author | Wuzzy <Wuzzy2@mail.ru> |
Sat, 08 Dec 2018 14:33:49 +0100 | |
changeset 14387 | f9d4b8222903 |
parent 13755 | 110d6c1e817f |
child 14393 | cf49fac6e88a |
permissions | -rw-r--r-- |
13080
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Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
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1 |
--[[ |
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Completely redo Basic Grenade Training
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2 |
Basic Grenade Training |
7094
f5a5578be66b
A few scripts to try out. 2x challenge, 1x GSoC training, 1x user mission.
mikade <redgrinner@gmail.com>
parents:
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3 |
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13080
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Completely redo Basic Grenade Training
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parents:
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4 |
This training mission teaches players how to use the grenade. |
730db0a3eb43
Completely redo Basic Grenade Training
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parents:
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5 |
Lesson plan: |
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Completely redo Basic Grenade Training
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parents:
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6 |
- Selecting grenade |
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Completely redo Basic Grenade Training
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parents:
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7 |
- Aiming and shooting |
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Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
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8 |
- Timer |
730db0a3eb43
Completely redo Basic Grenade Training
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parents:
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9 |
- No wind |
730db0a3eb43
Completely redo Basic Grenade Training
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parents:
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10 |
- Bounciness |
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Completely redo Basic Grenade Training
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parents:
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11 |
]] |
7094
f5a5578be66b
A few scripts to try out. 2x challenge, 1x GSoC training, 1x user mission.
mikade <redgrinner@gmail.com>
parents:
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12 |
|
8043 | 13 |
HedgewarsScriptLoad("/Scripts/Locale.lua") |
7094
f5a5578be66b
A few scripts to try out. 2x challenge, 1x GSoC training, 1x user mission.
mikade <redgrinner@gmail.com>
parents:
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14 |
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13080
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Completely redo Basic Grenade Training
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parents:
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15 |
local hog -- Hog gear |
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16 |
local weaponSelected = false -- Player has selected the weapon |
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Completely redo Basic Grenade Training
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parents:
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17 |
local gamePhase = 0 -- Used to track progress |
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Completely redo Basic Grenade Training
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parents:
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18 |
local targetsLeft = 0 -- # of targets left in this round |
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parents:
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19 |
local targetGears = {} -- list of target gears |
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parents:
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20 |
local gameOver = false -- If true, game has ended |
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parents:
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21 |
local shotsFired = 0 -- Total # of grenades fired |
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22 |
local maxTargets = 0 -- Target counter, used together with flawless |
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23 |
local flawless = true -- track flawless victory (100% accuracy, no hurt, no death) |
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parents:
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24 |
local missedTauntTimer = -1 -- Wait timer for playing sndMissed. -1 = no-op |
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Completely redo Basic Grenade Training
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parents:
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25 |
|
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26 |
function onGameInit() |
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27 |
|
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28 |
ClearGameFlags() |
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29 |
EnableGameFlags(gfDisableWind, gfOneClanMode, gfInfAttack, gfSolidLand, gfArtillery) |
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30 |
Map = "Mushrooms" |
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31 |
Seed = 0 |
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32 |
Theme = "Nature" |
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110d6c1e817f
Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
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33 |
TurnTime = MAX_TURN_TIME |
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Completely redo Basic Grenade Training
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34 |
Explosives = 0 |
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35 |
MinesNum = 0 |
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36 |
CaseFreq = 0 |
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37 |
WaterRise = 0 |
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38 |
HealthDecrease = 0 |
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39 |
|
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40 |
------ TEAM LIST ------ |
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41 |
|
13588
141cdfe0f3ca
Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
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42 |
AddTeam(loc("Grenade Team"), -1, "Flower", "Earth", "Default", "cm_grenade") |
13080
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43 |
hog = AddHog(loc("Greenhorn"), 0, 1, "NoHat") |
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parents:
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44 |
SetGearPosition(hog, 570, 157) |
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
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45 |
SetEffect(hog, heResurrectable, 1) |
7094
f5a5578be66b
A few scripts to try out. 2x challenge, 1x GSoC training, 1x user mission.
