CMakeLists.txt
author Henek
Wed, 10 Nov 2010 19:43:13 +0100
changeset 4236 fa2680cfff86
parent 4098 40df542b5f62
child 4252 13ec087713dd
child 4263 ba81c691d5e8
permissions -rw-r--r--
added function GetHogTeamName to lua, makes TeamsCount more useful
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project(hedgewars)
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cmake_minimum_required(VERSION 2.6.0 FATAL_ERROR)
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cmake_policy(SET CMP0003 NEW)
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IF(POLICY CMP0012)
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	cmake_policy(SET CMP0012 NEW)
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ENDIF()
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#detect subversion revision (if present)
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set(version_suffix "-dev") #UNSET THIS VARIABLE AT RELEASE TIME
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IF(version_suffix MATCHES "-dev")
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	set(HW_DEV true)
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	IF (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/.hg)
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		FIND_PROGRAM(HGCOMMAND hg)
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		IF(HGCOMMAND)
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			exec_program(${HGCOMMAND}
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				     ARGS identify -in ${CMAKE_CURRENT_SOURCE_DIR}
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				     OUTPUT_VARIABLE version_suffix
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				     )
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			STRING(REGEX REPLACE "(.*) +(.*)" "\\2:\\1" version_suffix ${version_suffix})
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			MESSAGE(STATUS "Building revision ${version_suffix}")
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			set(version_suffix ".${version_suffix}")
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#			#truncate to numbers only - trying to fix a problem described in http://www.hedgewars.org/node/2019
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#			STRING(REGEX REPLACE "^\\.(\\d+)" ".\\1" version_suffix ${version_suffix})
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#			# screw whole suffix if there's no number
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#			STRING(REGEX REPLACE "^\\.([a-z]+.*)" "-dev" version_suffix ${version_suffix})
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		ENDIF()
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	ENDIF()
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ELSE()
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	set(HW_DEV false)
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ENDIF()
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set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules)
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set(CPACK_PACKAGE_VERSION_MAJOR "0")
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set(CPACK_PACKAGE_VERSION_MINOR "9")
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set(CPACK_PACKAGE_VERSION_PATCH "14${version_suffix}")
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#forbid in-tree building
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#IF (${CMAKE_SOURCE_DIR} MATCHES ${CMAKE_BINARY_DIR})
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#	MESSAGE(STATUS "Please do an out-of-tree build:")
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#	MESSAGE(STATUS "rm CMakeCache.txt; mkdir build; cd build; cmake ..; make")
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#	MESSAGE(FATAL_ERROR "In-tree-build detected!")
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#ENDIF (${CMAKE_SOURCE_DIR} MATCHES ${CMAKE_BINARY_DIR})
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#set some safe values
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IF(NOT WITH_SERVER)
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	SET(WITH_SERVER 0)
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ENDIF(NOT WITH_SERVER)
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IF(NOT BUILD_ENGINE_LIBRARY)
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	SET(BUILD_ENGINE_LIBRARY 0)
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ENDIF(NOT BUILD_ENGINE_LIBRARY)
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if(APPLE)
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	set(CMAKE_FIND_FRAMEWORK "FIRST")
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	#paths for creating the bundle
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	set(bundle_name Hedgewars.app)
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	set(CMAKE_INSTALL_PREFIX ${bundle_name}/Contents/MacOS/)
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	set(DATA_INSTALL_DIR "../Resources/")
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	set(target_dir ".")
