mask') then
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1116
        begin
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1117
        gear:= GearByUID(lua_tointeger(L, 1));
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1118
        if gear <> nil then
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1119
            gear^.CollisionMask:= lua_tointeger(L, 2);
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1120
        end;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1121
    lc_setgearcollisionmask:= 0
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1122
end;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1123
3755
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1124
function lc_gethoglevel(L : Plua_State): LongInt; Cdecl;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1125
var gear : PGear;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1126
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1127
    if CheckLuaParamCount(L, 1, 'GetHogLevel', 'gearUid') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1128
        begin
3755
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1129
        gear := GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1130
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1131
            lua_pushinteger(L, gear^.Hedgehog^.BotLevel)
3755
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1132
        else
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1133
            lua_pushnil(L);
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1134
    end;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1135
    lc_gethoglevel := 1;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1136
end;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1137
4496
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1138
function lc_sethoglevel(L : Plua_State) : LongInt; Cdecl;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1139
var gear : PGear;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1140
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1141
    if CheckLuaParamCount(L, 2, 'SetHogLevel', 'gearUid, level') then
4496
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1142
        begin
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1143
        gear:= GearByUID(lua_tointeger(L, 1));
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1144
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1145
            gear^.Hedgehog^.BotLevel:= lua_tointeger(L, 2);
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1146
        end;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1147
    lc_sethoglevel:= 0
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1148
end;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1149
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1150
function lc_gethogclan(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1151
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1152
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1153
    if CheckLuaParamCount(L, 1, 'GetHogClan', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1154
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1155
        gear:= GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1156
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1157
            begin
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1158
            lua_pushinteger(L, gear^.Hedgehog^.Team^.Clan^.ClanIndex)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1159
            end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1160
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1161
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1162
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1163
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1164
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1165
    lc_gethogclan:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1166
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1167
4498
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1168
function lc_getclancolor(L : Plua_State) : LongInt; Cdecl;
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1169
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1170
    if CheckLuaParamCount(L, 1, 'GetClanColor', 'clan') then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1171
        lua_pushinteger(L, ClansArray[lua_tointeger(L, 1)]^.Color shl 8 or $FF)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1172
    else
4498
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1173
        lua_pushnil(L); // return value on stack (nil)
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1174
    lc_getclancolor:= 1
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1175
end;
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1176
4882
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1177
function lc_setclancolor(L : Plua_State) : LongInt; Cdecl;
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1178
var clan : PClan;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1179
    team : PTeam;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1180
    hh   : THedgehog;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1181
    i, j : LongInt;
4882
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1182
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1183
    if CheckLuaParamCount(L, 2, 'SetClanColor', 'clan, color') then
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1184
        begin
10581
f0b4c14a3c62 Wuzzy's changes to climbhome w/ some tweaks by me
nemo
parents: 10560
diff changeset
  1185
	i:= lua_tointeger(L,1);
f0b4c14a3c62 Wuzzy's changes to climbhome w/ some tweaks by me
nemo
parents: 10560
diff changeset
  1186
	if i >= ClansCount then exit(0);
f0b4c14a3c62 Wuzzy's changes to climbhome w/ some tweaks by me
nemo
parents: 10560
diff changeset
  1187
        clan := ClansArray[i];
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1188
        clan^.Color:= lua_tointeger(L, 2) shr 8;
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1189
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1190
        for i:= 0 to Pred(clan^.TeamsNumber) do
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1191
            begin
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1192
            team:= clan^.Teams[i];
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1193
            for j:= 0 to 7 do
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1194
                begin
4891
nemo
parents: 4890
diff changeset
  1195
                hh:= team^.Hedgehogs[j];
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1196
                if (hh.Gear <> nil) or (hh.GearHidden <> nil) then
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1197
                    begin
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1198
                    FreeAndNilTexture(hh.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1199
                    hh.NameTagTex:= RenderStringTex(ansistring(hh.Name), clan^.Color, fnt16);
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1200
                    RenderHealth(hh);
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1201
                    end;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1202
                end;
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1203
            FreeAndNilTexture(team^.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1204
            team^.NameTagTex:= RenderStringTex(ansistring(clan^.Teams[i]^.TeamName), clan^.Color, fnt16);
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1205
            end;
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1206
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1207
	    FreeAndNilTexture(clan^.HealthTex);
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1208
        clan^.HealthTex:= makeHealthBarTexture(cTeamHealthWidth + 5, clan^.Teams[0]^.NameTagTex^.h, clan^.Color);
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1209
        end;
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1210
4882
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1211
    lc_setclancolor:= 0
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1212
end;
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1213
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1214
function lc_gethogteamname(L : Plua_State) : LongInt; Cdecl;
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1215
var gear : PGear;
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1216
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1217
    if CheckLuaParamCount(L, 1, 'GetHogTeamName', 'gearUid') then
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1218
        begin
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1219
        gear:= GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1220
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1221
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Team^.TeamName))
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1222
        else
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1223
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1224
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1225
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1226
        lua_pushnil(L); // return value on stack (nil)
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1227
    lc_gethogteamname:= 1
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1228
end;
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1229
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1230
function lc_sethogteamname(L : Plua_State) : LongInt; Cdecl;
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1231
var gear : PGear;
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1232
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1233
    if CheckLuaParamCount(L, 2, 'SetHogTeamName', 'gearUid, name') then
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1234
        begin
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1235
        gear := GearByUID(lua_tointeger(L, 1));
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1236
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1237
            begin
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1238
            gear^.Hedgehog^.Team^.TeamName := lua_tostring(L, 2);
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1239
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1240
            FreeAndNilTexture(gear^.Hedgehog^.Team^.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1241
            gear^.Hedgehog^.Team^.NameTagTex:= RenderStringTex(ansistring(gear^.Hedgehog^.Team^.TeamName), gear^.Hedgehog^.Team^.Clan^.Color, fnt16);
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1242
            end
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1243
        else
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1244
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1245
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1246
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1247
        lua_pushnil(L); // return value on stack (nil)
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1248
    lc_sethogteamname:= 1
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1249
end;
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1250
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1251
function lc_gethogname(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1252
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1253
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1254
    if CheckLuaParamCount(L, 1, 'GetHogName', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1255
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1256
        gear:= GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1257
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1258
            begin
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1259
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Name))
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1260
            end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1261
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1262
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1263
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1264
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1265
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1266
    lc_gethogname:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1267
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1268
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1269
function lc_sethogname(L : Plua_State) : LongInt; Cdecl;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1270
var gear : PGear;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1271
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1272
    if CheckLuaParamCount(L, 2, 'SetHogName', 'gearUid, name') then
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1273
        begin
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1274
        gear:= GearByUID(lua_tointeger(L, 1));
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1275
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  1276
            begin
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  1277
            gear^.Hedgehog^.Name:= lua_tostring(L, 2);
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1278
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1279
            FreeAndNilTexture(gear^.Hedgehog^.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1280
            gear^.Hedgehog^.NameTagTex:= RenderStringTex(ansistring(gear^.Hedgehog^.Name), gear^.Hedgehog^.Team^.Clan^.Color, fnt16)
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  1281
            end
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1282
        end;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1283
    lc_sethogname:= 0;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1284
end;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1285
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1286
function lc_gettimer(L : Plua_State) : LongInt; Cdecl;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1287
var gear : PGear;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1288
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1289
    if CheckLuaParamCount(L, 1, 'GetTimer', 'gearUid') then
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1290
        begin
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1291
        gear:= GearByUID(lua_tointeger(L, 1));
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1292
        if gear <> nil then
4484
b7a098f2649a these should probably be expressly integer
nemo
parents: 4483
diff changeset
  1293
            lua_pushinteger(L, gear^.Timer)
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1294
        else
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1295
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1296
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1297
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1298
        lua_pushnil(L); // return value on stack (nil)
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1299
    lc_gettimer:= 1
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1300
end;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1301
10589
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1302
function lc_getflighttime(L : Plua_State) : LongInt; Cdecl;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1303
var gear : PGear;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1304
begin
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1305
    if CheckLuaParamCount(L, 1, 'GetFlightTime', 'gearUid') then
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1306
        begin
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1307
        gear:= GearByUID(lua_tointeger(L, 1));
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1308
        if gear <> nil then
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1309
            lua_pushinteger(L, gear^.FlightTime)
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1310
        else
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1311
            lua_pushnil(L);
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1312
        end
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1313
    else
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1314
        lua_pushnil(L); // return value on stack (nil)
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1315
    lc_getflighttime:= 1
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1316
end;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1317
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1318
function lc_gethealth(L : Plua_State) : LongInt; Cdecl;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1319
var gear : PGear;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1320
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1321
    if CheckLuaParamCount(L, 1, 'GetHealth', 'gearUid') then
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1322
        begin
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1323
        gear:= GearByUID(lua_tointeger(L, 1));
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1324
        if gear <> nil then
4484
b7a098f2649a these should probably be expressly integer
nemo
parents: 4483
diff changeset
  1325
            lua_pushinteger(L, gear^.Health)
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1326
        else
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1327
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1328
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1329
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1330
        lua_pushnil(L); // return value on stack (nil)
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1331
    lc_gethealth:= 1
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1332
end;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1333
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1334
function lc_getx(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1335
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1336
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1337
    if CheckLuaParamCount(L, 1, 'GetX', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1338
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1339
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1340
        if gear <> nil then
4484
b7a098f2649a these should probably be expressly integer
nemo
parents: 4483
diff changeset
  1341
            lua_pushinteger(L, hwRound(gear^.X))
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1342
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1343
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1344
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1345
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1346
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1347
    lc_getx:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1348
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1349
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1350
function lc_gety(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1351
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1352
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1353
    if CheckLuaParamCount(L, 1, 'GetY', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1354
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1355
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1356
        if gear <> nil then
4484
b7a098f2649a these should probably be expressly integer
nemo
parents: 4483
diff changeset
  1357
            lua_pushinteger(L, hwRound(gear^.Y))
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1358
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1359
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1360
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1361
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1362
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1363
    lc_gety:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1364
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1365
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1366
function lc_copypv(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1367
var gears, geard : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1368
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1369
    if CheckLuaParamCount(L, 2, 'CopyPV', 'fromGearUid, toGearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1370
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1371
        gears:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1372
        geard:= GearByUID(lua_tointeger(L, 2));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1373
        if (gears <> nil) and (geard <> nil) then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1374
            begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1375
            geard^.X:= gears^.X;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1376
            geard^.Y:= gears^.Y;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1377
            geard^.dX:= gears^.dX;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1378
            geard^.dY:= gears^.dY;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1379
            end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1380
        end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1381
    lc_copypv:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1382
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1383
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1384
function lc_followgear(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1385
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1386
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1387
    if CheckLuaParamCount(L, 1, 'FollowGear', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1388
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1389
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1390
        if gear <> nil then FollowGear:= gear
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1391
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1392
    lc_followgear:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1393
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1394
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1395
function lc_hogsay(L : Plua_State) : LongInt; Cdecl;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1396
var gear : PGear;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1397
   vgear : PVisualGear;
4533
8d35c3e0e6ba add optional state parameter to hogsay
nemo
parents: 4523
diff changeset
  1398
       s : LongWord;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1399
       n : LongInt;
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1400
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1401
    if CheckAndFetchParamCount(L, 3, 4, 'HogSay', 'gearUid, text, manner [, vgState]', n) then
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1402
        begin
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1403
        gear:= GearByUID(lua_tointeger(L, 1));
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1404
        if gear <> nil then
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1405
            begin
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1406
            // state defaults to 0 if state param is given
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1407
            if n = 4 then
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1408
                s:= lua_tointeger(L, 4)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1409
            else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1410
                s:= 0;
4533
8d35c3e0e6ba add optional state parameter to hogsay
nemo
parents: 4523
diff changeset
  1411
            vgear:= AddVisualGear(0, 0, vgtSpeechBubble, s, true);
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1412
            if vgear <> nil then
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1413
               begin
10518
dbbe2f6c0a96 make gear ability to speak somewhat less ironic
sheepluva
parents: 10516
diff changeset
  1414
               vgear^.Text:= lua_tostring(L, 2);
10210
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1415
               if Gear^.Kind = gtHedgehog then
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1416
                   begin
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1417
                   AddChatString(#1+'[' + gear^.Hedgehog^.Name + '] '+vgear^.text);
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1418
                   vgear^.Hedgehog:= gear^.Hedgehog
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1419
                   end
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1420
               else vgear^.Frame:= gear^.uid;
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1421
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1422
               vgear^.FrameTicks:= lua_tointeger(L, 3);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1423
               if (vgear^.FrameTicks < 1) or (vgear^.FrameTicks > 3) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1424
                   vgear^.FrameTicks:= 1;
9764
8dc9d268330f revert r938d1c08d0d1 in favour of putting it in the chat log. I think this addresses main concern about missing text. There've been complaints in past too about conversation in bubbles not being visible in history. If the objection is that r938d1c08d0d1 offers a more æsthetic solution, I think it should augment this, be flagged, and fix the visual issues first.
nemo
parents: 9752
diff changeset
  1425
               lua_pushinteger(L, vgear^.Uid);
5529
9a47cff3910a return visual gear in hogsay
nemo
parents: 5527
diff changeset
  1426
               end
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1427
            end
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  1428
        else
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  1429
            lua_pushnil(L)
4533
8d35c3e0e6ba add optional state parameter to hogsay
nemo
parents: 4523
diff changeset
  1430
        end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1431
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1432
        lua_pushnil(L);
5529
9a47cff3910a return visual gear in hogsay
nemo
parents: 5527
diff changeset
  1433
    lc_hogsay:= 1
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1434
end;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1435
4851
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1436
function lc_switchhog(L : Plua_State) : LongInt; Cdecl;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1437
var gear, prevgear : PGear;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1438
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1439
    if CheckLuaParamCount(L, 1, 'SwitchHog', 'gearUid') then
4851
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1440
        begin
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1441
        gear:= GearByUID(lua_tointeger(L, 1));
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1442
// should we allow this when there is no current hedgehog? might do some odd(er) things to turn sequence.
