author | Wuzzy <Wuzzy2@mail.ru> |
Thu, 16 May 2019 19:44:27 +0200 | |
changeset 14980 | fdfe8bf91b8b |
parent 14969 | bcecb3349948 |
child 14981 | 8c1a8673843f |
permissions | -rw-r--r-- |
733 | 1 |
+ features |
2 |
* bugfixes |
|
14445
d4bd2b455247
Append -dev to version string if built in non-release mode
Wuzzy <Wuzzy2@mail.ru>
parents:
14416
diff
changeset
|
3 |
============== 1.0.0-dev (unreleased) ============== |
14540 | 4 |
Gameplay: |
14451 | 5 |
+ Hand-drawn maps can now be scaled with slider |
14540 | 6 |
+ Slightly longer delays between turns to make it easier to follow the game |
14480
2113296b7a29
Keep track of singleplayer high scores in challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14477
diff
changeset
|
7 |
+ Track high scores in singleplayer challenges |
14540 | 8 |
+ Show check mark for completed scenarios, challenges and trainings |
14542
ce40351e0690
Use player team's control scheme for all teams if there's a mission team
Wuzzy <Wuzzy2@mail.ru>
parents:
14540
diff
changeset
|
9 |
+ Training/challenge/scenario menu now supports team selection |
14598
c3bbe56156e5
Highlight next target for most target practices
Wuzzy <Wuzzy2@mail.ru>
parents:
14589
diff
changeset
|
10 |
+ Most target practices now highlight position of next target (must be unlocked first) |
14540 | 11 |
* Fix hedgehogs being pushed around (and other collision bugs) when they overlap |
12 |
* Fix homing bee flying weird if passing wrap world edge or target was placed beyond it |
|
14753
2ad6f0555e61
Fix air mine not colliding with crates initially (bug 679)
Wuzzy <Wuzzy2@mail.ru>
parents:
14742
diff
changeset
|
13 |
* Fix air mine not colliding with crates initially |
14540 | 14 |
* Fix poison damage not working in first round |
15 |
* Use player-chosen team identity in campaigns and singleplayer missions |
|
14542
ce40351e0690
Use player team's control scheme for all teams if there's a mission team
Wuzzy <Wuzzy2@mail.ru>
parents:
14540
diff
changeset
|
16 |
* Fix player-chosen teams ignoring custom team controls in campaigns |
14571
85921db6f7c3
Disallow placement of piano beyond bounce world edge
Wuzzy <Wuzzy2@mail.ru>
parents:
14565
diff
changeset
|
17 |
* Fix broken behaviour of airborne attacks when placed near bounce world edge |
85921db6f7c3
Disallow placement of piano beyond bounce world edge
Wuzzy <Wuzzy2@mail.ru>
parents:
14565
diff
changeset
|
18 |
* Deny placement of airborne attack in “impossible” places in maps with bounce world edge |
85921db6f7c3
Disallow placement of piano beyond bounce world edge
Wuzzy <Wuzzy2@mail.ru>
parents:
14565
diff
changeset
|
19 |
* Deny placement of piano beyond bounce world edge |
14903
4596357d002d
Fix cut scenes not being skipped when pressing precise in enemy turn (bug 280)
Wuzzy <Wuzzy2@mail.ru>
parents:
14902
diff
changeset
|
20 |
* Fix cut scenes not being skipped when pressing precise in enemy turn |
14924
e28ff0f1aca2
Fix laser sight not working when it starts out of map bounds (bug 432)
Wuzzy <Wuzzy2@mail.ru>
parents:
14917
diff
changeset
|
21 |
* Fix laser sight not working properly when it starts out of map bounds |
14941
d6a8ef85cf53
Fix parachute moving hog very fast or making it stuck when bumping into wall while facing the opposite direction (bug 742)
Wuzzy <Wuzzy2@mail.ru>
parents:
14937
diff
changeset
|
22 |
* Fix parachute making hog stuck or fast when bumping into wall while looking other way |
14933
4c5fb1ee75b7
Add winner animation for missions that didn't have it
Wuzzy <Wuzzy2@mail.ru>
parents:
14925
diff
changeset
|
23 |
* Add missing winner animation in single missions |
14540 | 24 |
|
25 |
Styles and schemes: |
|
14526
8a11548cb1d2
TS: Improve configurability by game scheme
Wuzzy <Wuzzy2@mail.ru>
parents:
14524
diff
changeset
|
26 |
+ The Specialists: Unlock game scheme |
14524
213a636f57fe
TS: Add script param to set specialists for all teams at once
Wuzzy <Wuzzy2@mail.ru>
parents:
14519
diff
changeset
|
27 |
+ The Specialists: Add script parameter support to set custom specialists order |
14540 | 28 |
* Balanced Random Weapon: Fix Lua errors after using Time Box |
14553
c572eb57dd2d
Fix Racer ghost not resetting properly after a skip (bug 565)
Wuzzy <Wuzzy2@mail.ru>
parents:
14549
diff
changeset
|
29 |
* Racer: Fix racer ghost not getting reset after a skip |
14829
f16868b40f2d
Space Invasion: Fix possibility to go over shield limit with param
Wuzzy <Wuzzy2@mail.ru>
parents:
14827
diff
changeset
|
30 |
* Space Invasion: No longer allow to set start shield above shield limit |
14777
f5dcf47dff2c
WxW: Don't register wall touch if not gstHHDriven
Wuzzy <Wuzzy2@mail.ru>
parents:
14773
diff
changeset
|
31 |
* Battalion, WxW: Crates drop between turns, when appropriate |
f5dcf47dff2c
WxW: Don't register wall touch if not gstHHDriven
Wuzzy <Wuzzy2@mail.ru>
parents:
14773
diff
changeset
|
32 |
* Battalion: Make Sudden Death effects with the base game |
14403
87562a68c41f
Fix some King Mode bugs causing minions not always being properly killed
Wuzzy <Wuzzy2@mail.ru>
parents:
14402
diff
changeset
|
33 |
* King Mode: Fix team sometimes not being killed properly if king drowned |
87562a68c41f
Fix some King Mode bugs causing minions not always being properly killed
Wuzzy <Wuzzy2@mail.ru>
parents:
14402
diff
changeset
|
34 |
* King Mode: Kill resurrected minions if king is not alive |
14663
93a7b78259fb
HedgeEditor: More efficient gear info tag handling
Wuzzy <Wuzzy2@mail.ru>
parents:
14661
diff
changeset
|
35 |
* HedgeEditor: Fix major FPS drop when there are a lot of objects |
14540 | 36 |
|
14588
914f04315f21
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru>
parents:
14583
diff
changeset
|
37 |
A Classic Fairytale: |
14626 | 38 |
+ Backstab: Disable utilities before traitor has been dealt with |
14644
3e15412536c8
ACF5: Register is as "spare traitor" if player walks too far away
Wuzzy <Wuzzy2@mail.ru>
parents:
14630
diff
changeset
|
39 |
* Backstab: Prevent attacking the cannibals before making the choice |
14588
914f04315f21
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru>
parents:
14583
diff
changeset
|
40 |
* First blood: Fix Lua error when hitting Attack after failing the rope challenge |
14881
543729d313f5
ACF5, ACF9: Clear mines around cyborg when it appears
Wuzzy <Wuzzy2@mail.ru>
parents:
14853
diff
changeset
|
41 |
* General: Clear hazards around cyborg when it appears in cut scenes |
14626 | 42 |
* Various minor tweaks and bugfixes |
14588
914f04315f21
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru>
parents:
14583
diff
changeset
|
43 |
|
914f04315f21
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru>
parents:
14583
diff
changeset
|
44 |
A Space Adventure: |
914f04315f21
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru>
parents:
14583
diff
changeset
|
45 |
+ Show your current records at mission start when re-playing one of the challenges |
914f04315f21
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru>
parents:
14583
diff
changeset
|
46 |
+ Spacetrip: Move flowers of desert planet above cactus |
14626 | 47 |
+ Searching in the dust: Enable skip in entire mission |
14588
914f04315f21
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru>
parents:
14583
diff
changeset
|
48 |
* Searching in the dust: Fix mission ending when all smugglers are dead |
14626 | 49 |
* Searching in the dust: Fix a lot of broken/stupid smuggler behaviours |
14588
914f04315f21
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru>
parents:
14583
diff
changeset
|
50 |
* Chasing the blue hog: Fix player not losing the race when timing out while still having the rope |
914f04315f21
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru>
parents:
14583
diff
changeset
|
51 |
* Chasing the blue hog: Fix player winning if Crazy Runner died |
14648
30d3e1d6aedf
ASA fruit02: Change Captain Lime clan color when he turns evil
Wuzzy <Wuzzy2@mail.ru>
parents:
14647
diff
changeset
|
52 |
* Getting to the device: Fix clan colors |
14588
914f04315f21
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru>
parents:
14583
diff
changeset
|
53 |
* Various minor tweaks and bugfixes |
914f04315f21
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru>
parents:
14583
diff
changeset
|
54 |
|
14540 | 55 |
Controls: |
56 |
+ Add control to unselect current weapon (no key chosen by default) |
|
14850
6c51f74d80a8
Add support for 4th and 5th mouse button
Wuzzy <Wuzzy2@mail.ru>
parents:
14844
diff
changeset
|
57 |
+ Add support for 4th and 5th mouse buttons |
14540 | 58 |
+ Allow to leave a control unused |
14684
4eaeba349179
Precise+zoom/volume change makes changes in smaller steps
Wuzzy <Wuzzy2@mail.ru>
parents:
14682
diff
changeset
|
59 |
+ Reset zoom resets zoom to zoom level set in options |
14767 | 60 |
+ Add control to display mines time and health crate health (default: O) |
14684
4eaeba349179
Precise+zoom/volume change makes changes in smaller steps
Wuzzy <Wuzzy2@mail.ru>
parents:
14682
diff
changeset
|
61 |
+ Precise + Reset zoom resets zoom to 100% (instead of zoom in options) |
4eaeba349179
Precise+zoom/volume change makes changes in smaller steps
Wuzzy <Wuzzy2@mail.ru>
parents:
14682
diff
changeset
|
62 |
+ Precise + zoom in/out changes zoom in smaller steps |
4eaeba349179
Precise+zoom/volume change makes changes in smaller steps
Wuzzy <Wuzzy2@mail.ru>
parents:
14682
diff
changeset
|
63 |
+ Precise + volume up/down changes volume in smaller steps |
14901
63357ed39886
Precise + camera movement keys = move camera at slower
Wuzzy <Wuzzy2@mail.ru>
parents:
14899
diff
changeset
|
64 |
+ Precise + cursor move keys move camera slower |
14540 | 65 |
+ New chat command: “/help room” (shows room chat commands within the game) |
14916
938e67bc08ac
Change default demo speedup key from S to F
Wuzzy <Wuzzy2@mail.ru>
parents:
14908
diff
changeset
|
66 |
+ Default demo fast-forward key changed from “S” to “F” |
14917
3a53309e684b
Set default SD fallback music for themes: sdmusic.ogg
Wuzzy <Wuzzy2@mail.ru>
parents:
14916
diff
changeset
|
67 |
+ Default fallback Sudden Death music of themes (fallback-sd-music) is now sdmusic.ogg |
14899
5a6da39c5f2a
hwengine: Add missing default binds for camera movement and team chat
Wuzzy <Wuzzy2@mail.ru>
parents:
14892
diff
changeset
|
68 |
* Fix broken default keyboard controls for team chat and camera movement |
14540 | 69 |
|
70 |
Graphics: |
|
14557
05b929808585
Render contour of flying saucer is in (mostly) opaque
Wuzzy <Wuzzy2@mail.ru>
parents:
14553
diff
changeset
|
71 |
+ Show contour of flying saucer when in highly opaque water |
14661
db05d9bf7466
Hide hog GUI extras in scripted cinematic, also suppress some voices
Wuzzy <Wuzzy2@mail.ru>
parents:
14653
diff
changeset
|
72 |
+ Remove visual clutter in cut scenes |
14682
93429d8f6b3f
Add setting to set default/initial zoom
Wuzzy <Wuzzy2@mail.ru>
parents:
14663
diff
changeset
|
73 |
+ Add setting to set default/initial zoom |
14589
ab79cd4a7382
Reverse order of visual gears linked list
Wuzzy <Wuzzy2@mail.ru>
parents:
14588
diff
changeset
|
74 |
* Fix speech bubbles overlapping in the wrong order |
14565
45c6c12c12e2
Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
Wuzzy <Wuzzy2@mail.ru>
parents:
14557
diff
changeset
|
75 |
* Fix wrong ice beam angle if it goes diagonally up out of map through world wrap |
14540 | 76 |
* Fix double water splash when flying saucer drowns |
14768
4deba377799e
Fix floating pixels if wielding and rotating cleaver
Wuzzy <Wuzzy2@mail.ru>
parents:
14767
diff
changeset
|
77 |
* Fix odd floating pixels when wielding and rotating cleaver |
14925
06af4f0a92bd
Fix Birdy being drawn behind hogs and other gears (bug 453)
Wuzzy <Wuzzy2@mail.ru>
parents:
14924
diff
changeset
|
78 |
* Fix birdy being drawn behind hedgehogs and objects |
14540 | 79 |
|
80 |
Game HUD: |
|
14969
bcecb3349948
Display current health in top right corner
Wuzzy <Wuzzy2@mail.ru>
parents:
14959
diff
changeset
|
81 |
+ Display current hog health at top right corner |
14540 | 82 |
+ Colorize switching arrows, pointing arrow and target cross in clan color |
83 |
+ Skip ammo menu animation when playing with turn time of 10s or less |
|
84 |
+ Don't show crate spawn message for initial crates in missions |
|
14771
cbdfc5b1d5b8
Don't show hog health in gfInvulnerable mode
Wuzzy <Wuzzy2@mail.ru>
parents:
14768
diff
changeset
|
85 |
+ Don't show hedgehog health if “invulnerable” game modifier is active |
14540 | 86 |
+ Display player name of own teams in online games |
14767 | 87 |
* Black clan color can now be used without visual problems |
14540 | 88 |
* Fix last 2 characters in demo chat being missing |
14402
f9a3cfdec1df
Hide most HUD elements in cinematic mode
Wuzzy <Wuzzy2@mail.ru>
parents:
14400
diff
changeset
|
89 |
* Hide most HUD elements in cinematic mode |
14416
71359339a493
Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
Wuzzy <Wuzzy2@mail.ru>
parents:
14414
diff
changeset
|
90 |
* Don't show "F1", "F2", etc. in ammo menu if these aren't the actual slot keys |
14549
3105881d5840
Fix wind bar animation not looping properly
Wuzzy <Wuzzy2@mail.ru>
parents:
14542
diff
changeset
|
91 |
* Fix wind bar animation not looping properly |
14574
0149d5ed5dc5
Fix airplane line being drawn in front of many HUD elements
Wuzzy <Wuzzy2@mail.ru>
parents:
14571
diff
changeset
|
92 |
* Fix airplane line being drawn above many HUD elements |
14540 | 93 |
* Suppress “<team> is gone.” message at end of game |
14604
b86e6e4f3c58
Make game engine load the user's locale correctly (bug 688)
Wuzzy <Wuzzy2@mail.ru>
parents:
14598
diff
changeset
|
94 |
* Fix game engine ignoring appropriate number formatting of user language |
14783
bbec6b28d072
Fix bugs when entering speech bubble commands during hog placement phase
Wuzzy <Wuzzy2@mail.ru>
parents:
14777
diff
changeset
|
95 |
* Fix buggy behaviour when entering speech bubble command in hog placement phase |
14540 | 96 |
|
14823 | 97 |
Translations: |
98 |
+ Major update: Chinese |
|
99 |
+ Credits page is now translatable |
|
100 |
* Remove Arabic translation from release |
|
101 |
||
14540 | 102 |
Frontend: |
14959 | 103 |
+ Quick games are more random: More map types, random team size and difficulty |
14809
d7b40d61729f
Add extra button in main menu for opening credits page
Wuzzy <Wuzzy2@mail.ru>
parents:
14783
diff
changeset
|
104 |
+ Add button in main menu at top left corner to open credits page |
14823 | 105 |
+ Restructure credits page |
14606
1d3f8cf48831
Campaign: Select next unfinished mission after completing one
Wuzzy <Wuzzy2@mail.ru>
parents:
14604
diff
changeset
|
106 |
+ More intelligent automatic mission selection in campaign screen |
14892
a414d37278df
Move video thumbnails to VideoThumbnails/, fix video renaming not renaming the thumbnail as well
Wuzzy <Wuzzy2@mail.ru>
parents:
14891
diff
changeset
|
107 |
+ New data directory for video thumbnails: Data/VideoThumbnails |
14904
4d5df8d35a95
Display a warning when the same key is used multiple times
Wuzzy <Wuzzy2@mail.ru>
parents:
14903
diff
changeset
|
108 |
+ Display a warning when the same key is used multiple times |
14956
c173fae0a223
Hide player ranks in training missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14945
diff
changeset
|
109 |
+ Stats screen now hides empty sections |
14908
5119203470f3
Teach frontend how to deal with official server replays (/watch)
Wuzzy <Wuzzy2@mail.ru>
parents:
14904
diff
changeset
|
110 |
* Fix broken handling of /watch chat command on official server |
14892
a414d37278df
Move video thumbnails to VideoThumbnails/, fix video renaming not renaming the thumbnail as well
Wuzzy <Wuzzy2@mail.ru>
parents:
14891
diff
changeset
|
111 |
* Fix renaming a video leading to loss of thumbnail after restart |
14853
bb412d8e435f
Frontend: Fix wrong keyboard key names being displayed with regard to keyboard layout
Wuzzy <Wuzzy2@mail.ru>
parents:
14850
diff
changeset
|
112 |
* Fix controls list failing to display correct key names with regards to keyboard layout |
14518
5230c063214a
Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents:
14493
diff
changeset
|
113 |
* Fix force-locked schemes getting unlocked when changing map types |
14833
8ed0c3761640
Change theme to Nature if changing from background-only or hidden theme to a generated map type
Wuzzy <Wuzzy2@mail.ru>
parents:
14829
diff
changeset
|
114 |
* Fix possible to select background-only or hidden themes indirectly by changing map type |
14844
e239378a9400
Prevent entering “/”, “\” and “:” in team and scheme names.
