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/*
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* Hedgewars-iOS, a Hedgewars port for iOS devices
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* Copyright (c) 2009-2010 Vittorio Giovara <vittorio.giovara@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* File created on 18/04/2010.
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*/
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#import <UIKit/UIKit.h>
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#import "MapConfigViewController.h"
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@class TeamConfigViewController;
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@class SchemeWeaponConfigViewController;
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@class HelpPageViewController;
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@interface GameConfigViewController : UIViewController <MapConfigDelegate> {
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UIImage *hedgehogImage;
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UIView *imgContainer;
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HelpPageViewController *helpPage;
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UIViewController *activeController;
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MapConfigViewController *mapConfigViewController;
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TeamConfigViewController *teamConfigViewController;
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SchemeWeaponConfigViewController *schemeWeaponConfigViewController;
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}
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@property (nonatomic,retain) UIImage *hedgehogImage;
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@property (nonatomic,retain) UIView *imgContainer;
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@property (nonatomic,retain) HelpPageViewController *helpPage;
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-(IBAction) buttonPressed:(id) sender;
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-(IBAction) segmentPressed:(id) sender;
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-(void) startGame:(UIButton *)button;
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@end
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