mikade <redgrinner@gmail.com>
parents:
diff
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46 |
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13080
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
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47 |
SendHealthStatsOff() |
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parents:
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48 |
end |
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Completely redo Basic Grenade Training
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parents:
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49 |
|
13635
fe7d2bbf5f3f
Fix resurrection animation appearing at wrong position for some missions and styles
Wuzzy <Wuzzy2@mail.ru>
parents:
13588
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50 |
function onGearResurrect(gear, vGear) |
13080
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Wuzzy <Wuzzy2@mail.ru>
parents:
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51 |
if gear == hog then |
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parents:
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52 |
flawless = false |
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parents:
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53 |
SetGearPosition(hog, 570, 157) |
13635
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Fix resurrection animation appearing at wrong position for some missions and styles
Wuzzy <Wuzzy2@mail.ru>
parents:
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54 |
if vGear then |
fe7d2bbf5f3f
Fix resurrection animation appearing at wrong position for some missions and styles
Wuzzy <Wuzzy2@mail.ru>
parents:
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55 |
SetVisualGearValues(vGear, GetX(hog), GetY(hog)) |
fe7d2bbf5f3f
Fix resurrection animation appearing at wrong position for some missions and styles
Wuzzy <Wuzzy2@mail.ru>
parents:
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56 |
end |
13080
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Wuzzy <Wuzzy2@mail.ru>
parents:
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57 |
AddCaption(loc("Your hedgehog has been revived!")) |
730db0a3eb43
Completely redo Basic Grenade Training
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parents:
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58 |
end |
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
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59 |
end |
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Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
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60 |
|
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61 |
local function placeGirders() |
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62 |
PlaceGirder(918, 248, 1) |
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parents:
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63 |
PlaceGirder(888, 129, 6) |
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parents:
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64 |
PlaceGirder(844, 35, 1) |
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parents:
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65 |
PlaceGirder(932, 37, 3) |
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parents:
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66 |
PlaceGirder(926, 148, 6) |
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parents:
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67 |
PlaceGirder(73, 812, 5) |
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parents:
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68 |
PlaceGirder(189, 930, 5) |
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parents:
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69 |
PlaceGirder(15, 669, 6) |
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70 |
PlaceGirder(15, 507, 6) |
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parents:
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71 |
PlaceGirder(15, 344, 6) |
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72 |
PlaceGirder(62, 27, 0) |
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parents:
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73 |
PlaceGirder(229, 115, 0) |
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parents:
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74 |
PlaceGirder(1195, 250, 7) |
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parents:
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75 |
PlaceGirder(1285, 205, 1) |
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parents:
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76 |
PlaceGirder(1358, 201, 3) |
730db0a3eb43
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77 |
PlaceGirder(1756, 415, 6) |
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78 |
PlaceGirder(1893, 95, 6) |
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parents:
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79 |
PlaceGirder(1005, 333, 5) |
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parents:
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80 |
PlaceGirder(1860, 187, 0) |
7094
f5a5578be66b
A few scripts to try out. 2x challenge, 1x GSoC training, 1x user mission.
mikade <redgrinner@gmail.com>
parents:
diff
changeset
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81 |
end |
f5a5578be66b
A few scripts to try out. 2x challenge, 1x GSoC training, 1x user mission.