Wuzzy <Wuzzy2@mail.ru>
parents:
14833
diff
changeset
|
115 |
* Disallow slash, backslash and colon characters in team and scheme names |
14383
4edc73fc722c
Add chat command "/help room" to show room help in game
Wuzzy <Wuzzy2@mail.ru>
parents:
14354
diff
changeset
|
116 |
|
14827 | 117 |
Sounds and voicepacks: |
118 |
+ sndYoohoo has been split to sndYoohoo and sndKiss |
|
119 |
+ Voice files sndPoisonCough and sndPoisonMoan are now optional (fall back to Default voicepack) |
|
14945
8b848c2939da
Add taunt sndFlyAway when hog flies off the map
Wuzzy <Wuzzy2@mail.ru>
parents:
14941
diff
changeset
|
120 |
+ Add taunt: sndFlyAway / Flyaway.ogg: When hedgehog flies off the map |
14891
3054b85963ef
Play sndFirstBlood after first damage/kill/poisoning of enemy (instead of ANY damage)
Wuzzy <Wuzzy2@mail.ru>
parents:
14881
diff
changeset
|
121 |
+ Tweak some taunts: sndFirstBlood, sndLeaveMeAlone, sndCutItOut |
14936
ba5fd934f49b
Don't agressively select voicepack language automatically, must be now enabled explicitly with _qau suffix
Wuzzy <Wuzzy2@mail.ru>
parents:
14933
diff
changeset
|
122 |
* Fix English voicepack selection of team being overwritten when playing in non-English locale |
14827 | 123 |
|
14398
c2cd3f64b9f7
Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
Wuzzy <Wuzzy2@mail.ru>
parents:
14383
diff
changeset
|
124 |
Lua API: |
14468
bd1db668b7c0
Add Lua functions to save/get mission variables
Wuzzy <Wuzzy2@mail.ru>
parents:
14453
diff
changeset
|
125 |
+ New call: SaveMissionVar(varname, value): Save value to mission variable (variable for non-campaign mission) |
bd1db668b7c0
Add Lua functions to save/get mission variables
Wuzzy <Wuzzy2@mail.ru>
parents:
14453
diff
changeset
|
126 |
+ New call: GetMissionVar(varname): Get value of mission variable |
14399
d670e4efe1ed
Lua API: SetTurnTimePaused/GetTurnTimePaused
Wuzzy <Wuzzy2@mail.ru>
parents:
14398
diff
changeset
|
127 |
+ New call: SetTurnTimePaused(isPaused): Call with true to pause turn time, false to unpause |
d670e4efe1ed
Lua API: SetTurnTimePaused/GetTurnTimePaused
Wuzzy <Wuzzy2@mail.ru>
parents:
14398
diff
changeset
|
128 |
+ New call: GetTurnTimePaused(): Returns true if turn time is paused due to Lua |
14482
4b678aad50e9
Lua API: Add functions to add team selected in campaign/mission page
Wuzzy <Wuzzy2@mail.ru>
parents:
14480
diff
changeset
|
129 |
+ New call: AddMissionTeam(color): Add mission team, i.e. the team selected by player in campaign/mission page |
4b678aad50e9
Lua API: Add functions to add team selected in campaign/mission page
Wuzzy <Wuzzy2@mail.ru>
parents:
14480
diff
changeset
|
130 |
+ New call: AddMissionHog(health): Add a hedgehog for the mission team |
14616
3cf7799e04b5
Add SetTeamPassive. Passive teams are treated like frozen teams
Wuzzy <Wuzzy2@mail.ru>
parents:
14606
diff
changeset
|
131 |
+ New call: SetTeamPassive(teamname, isPassive): Mark a team as passive. Passive teams do not play and are treated like frozen teams. |
14489
764ba6182389
Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wuzzy <Wuzzy2@mail.ru>
parents:
14488
diff
changeset
|
132 |
+ New return value: AddTeam/AddMissionTeam return <real team name>, <team index> |
14647
bc4296649bbf
SetClanColor: Accept negative color argument to select user color
Wuzzy <Wuzzy2@mail.ru>
parents:
14646
diff
changeset
|
133 |
+ SetClanColor: Now accepts negative color argument for user clan color, like in AddTeam |
14937
ff4003a90ff8
Enable automatic voicepack language selection for all missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14936
diff
changeset
|
134 |
+ AddTeam: Append “_qau” to voicepack name to enable automatic selection of voicepack language |
14816
d65e25e211d4
Add integerSqrt and integerHypotenuse to Utils lib
Wuzzy <Wuzzy2@mail.ru>
parents:
14809
diff
changeset
|
135 |
+ Utils library: New calls: getReadableChallengeRecord, updateChallengeRecord, integerSqrt, integerHypotenuse |
14470 | 136 |
+ New callback: onGameResult(winningClan): Called when the game ends normally. winningClan = index of winning clan or -1 on draw |
14773
185f07ec4d12
New callback: onCaseDrop (called when engine MIGHT drop a crate)
Wuzzy <Wuzzy2@mail.ru>
parents:
14771
diff
changeset
|
137 |
+ New callback: onCaseDrop(gear): Called at the point where a crate MIGHT be dropped between turns. Gear is the crate gear or nil |
14902 | 138 |
+ New callback: onPreciseLocal(): Called when precise key is pressed client-side |
14583
50f511588635
Outsource commonly used words in siPointType to QTfrontend
Wuzzy <Wuzzy2@mail.ru>
parents:
14574
diff
changeset
|
139 |
+ SendStat extension: Option to use predefined modes with siPointType, like "!POINTS" or "!TIME" |
14488
310b167141cc
Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru>
parents:
14485
diff
changeset
|
140 |
+ SimpleMission: Add isMissionTeam attribute for teams |
14485
208359558642
Use player-chosen team identity for training and a few challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14484
diff
changeset
|
141 |
+ SpeedShoppa/TargetPractice libraries: Remove custom hog and team info settings |
14653
be8af70adf2c
Tweak hog spawn height and facing direction in challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14648
diff
changeset
|
142 |
+ TargetPractice library: Add faceLeft parameter |
14398
c2cd3f64b9f7
Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
Wuzzy <Wuzzy2@mail.ru>
parents:
14383
diff
changeset
|
143 |
+ Params explode, poison in the SpawnFake*Crate functions now optional and default to false |
14527
d0441c7e9000
Lua: Add InitHealth, read-only variable containing the initial hog health setting
Wuzzy <Wuzzy2@mail.ru>
parents:
14526
diff
changeset
|
144 |
+ New global: InitHealth: Initial hog health value from game scheme (read-only) |
14630
835072bcbfb6
Animate lib: AnimOutOfNowhere's 2nd and 3rd args are now optional
Wuzzy <Wuzzy2@mail.ru>
parents:
14626
diff
changeset
|
145 |
+ Animate library: AnimOutOfNowhere: destX and destY are now optional (default: current position) |
14646
7de65fa1f686
Fix SetClanColor causing crashes and rendering bugs
Wuzzy <Wuzzy2@mail.ru>
parents:
14644
diff
changeset
|
146 |
* Fix SetClanColor causing crashes and severe rendering bugs |
14624
03033213e800
Lua: Fix SetAmmoDelay not working properly when called after initialization
Wuzzy <Wuzzy2@mail.ru>
parents:
14616
diff
changeset
|
147 |
* Fix SetAmmoDelay not working properly when called after onGameStart |
14626 | 148 |
* Fix DismissTeam not clearing team properly |
14817
16d5951d4044
SimpleMission: Fix Lua error spam when a goal fails
Wuzzy <Wuzzy2@mail.ru>
parents:
14816
diff
changeset
|
149 |
* SimpleMission: Fix Lua error spam when a custom goal fails |
14933
4c5fb1ee75b7
Add winner animation for missions that didn't have it
Wuzzy <Wuzzy2@mail.ru>
parents:
14925
diff
changeset
|
150 |
* gstWinner state is preserved after the game ended |
14398
c2cd3f64b9f7
Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
Wuzzy <Wuzzy2@mail.ru>
parents:
14383
diff
changeset
|
151 |
|
13370
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13350
diff
changeset
|
152 |
====================== 0.9.25 ====================== |
13853
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
153 |
HIGHLIGHTS: |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
154 |
+ Complete overhaul of Continental supplies |
14263 | 155 |
+ Can adjust weapon start and crate probabilities in Balanced Random Weapon |
13853
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
156 |
+ Remove rubber duck |
14331 | 157 |
+ New air mine features |
13853
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
158 |
+ Rework team rankings |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
159 |
+ Tied teams now rank equally |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
160 |
+ Help button in main menu |
14047
006f97a6f6a7
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents:
14046
diff
changeset
|
161 |
+ 19 new hedgehog taunts |
13853
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
162 |
+ Many new Lua API features |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
163 |
* Functionality of controllers restored |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
164 |
* Fix at least 2 crashes |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
165 |
* Fixed some awkward network bugs which caused games to come to a standstill |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
166 |
* Many bugs related to the wrap world edge fixed (but not all) |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
167 |
* Sudden Death always came exactly 1 turn later than planned |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
168 |
|
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
169 |
Game, gameplay: |
13510 | 170 |
+ Increase hedgehog limit to 64 |
13853
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
171 |
+ Remove rubber duck |
14331 | 172 |
+ Shotgun, Desert Eagle, Sniper Rifle, Firepunch, Kamikaze, Whip and Baseball Bat can now hit air mines (and some other projectiles) |
173 |
+ Freezer can freeze air mines when they don't move too fast |
|
14263 | 174 |
+ Air mines get stunned by getting shoved |
14007 | 175 |
+ Shotgun shots can now pass through portals |
13853
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
176 |
* Fix hog being unable to walk after using sniper rifle without firing both shots |
13814 | 177 |
* Fix sine gun dealing damage to attacker if shooting up |
13961
2568fa516733
Fix hog can drop more than 2 s. mines if first one was dropped from utility, then stop using that utility
Wuzzy <Wuzzy2@mail.ru>
parents:
13938
diff
changeset
|
178 |
* Hedgehog was able to drop more than 2 sticky mines if dropping first one from utility, then stop using utility |
13853
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
179 |
* Fix Sudden Death starting in the second turn of a round rather than the first |
13572
8f9b84d6991d
Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge
Wuzzy <Wuzzy2@mail.ru>
parents:
13569
diff
changeset
|
180 |
* Fix hammer and pickhammer not digging correctly at wrap world edge |
13629
6a06904c7bb8
Fix drill rocket exploding when digging at bounce/wrap world edge
Wuzzy <Wuzzy2@mail.ru>
parents:
13625
diff
changeset
|
181 |
* Fix drill rocket exploding when digging at bounce/wrap world edge |
13577
a71e6856ffab
Fix freeze ray not working through wrap world edge; add DrawLineWrapped
Wuzzy <Wuzzy2@mail.ru>
parents:
13573
diff
changeset
|
182 |
* Fix freezer ray not working through wrap world edge |
a71e6856ffab
Fix freeze ray not working through wrap world edge; add DrawLineWrapped
Wuzzy <Wuzzy2@mail.ru>
parents:
13573
diff
changeset
|
183 |
* Fix freezer ray going through bounce world edge |
13979
4d0c80f7aa32
Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key
Wuzzy <Wuzzy2@mail.ru>
parents:
13961
diff
changeset
|
184 |
* Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key |
13612
212036414957
Make cake bounce off bounce edge, stop cake at wrap edge to prevent other bug
Wuzzy <Wuzzy2@mail.ru>
parents:
13609
diff
changeset
|
185 |
* Fix cake walking through bounce world edge |
13619
c9642782778b
Fix cake walking through land when reaching wrap world edge
Wuzzy <Wuzzy2@mail.ru>
parents:
13615
diff
changeset
|
186 |
* Fix cake walking through land when reaching wrap world edge |
13578
e896ff1b1d96
Make laser sight work properly through wrap world edge
Wuzzy <Wuzzy2@mail.ru>
parents:
13577
diff
changeset
|
187 |
* Laser sight now works properly through wrap world edge |
13629
6a06904c7bb8
Fix drill rocket exploding when digging at bounce/wrap world edge
Wuzzy <Wuzzy2@mail.ru>
parents:
13625
diff
changeset
|
188 |
* Fix projectiles behaving incorrectly with land just behind the wrap world edge |
13853
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
189 |
* Fix bee weapon becoming unusable when hitting attack key in mid-air |
13980
350adfa0e896
Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents:
13979
diff
changeset
|
190 |
* Fix hog sometimes getting stuck in land if roping very fast |
13999
996ef4c5d064
Fix seduction not stopping if hog took damage before attack was complete
Wuzzy <Wuzzy2@mail.ru>
parents:
13990
diff
changeset
|
191 |
* Fix seduction not stopping if hog took damage before attack was complete |
13853
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
192 |
* Limit hedgehog health to 268435455 to prevent some bugs |
14354
d35e0fdb70f6
Don't reduce InitialHealth below 1
Wuzzy <Wuzzy2@mail.ru>
parents:
14344
diff
changeset
|
193 |
* Fix rare possibility that hog is resurrected and starts with 0 or negative health |
13853
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
194 |
|
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
195 |
Game, controls and commands: |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
196 |
+ Add new key to show mission panel (default: M) |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
197 |
+ Add new key to cycle through timer values (default: N) |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
198 |
+ Add default controls for controller (see README.md) |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
199 |
+ Add chat command “/help”, displays help for chat commands |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
200 |
+ Rename chat command “/team” to “/clan” (but “/team” still works) |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
201 |
* Functionality of controllers restored |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
202 |
* Fix crash when 2 or more controllers were connected |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
203 |
* Fix cursor teleporting to center after leaving game with a video recording |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
204 |
* Fix /hta, /hsa and /hya commands not writing message in chat |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
205 |
|
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
206 |
Game, audiovisuals: |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
207 |
+ Campaigns and missions now use the user's chosen custom clan colors |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
208 |
+ New default brown clan color for better contrast |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
209 |
+ Allow to change volume during pause |
14005 | 210 |
+ Add sounds: flamethrower, landspray, idle freezer, shorykuen hit |
14040
ecfd13128100
Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents:
14039
diff
changeset
|
211 |
+ Add taunts: Amazing, Brilliant, Bugger, Cutitout, Drat, Excellent, Fire, Gonnagetyou, Grenade, |