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	#what system are we building for
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	set(minimum_macosx $ENV{MACOSX_DEPLOYMENT_TARGET})
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	#detect on which system are we
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	EXEC_PROGRAM("/usr/bin/sw_vers" OUTPUT_VARIABLE MACOSX_VERSION_TMP)
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	STRING(REGEX MATCH "[0-9]+\\.[0-9]+\\.[0-9]+" MACOSX_VERSION_TMP "${MACOSX_VERSION_TMP}")
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	STRING(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" current_macosx_version ${MACOSX_VERSION_TMP})
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	if(NOT minimum_macosx)
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		#if nothing is set, we deploy only for the current system
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		set(minimum_macosx ${current_macosx_version})
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	endif()
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	if (minimum_macosx LESS "10.4")
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		set(FATAL "Hedgewars is not supported for pre-10.4 systems")
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	endif()
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	set(CMAKE_OSX_ARCHITECTURES "i386;ppc7400")
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	#create universal binaries only when it's time to bundle the application, also build server
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	IF(BUNDLE)
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		set(WITH_SERVER true)
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		if(NOT minimum_macosx MATCHES "10.6")
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			set(CMAKE_C_COMPILER "gcc-4.0")
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			set(CMAKE_CXX_COMPILER "g++-4.0")
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		else()
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			if(current_macosx_version MATCHES "10.6")
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				set(CMAKE_OSX_ARCHITECTURES "x86_64")
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			endif()
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		endif()
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	ELSE()
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		if(current_macosx_version MATCHES "10.6")
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			set(CMAKE_OSX_ARCHITECTURES "x86_64")
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		endif()
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	ENDIF()
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	message(STATUS "Target system: Mac OS X ${minimum_macosx} ${CMAKE_OSX_ARCHITECTURES}")
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	if(minimum_macosx MATCHES "10.4")
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		set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.4u.sdk/")
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		if(current_macosx_version MATCHES "10.4")
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			find_package(SDL_mixer REQUIRED)
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			set(pascal_compiler_flags_cmn "-k-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg" "-k-dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod" ${pascal_compiler_flags_cmn})
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			set(CMAKE_C_FLAGS "-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg -dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod")
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		endif()
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	else()
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		set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX${minimum_macosx}.sdk/")
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	endif()
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	#1.set deployment target; 2.link with libsdlmain.a (when building an executable); 3.link with liblua.a (which requires readline)
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	set(pascal_compiler_flags_cmn "-k-macosx_version_min" "-k${minimum_macosx}" "-XR${CMAKE_OSX_SYSROOT}" ${pascal_compiler_flags_cmn})
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	if(NOT BUILD_ENGINE_LIBRARY)
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		set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/libSDLmain.a" ${pascal_compiler_flags_cmn})
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	endif()
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	set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/liblua.a" "-k-lreadline" ${pascal_compiler_flags_cmn})
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else(APPLE)
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	set(target_dir "bin")
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endif(APPLE)
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#this snippet sets "Release" mode by default
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#IF (NOT CMAKE_BUILD_TYPE)
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#	SET(CMAKE_BUILD_TYPE "Release")
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#ENDIF (NOT CMAKE_BUILD_TYPE)
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if (NOT CMAKE_BUILD_TYPE)
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	set (CMAKE_BUILD_TYPE RELEASE CACHE STRING "Choose the type of build, options are: None Debug Release." FORCE)
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endif (NOT CMAKE_BUILD_TYPE)
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if(CMAKE_BUILD_TYPE MATCHES RELEASE OR CMAKE_BUILD_TYPE MATCHES "Release")
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	message(STATUS "Building Release")
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	set(Optz true)
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else()
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	message(STATUS "Building Debug")
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	#set(CMAKE_VERBOSE_MAKEFILE true)
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	set(Optz false)
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endif()
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#set default flags values for all the project
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set(CMAKE_C_FLAGS "-pipe ${CMAKE_C_FLAGS}")
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set(CMAKE_C_FLAGS_RELEASE "-w -O2 -fomit-frame-pointer ${CMAKE_C_FLAGS_RELEASE}")
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set(CMAKE_C_FLAGS_DEBUG "-Wall -O0 -g -DDEBUG ${CMAKE_C_FLAGS_DEBUG}")
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set(CMAKE_CXX_FLAGS ${CMAKE_C_FLAGS})
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set(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE})
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set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})
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set(pascal_compiler_flags_cmn "-B" "-FE../bin" "-Cs2000000" "-vewn" ${pascal_compiler_flags_cmn})
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if(Optz)
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#	set(pascal_compiler_flags_cmn "-O3" "-OpPENTIUM4" "-CfSSE3" "-Xs" "-Si" ${pascal_compiler_flags_cmn})
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	set(pascal_compiler_flags_cmn "-O2" "-Xs" "-Si" ${pascal_compiler_flags_cmn})