mikade <redgrinner@gmail.com>
parents:
diff
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82 |
|
13080
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Completely redo Basic Grenade Training
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parents:
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83 |
local function spawnTargets() |
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84 |
-- Warm-up |
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Completely redo Basic Grenade Training
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parents:
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85 |
if gamePhase == 0 then |
13295
a3b07219a091
Grenade Training: Add warm-up sequence, introduce timer in separate mission panel
Wuzzy <Wuzzy2@mail.ru>
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86 |
AddGear(882, 39, gtTarget, 0, 0, 0, 0) |
a3b07219a091
Grenade Training: Add warm-up sequence, introduce timer in separate mission panel
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87 |
-- Timer |
a3b07219a091
Grenade Training: Add warm-up sequence, introduce timer in separate mission panel
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88 |
elseif gamePhase == 2 then |
13080
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Completely redo Basic Grenade Training
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parents:
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89 |
AddGear(233, 97, gtTarget, 0, 0, 0, 0) |
730db0a3eb43
Completely redo Basic Grenade Training
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parents:
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90 |
AddGear(333, 255, gtTarget, 0, 0, 0, 0) |
730db0a3eb43
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parents:
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91 |
AddGear(753, 225, gtTarget, 0, 0, 0, 0) |
730db0a3eb43
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parents:
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92 |
-- No Wind |
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93 |
elseif gamePhase == 3 then |
a3b07219a091
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94 |
AddGear(15, 240, gtTarget, 0, 0, 0, 0) |
13080
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95 |
AddGear(61, 9, gtTarget, 0, 0, 0, 0) |
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parents:
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96 |
AddGear(945, 498, gtTarget, 0, 0, 0, 0) |
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parents:
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97 |
-- Bounciness |
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98 |
elseif gamePhase == 4 then |
13080
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parents:
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99 |
AddGear(1318, 208, gtTarget, 0, 0, 0, 0) |
730db0a3eb43
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parents:
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100 |
AddGear(1697, 250, gtTarget, 0, 0, 0, 0) |
14387
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Add tutorial texts for Touch interface
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101 |
if INTERFACE ~= "touch" then |
f9d4b8222903
Add tutorial texts for Touch interface
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102 |
-- These targets may be too hard in touch interface because you cannot set bounciness yet |
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parents:
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103 |
-- FIXME: Allow these targets in touch when bounciness can be set |
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104 |
AddGear(323, 960, gtTarget, 0, 0, 0, 0) |
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105 |
AddGear(1852, 100, gtTarget, 0, 0, 0, 0) |
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106 |
end |
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parents:
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107 |
-- Grand Final |
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108 |
elseif gamePhase == 5 then |
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109 |
AddGear(186, 473, gtTarget, 0, 0, 0, 0) |
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parents:
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110 |
AddGear(950, 250, gtTarget, 0, 0, 0, 0) |
730db0a3eb43
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parents:
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111 |
AddGear(1102, 345, gtTarget, 0, 0, 0, 0) |
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parents:
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112 |
AddGear(1556, 297, gtTarget, 0, 0, 0, 0) |
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113 |
end |
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parents:
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114 |
end |
7094
f5a5578be66b
A few scripts to try out. 2x challenge, 1x GSoC training, 1x user mission.
mikade <redgrinner@gmail.com>
parents:
diff
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|
115 |
|
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parents:
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116 |
function onGameStart() |
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117 |
placeGirders() |
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118 |
spawnTargets() |
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119 |
ShowMission(loc("Basic Grenade Training"), loc("Basic Training"), loc("Destroy all the targets!"), -amGrenade, 0) |
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120 |
end |
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|
121 |
|
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122 |
function newGamePhase() |
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123 |
-- Spawn targets, update wind and ammo, show instructions |
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124 |
local ctrl = "" |
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125 |
if gamePhase == 0 then |
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126 |
if INTERFACE == "desktop" then |
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127 |
ctrl = loc("Open ammo menu: [Right click]").."|".. |
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128 |
loc("Select weapon: [Left click]") |
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129 |
else |
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130 |
ctrl = loc("Open ammo menu: Tap the [suitcase]") |
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131 |
end |
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132 |