14047
006f97a6f6a7
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents:
14046
diff
changeset
|
212 |
Hmm, Leavemealone, Ohdear, Ouch, Revenge, Runaway, Solong, Thisoneismine, Whatthe, |
006f97a6f6a7
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents:
14046
diff
changeset
|
213 |
Watchthis |
006f97a6f6a7
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents:
14046
diff
changeset
|
214 |
* Enemy/AI hogs now say “Hmm” on turn start instead of vowing for revenge (at least in most voice packs) |
13370
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13350
diff
changeset
|
215 |
* Fix extreme amounts of droplets when shooting with minigun into ocean world edge |
13638
35d93b1e7fef
Fix foreground flakes (layer 2+6) disappearing when moving camera in world wrap world
Wuzzy <Wuzzy2@mail.ru>
parents:
13635
diff
changeset
|
216 |
* Fix some flakes disappearing in world wrap worlds while moving camera |
13642
28e4a9db4690
Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
Wuzzy <Wuzzy2@mail.ru>
parents:
13638
diff
changeset
|
217 |
* Fix invisible projectile timer, attack bar, target on other side of wrap world edge |
28e4a9db4690
Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
Wuzzy <Wuzzy2@mail.ru>
parents:
13638
diff
changeset
|
218 |
* Fix attack bar drawn over GUI elements |
13497
c7df0d96da81
Fix video recorder not working if sound disabled (fixes bug 200)
Wuzzy <Wuzzy2@mail.ru>
parents:
13480
diff
changeset
|
219 |
* Fix video recorder not working when game audio was disabled |
13458
8f746b6a477c
Fix teleport tooltip claiming it doesn't end turn, while in in hog placing phase with inf. attack
Wuzzy <Wuzzy2@mail.ru>
parents:
13457
diff
changeset
|
220 |
* Fix teleport tooltip claiming it doesn't end turn in hog placing phase with inf. attack |
13740
8092b54ba19d
Check for victory before stTurnReact. Fixes 382
Wuzzy <Wuzzy2@mail.ru>
parents:
13739
diff
changeset
|
221 |
* Prevent voices from being spoken directly before a victory voice |
13742
bbea77a8dff9
Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
Wuzzy <Wuzzy2@mail.ru>
parents:
13741
diff
changeset
|
222 |
* Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme) |
13752
52959f686082
Don't start retreat time if hog has lost control in the meantime
Wuzzy <Wuzzy2@mail.ru>
parents:
13746
diff
changeset
|
223 |
* Fix retreat timer appearing after using baseball bat or whip and immediately taking damage |
13983
3ae88a9f9dca
If u play Piano, you can now hear the notes if sound effects OR music is enabled
Wuzzy <Wuzzy2@mail.ru>
parents:
13981
diff
changeset
|
224 |
* Fix musical effects of RC plane and piano not playing if music is enabled but sounds effects are disabled |
13370
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13350
diff
changeset
|
225 |
|
13519
31d0b0911cba
Make frontend detect controllers again
Wuzzy <Wuzzy2@mail.ru>
parents:
13510
diff
changeset
|
226 |
Frontend: |
13853
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
227 |
+ Add help button in main menu (link to Hedgewars Wiki) |
13633
d5e029b84e16
Add setting to disable audio dampening if losing window focus
Wuzzy <Wuzzy2@mail.ru>
parents:
13632
diff
changeset
|
228 |
+ Add setting to disable audio dampening when losing window focus |
13762
f0cb47f0bfaf
Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents:
13757
diff
changeset
|
229 |
+ Rework player rankings: Losing clans are now ranked in the reverse order they died |
f0cb47f0bfaf
Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents:
13757
diff
changeset
|
230 |
* Fix player rankings on round draw: Clans that died in the same turn now have the same rank |
13649
1b536e268519
Fix frontend crash when rapidly aborting many active video encodings. Fixes bug 595
Wuzzy <Wuzzy2@mail.ru>
parents:
13647
diff
changeset
|
231 |
* Fix rare crash when aborting video encoding in progress |
13694
27e5e311c7a3
Fix critical failure to cleanup teams list after rejoining game after a force-quit. Fixes bug 597
Wuzzy <Wuzzy2@mail.ru>
parents:
13689
diff
changeset
|
232 |
* Fix critical failure to cleanup teams list after rejoining game under certain conditions |
13822
419de2dea82b
Fix frontend displayed value of Sudden Death timeout being off-by-one
Wuzzy <Wuzzy2@mail.ru>
parents:
13820
diff
changeset
|
233 |
* Fix displayed Sudden Death timeout being off by one |
13519
31d0b0911cba
Make frontend detect controllers again
Wuzzy <Wuzzy2@mail.ru>
parents:
13510
diff
changeset
|
234 |
* Controllers are detected again |
13664
1889e4e95794
Close hwengine properly when you got kicked by room host
Wuzzy <Wuzzy2@mail.ru>
parents:
13661
diff
changeset
|
235 |
* Fix failure to shutdown game window properly after player got kicked |
13560
43b72629d453
Prevent saving weapon scheme if name was already taken
Wuzzy <Wuzzy2@mail.ru>
parents:
13538
diff
changeset
|
236 |
* No longer allow having schemes with equal names (case-insensitive) |
13858
46e1c1069ac2
Don't load game scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru>
parents:
13856
diff
changeset
|
237 |
* Refuse to load schemes which match the name of a default scheme |
46e1c1069ac2
Don't load game scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru>
parents:
13856
diff
changeset
|
238 |
* No longer save default weapon schemes into file |
13661
edbe5d80ffbc
Don't make pseudo player names like [server] clickable in chat
Wuzzy <Wuzzy2@mail.ru>
parents:
13657
diff
changeset
|
239 |
* Pseudo player names in chat (like “[server]”) are no longer clickable |
13630
10e256704181
Lobby/room: Prevent opening context menu if no player selected (fixes bug 661)
Wuzzy <Wuzzy2@mail.ru>
parents:
13629
diff
changeset
|
240 |
* Lobby/room: No longer allow opening context menu if no player selected |
14068
b8df809c62bf
Fix game window width/height setting being broken when using Arabic locale
Wuzzy <Wuzzy2@mail.ru>
parents:
14049
diff
changeset
|
241 |
* Fix game window width/height setting being broken when using Arabic locale |
13519
31d0b0911cba
Make frontend detect controllers again
Wuzzy <Wuzzy2@mail.ru>
parents:
13510
diff
changeset
|
242 |
|
13853
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
243 |
Server: |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
244 |
+ Add “/help” chat command for command help |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
245 |
+ Can now clear room greeting by using chat command “/greeting” without arguments |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
246 |
+ Many new error and status messages for improved usability |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
247 |
* Fix many server messages being not translated |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
248 |
|
13461
7a0a56c52fd2
Highlander: Fix all hogs getting teleport after hog placement phase
Wuzzy <Wuzzy2@mail.ru>
parents:
13459
diff
changeset
|
249 |
Highlander: |
13592
818134c33f54
Fix SimpleMission failure to init GameFlags correctly
Wuzzy <Wuzzy2@mail.ru>
parents:
13591
diff
changeset
|
250 |
* Fix all hogs receiving a free teleport after hog placement phase |
14301
0855344f54a7
Highlander: Fix hogs receiving air strikes in maps with border
Wuzzy <Wuzzy2@mail.ru>
parents:
14274
diff
changeset
|
251 |
* Fix hogs receiving air strikes in maps with border |
13461
7a0a56c52fd2
Highlander: Fix all hogs getting teleport after hog placement phase
Wuzzy <Wuzzy2@mail.ru>
parents:
13459
diff
changeset
|
252 |
|
13844
2fceeea62b10
Add tie handling for Racer and TechRacer
Wuzzy <Wuzzy2@mail.ru>
parents:
13762
diff
changeset
|
253 |
Racer/TechRacer: |
2fceeea62b10
Add tie handling for Racer and TechRacer
Wuzzy <Wuzzy2@mail.ru>
parents:
13762
diff
changeset
|
254 |
* Fix rare bug in TechRacer causing crates and other objects to not appear on start of turn |
2fceeea62b10
Add tie handling for Racer and TechRacer
Wuzzy <Wuzzy2@mail.ru>
parents:
13762
diff
changeset
|
255 |
* Fix ranking of teams if teams are tied |
13563
af92481415ef
TechRacer: Fix gears not spawning on turn start when player pressed control right at start
Wuzzy <Wuzzy2@mail.ru>
parents:
13560
diff
changeset
|
256 |
|
13721
6d57f5f61c09
BRW now allows weapon scheme customization
Wuzzy <Wuzzy2@mail.ru>
parents:
13715
diff
changeset
|
257 |
Balanced Random Weapon: |
14263 | 258 |
+ Can adjust weapon start and crate probabilities by using ammo scheme |
13721
6d57f5f61c09
BRW now allows weapon scheme customization
Wuzzy <Wuzzy2@mail.ru>
parents:
13715
diff
changeset
|
259 |
|
13725
8e3d2f7d8737
Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW
Wuzzy <Wuzzy2@mail.ru>
parents:
13721
diff
changeset
|
260 |
Random Weapon: |
8e3d2f7d8737
Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW
Wuzzy <Wuzzy2@mail.ru>
parents:
13721
diff
changeset
|
261 |
* Fix breakage when enabling per-hog ammo |
8e3d2f7d8737
Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW
Wuzzy <Wuzzy2@mail.ru>
parents:
13721
diff
changeset
|
262 |
|
14274
47af42f7ca8b
Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
Wuzzy <Wuzzy2@mail.ru>
parents:
14263
diff
changeset
|
263 |
Mutant: |
14331 | 264 |
+ Do not reduce mutant's health in Ready phase |
265 |
+ Play poison hurt sound when mutant is low on health |
|
14274
47af42f7ca8b
Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
Wuzzy <Wuzzy2@mail.ru>
parents:
14263
diff
changeset
|
266 |
+ Unlock game scheme |
47af42f7ca8b
Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
Wuzzy <Wuzzy2@mail.ru>
parents:
14263
diff
changeset
|
267 |
|
14344
efd2e8e217c9
Construction Mode: Fix girder/rubber cost not being updated correctly after selection
Wuzzy <Wuzzy2@mail.ru>
parents:
14331
diff
changeset
|
268 |
Construction Mode: |
efd2e8e217c9
Construction Mode: Fix girder/rubber cost not being updated correctly after selection
Wuzzy <Wuzzy2@mail.ru>
parents:
14331
diff
changeset
|
269 |
* Fix girder/rubber cost not being updated correctly after selection |
efd2e8e217c9
Construction Mode: Fix girder/rubber cost not being updated correctly after selection
Wuzzy <Wuzzy2@mail.ru>
parents:
14331
diff
changeset
|
270 |
|
13370
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13350
diff
changeset
|
271 |
Continental supplies: |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13350
diff
changeset
|
272 |
+ Continents are now selected before the game starts |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13350
diff
changeset
|
273 |
+ Continents give hog different start health |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13350
diff
changeset
|
274 |
+ Add Antarctica special: Upside-Down World (teleport to top of map) |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13350
diff
changeset
|
275 |
+ Major rewrite of ALL texts for better usability |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13350
diff
changeset
|
276 |
+ Add custom weapon tooltips |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13350
diff
changeset
|
277 |
+ Improve audiovisual effects |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13350
diff
changeset
|
278 |
+ Show message when hog receives new continent ammo |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13350
diff
changeset
|
279 |
+ Sabotaged hedgehogs also emit smoke when it's not their turn |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13350
diff
changeset
|
280 |
+ Can switch continent in reverse order with [Precise]+[Switch] |
14331 | 281 |
* Sabotage deals no damage in ready phase, while attacking or retreating |
13370
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13350
diff
changeset
|
282 |
* Invulnerability now protects from sabotage damage |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13350
diff
changeset
|
283 |
* Sabotage kills hog instantly when health reaches 0 |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13350
diff
changeset
|
284 |
* Reliably prevent using of Lonely Cries and baseball bat specials when usage not allowed |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13350
diff
changeset
|
285 |
* Don't explode Anno 1302, Medicine and Bouncy Boomerang if drowning |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13350
diff
changeset
|
286 |
* Don't play “Missed” and “Laugh” taunt when those don't make sense |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13350
diff
changeset
|
287 |
* Fix retreat timer not turning red for some weapons |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13350
diff
changeset
|
288 |
|
13472
1515e643cd91
ACF3: Move princess to her own team, fix clan color
Wuzzy <Wuzzy2@mail.ru>
parents:
13471
diff
changeset
|
289 |
Space Invasion: |
13454
57de4f050891
Space Invasion: Improve how round score is displayed
Wuzzy <Wuzzy2@mail.ru>
parents:
13452
diff
changeset
|
290 |
+ Display round score in a separate row |
57de4f050891
Space Invasion: Improve how round score is displayed
Wuzzy <Wuzzy2@mail.ru>
parents:
13452
diff
changeset
|
291 |
+ Keep round score displayed after round ends, remove round score announcer message |
13715
0da36902e5b6
Space Invasion: Continue playing rounds in case the teams are tied at the end
Wuzzy <Wuzzy2@mail.ru>
parents:
13709
diff
changeset
|
292 |
+ If team scores are tied at the end, continue playing rounds with the tied teams until there's a winner |
13452
93ba1826b8c2
Fix rare Lua error message spam in Space Invasion
Wuzzy <Wuzzy2@mail.ru>
parents:
13383
diff
changeset
|
293 |
* Fix rare Lua error message spam at end of game |
13454
57de4f050891
Space Invasion: Improve how round score is displayed
Wuzzy <Wuzzy2@mail.ru>
parents:
13452
diff
changeset
|
294 |
* Fix round score and other info numbers messing up after screen resize |
13586 | 295 |
* Fix kamikaze bonus not being shown |
13452
93ba1826b8c2
Fix rare Lua error message spam in Space Invasion
Wuzzy <Wuzzy2@mail.ru>
parents:
13383
diff
changeset
|
296 |
|
13853
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
297 |
Missions and styles: |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
298 |
* Basic Movement Training: Back jumps are now easier |
13592
818134c33f54
Fix SimpleMission failure to init GameFlags correctly
Wuzzy <Wuzzy2@mail.ru>
parents:
13591
diff
changeset
|
299 |
* The Great Escape: Infinite attack mode did not work |
13853
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
300 |
* Shotgun/Sniper Rifle Target Practice: Suppress “X remaining” message |
13635
fe7d2bbf5f3f
Fix resurrection animation appearing at wrong position for some missions and styles
Wuzzy <Wuzzy2@mail.ru>
parents:
13634
diff
changeset
|
301 |
* Fix resurrection animation appearing at wrong position for some missions and styles |
14049
e9e2d85532ce
Fix critical Lua syntax errors in lt.lua