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	set(haskell_compiler_flags_cmn "-O2" "-w")
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else(Optz)
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	set(pascal_compiler_flags_cmn "-O-" "-g" "-gh" "-gl" "-dDEBUGFILE" ${pascal_compiler_flags_cmn})
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	set(haskell_compiler_flags_cmn "-Wall" "-debug" "-dcore-lint")
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endif(Optz)
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if(DEFINED DATA_INSTALL_DIR)
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	set(SHAREPATH ${DATA_INSTALL_DIR}/hedgewars/)
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else()
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	set(SHAREPATH share/hedgewars/)
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endif()
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set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
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set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}")
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set(HEDGEWARS_PROTO_VER 32)
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if(WITH_SERVER)
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	message(STATUS "Server is going to be built! Make sure you have GHC installed")
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	set(HAVE_NETSERVER true)
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	add_subdirectory(gameServer)
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else(WITH_SERVER)
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	set(HAVE_NETSERVER false)
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endif(WITH_SERVER)
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add_subdirectory(misc/liblua)
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add_subdirectory(hedgewars)
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#add_subdirectory(misc/libopenalbridge)
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if(NOT BUILD_ENGINE_LIBRARY)
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	add_subdirectory(bin)
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	add_subdirectory(QTfrontend)
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	add_subdirectory(share)
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	add_subdirectory(tools)
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endif()
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# CPack vars
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Hedgewars, a free turn-based strategy")
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set(CPACK_PACKAGE_VENDOR "Hedgewars Project")
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set(CPACK_PACKAGE_FILE_NAME "hedgewars-${HEDGEWARS_VERSION}")
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set(CPACK_SOURCE_PACKAGE_FILE_NAME "hedgewars-src-${HEDGEWARS_VERSION}")
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set(CPACK_SOURCE_GENERATOR "TBZ2")
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set(CPACK_PACKAGE_EXECUTABLES "hedgewars" "hedgewars")
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set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/COPYING")
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set(CPACK_PACKAGE_INSTALL_DIRECTORY "Hedgewars ${HEDGEWARS_VERSION}")
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if(WIN32 AND NOT UNIX)
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	set(CPACK_NSIS_DISPLAY_NAME "Hedgewars")
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	set(CPACK_NSIS_HELP_LINK "http://www.hedgewars.org/")
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	set(CPACK_NSIS_URL_INFO_ABOUT "http://www.hedgewars.org/")
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	set(CPACK_NSIS_CONTACT "unC0Rr@gmail.com")
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	set(CPACK_NSIS_MODIFY_PATH OFF)
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	set(CPACK_GENERATOR "ZIP;NSIS")
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	set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "hedgewars")
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else(WIN32 AND NOT UNIX)
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	set(CPACK_STRIP_FILES "bin/hedgewars;bin/hwengine")
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endif(WIN32 AND NOT UNIX)
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set(CPACK_SOURCE_IGNORE_FILES
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	"~"
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	"\\\\.svn"
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	"\\\\.exe$"
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	"\\\\.a$"
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	"\\\\.dll$"
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	"\\\\.xcf$"
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	"\\\\.cxx$"
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	"\\\\.db$"
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	"\\\\.dof$"
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	"\\\\.layout$"
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	"\\\\.zip$"
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	"\\\\.gz$"
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	"\\\\.bz2$"
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	"\\\\.tmp$"
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	"\\\\.core$"
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	"\\\\.sh$"
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	"\\\\.ppu$"
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	"\\\\.o$"
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	"Makefile"
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	"Doxyfile"
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	"CMakeFiles"
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	"debug"
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	"release$"
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	"Debug$"
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	"Release$"
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	"proto.inc$"
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	"hwconsts.cpp$"
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	"playlist.inc$"
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	"CPack"
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#	"^${CMAKE_CURRENT_SOURCE_DIR}/misc/libopenalbridge"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/project_files/HedgewarsMobile/"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/bin/[a-z]"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/tools/templates"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/doc"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/templates"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/Graphics"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/realtest"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/tmp"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/utils"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Maps/test"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Themes/ethereal"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/install_manifest.txt"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/CMakeCache.txt"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/hedgewars\\\\."
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)
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include(CPack)