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1443
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) and (CurrentHedgehog <> nil) then
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1444
            begin
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1445
            prevgear := CurrentHedgehog^.Gear;
7573
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1446
            if prevgear <> nil then
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1447
                begin
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1448
                prevgear^.Active := false;
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1449
                prevgear^.State:= prevgear^.State and (not gstHHDriven);
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1450
                prevgear^.Z := cHHZ;
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1451
                prevgear^.Message:= prevgear^.Message or gmRemoveFromList or gmAddToList;
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1452
                end;
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1453
7270
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7156
diff changeset
  1454
            SwitchCurrentHedgehog(gear^.Hedgehog);
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7156
diff changeset
  1455
            CurrentTeam:= CurrentHedgehog^.Team;
4851
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1456
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1457
            gear^.State:= gear^.State or gstHHDriven;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1458
            gear^.Active := true;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1459
            gear^.Z := cCurrHHZ;
7401
4c3ec3dca0c7 oh yeah, these too
nemo
parents: 7339
diff changeset
  1460
            gear^.Message:= gear^.Message or gmRemoveFromList or gmAddToList;
4851
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1461
            end
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1462
        end;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1463
    lc_switchhog:= 0
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1464
end;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1465
4481
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1466
function lc_addammo(L : Plua_State) : LongInt; Cdecl;
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1467
var gear : PGear;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1468
    at, n: LongInt;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1469
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1470
    call = 'AddAmmo';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1471
    params = 'gearUid, ammoType [, ammoCount]';
4481
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1472
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1473
    if CheckAndFetchParamCount(L, 2, 3, call, params, n) then
4481
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1474
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1475
        at:= LuaToAmmoTypeOrd(L, 2, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1476
        if at >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1477
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1478
            gear:= GearByUID(lua_tointeger(L, 1));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1479
            if (gear <> nil) and (gear^.Hedgehog <> nil) then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1480
                if n = 2 then
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1481
                    AddAmmo(gear^.Hedgehog^, TAmmoType(at))
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1482
                else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1483
                    SetAmmo(gear^.Hedgehog^, TAmmoType(at), lua_tointeger(L, 3))
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1484
            end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1485
        end;
4481
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1486
    lc_addammo:= 0
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1487
end;
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1488
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1489
function lc_getammocount(L : Plua_State) : LongInt; Cdecl;
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1490
var gear : PGear;
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1491
    ammo : PAmmo;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1492
    at   : LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1493
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1494
    call = 'GetAmmoCount';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1495
    params = 'gearUid, ammoType';
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1496
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1497
    if CheckLuaParamCount(L, 2, call, params) then
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1498
        begin
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1499
        gear:= GearByUID(lua_tointeger(L, 1));
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1500
        if (gear <> nil) and (gear^.Hedgehog <> nil) then
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1501
            begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1502
            at:= LuaToAmmoTypeOrd(L, 2, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1503
            if at >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1504
                begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1505
                ammo:= GetAmmoEntry(gear^.Hedgehog^, TAmmoType(at));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1506
                if ammo^.AmmoType = amNothing then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1507
                    lua_pushinteger(L, 0)
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1508
                else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1509
                    lua_pushinteger(L, ammo^.Count);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1510
                end;
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1511
            end
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1512
        else lua_pushinteger(L, 0);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1513
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1514
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1515
        lua_pushnil(L);
6046
d681b8127523 this needs to actually return something
nemo
parents: 6019
diff changeset
  1516
    lc_getammocount:= 1
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1517
end;
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1518
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1519
function lc_sethealth(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1520
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1521
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1522
    if CheckLuaParamCount(L, 2, 'SetHealth', 'gearUid, health') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1523
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1524
        gear:= GearByUID(lua_tointeger(L, 1));
3723
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1525
        if gear <> nil then
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1526
            begin
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1527
            gear^.Health:= lua_tointeger(L, 2);
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1528
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1529
            if (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1530
                begin
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1531
                RenderHealth(gear^.Hedgehog^);
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1532
                RecountTeamHealth(gear^.Hedgehog^.Team)
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1533
                end;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1534
            // Why did this do a "setalltoactive" ?
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 10009 9952
diff changeset
  1535
            //SetAllToActive;
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1536
            Gear^.Active:= true;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1537
            AllInactive:= false
3723
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1538
            end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1539
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1540
    lc_sethealth:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1541
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1542
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1543
function lc_settimer(L : Plua_State) : LongInt; Cdecl;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1544
var gear : PGear;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1545
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1546
    if CheckLuaParamCount(L, 2, 'SetTimer', 'gearUid, timer') then
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1547
        begin
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1548
        gear:= GearByUID(lua_tointeger(L, 1));
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1549
        if gear <> nil then gear^.Timer:= lua_tointeger(L, 2)
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1550
        end;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1551
    lc_settimer:= 0
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1552
end;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1553
10589
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1554
function lc_setflighttime(L : Plua_State) : LongInt; Cdecl;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1555
var gear : PGear;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1556
begin
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1557
    if CheckLuaParamCount(L, 2, 'SetFlightTime', 'gearUid, flighttime') then
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1558
        begin
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1559
        gear:= GearByUID(lua_tointeger(L, 1));
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1560
        if gear <> nil then gear^.FlightTime:= lua_tointeger(L, 2)
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1561
        end;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1562
    lc_setflighttime:= 0
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1563
end;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1564
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1565
function lc_seteffect(L : Plua_State) : LongInt; Cdecl;
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1566
var gear: PGear;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1567
    t   : LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1568
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1569
    call = 'SetEffect';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1570
    params = 'gearUid, effect, effectState';
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1571
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1572
    if CheckLuaParamCount(L, 3, call, params) then
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1573
        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1574
        t:= LuaToHogEffectOrd(L, 2, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1575
        if t >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1576
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1577
            gear := GearByUID(lua_tointeger(L, 1));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1578
            if (gear <> nil) and (gear^.Hedgehog <> nil) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1579
                gear^.Hedgehog^.Effects[THogEffect(t)]:= lua_tointeger(L, 3);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1580
            end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1581
        end;
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1582
    lc_seteffect := 0;
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1583
end;
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1584
5489
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1585
function lc_geteffect(L : Plua_State) : LongInt; Cdecl;
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1586
var gear : PGear;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1587
    t    : LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1588
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1589
    call = 'GetEffect';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1590
    params = 'gearUid, effect';
5489
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1591
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1592
    if CheckLuaParamCount(L, 2, call, params) then
5489
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1593
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1594
        t:= LuaToHogEffectOrd(L, 2, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1595
        if t >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1596
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1597
            gear:= GearByUID(lua_tointeger(L, 1));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1598
            if (gear <> nil) and (gear^.Hedgehog <> nil) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1599
                lua_pushinteger(L, gear^.Hedgehog^.Effects[THogEffect(t)])
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1600
            else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1601
                lua_pushinteger(L, 0)
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1602
            end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1603
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1604
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1605
        lua_pushinteger(L, 0);
5489
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1606
    lc_geteffect:= 1
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1607
end;
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1608
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1609
function lc_setstate(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1610
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1611
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1612
    if CheckLuaParamCount(L, 2, 'SetState', 'gearUid, state') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1613
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1614
        gear:= GearByUID(lua_tointeger(L, 1));
3723
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1615
        if gear <> nil then
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1616
            begin
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1617
            gear^.State:= lua_tointeger(L, 2);
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1618
            SetAllToActive;
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1619
            end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1620
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1621
    lc_setstate:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1622
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1623
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1624
function lc_getstate(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1625
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1626
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1627
    if CheckLuaParamCount(L, 1, 'GetState', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1628
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1629
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1630
        if gear <> nil then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1631
            lua_pushinteger(L, gear^.State)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1632
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1633
            lua_pushnil(L)
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1634
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1635
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1636
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1637
    lc_getstate:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1638
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1639
7156
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1640
function lc_gettag(L : Plua_State) : LongInt; Cdecl;
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1641
var gear : PGear;
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1642
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1643
    if CheckLuaParamCount(L, 1, 'GetTag', 'gearUid') then
7156
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1644
        begin
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1645
        gear:= GearByUID(lua_tointeger(L, 1));
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1646
        if gear <> nil then
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1647
            lua_pushinteger(L, gear^.Tag)
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1648
        else
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1649
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1650
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1651
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1652
        lua_pushnil(L); // return value on stack (nil)
7156
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1653
    lc_gettag:= 1
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1654
end;
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1655
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1656
function lc_settag(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1657
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1658
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1659
    if CheckLuaParamCount(L, 2, 'SetTag', 'gearUid, tag') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1660
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1661
        gear:= GearByUID(lua_tointeger(L, 1));
3723
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1662
        if gear <> nil then
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1663
            begin
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1664
            gear^.Tag:= lua_tointeger(L, 2);
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1665
            SetAllToActive;
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1666
            end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1667
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1668
    lc_settag:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1669
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1670
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1671
function lc_endgame(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1672
begin
3407
dcc129c4352e Engine:
smxx
parents: 3368
diff changeset
  1673
    L:= L; // avoid compiler hint
8460
75e771c3c039 fix EndGame call. w/o a proper exit, demos weren't being saved
nemo
parents: 8370
diff changeset
  1674
    AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1675
    lc_endgame:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1676
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1677
9171
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1678
function lc_sendstat(L : Plua_State) : LongInt; Cdecl;
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1679
var statInfo : TStatInfoType;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1680
    i, n     : LongInt;
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1681
    color, tn: shortstring;
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1682
    needsTn  : boolean;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1683
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1684
    call = 'SendStat';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1685
    params = 'statInfoType, color [, teamname]';
9171
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1686
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1687
    if CheckAndFetchParamCount(L, 2, 3, call, params, n) then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1688
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1689
        i:= LuaToStatInfoTypeOrd(L, 1, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1690
        if i >= 0 then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1691
            begin
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1692
            statInfo:= TStatInfoType(i);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1693
            needsTn:= ((statInfo = siPlayerKills) or (statInfo = siClanHealth));
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1694
            // check if param count is correct for the used statInfo
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1695
            if (n = 3) <> needsTn then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1696
                begin
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1697
                if n = 3 then
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1698
                    LuaCallError(EnumToStr(statInfo) + ' does not support the teamname parameter', call, params)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1699
                else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1700
                    LuaCallError(EnumToStr(statInfo) + ' requires the teamname parameter', call, params);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1701
                end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1702
            else // count is correct!