Wuzzy <Wuzzy2@mail.ru>
parents:
14047
diff
changeset
|
302 |
* Fix Lua error when playing any mission or style in Lithuanian language |
13472
1515e643cd91
ACF3: Move princess to her own team, fix clan color
Wuzzy <Wuzzy2@mail.ru>
parents:
13471
diff
changeset
|
303 |
|
13853
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
304 |
A Classic Fairytale: |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
305 |
* Fix clan membership of princess in some missions |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
306 |
* Mission 5: Tribe was not in same clan as Natives, screwing up stats a bit |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
307 |
|
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
308 |
A Space Adventure: |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
309 |
+ The big bang: Terrain types are easier to distinguish |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
310 |
+ Hard Flying: Display current flying time next to team bar |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
311 |
* Hard Flying: Fix incorrect recorded time, was 6 seconds more than reality |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
312 |
* Searching in the Dust: Fix display error when destroying device crate |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
313 |
* Searching in the Dust: Don't take away control right above the pit near Sandy |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
314 |
* The big bang: Don't say "Missed" or "Yes, Sir!" when inappropriate |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
315 |
* The last Encounter: Fix clan membership of PAotH |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
316 |
|
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
317 |
Themes: |
13471
172ad57e2e0f
Add subtle dust flakes for Cheese and CrazyMission themes
Wuzzy <Wuzzy2@mail.ru>
parents:
13470
diff
changeset
|
318 |
+ New Sudden Death water texture for CrazyMission theme |
172ad57e2e0f
Add subtle dust flakes for Cheese and CrazyMission themes
Wuzzy <Wuzzy2@mail.ru>
parents:
13470
diff
changeset
|
319 |
+ Add dust flakes for Cheese and CrazyMission themes |
14007 | 320 |
+ New land objects for Beach theme |
13665
9b1ba92083f1
Fix repeating sun in Hoggywood theme
Wuzzy <Wuzzy2@mail.ru>
parents:
13664
diff
changeset
|
321 |
* Fix repeating sun in Hoggywood theme |
13470
58dcb3803d30
New SD water texture for CrazyMission theme
Wuzzy <Wuzzy2@mail.ru>
parents:
13468
diff
changeset
|
322 |
|
14331 | 323 |
Content creation: |
324 |
+ HWPs can be nested inside HWPs (1 layer deep only) |
|
325 |
+ Add-ons now support preview images for campaign missions |
|
326 |
||
14234 | 327 |
Translations: |
328 |
+ Translations kept up-to-date: German, Polish |
|
329 |
+ Major translation updates: Russian, Japanese, Scottish Gaelic, Ukrainian |
|
330 |
||
13345
85644a45e988
New Lua call: Retreat, to force turn into Retreat time
Wuzzy <Wuzzy2@mail.ru>
parents:
13340
diff
changeset
|
331 |
Lua API: |
13746
e8f26bc793d9
Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
Wuzzy <Wuzzy2@mail.ru>
parents:
13744
diff
changeset
|
332 |
* Deprecation: Setting TurnTimeLeft/ReadyTimeLeft directly is deprecated and will become useless in future. Use the setter functions below |
13856
f01798038c2e
Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
Wuzzy <Wuzzy2@mail.ru>
parents:
13853
diff
changeset
|
333 |
* Deprecation: Symbols amDuck/gtDuck are deprecated, will be removed later. For now, they alias to amCreeper/gtCreeper |
14263 | 334 |
* Changed global: lfCurrentHog becomes lfCurHogCrate |
13783
e2d902745fd5
Fix some syntax errors in internal Lua syntax documentation
Wuzzy <Wuzzy2@mail.ru>
parents:
13776
diff
changeset
|
335 |
+ New call: SetTurnTimeLeft(newTurnTimeLeft): Set remaining turn time |
e2d902745fd5
Fix some syntax errors in internal Lua syntax documentation
Wuzzy <Wuzzy2@mail.ru>
parents:
13776
diff
changeset
|
336 |
+ New call: SetReadyTimeLeft(newReadyTimeLeft): Set remaining ready time |
13345
85644a45e988
New Lua call: Retreat, to force turn into Retreat time
Wuzzy <Wuzzy2@mail.ru>
parents:
13340
diff
changeset
|
337 |
+ New call: Retreat(time [, respectGetAwayTimeFactor): Force current turn into retreating mode |
13378
0a93948e8ec7
Fix GetAmmoTimer implementation, swap arguments
Wuzzy <Wuzzy2@mail.ru>
parents:
13376
diff
changeset
|
338 |
+ New call: GetAmmoTimer(gearUid, ammoType): Returns current set timer for given ammoType and hog gear in ms. Returns nil for non-timerable ammo |
13383
c53530142442
Lua API: Add EnableSwitchHog to manually enable hog switching
Wuzzy <Wuzzy2@mail.ru>
parents:
13380
diff
changeset
|
339 |
+ New call: EnableSwitchHog(): Enable hog switching |
13459
794dcf69a5aa
New Lua API function: GetAmmo, to get ammo config
Wuzzy <Wuzzy2@mail.ru>
parents:
13458
diff
changeset
|
340 |
+ New call: GetAmmo(ammoType): Returns ammo configuration (corresponds to SetAmmo) |
13581
e5761b37e99c
Lua: Add GetVampiric, GetLaserSight
Wuzzy <Wuzzy2@mail.ru>
parents:
13579
diff
changeset
|
341 |
+ New call: GetVampiric(): Returns true if vampirism is currently active |
e5761b37e99c
Lua: Add GetVampiric, GetLaserSight
Wuzzy <Wuzzy2@mail.ru>
parents:
13579
diff
changeset
|
342 |
+ New call: GetLaserSight(): Returns true if laser sight (as utility) is currenctly active (ignoring sniper rifle) |
13582 | 343 |
+ New call: IsHogHidden(gear): Returns true if hog is hidden |
13981
2828ec67c47c
Add PlayMusicSound/StopMusicSound to Lua API
Wuzzy <Wuzzy2@mail.ru>
parents:
13980
diff
changeset
|
344 |
+ New call: PlayMusicSound(soundId): Play a sound as replacement for the main background music |
2828ec67c47c
Add PlayMusicSound/StopMusicSound to Lua API
Wuzzy <Wuzzy2@mail.ru>
parents:
13980
diff
changeset
|
345 |
+ New call: StopMusicSound(soundId): Stop a “music sound” and resume the regular music |
13592
818134c33f54
Fix SimpleMission failure to init GameFlags correctly
Wuzzy <Wuzzy2@mail.ru>
parents:
13591
diff
changeset
|
346 |
+ Changed call: AddTeam: 2nd param. color: Accepts negative value to use a default clan color from player settings |
13731
247d1bcf3c5e
Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
Wuzzy <Wuzzy2@mail.ru>
parents:
13730
diff
changeset
|
347 |
+ Changed call: HedgewarsScriptLoad: 2nd param. mustExist. If false, it's allowed for the script to not exist |
247d1bcf3c5e
Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
Wuzzy <Wuzzy2@mail.ru>
parents:
13730
diff
changeset
|
348 |
+ Changed call: HedgewarsScriptLoad: Return true on success and false on failure |
13634
c9a49d06f1a2
Report spawning visual gear in onGearResurrect
Wuzzy <Wuzzy2@mail.ru>
parents:
13633
diff
changeset
|
349 |
+ Change callback: onGearResurrect: 2nd parameter for visual gear spawned at resurrect position (might be nil) |
13375
e202d58236b1
Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru>
parents:
13370
diff
changeset
|
350 |
+ New parameter: SetAmmoTexts: 5th param. showExtra: Set to false to hide texts like “Not yet available” |
13466
854caa3c9212
Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
Wuzzy <Wuzzy2@mail.ru>
parents:
13464
diff
changeset
|
351 |
+ New parameter: ShowMission: 6th param. forceDisplay: Set to true to prevent this particular mission panel to be hidden manually by player |
13762
f0cb47f0bfaf
Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents:
13757
diff
changeset
|
352 |
+ Can set custom team rank: Call SendStat with 1st param siTeamRank and 2nd param to the desired rank, as string. Must be called before siPlayerKills of the team for which this applies |
13853
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13846
diff
changeset
|
353 |
+ New Lua library: Achievements (currently only for internal use) |
13670
5664650befcd
Move common sprite tint values into Utils Lua library
Wuzzy <Wuzzy2@mail.ru>
parents:
13668
diff
changeset
|
354 |
+ Add sprite tint globals in Utilts library: U_LAND_TINT_NORMAL, U_LAND_TINT_ICE, U_LAND_TINT_INDESTRUCTIBLE and U_LAND_TINT_BOUNCY |
13755
110d6c1e817f
Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
Wuzzy <Wuzzy2@mail.ru>
parents:
13752
diff
changeset
|
355 |
+ New globals: Infinite fly time for jetpack/Birdy by setting health to JETPACK_FUEL_INFINITE or BIRDY_ENERGY_INFINITE, respectively |
13632
605767bbd022
Move max. number of crate spawns into variable
Wuzzy <Wuzzy2@mail.ru>
parents:
13630
diff
changeset
|
356 |
+ New global game variable: MaxCaseDrops. Max. number of crats which can be in game by crate drops |
13755
110d6c1e817f
Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
Wuzzy <Wuzzy2@mail.ru>
parents:
13752
diff
changeset
|
357 |
+ New global: NO_CURSOR. Value of CursorX and CursorY if cursor is inactive |
13600
0adc82afb784
Add Lua globals: AMMO_INFINITE and NoPointX
Wuzzy <Wuzzy2@mail.ru>
parents:
13598
diff
changeset
|
358 |
+ New global: AMMO_INFINITE. Value for infinite ammo count for AddAmmo and other functions |
13755
110d6c1e817f
Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
Wuzzy <Wuzzy2@mail.ru>
parents:
13752
diff
changeset
|
359 |
+ New global: MAX_HOG_HEALTH. Maximum possible hedgehog health |
110d6c1e817f
Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
Wuzzy <Wuzzy2@mail.ru>
parents:
13752
diff
changeset
|
360 |
+ New global: MAX_TURN_TIME. Maximum possible turn time |
13609
73b096e1d895
Fix hammer/pickhammer not digging land with gfSolidLand on
Wuzzy <Wuzzy2@mail.ru>
parents:
13608
diff
changeset
|
361 |
+ New global: EXPLForceDraw. Flag for Explode function, forces land removal even with gfSolidLand on |
14302
a6c5ce147530
Lua API: Change PLATFORM to INTERFACE
Wuzzy <Wuzzy2@mail.ru>
parents:
14301
diff
changeset
|
362 |
+ New global: INTERFACE. Type of the game interface: "desktop" for desktop, "touch" for touchscreen |
13647
3d14950641a4
Refactor text color variable names, export 2 color values to Lua
Wuzzy <Wuzzy2@mail.ru>
parents:
13642
diff
changeset
|
363 |
+ New globals: capcolDefault, capcolSetting: Default caption colors |
13689
739fd039daaa
Animate: Remove follow arg from AnimVisualGear
Wuzzy <Wuzzy2@mail.ru>
parents:
13670
diff
changeset
|
364 |
* Animate library: Remove defunct follow argument for AnimVisualGear |
13457
2d787d122083
Fix TotalRounds still being -1 in first real turn after hog placement phase
Wuzzy <Wuzzy2@mail.ru>
parents:
13454
diff
changeset
|
365 |
* Fixed variable: TotalRounds was -1 (instead of 0) in first real round after hog placement phase |
13757
f1c66a34f2fe
Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set
Wuzzy <Wuzzy2@mail.ru>
parents:
13755
diff
changeset
|
366 |
* Fixed variables: LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT were broken if onVisualGearAdd was defined |
13477
d3209e0caf12
Fix aihDoesntMatter still being attacked with air attack
Wuzzy <Wuzzy2@mail.ru>
parents:
13472
diff
changeset
|
367 |
* AI sometimes intentionally shot hedgehogs with aihDoesntMatter set |
13345
85644a45e988
New Lua call: Retreat, to force turn into Retreat time
Wuzzy <Wuzzy2@mail.ru>
parents:
13340
diff
changeset
|
368 |
|
13340 | 369 |
====================== 0.9.24.1 ==================== |
13333
2489c36c61b7
Fix crash when firing portal gun at low quality graphics
Wuzzy <Wuzzy2@mail.ru>
parents:
13324
diff
changeset
|
370 |
* Fix crash when portable portal device is fired at reduced graphics quality |
13340 | 371 |
* Fix possible crash when starting Hedgewars frontend in fullscreen mode |
13333
2489c36c61b7
Fix crash when firing portal gun at low quality graphics
Wuzzy <Wuzzy2@mail.ru>
parents:
13324
diff
changeset
|
372 |
|
12912 | 373 |
====================== 0.9.24 ====================== |
374 |
Game: |
|
375 |
+ New weapon: Minigun |
|
13277
5984e8c6cbeb
Add new game flag gfSwitchHog, enable hog switching at turn start
Wuzzy <Wuzzy2@mail.ru>
parents:
13275
diff
changeset
|
376 |
+ New game modifier: Enable switch hedgehog at start of turn |
12916
20f389ae90b5
Change weapon icons of mudball and air mine
Wuzzy <Wuzzy2@mail.ru>
parents:
12915
diff
changeset
|
377 |
+ Change weapon icons: Mudball, air mine |
12945
39b7b3ed619e
Add healing visual effect + heal msg in scripts
Wuzzy <Wuzzy2@mail.ru>
parents:
12944
diff
changeset
|
378 |
+ Add healing visual effect in Paramedics mode and a few scripts |
12994
c08c53624c0f
Show remaining ammo when using Birdy egg or RC Plane bomb
Wuzzy <Wuzzy2@mail.ru>
parents:
12992
diff
changeset
|
379 |
+ Show remaining ammo when using Birdy egg or RC Plane bomb |
12995
8dd95c095882
Make team chat its own control and use [U] key by default
Wuzzy <Wuzzy2@mail.ru>
parents:
12994
diff
changeset
|
380 |
+ Add separate control for team chat (default: U) |
13002
f06660523198
Add separate control for changing hedgehog tags
Wuzzy <Wuzzy2@mail.ru>
parents:
12996
diff
changeset
|
381 |
+ Add separate control for changing hedgehog tags (default: Home) |
13005
c5529aabdda9
Flip Switch/Precise key combintions with change hog tags
Wuzzy <Wuzzy2@mail.ru>
parents:
13004
diff
changeset
|
382 |
+ Toggle all hedgehog tags at once with [Precise] + [Change hedgehog tags] |
c5529aabdda9
Flip Switch/Precise key combintions with change hog tags
Wuzzy <Wuzzy2@mail.ru>
parents:
13004
diff
changeset
|
383 |
+ Hedgehog tag translucency is now changed with [Switch] + [Change hedgehog tags] |
13313 | 384 |
+ When using flying saucer shortly after a jump, stay in-mid air |
385 |
+ No longer cut off team/hedgehog names when not playing online |
|
13324
78f097923bcb
Don't let hedgehogs moan if they take 0 Sudden Death damage
Wuzzy <Wuzzy2@mail.ru>
parents:
13322
diff
changeset
|
386 |
* Fix possible network desynchronization and crash when players rejoin an active game |
12925
21827fc9ca98
Fix timebox being usable in SD w/ damage=0
Wuzzy <Wuzzy2@mail.ru>
parents:
12924
diff
changeset
|
387 |
* Fix time box being usable in Sudden Death with 0 health decrease |
12912 | 388 |
* Fix chat input key being sometimes registered twice |
13044
aed4b25ff242
Fix volume caption not being shown when hitting mute key
Wuzzy <Wuzzy2@mail.ru>
parents:
13039
diff
changeset
|
389 |
* Fix not displaying current volume status after pressing mute key |
13045
a87d3119c962
VideoRec: Fix many effects not being recorded
Wuzzy <Wuzzy2@mail.ru>
parents:
13044
diff
changeset
|
390 |
* Fix many effects not being correctly recorded by the video recorder |
13049
1df5b407f368
Fix quit menu showing incorrect key when using non-default bindings
Wuzzy <Wuzzy2@mail.ru>
parents:
13045
diff
changeset
|
391 |
* Fix quit menu showing incorrect keys if using non-default key bindings |
13094
c9cdbf630447
Stop SplitByChar also lowercasing the entire string. Fixes bug 581.