ShowMission(loc("Basic Grenade Training"), loc("Select Weapon"), loc("To begin with the training, select the grenade from the ammo menu!").."|".. |
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133 |
ctrl, 2, 5000) |
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134 |
elseif gamePhase == 1 then |
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135 |
if INTERFACE == "desktop" then |
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136 |
ctrl = loc("Attack: [Space]").."|".. |
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137 |
loc("Aim: [Up]/[Down]").."|".. |
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138 |
loc("Change direction: [Left]/[Right]") |
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139 |
elseif INTERFACE == "touch" then |
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140 |
ctrl = loc("Attack: Tap the [bomb]").."|".. |
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141 |
loc("Aim: [Up]/[Down]").."|".. |
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142 |
loc("Change direction: [Left]/[Right]") |
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143 |
end |
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144 |
ShowMission(loc("Basic Grenade Training"), loc("Warming Up"), |
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145 |
loc("Throw a grenade to destroy the target!").."|".. |
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146 |
loc("Hold the Attack key pressed for more power.").."|".. |
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147 |
ctrl.."|".. |
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148 |
loc("Note: Walking is disabled in this mission."), 2, 20000) |
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149 |
spawnTargets() |
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150 |
elseif gamePhase == 2 then |
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151 |
if INTERFACE == "desktop" then |
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152 |
ctrl = loc("Set detonation timer: [1]-[5]") |
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153 |
elseif INTERFACE == "touch" then |
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154 |
ctrl = loc("Change detonation timer: Tap the [clock]") |
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155 |
end |
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156 |
ShowMission(loc("Basic Grenade Training"), loc("Timer"), |
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|
157 |
loc("You can change the detonation timer of grenades.").."|".. |
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158 |
loc("Grenades explode after 1 to 5 seconds (you decide).").."|".. |
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|
159 |
ctrl, 2, 15000) |
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160 |
spawnTargets() |
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|
161 |
elseif gamePhase == 3 then |
13359 | 162 |
ShowMission(loc("Basic Grenade Training"), loc("No Wind Influence"), loc("Unlike bazookas, grenades are not influenced by wind.").."|".. |
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163 |
loc("Destroy the targets!"), 2, 6000) |
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|
164 |
SetWind(50) |
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165 |
spawnTargets() |
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166 |
elseif gamePhase == 4 then |
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|
167 |
local caption = loc("Bounciness") |
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|
168 |
if INTERFACE == "desktop" then |
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|
169 |
ctrl = loc("You can set the bounciness of grenades (and grenade-like weapons).").."|".. |
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170 |
loc("Grenades with high bounciness bounce a lot and behave chaotic.").."|".. |
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171 |
loc("With low bounciness, it barely bounces at all, but it is much more predictable.").."|".. |
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172 |
loc("Try out different bounciness levels to reach difficult targets.").."|".. |
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173 |
loc("Set bounciness: [Left Shift] + [1]-[5]") |
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|
174 |
elseif INTERFACE == "touch" then |
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|
175 |
-- FIXME: Bounciness can't be set in touch yet. :( |
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|
176 |
caption = loc("Well done!") |
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|
177 |
ctrl = loc("You're getting pretty good! Here are more targets for you.") |
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178 |
end |
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|
179 |
|
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|
180 |
ShowMission(loc("Basic Grenade Training"), caption, ctrl, 2, 20000) |
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181 |
spawnTargets() |
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|
182 |
elseif gamePhase == 5 then |
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|
183 |
if INTERFACE == "desktop" then |
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|
184 |
ctrl = loc("Precise Aim: [Left Shift] + [Up]/[Down]") |
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|
185 |
-- FIXME: No precise aim in touch interface yet :( |
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|
186 |
end |
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|
187 |
ShowMission(loc("Basic Grenade Training"), loc("Final Targets"), loc("Good job! Now destroy the final targets to finish the training.").."|".. |
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|
188 |
ctrl, |
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|
189 |
2, 7000) |
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|
190 |
spawnTargets() |
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|
191 |
elseif gamePhase == 6 then |
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|
192 |
ShowMission(loc("Basic Grenade Training"), loc("Training complete!"), loc("Congratulations!"), 0, 0) |
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|
193 |
SetInputMask(0) |
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|
194 |
AddAmmo(CurrentHedgehog, amGrenade, 0) |
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|
195 |
if shotsFired > maxTargets then |
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|
196 |
flawless = false |
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|
197 |
end |
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|
198 |
if flawless then |
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|