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1703
                begin
10542
383328755384 small cleanup
sheepluva
parents: 10518
diff changeset
  1704
                if needsTn then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1705
                    begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1706
                    // 3: team name
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1707
                    for i:= 0 to Pred(TeamsCount) do
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1708
                        begin
10282
f02cf95b8424 Fix pas2c build
unc0rr
parents: 10281
diff changeset
  1709
                        color:= _S'0';
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1710
                        tn:= lua_tostring(L, 3);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1711
                        with TeamsArray[i]^ do
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1712
                            begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1713
                                if TeamName = tn then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1714
                                    begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1715
                                    color := uUtils.IntToStr(Clan^.Color);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1716
                                    Break;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1717
                                    end
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1718
                            end
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1719
                        end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1720
                    if (statInfo = siPlayerKills) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1721
                        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1722
                            SendStat(siPlayerKills, color + ' ' +
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1723
                                lua_tostring(L, 2) + ' ' + tn);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1724
                        end
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1725
                    else if (statInfo = siClanHealth) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1726
                        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1727
                            SendStat(siClanHealth, color + ' ' +
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1728
                                lua_tostring(L, 2));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1729
                        end
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1730
                    end
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1731
                else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1732
                    begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1733
                    SendStat(statInfo,lua_tostring(L, 2));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1734
                    end;
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1735
                end;
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1736
            end;
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1737
        end;
9171
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1738
    lc_sendstat:= 0
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1739
end;
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1740
9180
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9179
diff changeset
  1741
function lc_sendhealthstatsoff(L : Plua_State) : LongInt; Cdecl;
9174
d328fe17b195 made lua scripts able to turn off automatic game stats
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9173
diff changeset
  1742
begin
d328fe17b195 made lua scripts able to turn off automatic game stats
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9173
diff changeset
  1743
    L:= L; // avoid compiler hint
9180
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9179
diff changeset
  1744
    uStats.SendHealthStatsOn := false;
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9179
diff changeset
  1745
    lc_sendhealthstatsoff:= 0
9174
d328fe17b195 made lua scripts able to turn off automatic game stats
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9173
diff changeset
  1746
end;
d328fe17b195 made lua scripts able to turn off automatic game stats
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9173
diff changeset
  1747
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1748
function lc_findplace(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1749
var gear: PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1750
    fall: boolean;
4629
b5d726bc4f8d FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
nemo
parents: 4590
diff changeset
  1751
    tryhard: boolean;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1752
    left, right, n: LongInt;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1753
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1754
    if CheckAndFetchParamCount(L, 4, 5, 'FindPlace', 'gearUid, fall, left, right [, tryHarder]', n) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1755
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1756
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1757
        fall:= lua_toboolean(L, 2);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1758
        left:= lua_tointeger(L, 3);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1759
        right:= lua_tointeger(L, 4);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1760
        if n = 5 then
10496
ba166d4e66f3 Fix use of uninitialized variable
unc0rr
parents: 10421
diff changeset
  1761
            tryhard:= lua_toboolean(L, 5)
ba166d4e66f3 Fix use of uninitialized variable
unc0rr
parents: 10421
diff changeset
  1762
        else
ba166d4e66f3 Fix use of uninitialized variable
unc0rr
parents: 10421
diff changeset
  1763
            tryhard:= false;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1764
        if gear <> nil then
4629
b5d726bc4f8d FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
nemo
parents: 4590
diff changeset
  1765
            FindPlace(gear, fall, left, right, tryhard);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1766
        if gear <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1767
            lua_pushinteger(L, gear^.uid)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1768
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1769
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1770
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1771
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1772
        lua_pushnil(L); // return value on stack (nil)
4629
b5d726bc4f8d FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
nemo
parents: 4590
diff changeset
  1773
    lc_findplace:= 1
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1774
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1775
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1776
function lc_playsound(L : Plua_State) : LongInt; Cdecl;
4516
ecf012a762d8 add PlaySound(soundType, hogGearUID) -- this roundabout way to reference a team seems to be how things are done in lua right now. might need changing in future
nemo
parents: 4502
diff changeset
  1777
var gear: PGear;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1778
    n, s: LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1779
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1780
    call = 'PlaySound';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1781
    params = 'soundId [, hhGearUid]';
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1782
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1783
    if CheckAndFetchParamCount(L, 1, 2, call, params, n) then
4516
ecf012a762d8 add PlaySound(soundType, hogGearUID) -- this roundabout way to reference a team seems to be how things are done in lua right now. might need changing in future
nemo
parents: 4502
diff changeset
  1784
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1785
        s:= LuaToSoundOrd(L, 1, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1786
        if s >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1787
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1788
            // no gear specified
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1789
            if n = 1 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1790
                PlaySound(TSound(s))
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1791
            else
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1792
                begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1793
                gear:= GearByUID(lua_tointeger(L, 2));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1794
                if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1795
                    AddVoice(TSound(s),gear^.Hedgehog^.Team^.Voicepack)
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1796
                end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1797
            end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1798
        end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1799
    lc_playsound:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1800
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1801
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1802
function lc_addteam(L : Plua_State) : LongInt; Cdecl;
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1803
var np: LongInt;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1804
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1805
    if CheckAndFetchParamCount(L, 5, 6, 'AddTeam', 'teamname, color, grave, fort, voicepack [, flag]', np) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1806
        begin
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1807
        ParseCommand('addteam x ' + lua_tostring(L, 2) + ' ' + lua_tostring(L, 1), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1808
        ParseCommand('grave ' + lua_tostring(L, 3), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1809
        ParseCommand('fort ' + lua_tostring(L, 4), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1810
        ParseCommand('voicepack ' + lua_tostring(L, 5), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1811
        if (np = 6) then ParseCommand('flag ' + lua_tostring(L, 6), true, true);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1812
        CurrentTeam^.Binds:= DefaultBinds
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1813
        // fails on x64
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1814
        //lua_pushinteger(L, LongInt(CurrentTeam));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1815
        end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1816
    //else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1817
        //lua_pushnil(L)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1818
    lc_addteam:= 0;//1;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1819
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1820
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  1821
function lc_dismissteam(L : Plua_State) : LongInt; Cdecl;
10553
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1822
var HHGear: PGear;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1823
    i, h  : LongInt;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1824
    hidden: boolean;
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  1825
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1826
    if CheckLuaParamCount(L, 1, 'DismissTeam', 'teamname') then
10553
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1827
        begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1828
        if TeamsCount > 0 then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1829
            for i:= 0 to Pred(TeamsCount) do
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1830
                begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1831
                // skip teams that don't have matching name
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1832
                if TeamsArray[i]^.TeamName <> lua_tostring(L, 1) then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1833
                    continue;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1834
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1835
                // destroy all hogs of matching team, including the hidden ones
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1836
                for h:= 0 to cMaxHHIndex do
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1837
                    begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1838
                    hidden:= (TeamsArray[i]^.Hedgehogs[h].GearHidden <> nil);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1839
                    if hidden then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1840
                        RestoreHog(@TeamsArray[i]^.Hedgehogs[h]);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1841
                    // destroy hedgehog gear, if any
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1842
                    HHGear:= TeamsArray[i]^.Hedgehogs[h].Gear;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1843
                    if HHGear <> nil then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1844
                        begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1845
                        // smoke effect
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1846
                        if (not hidden) then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1847
                            begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1848
                            AddVisualGear(hwRound(HHGear^.X), hwRound(HHGear^.Y), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1849
                            AddVisualGear(hwRound(HHGear^.X) - 16 + Random(32), hwRound(HHGear^.Y) - 16 + Random(32), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1850
                            AddVisualGear(hwRound(HHGear^.X) - 16 + Random(32), hwRound(HHGear^.Y) - 16 + Random(32), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1851
                            AddVisualGear(hwRound(HHGear^.X) - 16 + Random(32), hwRound(HHGear^.Y) - 16 + Random(32), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1852
                            AddVisualGear(hwRound(HHGear^.X) - 16 + Random(32), hwRound(HHGear^.Y) - 16 + Random(32), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1853
                            end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1854
                        HHGear^.Message:= HHGear^.Message or gmDestroy;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1855
                        end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1856
                    end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1857
                // can't dismiss more than one team
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1858
                break;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1859
                end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1860
        end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  1861
    lc_dismissteam:= 0;
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  1862
end;
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  1863
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1864
function lc_addhog(L : Plua_State) : LongInt; Cdecl;
3271
0405e07ca44b * add some kind of SniperRifle training mission
sheepluva
parents: 3209
diff changeset
  1865
var temp: ShortString;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1866
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1867
    if CheckLuaParamCount(L, 4, 'AddHog', 'hogname, botlevel, health, hat') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1868
        begin
5549
ccfb9b8ab9d1 sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
nemo
parents: 5547
diff changeset
  1869
        temp:= lua_tostring(L, 4);
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1870
        ParseCommand('addhh ' + lua_tostring(L, 2) + ' ' + lua_tostring(L, 3) + ' ' + lua_tostring(L, 1), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  1871
        ParseCommand('hat ' + temp, true, true);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1872
        lua_pushinteger(L, CurrentHedgehog^.Gear^.uid);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1873
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1874
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1875
        lua_pushnil(L);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1876
    lc_addhog:= 1;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1877
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1878
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1879
function lc_hogturnleft(L : Plua_State) : LongInt; Cdecl;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1880
var gear: PGear;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1881
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1882
    if CheckLuaParamCount(L, 2, 'HogTurnLeft', 'gearUid, boolean') then
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1883
        begin
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1884
        gear:= GearByUID(lua_tointeger(L, 1));
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1885
        if gear <> nil then
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1886
            gear^.dX.isNegative:= lua_toboolean(L, 2);
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1887
        end;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1888
    lc_hogturnleft:= 0;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1889
end;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1890
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1891
function lc_getgearposition(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1892
var gear: PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1893
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1894
    if CheckLuaParamCount(L, 1, 'GetGearPosition', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1895
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1896
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1897
        if gear <> nil then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1898
            begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1899
            lua_pushinteger(L, hwRound(gear^.X));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1900
            lua_pushinteger(L, hwRound(gear^.Y))
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1901
            end
5964
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  1902
        else
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  1903
            begin
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  1904
            lua_pushnil(L);
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  1905
            lua_pushnil(L)
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  1906
            end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1907
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1908
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1909
        begin
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1910
        lua_pushnil(L);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1911
        lua_pushnil(L)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1912
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1913
    lc_getgearposition:= 2;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1914
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1915
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1916
function lc_setgearposition(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1917
var gear: PGear;
4832
e55e2b6f59b0 update collision in set gear position
nemo
parents: 4780
diff changeset
  1918
    col: boolean;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1919
    x, y: LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1920
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1921
    if CheckLuaParamCount(L, 3, 'SetGearPosition', 'gearUid, x, y') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1922
        begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1923
        gear:= GearByUID(lua_tointeger(L, 1));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1924
        if gear <> nil then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1925
            begin
4832
e55e2b6f59b0 update collision in set gear position
nemo
parents: 4780
diff changeset
  1926
            col:= gear^.CollisionIndex >= 0;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1927
            x:= lua_tointeger(L, 2);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1928
            y:= lua_tointeger(L, 3);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1929
            if col then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1930
                DeleteCI(gear);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1931
            gear^.X:= int2hwfloat(x);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1932
            gear^.Y:= int2hwfloat(y);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1933
            if col then
9291
15f7bb217b66 Make add/delete consistent (this has bugged me for so long)
nemo
parents: 9285
diff changeset
  1934
                AddCI(gear);
4832
e55e2b6f59b0 update collision in set gear position
nemo
parents: 4780
diff changeset
  1935
            SetAllToActive
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1936
            end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1937
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1938
    lc_setgearposition:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1939
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1940
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1941
function lc_getgeartarget(L : Plua_State) : LongInt; Cdecl;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1942
var gear: PGear;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1943
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1944
    if CheckLuaParamCount(L, 1, 'GetGearTarget', 'gearUid') then
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1945
        begin
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1946
        gear:= GearByUID(lua_tointeger(L, 1));
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1947
        if gear <> nil then
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1948
            begin
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  1949
            lua_pushinteger(L, gear^.Target.X);
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  1950
            lua_pushinteger(L, gear^.Target.Y)
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  1951
            end
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  1952
        else
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  1953
            begin
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  1954
            lua_pushnil(L);
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  1955
            lua_pushnil(L)
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1956
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1957
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1958
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1959
        begin
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1960
        lua_pushnil(L);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1961
        lua_pushnil(L)
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1962
        end;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1963
    lc_getgeartarget:= 2;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1964
end;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1965
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1966
function lc_setgeartarget(L : Plua_State) : LongInt; Cdecl;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1967
var gear: PGear;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1968
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1969
    if CheckLuaParamCount(L, 3, 'SetGearTarget', 'gearUid, x, y') then
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1970
        begin
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1971
        gear:= GearByUID(lua_tointeger(L, 1));
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1972
        if gear <> nil then
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1973
            begin
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  1974
            gear^.Target.X:= lua_tointeger(L, 2);
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  1975
            gear^.Target.Y:= lua_tointeger(L, 3)
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1976
            end
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1977
        end;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1978
    lc_setgeartarget:= 0
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1979
end;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  1980
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1981
function lc_getgearvelocity(L : Plua_State) : LongInt; Cdecl;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1982
var gear: PGear;
6780
166ee5275915 tweak take 2
nemo
parents: 6779
diff changeset
  1983
var t: LongInt;
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1984
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1985
    if CheckLuaParamCount(L, 1, 'GetGearVelocity', 'gearUid') then
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1986
        begin
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1987
        gear:= GearByUID(lua_tointeger(L, 1));
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1988
        if gear <> nil then
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1989
            begin
6780
166ee5275915 tweak take 2
nemo
parents: 6779
diff changeset
  1990
            t:= hwRound(gear^.dX * 1000000);
6779
ccd8aecaff6d Small tweak to return something more useful in the negative 0 case on dX
nemo
parents: 6764
diff changeset
  1991
            // gear dX determines hog orientation
6780
166ee5275915 tweak take 2
nemo
parents: 6779
diff changeset
  1992
            if (gear^.dX.isNegative) and (t = 0) then t:= -1;
166ee5275915 tweak take 2
nemo
parents: 6779
diff changeset
  1993
            lua_pushinteger(L, t);
5074
16f9e2d1f3b2 eh. 1,000,000 might be better...
nemo
parents: 5073
diff changeset
  1994
            lua_pushinteger(L, hwRound(gear^.dY * 1000000))
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  1995
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1996
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1997
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1998
        begin
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1999
        lua_pushnil(L);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2000
        lua_pushnil(L);
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2001
        end;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2002
    lc_getgearvelocity:= 2;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2003
end;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2004
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2005
function lc_setgearvelocity(L : Plua_State) : LongInt; Cdecl;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2006
var gear: PGear;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2007
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2008
    if CheckLuaParamCount(L, 3, 'SetGearVelocity', 'gearUid, dx, dy') then
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2009
        begin
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2010
        gear:= GearByUID(lua_tointeger(L, 1));
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2011
        if gear <> nil then
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2012
            begin
5074
16f9e2d1f3b2 eh. 1,000,000 might be better...
nemo
parents: 5073
diff changeset
  2013
            gear^.dX:= int2hwFloat(lua_tointeger(L, 2)) / 1000000;
16f9e2d1f3b2 eh. 1,000,000 might be better...