Wuzzy <Wuzzy2@mail.ru>
parents:
13091
diff
changeset
|
392 |
* Fix script translations not being loaded for Portuguese and Chinese |
13155
2f7c25bf4201
When using seduction, only show “CENSORED” text in English locale
Wuzzy <Wuzzy2@mail.ru>
parents:
13151
diff
changeset
|
393 |
* When using seduction, only show “CENSORED” text in English locale |
12912 | 394 |
|
12930
7a54bda7b6d1
Add missing beginWriteArray in scheme model code
Wuzzy <Wuzzy2@mail.ru>
parents:
12926
diff
changeset
|
395 |
Frontend: |
13217
e9e4cc867b6e
Add default directory DrawnMaps to put hand-drawn maps into
Wuzzy <Wuzzy2@mail.ru>
parents:
13205
diff
changeset
|
396 |
+ Migrate to Qt 5 |
12930
7a54bda7b6d1
Add missing beginWriteArray in scheme model code
Wuzzy <Wuzzy2@mail.ru>
parents:
12926
diff
changeset
|
397 |
+ Schemes are now stored in separate files under Schemes |
13217
e9e4cc867b6e
Add default directory DrawnMaps to put hand-drawn maps into
Wuzzy <Wuzzy2@mail.ru>
parents:
13205
diff
changeset
|
398 |
+ Add default directory DrawnMaps for hand-drawn maps |
13091
8d569c7b36a2
Frontend: Lead first-time player to training page on start
Wuzzy <Wuzzy2@mail.ru>
parents:
13087
diff
changeset
|
399 |
+ Lead player to training missions when starting Hedgewars the first time |
13268
0f7623f722dc
Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents:
13237
diff
changeset
|
400 |
* Fix map preview, map name, style name not being displayed if host selects map or style you don't have |
13237
2a3c52c49e8e
Remove “Upload to YouTube” functionality which has been broken for years
Wuzzy <Wuzzy2@mail.ru>
parents:
13225
diff
changeset
|
401 |
* Remove “Upload to YouTube” functionality (it was broken for years) |
12931
502d18361c7e
Fix broken preview of team hats in frontend
Wuzzy <Wuzzy2@mail.ru>
parents:
12930
diff
changeset
|
402 |
* Fix broken preview of team hats (e.g. cap_team) |
13223
d0647647a697
Make chart in stats screen support negative numbers. Fixes e.g. Mutant
Wuzzy <Wuzzy2@mail.ru>
parents:
13221
diff
changeset
|
403 |
* Fix chart in stats screen not supporting negative numbers |
12930
7a54bda7b6d1
Add missing beginWriteArray in scheme model code
Wuzzy <Wuzzy2@mail.ru>
parents:
12926
diff
changeset
|
404 |
|
12922
8cc24173cd71
Add the flag of Scotland (uk_scotland)
Wuzzy <Wuzzy2@mail.ru>
parents:
12921
diff
changeset
|
405 |
Content: |
13055
09edbd8a311d
2 new scenarios: Bazooka Battlefield, Tentacle Terror
Wuzzy <Wuzzy2@mail.ru>
parents:
13054
diff
changeset
|
406 |
+ New scenarios: Bazooka Battlefield, Tentacle Terror |
13078
bd629a70b4a1
Complete redo of Basic Bazooka Training
Wuzzy <Wuzzy2@mail.ru>
parents:
13075
diff
changeset
|
407 |
+ New basic training mission: Movement |
13087
aa9e871f9685
Complete overhaul of Basic Rope Training
Wuzzy <Wuzzy2@mail.ru>
parents:
13080
diff
changeset
|
408 |
+ Completely redo basic training missions: Bazooka, Grenade, Rope |
12996
3ada9fea0d3b
Redo SD water and SD clouds of most themes and apply sd-tint
Wuzzy <Wuzzy2@mail.ru>
parents:
12995
diff
changeset
|
409 |
+ Major overhaul of Sudden Death visuals in most themes |
12922
8cc24173cd71
Add the flag of Scotland (uk_scotland)
Wuzzy <Wuzzy2@mail.ru>
parents:
12921
diff
changeset
|
410 |
+ New flag: uk_scotland |
12926
684621f7eab3
Add Polish voicepack (Default_pl) by mtg90pl
mtg90pl <mtg90pl@gmail.com>
parents:
12925
diff
changeset
|
411 |
+ New voice: Default_pl (Polish) |
13205
a0ce9573bfe8
Add voicepack: Russian_pl (by mtg90pl)
Wuzzy <Wuzzy2@mail.ru>
parents:
13178
diff
changeset
|
412 |
+ New voice: Russian_pl (Polish with a Russian accent) |
13272
48b23e6f26d9
Add icons to background themes; allow to hide themes explicitly by adding “hidden” key to theme.cfg
Wuzzy <Wuzzy2@mail.ru>
parents:
13268
diff
changeset
|
413 |
+ Add theme icons for: Blox, CrazyMission, Deepspace, Eyes, Planes |
12922
8cc24173cd71
Add the flag of Scotland (uk_scotland)
Wuzzy <Wuzzy2@mail.ru>
parents:
12921
diff
changeset
|
414 |
|
12947
ca23981ec219
Add a few key shortcuts in Costruction Mode
Wuzzy <Wuzzy2@mail.ru>
parents:
12945
diff
changeset
|
415 |
Styles and game modes: |
13032
625d5a45f267
Racer/TechRacer: Show best times next to team bars
Wuzzy <Wuzzy2@mail.ru>
parents:
13030
diff
changeset
|
416 |
+ Various styles: Add current score/time next to team bars (where applicable) |
13178
4d1cf0d76eb7
Remove rubber duck from BRW, RW and most weapon schemes for now
Wuzzy <Wuzzy2@mail.ru>
parents:
13176
diff
changeset
|
417 |
+ Remove rubber duck from most weapon schemes and Random Weapon and Balanced Random Weapon |
12947
ca23981ec219
Add a few key shortcuts in Costruction Mode
Wuzzy <Wuzzy2@mail.ru>
parents:
12945
diff
changeset
|
418 |
+ Construction Mode: Add a few shortcuts |
12978
9e4fc0b8ed1c
Construction Mode: Show selected object at cursor and crate preview
Wuzzy <Wuzzy2@mail.ru>
parents:
12975
diff
changeset
|
419 |
+ Construction Mode: Show selected object at cursor and a crate preview icon |
12951
1a1a514aef2e
Construction Mode: Each team remembers its selections now
Wuzzy <Wuzzy2@mail.ru>
parents:
12947
diff
changeset
|
420 |
+ Construction Mode: Remember all selections |
12958
7ea62261c481
Construction Mode: Change message color
Wuzzy <Wuzzy2@mail.ru>
parents:
12952
diff
changeset
|
421 |
+ Construction Mode: Add subtle glow to healing station |
12960
4fbe2d18df9c
Construction Mode: Now amSwitch amount can be changed in weapon scheme
Wuzzy <Wuzzy2@mail.ru>
parents:
12959
diff
changeset
|
422 |
+ Construction Mode: Allow to change "Switch Hedgehog" in weapon scheme |
12979
f92e9b1df096
Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
Wuzzy <Wuzzy2@mail.ru>
parents:
12978
diff
changeset
|
423 |
+ Construction Mode: Hide selected sub-modes from crate/object placer from enemies over the net |
13280
7ed4ab32f351
Highlander: Rename “mode=orig” to “multiuse=true” and explain the meaning of this scriptparam in mision panel
Wuzzy <Wuzzy2@mail.ru>
parents:
13278
diff
changeset
|
424 |
+ Highlander: Replace undocumented script param “mode=orig” to “multiuse=true” |
7ed4ab32f351
Highlander: Rename “mode=orig” to “multiuse=true” and explain the meaning of this scriptparam in mision panel
Wuzzy <Wuzzy2@mail.ru>
parents:
13278
diff
changeset
|
425 |
+ Highlander: Display the meaning of “multiuse=true” (or lack thereof) in mission panel |
12982
ac93cd8435b4
Add custom weapon icons for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
12981
diff
changeset
|
426 |
+ Continental supplies: Custom weapon icons for the special weapons |
13134
9a328734e469
Racer: Draw waypoint outline around cursor while in placement phase
Wuzzy <Wuzzy2@mail.ru>
parents:
13131
diff
changeset
|
427 |
+ Racer, Tech Racer: Before starting a round, make first waypoint flash and center camera to it |
9a328734e469
Racer: Draw waypoint outline around cursor while in placement phase
Wuzzy <Wuzzy2@mail.ru>
parents:
13131
diff
changeset
|
428 |
+ Racer, Tech Racer: Various other waypoint appearance improvements |
12972
e32fff07b8d7
Racer: Make waypoints dark in bright themes like Bath
Wuzzy <Wuzzy2@mail.ru>
parents:
12960
diff
changeset
|
429 |
+ Racer: Use dark waypoints in bright themes like Bath |
13134
9a328734e469
Racer: Draw waypoint outline around cursor while in placement phase
Wuzzy <Wuzzy2@mail.ru>
parents:
13131
diff
changeset
|
430 |
+ Racer, HedgeEditor: Show waypoint outline around cursor when placing waypoints |
12991
1c38d4370943
Battalion (mode=king): Kill the team when the king died instea of dismissing
Wuzzy <Wuzzy2@mail.ru>
parents:
12982
diff
changeset
|
431 |
+ Battalion: Minor message and visual improvements |
12992
ba99ecc53cf0
Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
Wuzzy <Wuzzy2@mail.ru>
parents:
12991
diff
changeset
|
432 |
+ Battalion: Mutate hog hats by default, but not the names |
ba99ecc53cf0
Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
Wuzzy <Wuzzy2@mail.ru>
parents:
12991
diff
changeset
|
433 |
+ Battalion: Script parameter “mutatenames=true” to also change the hog names (default: false) |
ba99ecc53cf0
Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
Wuzzy <Wuzzy2@mail.ru>
parents:
12991
diff
changeset
|
434 |
+ Battalion (King Mode): Kings always wear crowns and non-kings don't, regardless of settings |
12991
1c38d4370943
Battalion (mode=king): Kill the team when the king died instea of dismissing
Wuzzy <Wuzzy2@mail.ru>
parents:
12982
diff
changeset
|
435 |
+ Battalion (King Mode): If the king dies, the hogs die normally instead of disappearing |
13030
261b8fd14235
Add Space Invasion game scheme with sane default configuration
Wuzzy <Wuzzy2@mail.ru>
parents:
13029
diff
changeset
|
436 |
+ Space Invasion: Add a default Space Invasion game scheme |
13116
10c914738f22
CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents:
13115
diff
changeset
|
437 |
+ Capture the Flag: Can now be played with more than 2 clans |
13119
c3fc9157f740
CTF: Say "clan" instead of "team" in mission panel
Wuzzy <Wuzzy2@mail.ru>
parents:
13118
diff
changeset
|
438 |
+ Capture the Flag: Show team scores and score graph in stats screen |
13039
fe9c12209f15
Make hog invulnerable after winning SpeedShoppa or TargetPractice mission
Wuzzy <Wuzzy2@mail.ru>
parents:
13037
diff
changeset
|
439 |
+ HedgeEditor: Show cursor coordinates in top left corner |
13109
e0ec37c8104d
CTF: Fix Lua errors when using kamikaze or tardis
Wuzzy <Wuzzy2@mail.ru>
parents:
13108
diff
changeset
|
440 |
+ Control: Always remove TimeBox and Resurrector |
13160
25de976a7b9a
ClimeHome: Show messages when cake is nearby and when reaching home
Wuzzy <Wuzzy2@mail.ru>
parents:
13155
diff
changeset
|
441 |
+ Climb Home: Show messages when a fire cake is nearby and when you're inside home |
13284
9ac674499985
ShoppaMap: Can change map complexity with slider, remove script param “pad”
Wuzzy <Wuzzy2@mail.ru>
parents:
13280
diff
changeset
|
442 |
+ ShoppaMap: Map complexity can now be changed with the slider |
9ac674499985
ShoppaMap: Can change map complexity with slider, remove script param “pad”
Wuzzy <Wuzzy2@mail.ru>
parents:
13280
diff
changeset
|
443 |
+ ShoppaMap: Remove script parameter “pad” |
13278
8f579173b161
The Specialits: Use gfSwitchHog for hog switching and delete the terrible Lua hacks
Wuzzy <Wuzzy2@mail.ru>
parents:
13277
diff
changeset
|
444 |
* The Specialists: Less buggy hog switching at turn start |
13225
1c390781f72f
Mutant: When game ends prematurely due to missing land, declare highest-scoring team the winner
Wuzzy <Wuzzy2@mail.ru>
parents:
13223
diff
changeset
|
445 |
* Mutant: When game ends due to all land being gone, declare the highest-scoring team the winner |
12991
1c38d4370943
Battalion (mode=king): Kill the team when the king died instea of dismissing
Wuzzy <Wuzzy2@mail.ru>
parents:
12982
diff
changeset
|
446 |
* Battalion: Some texts in the mission panel were wrong and misleading |
12978
9e4fc0b8ed1c
Construction Mode: Show selected object at cursor and crate preview
Wuzzy <Wuzzy2@mail.ru>
parents:
12975
diff
changeset
|
447 |
* Construction Mode: Remove drill strike if added by weapon scheme (it's broken) |
13131
b1de2f84e130
HedgeEditor: Fix sndIncoming playing for placing stuff, add many sound effects
Wuzzy <Wuzzy2@mail.ru>
parents:
13129
diff
changeset
|
448 |
* Construction Mode, Racer, HedgeEditor: No longer play Incoming voice for building stuff, fix other sound problems |
13115
efcdf31684ca
CTF: Drop flag when carrier uses piano strike
Wuzzy <Wuzzy2@mail.ru>
parents:
13109
diff
changeset
|
449 |
* Capture the Flag: Fix many bugs caused by playing with >2 teams |
efcdf31684ca
CTF: Drop flag when carrier uses piano strike
Wuzzy <Wuzzy2@mail.ru>
parents:
13109
diff
changeset
|
450 |
* Capture the Flag: Properly place flag when first hog uses kamikaze or TimeBox |
efcdf31684ca
CTF: Drop flag when carrier uses piano strike
Wuzzy <Wuzzy2@mail.ru>
parents:
13109
diff
changeset
|
451 |
* Capture the Flag: Fix flag not being dropped when carrier uses piano strike |
13122
cd1561b0337f
CTF_Blizzard: Force clan limit of 2. Auto-remove excess hogs
Wuzzy <Wuzzy2@mail.ru>
parents:
13119
diff
changeset
|
452 |
* CTF_Blizzard: Don't allow more than 2 clans. Excess hogs will be removed |
12947
ca23981ec219
Add a few key shortcuts in Costruction Mode
Wuzzy <Wuzzy2@mail.ru>
parents:
12945
diff
changeset
|
453 |
|
12912 | 454 |
A Space Adventure: |
455 |
+ Precise Shooting: Display collected ammo |
|
12914
b5d3b79c90cf
ASA, Hard Flying: Show personal best at mission start
Wuzzy <Wuzzy2@mail.ru>
parents:
12912
diff
changeset
|
456 |
+ Hard Flying: Display personal best at mission start |
12940
ff42888333bc
Killing The Specialists mission: Fix misleading hints, add messages and visual effects
Wuzzy <Wuzzy2@mail.ru>
parents:
12937
diff
changeset
|
457 |
+ Killing the Specialists: Add event messages and graphical effects |
ff42888333bc
Killing The Specialists mission: Fix misleading hints, add messages and visual effects
Wuzzy <Wuzzy2@mail.ru>
parents:
12937
diff
changeset
|
458 |
* Killing the Specialists: Fix very misleading hints in mission panel |
12975
dc35a79c6ef9
Fix Killing the Specialists recording the turn count way too low
Wuzzy <Wuzzy2@mail.ru>
parents:
12972
diff
changeset
|
459 |
* Killing the Specialists: Fix number of rounds measured being way too low |
12912 | 460 |
|
461 |
A Classic Fairytale: |
|
462 |
+ Mission 3: Display number of turns left at timed parcours |
|
13123
1ddb8aac5e30
ACF: Reduce computer hog levels in missions 2 and 6.