199 |
PlaySound(sndFlawless, hog) |
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|
200 |
else |
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|
201 |
PlaySound(sndVictory, hog) |
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|
202 |
end |
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|
203 |
SendStat(siCustomAchievement, loc("Good job!")) |
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|
204 |
SendStat(siGameResult, loc("You have completed the Basic Grenade Training!")) |
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|
205 |
SendStat(siPlayerKills, "0", loc("Grenade Team")) |
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|
206 |
EndGame() |
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|
207 |
gameOver = true |
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|
208 |
end |
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|
209 |
gamePhase = gamePhase + 1 |
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|
210 |
end |
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|
211 |
|
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|
212 |
function onNewTurn() |
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|
213 |
if gamePhase == 0 then |
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|
214 |
newGamePhase() |
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215 |
end |
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|
216 |
end |
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|
217 |
|
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218 |
function onGameTick20() |
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219 |
if not weaponSelected and gamePhase == 1 and GetCurAmmoType() == amGrenade then |
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220 |
newGamePhase() |
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221 |
weaponSelected = true |
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|
222 |
end |
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223 |
end |
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|
224 |
|
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225 |
function onHogAttack(ammoType) |
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226 |
if ammoType == amGrenade then |
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227 |
HideMission() |
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|
228 |
end |
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229 |
end |
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|
230 |
|
13508
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|
231 |
function onAttack() |
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|
232 |
if GetCurAmmoType() == amGrenade then |
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|
233 |
HideMission() |
c5d7376fa58a
Bazooka/Grende training: Hide mission panel on pressing attack key
Wuzzy <Wuzzy2@mail.ru>
parents:
13361
diff
changeset
|
234 |
end |
c5d7376fa58a
Bazooka/Grende training: Hide mission panel on pressing attack key
Wuzzy <Wuzzy2@mail.ru>
parents:
13361
diff
changeset
|
235 |
end |
c5d7376fa58a
Bazooka/Grende training: Hide mission panel on pressing attack key
Wuzzy <Wuzzy2@mail.ru>
parents:
13361
diff
changeset
|
236 |
|
13080
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
12229
diff
changeset
|
237 |
function onGearAdd(gear) |
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
12229
diff
changeset
|
238 |
if GetGearType(gear) == gtTarget then |
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
12229
diff
changeset
|
239 |
targetsLeft = targetsLeft + 1 |
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
12229
diff
changeset
|
240 |
maxTargets = maxTargets + 1 |
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
12229
diff
changeset
|
241 |
targetGears[gear] = true |
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
12229
diff
changeset
|
242 |
elseif GetGearType(gear) == gtGrenade then |
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
12229
diff
changeset
|
243 |
shotsFired = shotsFired + 1 |
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
12229
diff
changeset
|
244 |
end |
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
12229
diff
changeset
|
245 |
end |
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
12229
diff
changeset
|
246 |
|
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
12229
diff
changeset
|
247 |
function onGearDelete(gear) |
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
12229
diff
changeset
|
248 |
if GetGearType(gear) == gtTarget then |
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
12229
diff
changeset
|
249 |
targetsLeft = targetsLeft - 1 |
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
12229
diff
changeset
|
250 |
targetGears[gear] = nil |
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
12229
diff
changeset
|
251 |
if targetsLeft <= 0 then |
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
12229
diff
changeset
|
252 |
newGamePhase() |
7094
f5a5578be66b
A few scripts to try out. 2x challenge, 1x GSoC training, 1x user mission.
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
253 |
end |
f5a5578be66b
A few scripts to try out. 2x challenge, 1x GSoC training, 1x user mission.
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
254 |
end |
f5a5578be66b
A few scripts to try out. 2x challenge, 1x GSoC training, 1x user mission.
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
255 |
end |
f5a5578be66b
A few scripts to try out. 2x challenge, 1x GSoC training, 1x user mission.
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
256 |
|
13080
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
12229
diff
changeset
|
257 |
function onGearDamage(gear) |
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
12229
diff
changeset
|
258 |
if gear == hog then |
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
12229
diff
changeset
|
259 |
flawless = false |
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
12229
diff
changeset
|
260 |
end |
7094
f5a5578be66b
A few scripts to try out. 2x challenge, 1x GSoC training, 1x user mission.
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
261 |
end |
f5a5578be66b
A few scripts to try out. 2x challenge, 1x GSoC training, 1x user mission.
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
262 |
|
13080
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
12229
diff
changeset
|
263 |
function onAmmoStoreInit() |
730db0a3eb43
Completely redo Basic Grenade Training
Wuzzy <Wuzzy2@mail.ru>
parents:
12229
diff
changeset
|
264 |
SetAmmo(amGrenade, 9, 0, 0, 0) |
7094
f5a5578be66b
A few scripts to try out. 2x challenge, 1x GSoC training, 1x user mission.
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
265 |
end |