nemo
parents: 5073
diff changeset
  2014
            gear^.dY:= int2hwFloat(lua_tointeger(L, 3)) / 1000000;
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2015
            SetAllToActive;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2016
            end
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2017
        end;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2018
    lc_setgearvelocity:= 0
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2019
end;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2020
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2021
function lc_setzoom(L : Plua_State) : LongInt; Cdecl;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2022
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2023
    if CheckLuaParamCount(L, 1, 'SetZoom', 'zoomLevel') then
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2024
        begin
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2025
        ZoomValue:= lua_tonumber(L, 1);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2026
        if ZoomValue < cMaxZoomLevel then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2027
            ZoomValue:= cMaxZoomLevel;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2028
        if ZoomValue > cMinZoomLevel then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2029
            ZoomValue:= cMinZoomLevel;
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2030
        end;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2031
    lc_setzoom:= 0
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2032
end;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2033
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2034
function lc_getzoom(L : Plua_State) : LongInt; Cdecl;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2035
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2036
    if CheckLuaParamCount(L, 0, 'GetZoom', '') then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2037
        lua_pushnumber(L, ZoomValue)
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2038
    else
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2039
        lua_pushnil(L);
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2040
    lc_getzoom:= 1
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2041
end;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2042
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2043
function lc_setammo(L : Plua_State) : LongInt; Cdecl;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2044
var np, at: LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2045
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2046
    call = 'SetAmmo';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2047
    params = 'ammoType, count, probability, delay [, numberInCrate]';
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2048
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2049
    if CheckAndFetchParamCount(L, 4, 5, call, params, np) then
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2050
        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2051
        at:= LuaToAmmoTypeOrd(L, 1, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2052
        if at >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2053
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2054
            if np = 4 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2055
                ScriptSetAmmo(TAmmoType(at), lua_tointeger(L, 2), lua_tointeger(L, 3), lua_tointeger(L, 4), 1)
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2056
            else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2057
                ScriptSetAmmo(TAmmoType(at), lua_tointeger(L, 2), lua_tointeger(L, 3), lua_tointeger(L, 4), lua_tointeger(L, 5));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2058
            end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2059
        end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2060
    lc_setammo:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2061
end;
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2062
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2063
function lc_setammodelay(L : Plua_State) : LongInt; Cdecl;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2064
var at: LongInt;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2065
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2066
    call = 'SetAmmoDelay';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2067
    params = 'ammoType, delay';
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2068
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2069
    if CheckLuaParamCount(L, 2, call, params) then
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2070
        begin
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2071
        at:= LuaToAmmoTypeOrd(L, 1, call, params);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2072
        if at >= 0 then
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2073
            ScriptSetAmmoDelay(TAmmoType(at), lua_tointeger(L, 2));
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2074
        end;
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2075
    lc_setammodelay:= 0
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2076
end;
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2077
6529
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2078
function lc_setammostore(L : Plua_State) : LongInt; Cdecl;
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2079
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2080
    if CheckLuaParamCount(L, 4, 'SetAmmoStore', 'loadouts, probabilities, delays, reinforments') then
6529
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2081
        begin
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2082
        ScriptAmmoLoadout:= lua_tostring(L, 1);
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2083
        ScriptAmmoProbability:= lua_tostring(L, 2);
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2084
        ScriptAmmoDelay:= lua_tostring(L, 3);
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2085
        ScriptAmmoReinforcement:= lua_tostring(L, 4);
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2086
        end;
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2087
    lc_setammostore:= 0
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2088
end;
40f9ef7d824d added SetAmmoStore to lua for convinience
Henek
parents: 6523
diff changeset
  2089
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2090
function lc_getrandom(L : Plua_State) : LongInt; Cdecl;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2091
var m : LongInt;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2092
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2093
    if CheckLuaParamCount(L, 1, 'GetRandom', 'number') then
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2094
        begin
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2095
        m:= lua_tointeger(L, 1);
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2096
        if (m > 0) then
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2097
            lua_pushinteger(L, GetRandom(m))
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2098
        else
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2099
            begin
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2100
            LuaError('Lua: Tried to pass 0 to GetRandom!');
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2101
            lua_pushnil(L);
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2102
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2103
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2104
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2105
        lua_pushnil(L); // return value on stack (nil)
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2106
    lc_getrandom:= 1
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2107
end;
4399
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2108
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2109
function lc_setwind(L : Plua_State) : LongInt; Cdecl;
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2110
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2111
    if CheckLuaParamCount(L, 1, 'SetWind', 'windSpeed') then
4399
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2112
        begin
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2113
        cWindSpeed:= int2hwfloat(lua_tointeger(L, 1)) / 100 * cMaxWindSpeed;
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2114
        cWindSpeedf:= SignAs(cWindSpeed,cWindSpeed).QWordValue / SignAs(_1,_1).QWordValue;
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2115
        if cWindSpeed.isNegative then
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2116
            CWindSpeedf := -cWindSpeedf;
5357
ec36f3d53f3c Tiny optimization: convert smooth wind indicator change gear into visual gear
unc0rr
parents: 5313
diff changeset
  2117
        AddVisualGear(0, 0, vgtSmoothWindBar);
4399
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2118
        end;
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2119
    lc_setwind:= 0
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2120
end;
4502
759c1a3bb156 lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
Henek
parents: 4499
diff changeset
  2121
759c1a3bb156 lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
Henek
parents: 4499
diff changeset
  2122
function lc_getdatapath(L : Plua_State) : LongInt; Cdecl;
759c1a3bb156 lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
Henek
parents: 4499
diff changeset
  2123
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2124
    if CheckLuaParamCount(L, 0, 'GetDataPath', '') then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2125
        lua_pushstring(L, str2pchar(cPathz[ptData]))
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2126
    else
4502
759c1a3bb156 lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
Henek
parents: 4499
diff changeset
  2127
        lua_pushnil(L);
759c1a3bb156 lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
Henek
parents: 4499
diff changeset
  2128
    lc_getdatapath:= 1
759c1a3bb156 lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
Henek
parents: 4499
diff changeset
  2129
end;
4590
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  2130
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5124
diff changeset
  2131
function lc_getuserdatapath(L : Plua_State) : LongInt; Cdecl;
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5124
diff changeset
  2132
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2133
    if CheckLuaParamCount(L, 0, 'GetUserDataPath', '') then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2134
        lua_pushstring(L, str2pchar(cPathz[ptData]))
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2135
    else
5238
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5124
diff changeset
  2136
        lua_pushnil(L);
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5124
diff changeset
  2137
    lc_getuserdatapath:= 1
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5124
diff changeset
  2138
end;
46ddaf14509d Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents: 5124
diff changeset
  2139
4590
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  2140
function lc_maphasborder(L : Plua_State) : LongInt; Cdecl;
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  2141
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2142
    if CheckLuaParamCount(L, 0, 'MapHasBorder', '') then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2143
        lua_pushboolean(L, hasBorder)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2144
    else
4590
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  2145
        lua_pushnil(L);
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  2146
    lc_maphasborder:= 1
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  2147
end;
4869
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2148
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2149
function lc_getgearradius(L : Plua_State) : LongInt; Cdecl;
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2150
var gear : PGear;
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2151
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2152
    if CheckLuaParamCount(L, 1, 'GetGearRadius', 'gearUid') then
4869
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2153
        begin
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2154
        gear:= GearByUID(lua_tointeger(L, 1));
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2155
        if gear <> nil then
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2156
            lua_pushinteger(L, gear^.Radius)
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2157
        else
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2158
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2159
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2160
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2161
        lua_pushnil(L); // return value on stack (nil)
4869
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2162
    lc_getgearradius:= 1
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2163
end;
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2164
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2165
function lc_gethoghat(L : Plua_State): LongInt; Cdecl;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2166
var gear : PGear;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2167
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2168
    if CheckLuaParamCount(L, 1, 'GetHogHat', 'gearUid') then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2169
        begin
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2170
        gear := GearByUID(lua_tointeger(L, 1));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  2171
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2172
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Hat))
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2173
        else
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2174
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2175
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2176
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2177
        lua_pushnil(L);
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2178
    lc_gethoghat := 1;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2179
end;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2180
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2181
function lc_sethoghat(L : Plua_State) : LongInt; Cdecl;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2182
var gear : PGear;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2183
    hat: ShortString;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2184
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2185
    if CheckLuaParamCount(L, 2, 'SetHogHat', 'gearUid, hat') then
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2186
        begin
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2187
        gear:= GearByUID(lua_tointeger(L, 1));
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2188
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  2189
            begin
5549
ccfb9b8ab9d1 sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
nemo
parents: 5547
diff changeset
  2190
            hat:= lua_tostring(L, 2);
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2191
            gear^.Hedgehog^.Hat:= hat;
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  2192
            AddFileLog('Changed hat to: '+hat);
7887
e987dff8e5f2 fix reserved hats from scripting
nemo
parents: 7805
diff changeset
  2193
            if (Length(hat) > 39) and (Copy(hat,1,8) = 'Reserved') and (Copy(hat,9,32) = gear^.Hedgehog^.Team^.PlayerHash) then
e987dff8e5f2 fix reserved hats from scripting
nemo
parents: 7805
diff changeset
  2194
                LoadHedgehogHat(gear^.Hedgehog^, 'Reserved/' + Copy(hat,9,Length(hat)-8))
e987dff8e5f2 fix reserved hats from scripting
nemo
parents: 7805
diff changeset
  2195
            else
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  2196
                LoadHedgehogHat(gear^.Hedgehog^, hat)
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  2197
            end
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2198
        end;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2199
    lc_sethoghat:= 0;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2200
end;
4985
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2201
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2202
function lc_placesprite(L : Plua_State) : LongInt; Cdecl;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2203
var spr   : TSprite;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2204
    lf    : Word;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2205
    i, n : LongInt;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2206
    placed: boolean;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2207
const
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2208
    call = 'PlaceSprite';
10516
e2aee295cb16 update changelog a little
sheepluva
parents: 10496
diff changeset
  2209
    params = 'x, y, sprite, frameIdx [, landFlag, ... ]';
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2210
begin
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2211
    placed:= false;
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2212
    if CheckAndFetchLuaParamMinCount(L, 4, call, params, n) then
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2213
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2214
        lf:= 0;
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2215
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2216
        // accept any amount of landflags, loop is never executed if n>5
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2217
        for i:= 5 to n do
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2218
            lf:= lf or lua_tointeger(L, i);
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2219
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2220
        n:= LuaToSpriteOrd(L, 3, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2221
        if n >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2222
            begin
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2223
            spr:= TSprite(n);
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2224
            if SpritesData[spr].Surface = nil then
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2225
                LuaError(call + ': ' + EnumToStr(spr) + ' cannot be placed! (required information not loaded)' )
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2226
            else
10368
7ebb71a36e95 Forced sprites placing mode, exposed to scripts (not tested at all)
unc0rr
parents: 10347
diff changeset
  2227
                placed:= ForcePlaceOnLand(
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2228
                    lua_tointeger(L, 1) - SpritesData[spr].Width div 2,
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2229
                    lua_tointeger(L, 2) - SpritesData[spr].Height div 2,
10368
7ebb71a36e95 Forced sprites placing mode, exposed to scripts (not tested at all)
unc0rr
parents: 10347
diff changeset
  2230
                    spr, lua_tointeger(L, 4), lf);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2231
            end;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2232
        end;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2233
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2234
    lua_pushboolean(L, placed);
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2235
    lc_placesprite:= 1
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2236
end;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2237
4985
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2238
function lc_placegirder(L : Plua_State) : LongInt; Cdecl;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2239
var placed: boolean;
4985
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2240
begin
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2241
    placed:= false;
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2242
    if CheckLuaParamCount(L, 3, 'PlaceGirder', 'x, y, frameIdx') then
10295
ec6b68241575 fix some pas2c related overloading issue
sheepluva
parents: 10294
diff changeset
  2243
        placed:= TryPlaceOnLandSimple(
4985
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2244
            lua_tointeger(L, 1) - SpritesData[sprAmGirder].Width div 2,
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2245
            lua_tointeger(L, 2) - SpritesData[sprAmGirder].Height div 2,
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2246
            sprAmGirder, lua_tointeger(L, 3), true, false);
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2247
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2248
    lua_pushboolean(L, placed);
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2249
    lc_placegirder:= 1
4985
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2250
end;
5013
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2251
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2252
function lc_getcurammotype(L : Plua_State): LongInt; Cdecl;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2253
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2254
    if (CurrentHedgehog <> nil) and (CheckLuaParamCount(L, 0, 'GetCurAmmoType', '')) then
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
  2255
        lua_pushinteger(L, ord(CurrentHedgehog^.CurAmmoType))
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
  2256
    else
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
  2257
        lua_pushinteger(L, ord(amNothing));
5013
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2258
    lc_getcurammotype := 1;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2259
end;
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2260
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2261
function lc_savecampaignvar(L : Plua_State): LongInt; Cdecl;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2262
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2263
    if CheckLuaParamCount(L, 2, 'SaveCampaignVar', 'varname, value') then
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2264
        SendIPC('V!' + lua_tostring(L, 1) + ' ' + lua_tostring(L, 2) + #0);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2265
    lc_savecampaignvar := 0;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2266
end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2267
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2268
function lc_getcampaignvar(L : Plua_State): LongInt; Cdecl;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2269
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2270
    if CheckLuaParamCount(L, 1, 'GetCampaignVar', 'varname') then
9718
563a34cd8398 unbreak various parts of campaign variable loading/saving
sheepluva
parents: 9670
diff changeset
  2271
        SendIPCAndWaitReply('V?' + lua_tostring(L, 1) + #0);
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2272
    lua_pushstring(L, str2pchar(CampaignVariable));
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2273
    lc_getcampaignvar := 1;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2274
end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2275
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2276
function lc_hidehog(L: Plua_State): LongInt; Cdecl;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2277
var gear: PGear;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2278
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2279
    if CheckLuaParamCount(L, 1, 'HideHog', 'gearUid') then
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2280
        begin
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2281
        gear:= GearByUID(lua_tointeger(L, 1));
8012
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2282
        HideHog(gear^.hedgehog)
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2283
        end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2284
    lc_hidehog := 0;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2285
end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2286
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2287
function lc_restorehog(L: Plua_State): LongInt; Cdecl;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
  2288
var i, h: LongInt;
8012
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2289
    uid: LongWord;
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2290
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2291
    if CheckLuaParamCount(L, 1, 'RestoreHog', 'gearUid') then
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2292
        begin
8012
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2293
        uid:= LongWord(lua_tointeger(L, 1));
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2294
        if TeamsCount > 0 then
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2295
            for i:= 0 to Pred(TeamsCount) do
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2296
                for h:= 0 to cMaxHHIndex do
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2297
                    if (TeamsArray[i]^.Hedgehogs[h].GearHidden <> nil) and (TeamsArray[i]^.Hedgehogs[h].GearHidden^.uid = uid) then
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2298
                        begin
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2299
                        RestoreHog(@TeamsArray[i]^.Hedgehogs[h]);
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2300
                        exit(0)
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2301
                        end
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2302
        end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2303
    lc_restorehog := 0;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2304
end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2305
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2306
// boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2307
function lc_testrectforobstacle(L : Plua_State) : LongInt; Cdecl;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2308
var rtn: Boolean;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2309
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2310
    if CheckLuaParamCount(L, 5, 'TestRectForObstacle', 'x1, y1, x2, y2, landOnly') then
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2311
        begin
10818
f642a28cab0c Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
nemo
parents: 10809
diff changeset
  2312
        rtn:= TestRectangleForObstacle(
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2313
                    lua_tointeger(L, 1),
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2314
                    lua_tointeger(L, 2),
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2315
                    lua_tointeger(L, 3),
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2316
                    lua_tointeger(L, 4),
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2317
                    lua_toboolean(L, 5)
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2318
                    );
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2319
        lua_pushboolean(L, rtn);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2320
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2321
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2322
        lua_pushnil(L); // return value on stack (nil)
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2323
    lc_testrectforobstacle:= 1