Wuzzy <Wuzzy2@mail.ru>
parents:
13122
diff
changeset
|
463 |
+ Mission 2, Mission 5: Reduce computer hog levels |
13148
2c867c7d939f
ACF6: Change mines, remove mines placed at unfair positions
Wuzzy <Wuzzy2@mail.ru>
parents:
13147
diff
changeset
|
464 |
+ Mission 6: Change mines |
13174
6869d27a2f3f
ACF7: Add one pick hammer in crate
Wuzzy <Wuzzy2@mail.ru>
parents:
13160
diff
changeset
|
465 |
+ Mission 7: Add one additional pick hammer in a crate |
12912 | 466 |
* Fix incorrect storytelling in mission descriptions |
13150
5083fb0a2992
A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
Wuzzy <Wuzzy2@mail.ru>
parents:
13149
diff
changeset
|
467 |
* Missions now work even with corrupted team file, by using a default behaviour |
13037
91f23558c936
Lua library Animate: StoppedGear now returns true if gear does not exist
Wuzzy <Wuzzy2@mail.ru>
parents:
13032
diff
changeset
|
468 |
* Mission 1: Fix error message spam when Leaks a Lot drowns |
13147
39aa98d01e80
ACF3: Fix cannibals sometimes doing nothing for a full turn
Wuzzy <Wuzzy2@mail.ru>
parents:
13134
diff
changeset
|
469 |
* Mission 3: Fix cannibals sometimes doing nothing for a full turn |
13102
03d065fc60dc
ACF6: Fix cyborgs sometimes idling forever in their turns (fixes bug 521)
Wuzzy <Wuzzy2@mail.ru>
parents:
13101
diff
changeset
|
470 |
* Mission 6: Fix cyborgs sometimes doing nothing for a full turn |
13151
9655072d0286
ACF8: Fix invisible cyborg sometimes blocking the way
Wuzzy <Wuzzy2@mail.ru>
parents:
13150
diff
changeset
|
471 |
* Mission 8: Fix invisible cyborg sometimes blocking the way |
13149
9a0b1288315e
ACF9: Fix cannibal talking to himself in cut scene if playing with 3 natives instead of 4
Wuzzy <Wuzzy2@mail.ru>
parents:
13148
diff
changeset
|
472 |
* Mission 9: Fix cannibal talking to himself in cut scene if mission starts with 3 natives |
733 | 473 |
|
13103
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
Wuzzy <Wuzzy2@mail.ru>
parents:
13102
diff
changeset
|
474 |
Missions: |
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
Wuzzy <Wuzzy2@mail.ru>
parents:
13102
diff
changeset
|
475 |
+ Target Practice: Re-center camera to hog when projectile is destroyed or drowns |
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
Wuzzy <Wuzzy2@mail.ru>
parents:
13102
diff
changeset
|
476 |
|
12920 | 477 |
Theme customization: |
13272
48b23e6f26d9
Add icons to background themes; allow to hide themes explicitly by adding “hidden” key to theme.cfg
Wuzzy <Wuzzy2@mail.ru>
parents:
13268
diff
changeset
|
478 |
+ Add fallback music with new keys “fallback-music” and “fallback-sd-music” |
48b23e6f26d9
Add icons to background themes; allow to hide themes explicitly by adding “hidden” key to theme.cfg
Wuzzy <Wuzzy2@mail.ru>
parents:
13268
diff
changeset
|
479 |
+ Allow to hide themes explicitly with new key “hidden”. Using this key it's possible for hidden themes to have icons |
48b23e6f26d9
Add icons to background themes; allow to hide themes explicitly by adding “hidden” key to theme.cfg
Wuzzy <Wuzzy2@mail.ru>
parents:
13268
diff
changeset
|
480 |
* Fix green color channel on themes with key “sd-tint” |
12920 | 481 |
|
12915 | 482 |
Lua API: |
13054
f18cefc4309d
Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
13049
diff
changeset
|
483 |
+ New library: SimpleMission: Allows to create missions more easily |
12915 | 484 |
+ New call: WriteLnToChat(string): Add a line in the chat |
12934
1d7d7d21914a
Lua API: Add SetVampiric and SetLaserSight
Wuzzy <Wuzzy2@mail.ru>
parents:
12933
diff
changeset
|
485 |
+ New call: SetVampiric(bool): Toggle vampirism |
1d7d7d21914a
Lua API: Add SetVampiric and SetLaserSight
Wuzzy <Wuzzy2@mail.ru>
parents:
12933
diff
changeset
|
486 |
+ New call: SetLaserSight(bool): Toggle laser sight |
12935
330b6c353093
Lua API: Add GetWind function to get current wind
Wuzzy <Wuzzy2@mail.ru>
parents:
12934
diff
changeset
|
487 |
+ New call: GetWind(): Returns current wind (approximation) from -100 to 100 |
12936 | 488 |
+ New call: GetTeamName(teamIdx): Returns name of team with given index (starts at 0) |
13025
d1e7f2420f00
Lua API: Add functons: GetTeamIndex and GetTeamClan
Wuzzy <Wuzzy2@mail.ru>
parents:
13023
diff
changeset
|
489 |
+ New call: GetTeamIndex(teamname): Returns index of team with given name |
d1e7f2420f00
Lua API: Add functons: GetTeamIndex and GetTeamClan
Wuzzy <Wuzzy2@mail.ru>
parents:
13023
diff
changeset
|
490 |
+ New call: GetTeamClan(teamname): Returns clan of team with given name |
12937 | 491 |
+ New call: SpawnSupplyCrate(x, y, content, [, amount]): Spawn ammo or utility crate, depending on content |
12944
0112ef349ddc
Lua API: Add HealHog to heal hog with visual effects + message
Wuzzy <Wuzzy2@mail.ru>
parents:
12943
diff
changeset
|
492 |
+ New call: HealHog(gearUid, healthBoost[, showMessage[, tint]]): Heal hedgehog with graphical effects and message |
13023
0248cf0da834
Add SetTeamLabel to Lua API, can set arbitrary string as team label
Wuzzy <Wuzzy2@mail.ru>
parents:
13005
diff
changeset
|
493 |
+ New call: SetTeamLabel(teamname[, label]): Set an arbitrary label for a team, will be displayed next to the team bar |
13126
de07c8423beb
Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents:
13123
diff
changeset
|
494 |
+ New call: SetSoundMask(soundId, isMasked): Allows to disable playing a sound effect from engine |
13175
98a0edb4bb5a
Lua API: Add SkipTurn() to replace ParseCommand("skip")
Wuzzy <Wuzzy2@mail.ru>
parents:
13174
diff
changeset
|
495 |
+ New call: SkipTurn(): Force current hedgehog to skip turn |
13275 | 496 |
+ New call: Explode(x, y, radius[, options]): Cause an explosion |
13127
d52d79f35558
Lua API: PlaySound: Add 3rd parameter instaVoice to instantly play voice
Wuzzy <Wuzzy2@mail.ru>
parents:
13126
diff
changeset
|
497 |
+ New param: PlaySound accepts 3rd parameter for voices: instaVoice: If true, sound plays instantly instead of being queued |
12933 | 498 |
+ New callback: onEndTurn(): Called at the end of a turn (when gears have settled) |
13176
9f80c08cdae9
Lua API: Add onSkipTurn callback, called when hog skips
Wuzzy <Wuzzy2@mail.ru>
parents:
13175
diff
changeset
|
499 |
+ New callback: onSkipTurn(): Called when a hog skips turn |
13101
d78e65c66573
Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
Wuzzy <Wuzzy2@mail.ru>
parents:
13094
diff
changeset
|
500 |
+ New hedgehog effect: heArtillery: Per-hedgehog artillery mode (can't walk). Values: 1 = permanently active. 2 = temporarily active (sniper rifle). 0 = not active |
12952
c8b7bc04eb4c
Lua API: AddAmmo unselects weapons before it would remove current ammo from current hog
Wuzzy <Wuzzy2@mail.ru>
parents:
12951
diff
changeset
|
501 |
* AddAmmo now automatically unselects weapon if it would remove current ammo from current hedgehog |
12917
a840fd55caa6
Calling SetWeapon with amNothing now unselects weapon
Wuzzy <Wuzzy2@mail.ru>
parents:
12916
diff
changeset
|
502 |
* Fix call: SetWeapon(amNothing) now unselects weapon |
13067
bcb87269867e
Lua API: Fix SetWind not updating flake direction
Wuzzy <Wuzzy2@mail.ru>
parents:
13056
diff
changeset
|
503 |
* Fix call: SetWind did not update flake flying direction |
12924
0f02dd1ff4c9
Fix TotalRounds counting rounds a couple of turns too late
Wuzzy <Wuzzy2@mail.ru>
parents:
12922
diff
changeset
|
504 |
* Fix global: TotalRounds was stuck at -1 for several turns |
13221
95311e220eb6
Lua API: Fix not updating CursorX/CursorY properly when moving cursor at screen border
Wuzzy <Wuzzy2@mail.ru>
parents:
13217
diff
changeset
|
505 |
* Fix CursorX, CursorY often not being updated when moving cursor at screen border |
12915 | 506 |
|
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
507 |
====================== 0.9.23 ====================== |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
508 |
HIGHLIGHTS: |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
509 |
+ Battalion style |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
510 |
+ Fort mode is now a map type instead of a scheme setting |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
511 |
+ Fort mode now works with more than 2 teams |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
512 |
+ New weapon: rubber duck |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
513 |
+ New theme, map, 3 forts, 3 missions, some hats and graves |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
514 |
+ WxW style allows you to select one of many wall sets |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
515 |
+ Complete HedgeEditor overhaul |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
516 |
+ Greatly improved script parameter support for many styles |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
517 |
+ Improves stats screen of most styles and missions |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
518 |
+ Various improvements for almost all styles |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
519 |
+ AI hedgehogs can now use Bee, Vamprism, and Time Box |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
520 |
+ Campaign page now shows your progress |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
521 |
+ Improved turn timer |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
522 |
+ Improved randomization options in team and multiplayer pages |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
523 |
+ Improved theme customization support |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
524 |
+ Various Lua API additions |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
525 |
* Fix cursor often jumping around after clicking |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
526 |
* A huge amount of bugfixes for both campaigns, the missions and styles |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
527 |
* Video recording functionality is restored |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
528 |
|
11788 | 529 |
Content: |
12417 | 530 |
+ New game-style/mode: Battalion (see https://hedgewars.org/wiki/Battalion ) |
12157
f4a05d550b0d
Mention addition of Beach theme in changelog
Wuzzy <almikes@aol.com>
parents:
12097
diff
changeset
|
531 |
+ New theme: Beach |
12774 | 532 |
+ New theme music for Jungle and Fruit themes |
12778
f1b3e33b0a0a
Change SD music for Halloween and Hoggywood themes (old tracks)
Wuzzy <Wuzzy2@mail.ru>
parents:
12774
diff
changeset
|
533 |
+ Change SD theme music for Halloween and Hoggywood (old tracks) |
12080 | 534 |
+ Completely new Cheese map; replaces the old one |
12328 | 535 |
+ New forts: Lonely_Island, Octopus, Olympic, Snail |
12642
317eb3210f7c
Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
Wuzzy <almikes@aol.com>
parents:
12639
diff
changeset
|
536 |
+ Many new random hedgehog and team names |
317eb3210f7c
Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
Wuzzy <almikes@aol.com>
parents:
12639
diff
changeset
|
537 |
+ Add hats: barrelhider, bishop, jester, leprechaun, pirate_eyepatch, tf_scout, zoo_octopus |
317eb3210f7c
Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
Wuzzy <almikes@aol.com>
parents:
12639
diff
changeset
|
538 |
+ Add hair-less variants of old hats: beefeaterhat, lambdahat, nursehat, pirate_bandana, pirate_hat, poke_ash_hat, RamboClean, sf_vega_hat, sf_guile_hat, simple_red, simple_yellow, simple_green, thugclean |
317eb3210f7c
Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
Wuzzy <almikes@aol.com>
parents:
12639
diff
changeset
|
539 |
* Remove hat: tf_scount (this was a duplicate of tf_demoman) |
12746 | 540 |
* Add graves: Clover, Old_Apple, pi, Simple_reversed, TV, Whisky, Ying_and_Yang |
12512
0ed3fda9b61d
Remove white stripes in flags of armenia, ireland, turkey
Wuzzy <almikes@aol.com>
parents:
12510
diff
changeset
|
541 |
* Redo flags: cm_pentagram, cm_soviet, armenia, ireland, nepal, suisse, sweden, turkey |
11788 | 542 |
|
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
543 |
Game engine (weapons): |
12912 | 544 |
+ New weapon: Rubber duck |
12305
6486a012987e
Make sticky mines fall off the map when frozen
Wuzzy <almikes@aol.com>
parents:
12304
diff
changeset
|
545 |
+ Freezer can now freeze sticky mines (they get disabled and fall into the water) |
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
546 |
+ Keep rope / parachute / flying saucer selected when destroyed and secondary ammo selected |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
547 |
* Gameplay fix: Hammer damage is now rounded down. This means it will cause NO DAMAGE to a hedgehog with less than 3 hp. |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
548 |
* Fixed air strikes drops being off-center |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
549 |
* Fixed hedgehogs getting hurt while firing deagle / sniper rifle bullet in certain situations |
12814
ba2f3d375f80
Update changelog regarding wrap world edge bugs
Wuzzy <Wuzzy2@mail.ru>
parents:
12805
diff
changeset
|
550 |
* Fixed mine, sticky mine, seduction, resurrector not working correctly across wrap world edge |
12794
28782e03b8f0
Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
Wuzzy <Wuzzy2@mail.ru>
parents:
12788
diff
changeset
|
551 |
* Fixed teleportation being able to teleport in land if you clicked across the wrap or bounce world edge |
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
552 |
* Fixed turn not ending when sticky mine was trapped on rubberband |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
553 |
* Rope is now destroyed when attempting to shoot it through wrap or bouncy world edge |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
554 |
* Fixed possible to move rope angle below 0° while having secondary weapon selected |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
555 |
* Fixed molotov cocktails bouncing vertically off rubber |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
556 |
* Fixed sniper rifle disabling laser sight utility after using |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
557 |
* Fixed RC planes being able to collect frozen crates |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
558 |
* Fixed cake taking over 200 seconds to explode when its stuck and can't move |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
559 |
* Fixed Birdy descending into water when hog took damage or died before it got picked up |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
560 |
* Fixed player being able to switch to dying hog |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
561 |
* Various other fixes |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
562 |
|
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
563 |
Game engine (gameplay): |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
564 |
+ Fort Mode will now work with more than 2 teams |
11705
ea1097d7bd27
"divided teams" modifier will now work with more than 2 teams!
sheepluva
parents:
11535
diff
changeset
|
565 |
+ Divided Teams mode will now work with more than 2 teams (Hint: you probably want to set world edges to "wrap" in such games) |
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
566 |
+ Frozen hedgehogs can no longer be poisoned |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
567 |
+ AI hedgehogs can now use Bee, Vampirism and Time Box |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
568 |
+ Improved hedgehog spawns on maps that lack land mass or free space |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
569 |
+ Hogs no longer spawn on icy terrain |
12753 | 570 |
+ Temporarily suspend Heavy Wind mode while turn timer is not running |
571 |
+ Engine supports now really gigantic maps |
|
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
572 |
* Fixed cursor often jumping back to screen center when putting target location while moving cursor |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
573 |
* Fixed team getting infinite ammo when stockpiling >= 100 ammo (max. finite ammo is now limited to 99) |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
574 |
* Fixed failure to collect crate across wrap world edge |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
575 |
* Remove buggy “/finish” chat command |
12795
abc9a99418cc
Fix ammo menu, placement and camera movement keys not working in ammo menu
Wuzzy <Wuzzy2@mail.ru>
parents:
12794
diff
changeset
|
576 |
* Fix key controls not working in ammo menu: ammo menu, placement, camera/cursor movement keys |
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
577 |
* Various other fixes |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
578 |
|
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
579 |
Game engine (graphics, sounds and texts): |
11892
083c12795632
Show symbols at bottom right while extra damage / low grav. are active
Wuzzy <almikes@aol.com>
parents:
11890
diff
changeset
|
580 |
+ Show indicator symbols at bottom right while extra damage or low gravity are active |
11925
d7d7f3a07db9
Add changelog entries for the timer color-coding and countdown sounds
Wuzzy <almikes@aol.com>
parents:
11914
diff
changeset
|
581 |
+ Color coding for the turn timer: green = ready timer, yellow = turn in progress, red = retreat timer, gray = timer paused |
d7d7f3a07db9
Add changelog entries for the timer color-coding and countdown sounds
Wuzzy <almikes@aol.com>
parents:
11914
diff
changeset
|
582 |
+ Play countdown sounds at 1-4 seconds turn time |
11788 | 583 |
+ Several new sound effects for weapons and utilities |
12174
869cf5f34700
More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
Wuzzy <almikes@aol.com>
parents:
12173
diff
changeset
|
584 |
+ More ticker messages: Hog gets sick, king died, hog was resurrected, hog time travels (and returns), timeout, kamikaze |
12753 | 585 |
+ Small visual effects enhancements: Baseball bat, dynamite and more |
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
586 |
+ Render graves behind everything else, so that they can't hide mines etc. |
11510 | 587 |
* Video recording functionality is restored |
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
588 |
* Fixed screenshots being too bright if taken in quick succession |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
589 |
* Fixed hedgehog voices missing a response type (Justyouwait/"You're gonna pay for that") on some platforms (e.g. GNU/Linux) |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
590 |
* Fixed SD flakes of themes not working if regular flakes were disabled |
11788 | 591 |
* Fixed Seduction's "Yoohoo!" sound not playing |
12170 | 592 |
* Fixed hedgehogs saying “Missed” when drowning enemy without dealing damage |
12181
29f1ea94488b
Fix enemy saying “Missed” when poisoned w/o damage
Wuzzy <almikes@aol.com>
parents:
12180
diff
changeset
|
593 |
* Fixed enemy saying "Missed” when giving poison without direct damage |
12297
93434ab299a0
Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents:
12291
diff
changeset
|
594 |
* Fixed hedgehogs not saying “Stupid” and not displaying announcer message for inflicting self-harm |
12180
9237bfb198c7
Fix time box tooltip saying it is not *yet* available in SD
Wuzzy <almikes@aol.com>
parents:
12174
diff
changeset
|
595 |
* Fixed incorrect time box tooltip when in Sudden Death |
12677
c98179b00740
Fix short sound breakdown shortly after using time box
Wuzzy <almikes@aol.com>
parents:
12676
diff
changeset
|
596 |
* Fixed short sound effect breakdown right after using a time box |
12681
2e6dcd97f085
No longer jiggle sticky mines if using portable portal device
Wuzzy <almikes@aol.com>
parents:
12677
diff
changeset
|
597 |
* Fixed sticky mine sound sometimes playing when shooting portable portal device when a sticky mine is placed on terrain |
12686
4e5e725f2c56
Fix hog holding nothing in hand when choosing napalm or piano strike
Wuzzy <almikes@aol.com>
parents:
12684
diff
changeset
|
598 |
* Fixed hedgehog holding nothing in hand when napalm or piano strike got selected |
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
599 |
* Fixed excessive water splashes sometimes caused by mines |
11535 | 600 |
|
12079
b940c933830a
Update changelog for Highlander changes
Wuzzy <almikes@aol.com>
parents:
12071
diff
changeset
|
601 |
Highlander: |
b940c933830a
Update changelog for Highlander changes
Wuzzy <almikes@aol.com>
parents:
12071
diff
changeset
|
602 |
+ Show collected weapons after kill and play sound |
b940c933830a
Update changelog for Highlander changes
Wuzzy <almikes@aol.com>
parents:
12071
diff
changeset
|
603 |
+ Mission panel now shows all game modifiers (e.g. mines time, vampirism, etc.) |
12708
6726d5edfdfb
Loyal Highlander: loyal=true in Highlander script param, you only get stuff for *enemy* kills
Wuzzy <almikes@aol.com>
parents:
12697
diff
changeset
|
604 |
+ Loyal Highlander (optional): With “loyal=true” in script param, you only get weapons for enemy kills (clan kills don't count) |
12419
d43ded9a0c34
Remove IceGun from default Highlander weaponset
sheepluva
parents:
12417
diff
changeset
|
605 |
* Removed "Freezer"/IceGun from the default Highlander weaponset |
12079
b940c933830a
Update changelog for Highlander changes
Wuzzy <almikes@aol.com>
parents:
12071
diff
changeset
|
606 |
|
11788 | 607 |
Construction Mode: |
608 |
+ Added script parameter support: |
|
609 |
+ initialenergy: Amount of energy at start |
|
610 |
+ energyperround: New energy per round |
|
12097
9fe7eb1f7df2
Construction Mode: Turn crate limit into a script parameter
Wuzzy <almikes@aol.com>
parents:
12096
diff
changeset
|
611 |
+ maxenergy: Maximum allowed energy |
9fe7eb1f7df2
Construction Mode: Turn crate limit into a script parameter
Wuzzy <almikes@aol.com>
parents:
12096
diff
changeset
|
612 |
+ cratesperround: Maximum placable crates per round |
11948
a50cf6f5e3cd
Update changelog for SetAmmoTexts-related changes
Wuzzy <almikes@aol.com>
parents:
11943
diff
changeset
|
613 |
+ Completely reworked all in-game texts and descriptions |
12096
db5e12d623cc
Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
Wuzzy <almikes@aol.com>
parents:
12095
diff
changeset
|
614 |
* Fix rubber being placable inside land |
db5e12d623cc
Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
Wuzzy <almikes@aol.com>
parents:
12095
diff
changeset
|
615 |
* Fix invalid girder placement costing energy |
11948
a50cf6f5e3cd
Update changelog for SetAmmoTexts-related changes
Wuzzy <almikes@aol.com>
parents:
11943
diff
changeset
|
616 |
* Special tools like structure placer now have their own proper descriptions (instead of Air Attack description, etc.) |
11788 | 617 |
* Costs for weapon and utility crates were all equal |
12335
fc6bb8471882
Update more HWPs: Knockball, Racer, Construction Mode
Wuzzy <almikes@aol.com>
parents:
12332
diff
changeset
|
618 |
* Remove airplane cursor |
12687
b7fd7ab8ddf9
Construction Mode: Fix Lua error spam when using time box with filters on map
Wuzzy <almikes@aol.com>
parents:
12686
diff
changeset
|
619 |
* Fix Lua errors when hog goes to time travel while any filter is in map |
11788 | 620 |
* Many other fixes and tweaks |
621 |
||
11992
279b3ba8d3bd
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com>
parents:
11988
diff
changeset
|
622 |
Racer and TechRacer: |
279b3ba8d3bd
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com>
parents:
11988
diff
changeset
|
623 |
+ Allow to only place 2 waypoints in Racer |
279b3ba8d3bd
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com>
parents:
11988
diff
changeset
|
624 |
+ Allow to remove Racer waypoints with precise key |
279b3ba8d3bd
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com>
parents:
11988
diff
changeset
|
625 |
+ New script parameters for Racer: |
279b3ba8d3bd
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com>
parents:
11988
diff
changeset
|
626 |
+ rounds: Number of rounds to play |
279b3ba8d3bd
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com>
parents:
11988
diff
changeset
|
627 |
+ waypointradius: Size of waypoints |
279b3ba8d3bd
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com>
parents:
11988
diff
changeset
|
628 |
+ maxwaypoints: Maximum allowed number of waypoints |
279b3ba8d3bd
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com>
parents:
11988
diff
changeset
|
629 |
+ Show correct ranking and times in stats screen of Racer and TechRacer |
12335
fc6bb8471882
Update more HWPs: Knockball, Racer, Construction Mode
Wuzzy <almikes@aol.com>
parents:
12332
diff
changeset
|
630 |
* Fix description and icon of waypoint placement tool in Racer |
fc6bb8471882
Update more HWPs: Knockball, Racer, Construction Mode
Wuzzy <almikes@aol.com>
parents:
12332
diff
changeset
|
631 |
* Remove airplane cursor in Racer |
11992
279b3ba8d3bd
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com>
parents:
11988
diff
changeset
|
632 |
* Fixed waypoint message in TechRacer and Racer overwriting current weapon selection message |
279b3ba8d3bd
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com>
parents:
11988
diff
changeset
|
633 |
* Fixed TechRacer not recording finish if time was >= 100s |
279b3ba8d3bd
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com>
parents:
11988
diff
changeset
|
634 |
|
12071 | 635 |
WxW: |
636 |
+ Support for multiple sets of walls per map |
|
637 |
+ Add optional “Crate Before Attack” rule |
|
638 |
+ Add optional “All But Last” rule |
|
639 |
+ Add optional “Kill The Leader” rule |
|
640 |
+ Script parameter support (see Lua file comment for documentation) |
|
641 |
+ Possible to set max. number of weapons in game (script parameter only) |
|
642 |
+ Menu can be disabled (with script parameter “menu=false”) for insant game start |
|
643 |
+ Possible to set number of crates per turn |
|
644 |
+ Ropes, ShoppaKing, ShoppaHell and ShoppaNeon can now be played with the classic left and right walls |
|
645 |
+ Allows almost all game modifiers to be changed, the only exception is crate probabilities |
|
646 |
+ New wall sets for Ropes, ShoppaNeon, ShoppaDesert, ShoppaWild, ShoppaKing and ShoppaHell. |
|
647 |
+ Basic support for a bunch of Shoppa maps |
|
648 |
+ Fully functional even without a map border |
|
649 |
+ More sound effects |
|
650 |
+ More helpful mission display after configuration has been accepted |
|
651 |
+ Hide “Surf Before Crate” setting if surfing is disabled for this map, or the bottom is active and water never rises |
|
652 |
+ Hide walls setting if script does not provide walls for map yet |
|
653 |
+ Freeze crates at turn start if Walls Before Crate or Surf Before Crate is enabled (they unfreeze if you met requirements) |
|
654 |
+ Allow toggling the radar with Switch Hog key while roping or rope selected |
|
655 |
* No smoke when hog is near near a WxW wall but walls need not to be touched |
|
656 |
* Fix other player being able to change the menu config in the short period before the first turn |
|
657 |
||
12056
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12055
diff
changeset
|
658 |
Tumbler: |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12055
diff
changeset
|
659 |
+ Script parameter support: |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12055
diff
changeset
|
660 |
+ spawnbarrels: New barrels per turn |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12055
diff
changeset
|
661 |
+ spawnmines: New mines per turn |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12055
diff
changeset
|
662 |
+ ammoflamer: Initial Flamer fuel |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12055
diff
changeset
|
663 |
+ ammobarrel: Initial Barrel Launcher ammo |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12055
diff
changeset
|
664 |
+ ammomine: Initial Mine Deployer ammo |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12055
diff
changeset
|
665 |
+ minetimerplaced: Mine timer (ms) of mines dropped from Mine Deployer |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12055
diff
changeset
|
666 |
+ bonustime: Bonus time (s) in utility crates |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12055
diff
changeset
|
667 |
+ bonusflames: Bonus Flamer fuel in ammo crates |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12055
diff
changeset
|
668 |
+ chanceammo: Per-turn % chance of an ammo crate drop |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12055
diff
changeset
|
669 |
+ chancetime: Per-turn % chance of an utility crate (extra time) drop |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12055
diff
changeset
|
670 |
+ Alternative weapon selection with slot keys (F1, F2, F3) |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12055
diff
changeset
|
671 |
+ Add mine/barrel launch sounds |
12058 | 672 |
+ Add countdown sounds |
12056
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12055
diff
changeset
|
673 |
+ Rewrote mission description and captions |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12055
diff
changeset
|
674 |
+ Sound and message when trying to fire empty weapon |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12055
diff
changeset
|
675 |
* Permanently disable some game modifiers which won't work together with this |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12055
diff
changeset
|
676 |
|
12065
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12058
diff
changeset
|
677 |
Space Invasion: |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12058
diff
changeset
|
678 |
+ Show actual scores in stats screen, and a proper graph |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12058
diff
changeset
|
679 |
+ Show a couple of “awards” (snarky comments) in stats screen |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12058
diff
changeset
|
680 |
+ Remove bonuses “Boom!”, “BOOM!” and “BOOM!! BOOM!! BOOM!!” for balancing reasons |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12058
diff
changeset
|
681 |
+ Script parameter support: |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12058
diff
changeset
|
682 |
+ rounds: Number of rounds |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12058
diff
changeset
|
683 |
+ shield: Initial shield |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12058
diff
changeset
|
684 |
+ barrels: Initial barrel ammo |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12058
diff
changeset
|
685 |
+ pings: Available radar pings |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12058
diff
changeset
|
686 |
+ timebonus: Time bonus for red drones |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12058
diff
changeset
|
687 |
+ barrelbonus: Ammo bonus for green invaders |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12058
diff
changeset
|
688 |
+ shieldbonus: Shield bonus for purple invaders |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12058
diff
changeset
|
689 |
+ forcetheme: Set to “true” to use the selected theme instead of EarthRise |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12058
diff
changeset
|
690 |
+ Complete rewrite of almost all messages and the mission panel |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12058
diff
changeset
|
691 |
+ More event messages |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12058
diff
changeset
|
692 |
+ Show current score in HUD (white number) |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12058
diff
changeset
|
693 |
+ Stop overwriting most game scheme’s parameters |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12058
diff
changeset
|
694 |
+ Disable weapon scheme |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12058
diff
changeset
|
695 |
+ More sounds: Empty ammo, countdown, throw, kamikaze, radar ping, explosion |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12058
diff
changeset
|
696 |
* Fix explosion being drawn twice when colliding with invader |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12058
diff
changeset
|
697 |
|
12044
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
698 |
HedgeEditor: |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
699 |
+ Dud mine placement mode |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
700 |
+ Allow to select frames in sprite placement mode |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
701 |
+ New placable sprite: sprTargetBee |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
702 |
+ Complete rewrite of all help texts |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
703 |
+ Allow to add and subtract health |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
704 |
+ Add more convenient start values (e.g. for health) |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
705 |
+ Allow to set timer of sticky mines |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
706 |
+ Health crates can now have 0 health |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
707 |
+ Hog and team names (from identity modes) are now translatable |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
708 |
+ Show health/timer above health crates, barrels, mines, sticky mines and air mines |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
709 |
+ Allow to toggle health/timer display with Precise+3 |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
710 |
+ Allow to toggle main help at any time with Precise+1 |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
711 |
* Add proper description and name for the gear placement tool (no more fake air attack) |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
712 |
* Fix many issues with exported files |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
713 |
* Fix placement mode being changable when gear placement tool is not selected |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
714 |
* Make land gun spawn in utility crates instead of weapon crates |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
715 |
* Stop aggressively showing the mission panel after any button press |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
716 |
* Fix placement modes sometimes showing “nil” in caption |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
717 |
* Fix girder sprite being displayed at top left for no reason |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
718 |
* Ammo names are not hardcoded anymore (no more double work for translators) |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
719 |
* Fix many missing or poor-quality texts for translation |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
720 |
* Fix error when trying to set ShoppaBalance rank without anything selected |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
721 |
* Don't show misleading circle when placing girder/rubber |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
722 |
* Disable timer keys 2-4 in rubber placement mode |
12332
8ab7572e074b
Clean up HedgeEditor HWP mess, fix broken/outdated graphics
Wuzzy <almikes@aol.com>
parents:
12328
diff
changeset
|
723 |
* Fix incorrect weapon crate preview of air attack, drill strike and napalm |
12044
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
724 |
|
12753 | 725 |
Other styles and schemes: |
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
726 |
+ The Specialists: Saints get low gravity |
12753 | 727 |