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2324
end;
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2325
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2326
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2327
function lc_getgravity(L : Plua_State) : LongInt; Cdecl;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2328
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2329
    if CheckLuaParamCount(L, 0, 'GetGravity', '') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2330
        lua_pushinteger(L, hwRound(SignAs(_0_5, cGravity) + (cGravity * 50 / cMaxWindSpeed)));
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2331
    lc_getgravity:= 1
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2332
end;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2333
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2334
function lc_setgravity(L : Plua_State) : LongInt; Cdecl;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2335
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2336
    if CheckLuaParamCount(L, 1, 'SetGravity', 'percent') then
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2337
        begin
10030
f40fdc566e94 * fix divbyzero found by GetGravity test (cWindSpeed was used where cMaxWindSpeed should have been)
sheepluva
parents: 10009
diff changeset
  2338
        cGravity:= _0_02 * lua_tointeger(L, 1) * cMaxWindSpeed;
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2339
        cGravityf:= 0.00025 * lua_tointeger(L, 1) * 0.02
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2340
        end;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2341
    lc_setgravity:= 0
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2342
end;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2343
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2344
function lc_setwaterline(L : Plua_State) : LongInt; Cdecl;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2345
var iterator: PGear;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2346
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2347
    if CheckLuaParamCount(L, 1, 'SetWaterLine', 'waterline') then
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2348
        begin
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2349
        cWaterLine:= lua_tointeger(L,1);
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2350
        AllInactive:= false;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2351
        iterator:= GearsList;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2352
        while iterator <> nil do
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2353
            begin
9917
nemo
parents: 9914
diff changeset
  2354
            if not (iterator^.Kind in [gtPortal, gtAirAttack]) and (iterator^.Message and (gmAllStoppable or gmLJump or gmHJump) = 0) then
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2355
                begin
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2356
                iterator^.Active:= true;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2357
                if iterator^.dY.QWordValue = 0 then iterator^.dY.isNegative:= false;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2358
                iterator^.State:= iterator^.State or gstMoving;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2359
                DeleteCI(iterator)
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2360
                end;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2361
            iterator:= iterator^.NextGear
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2362
            end
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2363
        end;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2364
    lc_setwaterline:= 0
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2365
end;
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2366
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2367
function lc_setaihintsongear(L : Plua_State) : LongInt; Cdecl;
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2368
var gear: PGear;
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2369
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2370
    if CheckLuaParamCount(L, 2, 'SetAIHintOnGear', 'gearUid, aiHints') then
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2371
        begin
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2372
        gear:= GearByUID(lua_tointeger(L, 1));
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2373
        if gear <> nil then
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2374
            gear^.aihints:= lua_tointeger(L, 2);
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2375
        end;
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2376
    lc_setaihintsongear:= 0
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2377
end;
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2378
8043
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2379
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2380
function lc_hedgewarsscriptload(L : Plua_State) : LongInt; Cdecl;
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2381
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2382
    if CheckLuaParamCount(L, 1, 'HedgewarsScriptLoad', 'scriptPath') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2383
        ScriptLoad(lua_tostring(L, 1))
8043
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2384
    else
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2385
        lua_pushnil(L);
8043
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2386
    lc_hedgewarsscriptload:= 0;
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2387
end;
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2388
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2389
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2390
function lc_declareachievement(L : Plua_State) : LongInt; Cdecl;
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2391
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2392
    if CheckLuaParamCount(L, 4, 'DeclareAchievement', 'achievementId, teamname, location, value') then
9409
6564baf7dedf Store TrophyRace records in database
unc0rr
parents: 9397
diff changeset
  2393
        declareAchievement(lua_tostring(L, 1), lua_tostring(L, 2), lua_tostring(L, 3), lua_tointeger(L, 4));
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2394
    lc_declareachievement:= 0
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2395
end;
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2396
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2397
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2398
procedure ScriptFlushPoints();
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2399
begin
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2400
    ParseCommand('draw ' + PointsBuffer, true, true);
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2401
    PointsBuffer:= '';
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2402
end;
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2403
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2404
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2405
function lc_addPoint(L : Plua_State) : LongInt; Cdecl;
10660
79fa79c77c38 fix size of PtrInt. enable tests for pas2c (all passing now)
sheepluva
parents: 10634
diff changeset
  2406
var np, param: LongInt;
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2407
begin
10613
f2597a21f562 update changelog
sheepluva
parents: 10611
diff changeset
  2408
    if CheckAndFetchParamCountRange(L, 2, 4, 'AddPoint', 'x, y [, width [, erase] ]', np) then
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2409
        begin
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2410
        // x
10660
79fa79c77c38 fix size of PtrInt. enable tests for pas2c (all passing now)
sheepluva
parents: 10634
diff changeset
  2411
        param:= LongInt(lua_tointeger(L,1));
79fa79c77c38 fix size of PtrInt. enable tests for pas2c (all passing now)
sheepluva
parents: 10634
diff changeset
  2412
        PointsBuffer:= PointsBuffer + char((param shr 8) and $FF);
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2413
        PointsBuffer:= PointsBuffer + char((param and $FF));
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2414
        // y
10660
79fa79c77c38 fix size of PtrInt. enable tests for pas2c (all passing now)
sheepluva
parents: 10634
diff changeset
  2415
        param:= LongInt(lua_tointeger(L,2));
79fa79c77c38 fix size of PtrInt. enable tests for pas2c (all passing now)
sheepluva
parents: 10634
diff changeset
  2416
        PointsBuffer:= PointsBuffer + char((param shr 8) and $FF);
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2417
        PointsBuffer:= PointsBuffer + char((param and $FF));
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2418
        // width
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2419
        if np > 2 then
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2420
            begin
10615
e3dcb235a354 fix some things I messed up with the drawing functions
sheepluva
parents: 10613
diff changeset
  2421
            param:= lua_tointeger(L,3);
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2422
            param:= (param or $80);
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2423
            // erase
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2424
            if (np > 3) and lua_toboolean(L, 4) then
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2425
                param:= (param or $40);
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2426
            PointsBuffer:= PointsBuffer + char(param);
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2427
            end
10615
e3dcb235a354 fix some things I messed up with the drawing functions
sheepluva
parents: 10613
diff changeset
  2428
        // no width defined
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2429
        else
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2430
            PointsBuffer:= PointsBuffer + char(0);
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2431
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2432
        // flush before shortstring limit length is reached
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2433
        if length(PointsBuffer) > 245 then
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2434
            ScriptFlushPoints();
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2435
        end;
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2436
    lc_addPoint:= 0
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2437
end;
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2438
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2439
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2440
function lc_flushPoints(L : Plua_State) : LongInt; Cdecl;
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2441
begin
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2442
    if CheckLuaParamCount(L, 0, 'FlushPoints', '') then
10615
e3dcb235a354 fix some things I messed up with the drawing functions
sheepluva
parents: 10613
diff changeset
  2443
        if length(PointsBuffer) > 0 then
e3dcb235a354 fix some things I messed up with the drawing functions
sheepluva
parents: 10613
diff changeset
  2444
            ScriptFlushPoints();
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2445
    lc_flushPoints:= 0
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2446
end;
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2447
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2448
// stuff for lua tests
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2449
function lc_endluatest(L : Plua_State) : LongInt; Cdecl;
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2450
var rstring: shortstring;
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2451
const
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2452
    call = 'EndLuaTest';
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2453
    params = 'TEST_SUCCESSFUL or TEST_FAILED';
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2454
begin
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2455
    if CheckLuaParamCount(L, 1, call, params) then
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2456
        begin
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2457
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2458
        case lua_tointeger(L, 1) of
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2459
            HaltTestSuccess : rstring:= 'Success';
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2460
            HaltTestLuaError: rstring:= 'FAILED';
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2461
        else
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2462
            begin
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2463
            LuaCallError('Parameter must be either ' + params, call, params);
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2464
            exit(0);
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2465
            end;
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2466
        end;
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2467
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2468
        if cTestLua then
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2469
            begin
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2470
            WriteLnToConsole('Lua test finished, result: ' + rstring);
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2471
            halt(lua_tointeger(L, 1));
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2472
            end
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2473
        else LuaError('Not in lua test mode, engine will keep running. Reported test result: ' + rstring);
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2474
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2475
        end;
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2476
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2477
    lc_endluatest:= 0;
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2478
end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2479
///////////////////
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2480
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2481
procedure ScriptPrintStack;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2482
var n, i : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2483
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2484
    n:= lua_gettop(luaState);
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
  2485
    WriteLnToConsole('Lua: Stack (' + inttostr(n) + ' elements):');
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2486
    for i:= 1 to n do
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2487
        if not lua_isboolean(luaState, i) then
5549
ccfb9b8ab9d1 sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
nemo
parents: 5547
diff changeset
  2488
            WriteLnToConsole('Lua:  ' + inttostr(i) + ': ' + lua_tostring(luaState, i))
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2489
        else if lua_toboolean(luaState, i) then
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
  2490
            WriteLnToConsole('Lua:  ' + inttostr(i) + ': true')
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2491
        else
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
  2492
            WriteLnToConsole('Lua:  ' + inttostr(i) + ': false');
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2493
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2494
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2495
procedure ScriptClearStack;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2496
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2497
    lua_settop(luaState, 0)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2498
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2499
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2500
procedure ScriptSetNil(name : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2501
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2502
    lua_pushnil(luaState);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2503
    lua_setglobal(luaState, Str2PChar(name));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2504
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2505
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2506
procedure ScriptSetInteger(name : shortstring; value : LongInt);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2507
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2508
    lua_pushinteger(luaState, value);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2509
    lua_setglobal(luaState, Str2PChar(name));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2510
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2511
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2512
procedure ScriptSetString(name : shortstring; value : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2513
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2514
    lua_pushstring(luaState, Str2PChar(value));
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2515
    lua_setglobal(luaState, Str2PChar(name));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2516
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2517
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2518
function ScriptGetInteger(name : shortstring) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2519
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2520
    lua_getglobal(luaState, Str2PChar(name));
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2521
    ScriptGetInteger:= lua_tointeger(luaState, -1);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2522
    lua_pop(luaState, 1);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2523
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2524
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2525
function ScriptGetString(name : shortstring) : shortstring;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2526
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2527
    lua_getglobal(luaState, Str2PChar(name));
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2528
    ScriptGetString:= lua_tostring(luaState, -1);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2529
    lua_pop(luaState, 1);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2530
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2531
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2532
procedure ScriptOnPreviewInit;
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2533
begin
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2534
// not required if there is no script to run
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2535
if not ScriptLoaded then
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2536
    exit;
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2537
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2538
ScriptSetString('Seed', cSeed);
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2539
ScriptSetInteger('TemplateFilter', cTemplateFilter);
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2540
ScriptSetInteger('TemplateNumber', LuaTemplateNumber);
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  2541
ScriptSetInteger('MapGen', ord(cMapGen));
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2542
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2543
ScriptCall('onPreviewInit');
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2544
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2545
// pop game variables
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2546
ParseCommand('seed ' + ScriptGetString('Seed'), true, true);
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2547
cTemplateFilter  := ScriptGetInteger('TemplateFilter');
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2548
LuaTemplateNumber:= ScriptGetInteger('TemplateNumber');
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  2549
cMapGen          := TMapGen(ScriptGetInteger('MapGen'));
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2550
end;
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2551
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2552
procedure ScriptOnGameInit;
6578
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2553
var i, j, k: LongInt;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2554
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2555
// not required if there is no script to run
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2556
if not ScriptLoaded then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2557
    exit;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2558
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2559
// push game variables so they may be modified by the script
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6924
diff changeset
  2560
ScriptSetInteger('BorderColor', ExplosionBorderColor);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2561
ScriptSetInteger('GameFlags', GameFlags);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2562
ScriptSetString('Seed', cSeed);
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  2563
ScriptSetInteger('TemplateFilter', cTemplateFilter);
7567
da2aa8355d91 allow lua to specify template by number
nemo
parents: 7546
diff changeset
  2564
ScriptSetInteger('TemplateNumber', LuaTemplateNumber);
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  2565
ScriptSetInteger('MapGen', ord(cMapGen));
5583
63b274a4fb01 At mikade's request, expose screenheight/screenwidth and allow setting tag zoom level
nemo
parents: 5554
diff changeset
  2566
ScriptSetInteger('ScreenHeight', cScreenHeight);
63b274a4fb01 At mikade's request, expose screenheight/screenwidth and allow setting tag zoom level
nemo
parents: 5554
diff changeset
  2567
ScriptSetInteger('ScreenWidth', cScreenWidth);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2568
ScriptSetInteger('TurnTime', cHedgehogTurnTime);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2569
ScriptSetInteger('CaseFreq', cCaseFactor);
4162
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2570
ScriptSetInteger('HealthCaseProb', cHealthCaseProb);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2571
ScriptSetInteger('HealthCaseAmount', cHealthCaseAmount);
4221
a1bf0f6b0d65 added missing game modifiers to lua
Henek
parents: 4219
diff changeset
  2572
ScriptSetInteger('DamagePercent', cDamagePercent);
6557
e3cad9020778 Push RopePercent to lua to fix rope if not set
enveezee
parents: 6543
diff changeset
  2573
ScriptSetInteger('RopePercent', cRopePercent);
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 3999
diff changeset
  2574
ScriptSetInteger('MinesNum', cLandMines);
4221
a1bf0f6b0d65 added missing game modifiers to lua
Henek
parents: 4219
diff changeset
  2575
ScriptSetInteger('MinesTime', cMinesTime);
a1bf0f6b0d65 added missing game modifiers to lua
Henek
parents: 4219
diff changeset
  2576
ScriptSetInteger('MineDudPercent', cMineDudPercent);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2577
ScriptSetInteger('Explosives', cExplosives);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2578
ScriptSetInteger('Delay', cInactDelay);
3774
af0e68ca273e Engine:
smaxx
parents: 3761
diff changeset
  2579
ScriptSetInteger('Ready', cReadyDelay);
3197
smxx
parents: 3058
diff changeset
  2580
ScriptSetInteger('SuddenDeathTurns', cSuddenDTurns);
4162
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2581
ScriptSetInteger('WaterRise', cWaterRise);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2582
ScriptSetInteger('HealthDecrease', cHealthDecrease);
9836
00cbbb195f11 Rework of No Gravity script:
unc0rr
parents: 9815
diff changeset
  2583
ScriptSetInteger('GetAwayTime', cGetAwayTime);
6828
6a5d33bff0b0 At mikade's request. give scripting access to the map name prior to override.
nemo
parents: 6790
diff changeset
  2584
ScriptSetString('Map', cMapName);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2585
ScriptSetString('Theme', '');
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4882
diff changeset
  2586
ScriptSetString('Goals', '');
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4882
diff changeset
  2587
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2588
ScriptCall('onGameInit');
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2589
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2590
// pop game variables
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2591
ParseCommand('seed ' + ScriptGetString('Seed'), true, true);
6312
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2592
cTemplateFilter  := ScriptGetInteger('TemplateFilter');
7567
da2aa8355d91 allow lua to specify template by number
nemo
parents: 7546
diff changeset
  2593
LuaTemplateNumber:= ScriptGetInteger('TemplateNumber');
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  2594
cMapGen          := TMapGen(ScriptGetInteger('MapGen'));
6312
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2595
GameFlags        := ScriptGetInteger('GameFlags');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2596
cHedgehogTurnTime:= ScriptGetInteger('TurnTime');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2597
cCaseFactor      := ScriptGetInteger('CaseFreq');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2598
cHealthCaseProb  := ScriptGetInteger('HealthCaseProb');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2599
cHealthCaseAmount:= ScriptGetInteger('HealthCaseAmount');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2600
cDamagePercent   := ScriptGetInteger('DamagePercent');
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  2601
cRopePercent     := ScriptGetInteger('RopePercent');
6312
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2602
cLandMines       := ScriptGetInteger('MinesNum');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2603
cMinesTime       := ScriptGetInteger('MinesTime');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2604
cMineDudPercent  := ScriptGetInteger('MineDudPercent');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2605
cExplosives      := ScriptGetInteger('Explosives');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2606
cInactDelay      := ScriptGetInteger('Delay');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2607
cReadyDelay      := ScriptGetInteger('Ready');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2608
cSuddenDTurns    := ScriptGetInteger('SuddenDeathTurns');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2609
cWaterRise       := ScriptGetInteger('WaterRise');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2610
cHealthDecrease  := ScriptGetInteger('HealthDecrease');
9836
00cbbb195f11 Rework of No Gravity script:
unc0rr
parents: 9815
diff changeset
  2611
cGetAwayTime     := ScriptGetInteger('GetAwayTime');
6312
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2612
7771
ce6d4dd0c780 fix trophyrace. also tweak it a little
nemo
parents: 7754
diff changeset
  2613
if cMapName <> ScriptGetString('Map') then
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2614
    ParseCommand('map ' + ScriptGetString('Map'), true, true);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2615
if ScriptGetString('Theme') <> '' then
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2616
    ParseCommand('theme ' + ScriptGetString('Theme'), true, true);
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4882
diff changeset
  2617
LuaGoals:= ScriptGetString('Goals');
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2618
6578
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2619
// Support lua changing the ammo layout - assume all hogs have same ammo, note this might leave a few ammo stores lying around.
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2620
k:= 0;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2621
if (GameFlags and gfSharedAmmo) <> 0 then
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2622
    for i:= 0 to Pred(ClansCount) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2623
        for j:= 0 to Pred(ClansArray[i]^.TeamsNumber) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2624
            for k:= 0 to Pred(ClansArray[i]^.Teams[j]^.HedgehogsNumber) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2625
                ClansArray[i]^.Teams[j]^.Hedgehogs[k].AmmoStore:= i
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2626
else if (GameFlags and gfPerHogAmmo) <> 0 then
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2627
    for i:= 0 to Pred(TeamsCount) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2628
        for j:= 0 to Pred(TeamsArray[i]^.HedgehogsNumber) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2629
            begin
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2630
            TeamsArray[i]^.Hedgehogs[j].AmmoStore:= k;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2631
            if StoreCnt-1 < k then AddAmmoStore;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2632
            inc(k)
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2633
            end
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  2634
else
6578
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2635
    for i:= 0 to Pred(TeamsCount) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2636
        begin
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2637
        for j:= 0 to Pred(TeamsArray[i]^.HedgehogsNumber) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2638
            TeamsArray[i]^.Hedgehogs[j].AmmoStore:= k;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2639
        if StoreCnt-1 < k then AddAmmoStore;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2640
        inc(k)
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2641
        end;
6743
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2642
if ScriptExists('onAmmoStoreInit') or ScriptExists('onNewAmmoStore') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2643
    begin
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2644
    // reset ammostore (quite unclean, but works?)
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2645
    uAmmos.freeModule;
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2646
    uAmmos.initModule;
6743
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2647
    if ScriptExists('onAmmoStoreInit') then
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2648
        begin
6752
nemo
parents: 6746
diff changeset
  2649
        ScriptPrepareAmmoStore;
6743
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2650
        ScriptCall('onAmmoStoreInit');
6746
nemo
parents: 6743
diff changeset
  2651
        SetAmmoLoadout(ScriptAmmoLoadout);
nemo
parents: 6743
diff changeset
  2652
        SetAmmoProbability(ScriptAmmoProbability);
nemo
parents: 6743
diff changeset
  2653
        SetAmmoDelay(ScriptAmmoDelay);
nemo
parents: 6743
diff changeset
  2654
        SetAmmoReinforcement(ScriptAmmoReinforcement)
6743
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2655
        end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2656
    ScriptApplyAmmoStore
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2657
    end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2658
4235
6b1dfbd60a45 added TeamsCount and TotalTurns to lua as requested by mikade
Henek
parents: 4221
diff changeset
  2659
ScriptSetInteger('ClansCount', ClansCount);
9567
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  2660
ScriptSetInteger('TeamsCount', TeamsCount);
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  2661
mapDims:= false
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2662
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2663
5825
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2664
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2665
// Update values of screen dimensions and allow script to react to resolution change
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2666
procedure ScriptOnScreenResize();
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2667
begin
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2668
ScriptSetInteger('ScreenHeight', cScreenHeight);
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2669
ScriptSetInteger('ScreenWidth', cScreenWidth);
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2670
ScriptCall('onScreenResize');
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2671
end;
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2672
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2673
// custom script loader via physfs, passed to lua_load
8034
fc032c0f7b23 Implement reader in C ffs
unc0rr
parents: 8031
diff changeset
  2674
const BUFSIZE = 1024;
5825
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2675
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2676
procedure ScriptLoad(name : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2677
var ret : LongInt;
5243
f2e31a7f953a check alternate script loading path
nemo
parents: 5238
diff changeset
  2678
      s : shortstring;
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2679
      f : PFSFile;
8034
fc032c0f7b23 Implement reader in C ffs
unc0rr
parents: 8031
diff changeset
  2680
    buf : array[0..Pred(BUFSIZE)] of byte;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2681
begin
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2682
s:= cPathz[ptData] + name;
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2683
if not pfsExists(s) then
9531
7fcdedc45589 Unbreak access to Data dir in profile broken in r8b48c27201af
unc0rr
parents: 9409
diff changeset
  2684
    begin
7fcdedc45589 Unbreak access to Data dir in profile broken in r8b48c27201af
unc0rr
parents: 9409
diff changeset
  2685
    AddFileLog('[LUA] Script not found: ' + name);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2686
    exit;
9531
7fcdedc45589 Unbreak access to Data dir in profile broken in r8b48c27201af
unc0rr
parents: 9409
diff changeset
  2687
    end;
6088
47d1b04003d1 - Frontend: don't pass /script for missions
unc0rr
parents: 6046
diff changeset
  2688
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2689
f:= pfsOpenRead(s);
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  2690
if f = nil then
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2691
    exit;
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2692
8073
5a289ef40fdb physfs compilation on windows
koda
parents: 8063
diff changeset
  2693
physfsReaderSetBuffer(@buf);
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2694
ret:= lua_load(luaState, @physfsReader, f, Str2PChar(s));
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2695
pfsClose(f);
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2696
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2697
if ret <> 0 then
3774
af0e68ca273e Engine:
smaxx
parents: 3761
diff changeset
  2698
    begin
10312
eda8d563f677 various tweaks
sheepluva
parents: 10306
diff changeset
  2699
    LuaError('Failed to load ' + name + '(error ' + IntToStr(ret) + ')');
eda8d563f677 various tweaks
sheepluva
parents: 10306
diff changeset
  2700
    LuaError(lua_tostring(luaState, -1));
3774
af0e68ca273e Engine:
smaxx
parents: 3761
diff changeset
  2701
    end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2702
else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2703
    begin
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
  2704
    WriteLnToConsole('Lua: ' + name + ' loaded');
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2705
    // call the script file
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2706
    lua_pcall(luaState, 0, 0, 0);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2707
    ScriptLoaded:= true
8978
e6ef8fe314bd suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents: 8473
diff changeset
  2708
    end;
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2709
hedgewarsMountPackage(Str2PChar(copy(s, 1, length(s)-4)+'.hwp'));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2710
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2711
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2712
procedure SetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2713
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2714
ScriptSetInteger('TurnTimeLeft', TurnTimeLeft);
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2715
ScriptSetInteger('GameTime', GameTicks);
4235
6b1dfbd60a45 added TeamsCount and TotalTurns to lua as requested by mikade
Henek
parents: 4221
diff changeset
  2716
ScriptSetInteger('TotalRounds', TotalRounds);
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  2717
ScriptSetInteger('WaterLine', cWaterLine);
9567
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  2718
if not mapDims then
7650
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2719
    begin
9567
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  2720
    mapDims:= true;
7650
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2721
    ScriptSetInteger('LAND_WIDTH', LAND_WIDTH);
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2722
    ScriptSetInteger('LAND_HEIGHT', LAND_HEIGHT);
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2723
    ScriptSetInteger('LeftX', leftX);
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2724
    ScriptSetInteger('RightX', rightX);
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2725
    ScriptSetInteger('TopY', topY)
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  2726
    end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2727
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2728
    ScriptSetInteger('CurrentHedgehog', CurrentHedgehog^.Gear^.UID)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2729
else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2730
    ScriptSetNil('CurrentHedgehog');
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2731
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2732
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2733
procedure GetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2734
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2735
TurnTimeLeft:= ScriptGetInteger('TurnTimeLeft');
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2736
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2737
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2738
procedure ScriptCall(fname : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2739
begin
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8012
diff changeset
  2740
if (not ScriptLoaded) or (not ScriptExists(fname)) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2741
    exit;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2742
SetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2743
lua_getglobal(luaState, Str2PChar(fname));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2744
if lua_pcall(luaState, 0, 0, 0) <> 0 then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2745
    begin
10312
eda8d563f677 various tweaks
sheepluva
parents: 10306
diff changeset
  2746
    LuaError('Error while calling ' + fname + ': ' + lua_tostring(luaState, -1));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2747
    lua_pop(luaState, 1)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2748
    end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2749
GetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2750
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2751
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2752
(*
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2753
function ParseCommandOverride(key, value : shortstring) : shortstring;
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2754
begin
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2755
ParseCommandOverride:= value;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2756
if not ScriptExists('ParseCommandOverride') then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2757
    exit;
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2758
lua_getglobal(luaState, Str2PChar('ParseCommandOverride'));
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2759
lua_pushstring(luaState, Str2PChar(key));
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2760
lua_pushstring(luaState, Str2PChar(value));
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2761
if lua_pcall(luaState, 2, 1, 0) <> 0 then
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2762
    begin
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2763
    LuaError('Lua: Error while calling ParseCommandOverride: ' + lua_tostring(luaState, -1));
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2764
    lua_pop(luaState, 1)
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2765
    end
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2766
else
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2767
    begin
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2768
    ParseCommandOverride:= lua_tostring(luaState, -1);
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2769
    lua_pop(luaState, 1)
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2770
    end;
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2771
end;
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2772
*)
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2773
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2774
function ScriptCall(fname : shortstring; par1: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2775
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2776
ScriptCall:= ScriptCall(fname, par1, 0, 0, 0)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2777
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2778
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2779
function ScriptCall(fname : shortstring; par1, par2: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2780
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2781
ScriptCall:= ScriptCall(fname, par1, par2, 0, 0)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2782
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2783
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2784
function ScriptCall(fname : shortstring; par1, par2, par3: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2785
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2786
ScriptCall:= ScriptCall(fname, par1, par2, par3, 0)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2787
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2788
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2789
function ScriptCall(fname : shortstring; par1, par2, par3, par4 : LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2790
begin
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8012
diff changeset
  2791
if (not ScriptLoaded) or (not ScriptExists(fname)) then
10560
9f09196d92a6 fix some pas2c related issues
sheepluva
parents: 10553
diff changeset
  2792
    exit(0);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2793
SetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2794
lua_getglobal(luaState, Str2PChar(fname));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2795
lua_pushinteger(luaState, par1);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2796
lua_pushinteger(luaState, par2);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2797
lua_pushinteger(luaState, par3);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2798
lua_pushinteger(luaState, par4);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2799
ScriptCall:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2800
if lua_pcall(luaState, 4, 1, 0) <> 0 then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2801
    begin
10312
eda8d563f677 various tweaks
sheepluva
parents: 10306
diff changeset
  2802
    LuaError('Error while calling ' + fname + ': ' + lua_tostring(luaState, -1));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2803
    lua_pop(luaState, 1)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2804
    end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2805
else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2806
    begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2807
    ScriptCall:= lua_tointeger(luaState, -1);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2808
    lua_pop(luaState, 1)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2809
    end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2810
GetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2811
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2812
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2813
function ScriptExists(fname : shortstring) : boolean;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2814
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2815
if not ScriptLoaded then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2816
    begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2817
    ScriptExists:= false;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2818
    exit
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2819
    end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2820
lua_getglobal(luaState, Str2PChar(fname));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2821
ScriptExists:= not lua_isnoneornil(luaState, -1);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2822
lua_pop(luaState, -1)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2823
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2824
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2825
procedure ScriptPrepareAmmoStore;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2826
var i: ShortInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2827
begin
3346
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  2828
ScriptAmmoLoadout:= '';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  2829
ScriptAmmoDelay:= '';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  2830
ScriptAmmoProbability:= '';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  2831
ScriptAmmoReinforcement:= '';
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2832
for i:=1 to ord(High(TAmmoType)) do
3346
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  2833
    begin
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  2834
    ScriptAmmoLoadout:= ScriptAmmoLoadout + '0';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  2835
    ScriptAmmoProbability:= ScriptAmmoProbability + '0';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  2836
    ScriptAmmoDelay:= ScriptAmmoDelay + '0';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  2837
    ScriptAmmoReinforcement:= ScriptAmmoReinforcement + '0';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  2838
    end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2839
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2840
9750
8963312df207 fix misspelled variable name (cosmetic change)
sheepluva
parents: 9748
diff changeset
  2841
procedure ScriptSetAmmo(ammo : TAmmoType; count, probability, delay, reinforcement: Byte);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2842
begin
9750
8963312df207 fix misspelled variable name (cosmetic change)
sheepluva
parents: 9748
diff changeset
  2843
//if (ord(ammo) < 1) or (count > 9) or (count < 0) or (probability < 0) or (probability > 8) or (delay < 0) or (delay > 9) or (reinforcement < 0) or (reinforcement > 8) then
8963312df207 fix misspelled variable name (cosmetic change)
sheepluva
parents: 9748
diff changeset
  2844
if (ord(ammo) < 1) or (count > 9) or (probability > 8) or (delay > 9) or (reinforcement > 8) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2845
    exit;
3346
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  2846
ScriptAmmoLoadout[ord(ammo)]:= inttostr(count)[1];
9750
8963312df207 fix misspelled variable name (cosmetic change)
sheepluva
parents: 9748
diff changeset
  2847
ScriptAmmoProbability[ord(ammo)]:= inttostr(probability)[1];
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2848
ScriptSetAmmoDelay(ammo, delay);
3346
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  2849
ScriptAmmoReinforcement[ord(ammo)]:= inttostr(reinforcement)[1];
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2850
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2851
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2852
procedure ScriptSetAmmoDelay(ammo : TAmmoType; delay: Byte);
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2853
begin
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2854
// change loadout string if ammo store hasn't been initialized yet
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2855
if (StoreCnt = 0) then
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2856
begin
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2857
    if (delay <= 9) then
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2858
        ScriptAmmoDelay[ord(ammo)]:= inttostr(delay)[1];
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2859
end
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2860
// change "live" delay values
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2861
else if (CurrentTeam <> nil) then
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2862
        ammoz[ammo].SkipTurns:= CurrentTeam^.Clan^.TurnNumber + delay;
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2863
end;
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2864
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2865
procedure ScriptApplyAmmoStore;
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2866
var i, j, k : LongInt;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2867
begin
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2868
if (GameFlags and gfSharedAmmo) <> 0 then
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2869
    for i:= 0 to Pred(ClansCount) do
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2870
        begin
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2871
        if ScriptExists('onNewAmmoStore') then
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2872
            begin
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2873
            ScriptPrepareAmmoStore;
6746
nemo
parents: 6743
diff changeset
  2874
            ScriptCall('onNewAmmoStore',i,-1);
nemo
parents: 6743
diff changeset
  2875
            SetAmmoLoadout(ScriptAmmoLoadout);
nemo
parents: 6743
diff changeset
  2876
            SetAmmoProbability(ScriptAmmoProbability);
nemo
parents: 6743
diff changeset
  2877
            SetAmmoDelay(ScriptAmmoDelay);
nemo
parents: 6743
diff changeset
  2878
            SetAmmoReinforcement(ScriptAmmoReinforcement)
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2879
            end;
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2880
        AddAmmoStore;
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2881
        for j:= 0 to Pred(ClansArray[i]^.TeamsNumber) do
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2882
            for k:= 0 to Pred(ClansArray[i]^.Teams[j]^.HedgehogsNumber) do
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2883
                ClansArray[i]^.Teams[j]^.Hedgehogs[k].AmmoStore:= StoreCnt - 1
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2884
        end
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2885
else if (GameFlags and gfPerHogAmmo) <> 0 then
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2886
    for i:= 0 to Pred(TeamsCount) do
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2887
        for j:= 0 to Pred(TeamsArray[i]^.HedgehogsNumber) do
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2888
            begin
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2889
            if ScriptExists('onNewAmmoStore') then
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2890
                begin
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2891
                ScriptPrepareAmmoStore;
6746
nemo
parents: 6743
diff changeset
  2892
                ScriptCall('onNewAmmoStore',i,j);
nemo
parents: 6743
diff changeset
  2893
                SetAmmoLoadout(ScriptAmmoLoadout);
nemo
parents: 6743
diff changeset
  2894
                SetAmmoProbability(ScriptAmmoProbability);
nemo
parents: 6743
diff changeset
  2895
                SetAmmoDelay(ScriptAmmoDelay);
nemo
parents: 6743
diff changeset
  2896
                SetAmmoReinforcement(ScriptAmmoReinforcement)
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2897
                end;
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2898
            AddAmmoStore;
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2899
            TeamsArray[i]^.Hedgehogs[j].AmmoStore:= StoreCnt - 1
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2900
            end
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  2901
else
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  2902
    for i:= 0 to Pred(TeamsCount) do
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2903
        begin
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2904
        if ScriptExists('onNewAmmoStore') then
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2905
            begin
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2906
            ScriptPrepareAmmoStore;
6746
nemo
parents: 6743
diff changeset
  2907
            ScriptCall('onNewAmmoStore',i,-1);
nemo
parents: 6743
diff changeset
  2908
            SetAmmoLoadout(ScriptAmmoLoadout);
nemo
parents: 6743
diff changeset
  2909
            SetAmmoProbability(ScriptAmmoProbability);
nemo
parents: 6743
diff changeset
  2910
            SetAmmoDelay(ScriptAmmoDelay);
nemo
parents: 6743
diff changeset
  2911
            SetAmmoReinforcement(ScriptAmmoReinforcement)
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2912
            end;
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2913
        AddAmmoStore;
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2914
        for j:= 0 to Pred(TeamsArray[i]^.HedgehogsNumber) do
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2915
            TeamsArray[i]^.Hedgehogs[j].AmmoStore:= StoreCnt - 1
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  2916
        end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2917
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2918
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2919
procedure initModule;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2920
var at : TGearType;
4453
15a483b2558a add visual gear registration
nemo
parents: 4450
diff changeset
  2921
    vgt: TVisualGearType;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2922
    am : TAmmoType;
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9291
diff changeset
  2923
    si : TStatInfoType;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2924
    st : TSound;
5118
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  2925
    he : THogEffect;
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  2926
    cg : TCapGroup;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2927
    spr: TSprite;
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  2928
    mg : TMapGen;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2929
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2930
// initialize lua
10239
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  2931
luaState:= lua_open;
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  2932
TryDo(luaState <> nil, 'lua_open failed', true);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2933
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2934
// open internal libraries
10239
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  2935
luaopen_base(luaState);
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  2936
luaopen_string(luaState);
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  2937
luaopen_math(luaState);
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  2938
luaopen_table(luaState);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2939
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2940
// import some variables
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  2941
ScriptSetString(_S'L', cLocale);
4502
759c1a3bb156 lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
Henek
parents: 4499
diff changeset
  2942
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2943
// import game flags
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2944
ScriptSetInteger('gfForts', gfForts);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2945
ScriptSetInteger('gfMultiWeapon', gfMultiWeapon);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2946
ScriptSetInteger('gfSolidLand', gfSolidLand);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2947
ScriptSetInteger('gfBorder', gfBorder);
8980
37f4cdd9cd2c don't draw a border if there's already a bottom border, avoid placing objects over gaps in the floor
nemo
parents: 8978
diff changeset
  2948
ScriptSetInteger('gfBottomBorder', gfBottomBorder);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2949
ScriptSetInteger('gfDivideTeams', gfDivideTeams);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2950
ScriptSetInteger('gfLowGravity', gfLowGravity);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2951
ScriptSetInteger('gfLaserSight', gfLaserSight);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2952
ScriptSetInteger('gfInvulnerable', gfInvulnerable);
10671
17dd6265a08a Issue 865: gfResetHealth is not exposed to Lua
sheepluva
parents: 10660
diff changeset
  2953
ScriptSetInteger('gfResetHealth', gfResetHealth);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2954
ScriptSetInteger('gfVampiric', gfVampiric);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2955
ScriptSetInteger('gfKarma', gfKarma);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2956
ScriptSetInteger('gfArtillery', gfArtillery);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2957
ScriptSetInteger('gfOneClanMode', gfOneClanMode);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2958
ScriptSetInteger('gfRandomOrder', gfRandomOrder);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2959
ScriptSetInteger('gfKing', gfKing);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2960
ScriptSetInteger('gfPlaceHog', gfPlaceHog);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2961
ScriptSetInteger('gfSharedAmmo', gfSharedAmmo);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2962
ScriptSetInteger('gfDisableGirders', gfDisableGirders);
4162
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2963
ScriptSetInteger('gfDisableLandObjects', gfDisableLandObjects);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2964
ScriptSetInteger('gfAISurvival', gfAISurvival);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2965
ScriptSetInteger('gfInfAttack', gfInfAttack);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2966
ScriptSetInteger('gfResetWeps', gfResetWeps);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2967
ScriptSetInteger('gfPerHogAmmo', gfPerHogAmmo);
4219
4162db7c11bb fix so gfDisableWind can infact be used in lua
Henek
parents: 4162
diff changeset
  2968
ScriptSetInteger('gfDisableWind', gfDisableWind);
4319
81391b54b078 clean up and lua update, very minor
Henek
parents: 4243
diff changeset
  2969
ScriptSetInteger('gfMoreWind', gfMoreWind);
5016
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  2970
ScriptSetInteger('gfTagTeam', gfTagTeam);
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9291
diff changeset
  2971
ScriptSetInteger('gfShoppaBorder', gfShoppaBorder);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2972
3894
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2973
ScriptSetInteger('gmLeft', gmLeft);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2974
ScriptSetInteger('gmRight', gmRight);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2975
ScriptSetInteger('gmUp', gmUp);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2976
ScriptSetInteger('gmDown', gmDown);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2977
ScriptSetInteger('gmSwitch', gmSwitch);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2978
ScriptSetInteger('gmAttack', gmAttack);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2979
ScriptSetInteger('gmLJump', gmLJump);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2980
ScriptSetInteger('gmHJump', gmHJump);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2981
ScriptSetInteger('gmDestroy', gmDestroy);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2982
ScriptSetInteger('gmSlot', gmSlot);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2983
ScriptSetInteger('gmWeapon', gmWeapon);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2984
ScriptSetInteger('gmTimer', gmTimer);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2985
ScriptSetInteger('gmAnimate', gmAnimate);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  2986
ScriptSetInteger('gmPrecise', gmPrecise);
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  2987
ScriptSetInteger('gmAllStoppable', gmAllStoppable);
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  2988
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2989
// speech bubbles
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2990
ScriptSetInteger('SAY_SAY', 1);
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2991
ScriptSetInteger('SAY_THINK', 2);
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2992
ScriptSetInteger('SAY_SHOUT', 3);
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2993
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2994
// register gear types
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2995
for at:= Low(TGearType) to High(TGearType) do
3337
75e7455c69ed Engine:
smxx
parents: 3271
diff changeset
  2996
    ScriptSetInteger(EnumToStr(at), ord(at));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2997
4453
15a483b2558a add visual gear registration
nemo
parents: 4450
diff changeset
  2998
for vgt:= Low(TVisualGearType) to High(TVisualGearType) do
15a483b2558a add visual gear registration
nemo
parents: 4450
diff changeset
  2999
    ScriptSetInteger(EnumToStr(vgt), ord(vgt));
15a483b2558a add visual gear registration
nemo
parents: 4450
diff changeset
  3000
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3001
// register sounds
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3002
for st:= Low(TSound) to High(TSound) do
3337
75e7455c69ed Engine:
smxx
parents: 3271
diff changeset
  3003
    ScriptSetInteger(EnumToStr(st), ord(st));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3004
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3005
// register ammo types
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3006
for am:= Low(TAmmoType) to High(TAmmoType) do
3337
75e7455c69ed Engine:
smxx
parents: 3271
diff changeset
  3007
    ScriptSetInteger(EnumToStr(am), ord(am));
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3539
diff changeset
  3008
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9291
diff changeset
  3009
for si:= Low(TStatInfoType) to High(TStatInfoType) do
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9291
diff changeset
  3010
    ScriptSetInteger(EnumToStr(si), ord(si));
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9291
diff changeset
  3011
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  3012
for he:= Low(THogEffect) to High(THogEffect) do
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  3013
    ScriptSetInteger(EnumToStr(he), ord(he));
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  3014
5118
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  3015
for cg:= Low(TCapGroup) to High(TCapGroup) do
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  3016
    ScriptSetInteger(EnumToStr(cg), ord(cg));
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  3017
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  3018
for spr:= Low(TSprite) to High(TSprite) do
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  3019
    ScriptSetInteger(EnumToStr(spr), ord(spr));
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  3020
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  3021
for mg:= Low(TMapGen) to High(TMapGen) do
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  3022
    ScriptSetInteger(EnumToStr(mg), ord(mg));
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  3023
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3024
ScriptSetInteger('gstDrowning'      , gstDrowning);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3025
ScriptSetInteger('gstHHDriven'      , gstHHDriven);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3026
ScriptSetInteger('gstMoving'        , gstMoving);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3027
ScriptSetInteger('gstAttacked'      , gstAttacked);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3028
ScriptSetInteger('gstAttacking'     , gstAttacking);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3029
ScriptSetInteger('gstCollision'     , gstCollision);
10818
f642a28cab0c Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
nemo
parents: 10809
diff changeset
  3030
ScriptSetInteger('gstChooseTarget', gstChooseTarget);
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3031
ScriptSetInteger('gstHHJumping'     , gstHHJumping);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3032
ScriptSetInteger('gsttmpFlag'       , gsttmpFlag);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3033
ScriptSetInteger('gstHHThinking'    , gstHHThinking);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3034
ScriptSetInteger('gstNoDamage'      , gstNoDamage);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3035
ScriptSetInteger('gstHHHJump'       , gstHHHJump);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3036
ScriptSetInteger('gstAnimation'     , gstAnimation);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3037
ScriptSetInteger('gstHHDeath'       , gstHHDeath);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3038
ScriptSetInteger('gstWinner'        , gstWinner);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3039
ScriptSetInteger('gstWait'          , gstWait);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3040
ScriptSetInteger('gstNotKickable'   , gstNotKickable);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3041
ScriptSetInteger('gstLoser'         , gstLoser);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3042
ScriptSetInteger('gstHHGone'        , gstHHGone);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3043
ScriptSetInteger('gstInvisible'     , gstInvisible);
5527
418741abd209 gear state flag names for scripting
nemo
parents: 5517
diff changeset
  3044
8145
6408c0ba4ba1 Move global variables to units that use them
Joe Doyle (Ginto8) <ginto8@gmail.com>
parents: 8077
diff changeset
  3045
// ai hints
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3046
ScriptSetInteger('aihUsualProcessing', aihUsualProcessing);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3047
ScriptSetInteger('aihDoesntMatter'   , aihDoesntMatter);
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  3048
10283
f5573ef8cda9 expose lfIndestructable, lfIce and lfBounce
sheepluva
parents: 10282
diff changeset
  3049
// land flags
f5573ef8cda9 expose lfIndestructable, lfIce and lfBounce
sheepluva
parents: 10282
diff changeset
  3050
ScriptSetInteger('lfIndestructible', lfIndestructible);
10421
87e47843018e use constants for mapgen, expose those to lua
sheepluva
parents: 10368
diff changeset
  3051
ScriptSetInteger('lfIce'           , lfIce);
87e47843018e use constants for mapgen, expose those to lua
sheepluva
parents: 10368
diff changeset
  3052
ScriptSetInteger('lfBouncy'        , lfBouncy);
87e47843018e use constants for mapgen, expose those to lua
sheepluva
parents: 10368
diff changeset
  3053
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3054
// register functions
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  3055
lua_register(luaState, _P'HideHog', @lc_hidehog);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  3056
lua_register(luaState, _P'RestoreHog', @lc_restorehog);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  3057
lua_register(luaState, _P'SaveCampaignVar', @lc_savecampaignvar);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  3058
lua_register(luaState, _P'GetCampaignVar', @lc_getcampaignvar);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3059
lua_register(luaState, _P'band', @lc_band);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3060
lua_register(luaState, _P'bor', @lc_bor);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3061
lua_register(luaState, _P'bnot', @lc_bnot);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3062
lua_register(luaState, _P'div', @lc_div);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3063
lua_register(luaState, _P'GetInputMask', @lc_getinputmask);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3064
lua_register(luaState, _P'SetInputMask', @lc_setinputmask);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3065
lua_register(luaState, _P'AddGear', @lc_addgear);
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  3066
lua_register(luaState, _P'DismissTeam', @lc_dismissteam);
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
  3067
lua_register(luaState, _P'EnableGameFlags', @lc_enablegameflags);
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
  3068
lua_register(luaState, _P'DisableGameFlags', @lc_disablegameflags);
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
  3069
lua_register(luaState, _P'ClearGameFlags', @lc_cleargameflags);
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
  3070
lua_register(luaState, _P'GetGameFlag', @lc_getgameflag);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3071
lua_register(luaState, _P'DeleteGear', @lc_deletegear);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3072
lua_register(luaState, _P'AddVisualGear', @lc_addvisualgear);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3073
lua_register(luaState, _P'DeleteVisualGear', @lc_deletevisualgear);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3074
lua_register(luaState, _P'GetVisualGearValues', @lc_getvisualgearvalues);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3075
lua_register(luaState, _P'SetVisualGearValues', @lc_setvisualgearvalues);
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  3076
lua_register(luaState, _P'GetGearValues', @lc_getgearvalues);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  3077
lua_register(luaState, _P'SetGearValues', @lc_setgearvalues);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3078
lua_register(luaState, _P'SpawnHealthCrate', @lc_spawnhealthcrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3079
lua_register(luaState, _P'SpawnAmmoCrate', @lc_spawnammocrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3080
lua_register(luaState, _P'SpawnUtilityCrate', @lc_spawnutilitycrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3081
lua_register(luaState, _P'SpawnFakeHealthCrate', @lc_spawnfakehealthcrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3082
lua_register(luaState, _P'SpawnFakeAmmoCrate', @lc_spawnfakeammocrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3083
lua_register(luaState, _P'SpawnFakeUtilityCrate', @lc_spawnfakeutilitycrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3084
lua_register(luaState, _P'WriteLnToConsole', @lc_writelntoconsole);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3085
lua_register(luaState, _P'GetGearType', @lc_getgeartype);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3086
lua_register(luaState, _P'EndGame', @lc_endgame);
9171
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  3087
lua_register(luaState, _P'SendStat', @lc_sendstat);
9180
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9179
diff changeset
  3088
lua_register(luaState, _P'SendHealthStatsOff', @lc_sendhealthstatsoff);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3089
lua_register(luaState, _P'FindPlace', @lc_findplace);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3090
lua_register(luaState, _P'SetGearPosition', @lc_setgearposition);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3091
lua_register(luaState, _P'GetGearPosition', @lc_getgearposition);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3092
lua_register(luaState, _P'SetGearTarget', @lc_setgeartarget);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3093
lua_register(luaState, _P'GetGearTarget', @lc_getgeartarget);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3094
lua_register(luaState, _P'SetGearVelocity', @lc_setgearvelocity);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3095
lua_register(luaState, _P'GetGearVelocity', @lc_getgearvelocity);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3096
lua_register(luaState, _P'ParseCommand', @lc_parsecommand);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3097
lua_register(luaState, _P'ShowMission', @lc_showmission);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3098
lua_register(luaState, _P'HideMission', @lc_hidemission);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3099
lua_register(luaState, _P'AddCaption', @lc_addcaption);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3100
lua_register(luaState, _P'SetAmmo', @lc_setammo);
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3101
lua_register(luaState, _P'SetAmmoDelay', @lc_setammodelay);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3102
lua_register(luaState, _P'SetAmmoStore', @lc_setammostore);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3103
lua_register(luaState, _P'PlaySound', @lc_playsound);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3104
lua_register(luaState, _P'AddTeam', @lc_addteam);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3105
lua_register(luaState, _P'AddHog', @lc_addhog);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3106
lua_register(luaState, _P'AddAmmo', @lc_addammo);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3107
lua_register(luaState, _P'GetAmmoCount', @lc_getammocount);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3108
lua_register(luaState, _P'SetHealth', @lc_sethealth);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3109
lua_register(luaState, _P'GetHealth', @lc_gethealth);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3110
lua_register(luaState, _P'SetEffect', @lc_seteffect);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3111
lua_register(luaState, _P'GetEffect', @lc_geteffect);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3112
lua_register(luaState, _P'GetHogClan', @lc_gethogclan);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3113
lua_register(luaState, _P'GetClanColor', @lc_getclancolor);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3114
lua_register(luaState, _P'SetClanColor', @lc_setclancolor);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3115
lua_register(luaState, _P'GetHogTeamName', @lc_gethogteamname);
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  3116
lua_register(luaState, _P'SetHogTeamName', @lc_sethogteamname);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3117
lua_register(luaState, _P'GetHogName', @lc_gethogname);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3118
lua_register(luaState, _P'SetHogName', @lc_sethogname);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3119
lua_register(luaState, _P'GetHogLevel', @lc_gethoglevel);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3120
lua_register(luaState, _P'SetHogLevel', @lc_sethoglevel);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3121
lua_register(luaState, _P'GetX', @lc_getx);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3122
lua_register(luaState, _P'GetY', @lc_gety);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3123
lua_register(luaState, _P'CopyPV', @lc_copypv);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3124
lua_register(luaState, _P'FollowGear', @lc_followgear);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3125
lua_register(luaState, _P'GetFollowGear', @lc_getfollowgear);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3126
lua_register(luaState, _P'SetState', @lc_setstate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3127
lua_register(luaState, _P'GetState', @lc_getstate);
7156
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  3128
lua_register(luaState, _P'GetTag', @lc_gettag);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3129
lua_register(luaState, _P'SetTag', @lc_settag);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3130
lua_register(luaState, _P'SetTimer', @lc_settimer);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3131
lua_register(luaState, _P'GetTimer', @lc_gettimer);
10589
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  3132
lua_register(luaState, _P'SetFlightTime', @lc_setflighttime);
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  3133
lua_register(luaState, _P'GetFlightTime', @lc_getflighttime);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3134
lua_register(luaState, _P'SetZoom', @lc_setzoom);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3135
lua_register(luaState, _P'GetZoom', @lc_getzoom);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3136
lua_register(luaState, _P'HogSay', @lc_hogsay);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3137
lua_register(luaState, _P'SwitchHog', @lc_switchhog);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3138
lua_register(luaState, _P'HogTurnLeft', @lc_hogturnleft);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3139
lua_register(luaState, _P'CampaignLock', @lc_campaignlock);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3140
lua_register(luaState, _P'CampaignUnlock', @lc_campaignunlock);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3141
lua_register(luaState, _P'GetGearElasticity', @lc_getgearelasticity);
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  3142
lua_register(luaState, _P'SetGearElasticity', @lc_setgearelasticity);
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  3143
lua_register(luaState, _P'GetGearFriction', @lc_getgearfriction);
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  3144
lua_register(luaState, _P'SetGearFriction', @lc_setgearfriction);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3145
lua_register(luaState, _P'GetGearRadius', @lc_getgearradius);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3146
lua_register(luaState, _P'GetGearMessage', @lc_getgearmessage);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3147
lua_register(luaState, _P'SetGearMessage', @lc_setgearmessage);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3148
lua_register(luaState, _P'GetGearPos', @lc_getgearpos);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3149
lua_register(luaState, _P'SetGearPos', @lc_setgearpos);
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  3150
lua_register(luaState, _P'GetGearCollisionMask', @lc_getgearcollisionmask);
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  3151
lua_register(luaState, _P'SetGearCollisionMask', @lc_setgearcollisionmask);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3152
lua_register(luaState, _P'GetRandom', @lc_getrandom);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3153
lua_register(luaState, _P'SetWind', @lc_setwind);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3154
lua_register(luaState, _P'GetDataPath', @lc_getdatapath);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3155
lua_register(luaState, _P'GetUserDataPath', @lc_getuserdatapath);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3156
lua_register(luaState, _P'MapHasBorder', @lc_maphasborder);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3157
lua_register(luaState, _P'GetHogHat', @lc_gethoghat);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3158
lua_register(luaState, _P'SetHogHat', @lc_sethoghat);
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  3159
lua_register(luaState, _P'PlaceSprite', @lc_placesprite);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3160
lua_register(luaState, _P'PlaceGirder', @lc_placegirder);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3161
lua_register(luaState, _P'GetCurAmmoType', @lc_getcurammotype);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3162
lua_register(luaState, _P'TestRectForObstacle', @lc_testrectforobstacle);
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  3163
lua_register(luaState, _P'GetGravity', @lc_getgravity);
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  3164
lua_register(luaState, _P'SetGravity', @lc_setgravity);
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  3165
lua_register(luaState, _P'SetWaterLine', @lc_setwaterline);
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
  3166
lua_register(luaState, _P'SetNextWeapon', @lc_setnextweapon);
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3167
lua_register(luaState, _P'SetWeapon', @lc_setweapon);
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  3168
// drawn map functions
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  3169
lua_register(luaState, _P'AddPoint', @lc_addPoint);
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  3170
lua_register(luaState, _P'FlushPoints', @lc_flushPoints);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3171
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  3172
lua_register(luaState, _P'SetGearAIHints', @lc_setaihintsongear);
8043
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  3173
lua_register(luaState, _P'HedgewarsScriptLoad', @lc_hedgewarsscriptload);
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  3174
lua_register(luaState, _P'DeclareAchievement', @lc_declareachievement);
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  3175
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  3176
ScriptSetInteger('TEST_SUCCESSFUL'   , HaltTestSuccess);
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  3177
ScriptSetInteger('TEST_FAILED'       , HaltTestFailed);
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  3178
lua_register(luaState, _P'EndLuaTest', @lc_endluatest);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3179
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3180
ScriptClearStack; // just to be sure stack is empty
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3181
ScriptLoaded:= false;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3182
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3183
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3184
procedure freeModule;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3185
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3186
lua_close(luaState);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3187
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3188
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3189
{$ELSE}
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3190
procedure ScriptPrintStack;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3191
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3192
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3193
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3194
procedure ScriptClearStack;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3195
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3196
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3197
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3198
procedure ScriptLoad(name : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3199
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3200
    name:= name; // avoid hint
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3201
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3202
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3203
procedure ScriptOnGameInit;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3204
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3205
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3206
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3207
procedure ScriptCall(fname : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3208
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3209
    fname:= fname; // avoid hint
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3210
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3211
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3212
function ScriptCall(fname : shortstring; par1, par2, par3, par4 : LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3213
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3214
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3215
    fname:= fname;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3216
    par1:= par1;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3217
    par2:= par2;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3218
    par3:= par3;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3219
    par4:= par4;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3220
    ScriptCall:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3221
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3222
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3223
function ScriptCall(fname : shortstring; par1: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3224
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3225
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3226
    fname:= fname;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3227
    par1:= par1;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3228
    ScriptCall:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3229
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3230
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3231
function ScriptCall(fname : shortstring; par1, par2: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3232
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3233
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3234
    fname:= fname;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3235
    par1:= par1;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3236
    par2:= par2;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3237
    ScriptCall:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3238
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3239
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3240
function ScriptCall(fname : shortstring; par1, par2, par3: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3241
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3242
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3243
    fname:= fname;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3244
    par1:= par1;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3245
    par2:= par2;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3246
    par3:= par3;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3247
    ScriptCall:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3248
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3249
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3250
function ScriptExists(fname : shortstring) : boolean;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3251
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3252
    fname:= fname; // avoid hint
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3253
    ScriptExists:= false
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3254
end;
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  3255
(*
5410
8e7787065e2d small fix to have LUA_DISABLED working again
Xeli
parents: 5366
diff changeset
  3256
function ParseCommandOverride(key, value : shortstring) : shortstring;
8e7787065e2d small fix to have LUA_DISABLED working again
Xeli
parents: 5366
diff changeset
  3257
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3258
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3259
    key:= key;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3260
    value:= value;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3261
    ParseCommandOverride:= ''
5410
8e7787065e2d small fix to have LUA_DISABLED working again
Xeli
parents: 5366
diff changeset
  3262
end;
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  3263
*)
5410
8e7787065e2d small fix to have LUA_DISABLED working again
Xeli
parents: 5366
diff changeset
  3264
6430
93eefff23bcd fix compiling with LUA_DISABLED
koda
parents: 6415
diff changeset
  3265
procedure ScriptOnScreenResize;
93eefff23bcd fix compiling with LUA_DISABLED
koda
parents: 6415
diff changeset
  3266
begin
93eefff23bcd fix compiling with LUA_DISABLED
koda
parents: 6415
diff changeset
  3267
end;
93eefff23bcd fix compiling with LUA_DISABLED
koda
parents: 6415
diff changeset
  3268
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3269
procedure initModule;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3270
begin
9567
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  3271
mapDims:= false;
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  3272
PointsBuffer:= '';
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3273
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3274
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3275
procedure freeModule;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3276
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3277
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3278
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3279
{$ENDIF}
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3280
end.