+ Capture The Flag: Setting number of captures with script parameter “captures=<number>” |
728 |
+ Mutant: Show appropriate ranking and graph in stats screen |
|
729 |
+ Shoppa: Don't place air mines |
|
730 |
* Capture the Flag: Fix flag of first team spawning at second hog instead of first |
|
731 |
* Gravity: Using the low gravity *utility* had no effect. Now it halves the base gravity of the style |
|
12084
8f222872d432
Disable SD for a couple of scripts and mission maps
Wuzzy <almikes@aol.com>
parents:
12081
diff
changeset
|
732 |
* Disable Sudden Death for good in Shoppa game scheme, some game styles and mission maps |
11992
279b3ba8d3bd
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com>
parents:
11988
diff
changeset
|
733 |
|
12387
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12376
diff
changeset
|
734 |
A Classic Fairytale: |
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12376
diff
changeset
|
735 |
+ Mission 4: Add infinite skip |
12615
dd0fb5b15567
ACF5: Spare traitor's life with skip instead of precise
Wuzzy <almikes@aol.com>
parents:
12614
diff
changeset
|
736 |
+ Mission 5: Spare traitor's life with Skip instead of Precise |
12387
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12376
diff
changeset
|
737 |
+ Mission 6: Add alternate dialogues when killing cyborgs before collecting the crates |
12803
fdb3730aa0e2
ACF6: Make sure player only gets portal gun at the portal sequence, and not a pile full of weapons and ropes
Wuzzy <Wuzzy2@mail.ru>
parents:
12798
diff
changeset
|
738 |
+ Mission 6: Give hero only a portal gun at the final portal seqment, remove the large amount of crate drops |
12387
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12376
diff
changeset
|
739 |
+ All missions: Clarify mine timers |
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
740 |
* Mission 1: Leap of faith: Hog was able to walk to the right and get stuck |
12550
9c3ff4ffd4f3
ACF1: Fix various problems with the parachute section
Wuzzy <almikes@aol.com>
parents:
12548
diff
changeset
|
741 |
* Mission 1: Leap of faith: Teleport player back to mole when failing |
12387
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12376
diff
changeset
|
742 |
* Mission 2: Fix crash when trying to open ammo menu in opening sequence |
12558
a401aec4df64
Fix ACF2 mission sometimes being unwinnable after returning to Leaks A Lot
Wuzzy <almikes@aol.com>
parents:
12555
diff
changeset
|
743 |
* Mission 2: Fix game sometimes getting stuck after walking back to Leaks A Lot |
12779
eed03e531823
ACF, mission 2: Fix various mission breakages when heroes died together with enemies
Wuzzy <Wuzzy2@mail.ru>
parents:
12778
diff
changeset
|
744 |
* Mission 2: Fix breakages when heroes died before a new sequence, or together with enemies |
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
745 |
* Mission 2: Remove restart option when cooperating with cyborg; it messed up things too much |
12387
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12376
diff
changeset
|
746 |
* Mission 3: Fix various Lua errors when playing with 2 hogs and one of them dies |
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12376
diff
changeset
|
747 |
* Mission 3: Fix broken end sequence after killing cyborg or princess |
12548
9fda510f0bc4
ACF, mission 3: Fix broken sequence when princess got caged (failed parcours)
Wuzzy <almikes@aol.com>
parents:
12547
diff
changeset
|
748 |
* Mission 3: Fix broken sequence of princess being caged |
12547
9d069efefe52
ACF, mission 3: Put in 3 girders per girder crate
Wuzzy <almikes@aol.com>
parents:
12541
diff
changeset
|
749 |
* Mission 3: All girder crates now have 3 girders each |
12387
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12376
diff
changeset
|
750 |
* Mission 5: Fix crash when skipping animation while the cyborg talks before the 3rd wave of cannibals starts |
12755
6cec6b881a1c
ACF mission 5: Take away switch and always play with deployed hog in final mission stage
Wuzzy <Wuzzy2@mail.ru>
parents:
12754
diff
changeset
|
751 |
* Mission 5: Make sure the player can only play with one hog after the cyborg imprisoned the other natives |
12784
1f8a62d1609d
ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked
Wuzzy <Wuzzy2@mail.ru>
parents:
12783
diff
changeset
|
752 |
* Mission 5: Fix final animation being stuck if cyborg's way to the left is blocked |
12387
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12376
diff
changeset
|
753 |
* Mission 6: Block off left cave entrance to stop player to just rope all the way around |
12516
15e9ef8be44f
ACF mission 6: Fix incorrect crate types (weapon vs utility)
Wuzzy <almikes@aol.com>
parents:
12512
diff
changeset
|
754 |
* Mission 6: Fix mines not being able to get triggered in first turn |
12788
7849398ec0fa
Oops. Changelog was wrong, the error message spam was for ACF8, not ACF7
Wuzzy <Wuzzy2@mail.ru>
parents:
12787
diff
changeset
|
755 |
* Mission 8: Fix Lua error message at the very beginning and error spam in intro sequence |
12387
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12376
diff
changeset
|
756 |
* Mission 10: Fix mission becoming unplayable when all hogs except the traitor died |
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12376
diff
changeset
|
757 |
* All missions: Add missing texts for translation |
12516
15e9ef8be44f
ACF mission 6: Fix incorrect crate types (weapon vs utility)
Wuzzy <almikes@aol.com>
parents:
12512
diff
changeset
|
758 |
* All missions: Fix incorrect crate types |
12550
9c3ff4ffd4f3
ACF1: Fix various problems with the parachute section
Wuzzy <almikes@aol.com>
parents:
12548
diff
changeset
|
759 |
* All missions: Rewrite mission texts to state missions more clearly |
12387
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12376
diff
changeset
|
760 |
* Fix swapped mission preview images of missions 2 and 3 |
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12376
diff
changeset
|
761 |
|
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12376
diff
changeset
|
762 |
A Space Adventure: |
12578
a778c1bb032e
ASA: Explain team abbreviations + update changelog
Wuzzy <almikes@aol.com>
parents:
12572
diff
changeset
|
763 |
+ Side missions save and show your personal best successes (e.g. fastest finish in Hard Flying) |
12580
0c5ce463949b
ASA: Improve displaying of mission panels all over the place
Wuzzy <almikes@aol.com>
parents:
12578
diff
changeset
|
764 |
+ Spacetrip: Show 2 flowers over fully completed planets (with side missions) |
12578
a778c1bb032e
ASA: Explain team abbreviations + update changelog
Wuzzy <almikes@aol.com>
parents:
12572
diff
changeset
|
765 |
+ All missions: Add skip where it doesn't hurt |
a778c1bb032e
ASA: Explain team abbreviations + update changelog
Wuzzy <almikes@aol.com>
parents:
12572
diff
changeset
|
766 |
+ All missions: Clarify mine timers |
12580
0c5ce463949b
ASA: Improve displaying of mission panels all over the place
Wuzzy <almikes@aol.com>
parents:
12578
diff
changeset
|
767 |
+ All missions: Improve displaying behaviour of mission panel |
0c5ce463949b
ASA: Improve displaying of mission panels all over the place
Wuzzy <almikes@aol.com>
parents:
12578
diff
changeset
|
768 |
+ All missions: Change team colors |
12582
e2b5c6e805e8
A Space Adventure: Remove or shorten intro sequences of side missions
Wuzzy <almikes@aol.com>
parents:
12581
diff
changeset
|
769 |
+ Side missions: Remove or shorten intro sequences |
e2b5c6e805e8
A Space Adventure: Remove or shorten intro sequences of side missions
Wuzzy <almikes@aol.com>
parents:
12581
diff
changeset
|
770 |
+ Side missions: Generous ready time to give more time to read the mission panel |
12588
da2bdc34bb1c
ASA, fruit02: Fail mission if player let wrong hog collect device part
Wuzzy <almikes@aol.com>
parents:
12584
diff
changeset
|
771 |
+ Getting to the device: Put device part in a real crate, improve some dialogues |
12599
d8adae379d3c
A Space Adventure: Add outro sequence / epilogue in the final mission
Wuzzy <almikes@aol.com>
parents:
12588
diff
changeset
|
772 |
+ Final mission: Add outro sequence instead of instantly quitting |
12614 | 773 |
+ Bad timing: Improve messaging and choice dialog |
12565
2f7274e5e090
Update ChangeLog for ASA, increase spacetrip turn time to 20s
Wuzzy <almikes@aol.com>
parents:
12558
diff
changeset
|
774 |
* Spacetrip: Fix various bugs and logic flaws in the initial mission |
12537
3e6e7b258a33
ASA, a frozen adventure: Save bazooka and excess freezers in checkpoints
Wuzzy <almikes@aol.com>
parents:
12533
diff
changeset
|
775 |
* A frozen adventure: Fix bazooka and excess freezers (>6) not retained over checkpoints |
3e6e7b258a33
ASA, a frozen adventure: Save bazooka and excess freezers in checkpoints
Wuzzy <almikes@aol.com>
parents:
12533
diff
changeset
|
776 |
* A frozen adventure: Fix and improve poorly written messages |
12533
7b32e83aaf48
ASA, Getting to the device: Add fake crate for the device part with proper collect message
Wuzzy <almikes@aol.com>
parents:
12531
diff
changeset
|
777 |
* Getting to the device: Add real crate and correct message for collecting device part |
7b32e83aaf48
ASA, Getting to the device: Add fake crate for the device part with proper collect message
Wuzzy <almikes@aol.com>
parents:
12531
diff
changeset
|
778 |
* Getting to the device: Remove checkpoints. There was a good chance for these missions to become unwinnable |
7b32e83aaf48
ASA, Getting to the device: Add fake crate for the device part with proper collect message
Wuzzy <almikes@aol.com>
parents:
12531
diff
changeset
|
779 |
* Searching in the dust: Remove checkpoints. See above. |
12531
6115bf1156ec
ASA: Searching in the dust: Fix incorrect crate content display after collecting device part
Wuzzy <almikes@aol.com>
parents:
12526
diff
changeset
|
780 |
* Searching in the dust: Fix Hog Solo dropping straight down when roping near smuggler |
6115bf1156ec
ASA: Searching in the dust: Fix incorrect crate content display after collecting device part
Wuzzy <almikes@aol.com>
parents:
12526
diff
changeset
|
781 |
* Searching in the dust: Fix incorrect messages after collecting device part |
12569
6a8c90a53249
ASA,desert03: Fix no victory after destroying all targets
Wuzzy <almikes@aol.com>
parents:
12565
diff
changeset
|
782 |
* Precise flying: Fix victory not being recognized, also wait for flames to settle before losing |
12387
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12376
diff
changeset
|
783 |
* Hard Flying: Fix ending in a Lua error |
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12376
diff
changeset
|
784 |
* The First Stop: Fix stats screen showing teams twice |
12572
459543ef9b1b
ASA: Fix 2 important fruit planet mission unlocking bugs
Wuzzy <almikes@aol.com>
parents:
12569
diff
changeset
|
785 |
* Fruit planet: Fix “Precise shooting” disappearing directly after completing “Bad timing” |
459543ef9b1b
ASA: Fix 2 important fruit planet mission unlocking bugs
Wuzzy <almikes@aol.com>
parents:
12569
diff
changeset
|
786 |
* Fruit planet: Fix “Getting to the device” not visible when landing on fruit planet with first main mission completed only |
12387
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12376
diff
changeset
|
787 |
* Killing The Specialists: Fix killing hog with Deagle gave you chance to use another weapon in same turn |
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12376
diff
changeset
|
788 |
* Fix weird behaviour when walking right before the first animation in most missions |
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
789 |
* Fix a couple of texts being untranslatable |
12539
34a91e2b927e
ASA, death01: Slightly change professor's response if he got killed on the moon
Wuzzy <almikes@aol.com>
parents:
12537
diff
changeset
|
790 |
* Fix a variety of minor logic flaws in the story |
12387
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12376
diff
changeset
|
791 |
* Fix typos |
12516
15e9ef8be44f
ACF mission 6: Fix incorrect crate types (weapon vs utility)
Wuzzy <almikes@aol.com>
parents:
12512
diff
changeset
|
792 |
* All missions: Fix incorrect crate types |
12387
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12376
diff
changeset
|
793 |
|
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12376
diff
changeset
|
794 |
Missions: |
12233 | 795 |
+ New scenario: Teamwork 2 |
12235 | 796 |
+ New scenario: Big Armory |
12233 | 797 |
+ New training: Basic Flying Saucer Training |
11788 | 798 |
+ Rope-Knocking Challenge was improved (now awards score based on kills and time; taunts for knocking out hedgehogs) |
12055
daf63e2a21d2
Rewrite some help texts in the basic rope training mission
Wuzzy <almikes@aol.com>
parents:
12051
diff
changeset
|
799 |
+ Rewrote some help texts in basic rope training |
12089
ccab0d396a7f
Use SetCinematicMode in Animate lib, which introduces cinematic mode to missions using Animate
Wuzzy <almikes@aol.com>
parents:
12084
diff
changeset
|
800 |
+ Graphical effect (black bars) while in cut scenes |
12335
fc6bb8471882
Update more HWPs: Knockball, Racer, Construction Mode
Wuzzy <almikes@aol.com>
parents:
12332
diff
changeset
|
801 |
+ Change description and icon for baseball bat in Knockball mission map |
12734
4e0e59255856
Sniper rifle mission: Faster dynamite blow-up, also skip with precise
Wuzzy <Wuzzy2@mail.ru>
parents:
12733
diff
changeset
|
802 |
+ Sniper rifle target practice: Dynamite blows up quicker, can also skip with precise key |
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
803 |
* Fixed mistakes and bad wording of strings in several missions, scripts and campaigns |
12627
07fdda8c13a2
TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
Wuzzy <almikes@aol.com>
parents:
12615
diff
changeset
|
804 |
* TrophyRace: Fix hedgehogs not being eliminated anymore after one hog skipped or ran out of time |
11788 | 805 |
* Portal Mind Challenge was cleaned up and reworked (especially less awful wording) |
11789 | 806 |
* Fixed Target Practice missions getting stuck when a target dropped into water |
12658
1215fd246e08
Climb Home: Fix game getting stuck when player reaches home
Wuzzy <almikes@aol.com>
parents:
12656
diff
changeset
|
807 |
* Climb Home: Fix game getting stuck when a player reached home in multiplayer |
1215fd246e08
Climb Home: Fix game getting stuck when player reaches home
Wuzzy <almikes@aol.com>
parents:
12656
diff
changeset
|
808 |
* Climb Home: Fix Lua error messages and broken stats screen |
12732
23fb2179945f
Sniper rifle mission: Fix targets spawning twice in dynamite scenes, jacking up the total amount of targets
Wuzzy <Wuzzy2@mail.ru>
parents:
12715
diff
changeset
|
809 |
* Sniper rifle target practice: Fix targets spawning twice in dynamite scenes |
12733
745d5c9a3abc
Sniper rifle training: Fix general camera weirdness
Wuzzy <Wuzzy2@mail.ru>
parents:
12732
diff
changeset
|
810 |
* Sniper rifle target practice: Fix auto-camera generally behaving weird |
11788 | 811 |
|
812 |
Frontend: |
|
11965
c933f2257020
Update changelog about campaign screen check marks
Wuzzy <almikes@aol.com>
parents:
11950
diff
changeset
|
813 |
+ Campaign screen shows which campaigns and missions you've completed so far |
11977
4aeec1597621
Update changelog about mission tabs
Wuzzy <almikes@aol.com>
parents:
11971
diff
changeset
|
814 |
+ Training screen now has 3 mission categories: Training (tutorials), Challenge (get a high score), Scenario (complete a task) |
12081
543bc82e1e28
Move some changelog entries to the correct categories
Wuzzy <almikes@aol.com>
parents:
12080
diff
changeset
|
815 |
+ Replaced the Fort Mode game modifier by adding "Forts" to the map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts. |
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
816 |
+ Menu screens got few new icons and many other tweaks, e.g. larger dropdown lists for easier access |
11861 | 817 |
+ Additional button for just randomizing theme that will not change your selected map |
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
818 |
+ Randomizing map/theme in online mode will not include DLC content |
12248
8a6a40f2e3dc
Update changelog regarding team updates
Wuzzy <almikes@aol.com>
parents:
12238
diff
changeset
|
819 |
+ New teams start with a random grave and fort |
12639
91e55ce06ffc
Reduce number of initial teams: 4 human, 2 AI teams
Wuzzy <almikes@aol.com>
parents:
12638
diff
changeset
|
820 |
+ Hedgewars creates 4 human teams and 2 computer teams on its first launch |
12253
07f67ee424dc
Add buttons to randomize hats and hog names only
Wuzzy <almikes@aol.com>
parents:
12250
diff
changeset
|
821 |
+ Allow to randomize hog names, hats, team name, flag, grave, voice and fort separately |
12510
82c75a317d48
Randomized teams now can have any random hats (not just from types.ini)
Wuzzy <almikes@aol.com>
parents:
12500
diff
changeset
|
822 |
+ “Random team” button is now able to randomly select from all available hats |
12671
1d25f5555c38
Names of new or copied game schemes are now unique
Wuzzy <almikes@aol.com>
parents:
12670
diff
changeset
|
823 |
+ Creating new game/weapon schemes guarantees unique names |
12691 | 824 |
+ Custom maps and styles are now marked with an icon instead of an asterisk |
12690
ad1fd7ae479d
Mark custom maps/forts/scripts with circle icon instead of icon
Wuzzy <almikes@aol.com>
parents:
12689
diff
changeset
|
825 |
+ Mark custom forts in team editor |
12746 | 826 |
+ Room host can delegate room control to other player by rightclick |
12753 | 827 |
+ Switch from HTTP to HTTPS where possible |
12584
0411e04cf12a
Fix stats screen caption showing only one winner if multiple teams have won
Wuzzy <almikes@aol.com>
parents:
12582
diff
changeset
|
828 |
* Fix flag being selectable for computer players although it had no effect |
11965
c933f2257020
Update changelog about campaign screen check marks
Wuzzy <almikes@aol.com>
parents:
11950
diff
changeset
|
829 |
* Campaign screen does no longer show AI-controlled teams |
c933f2257020
Update changelog about campaign screen check marks
Wuzzy <almikes@aol.com>
parents:
11950
diff
changeset
|
830 |
* Campaign names and campaign mission names can now be translated |
11908 | 831 |
* Creating randomized teams now randomizes (almost) every aspect |
832 |
* Fixed mostly broken descriptions for multiplayer mission maps |
|
11861 | 833 |
* Clicking on "New" in weapon scheme editor now creates empty weapon scheme instead of default |
12170 | 834 |
* Fix language names in language list being always in English |
12222
a6cd48b8ef61
Prevent frontend from starting game w/ >48 hogs
Wuzzy <almikes@aol.com>
parents:
12196
diff
changeset
|
835 |
* Prevent starting game with >48 hogs (because engine doesn't support it yet) |
12496
24cd4840d3e2
Fix the key for toggling team bars being incorrectly described in the settings page
Wuzzy <almikes@aol.com>
parents:
12494
diff
changeset
|
836 |
* Fix the key for toggling team bars being incorrectly described |
12584
0411e04cf12a
Fix stats screen caption showing only one winner if multiple teams have won
Wuzzy <almikes@aol.com>
parents:
12582
diff
changeset
|
837 |
* Fix caption of stats screen showing only one winner if multiple teams have won |
12644
2473b03629c8
Remove broken “Play again” button in stats page after an online game
Wuzzy <almikes@aol.com>
parents:
12642
diff
changeset
|
838 |
* Remove broken “Play again” button appearing in stats page after an online game |
12670
5664ec82aed7
Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents:
12669
diff
changeset
|
839 |
* Weapons scheme editor: When leaving, it no longer flickers and the selection is not reset to Default |
12674
bc34fc75670e
Fix old team name not being removed after renaming team in frontend
Wuzzy <almikes@aol.com>
parents:
12671
diff
changeset
|
840 |
* Team editor: Fix old team being retained when renaming a team |
12675
967990d958bc
Fix possibility to accidentally destroy team by entering an already existing team name
Wuzzy <almikes@aol.com>
parents:
12674
diff
changeset
|
841 |
* Team editor: Automatically rename team when leaving team editor page with an already used team name |
12804
e6af1eb9e8ce
Fix broken cancel button on the login window (bug 373)
Wuzzy <Wuzzy2@mail.ru>
parents:
12803
diff
changeset
|
842 |
* Fix broken cancel button in the login window |
11788 | 843 |
|
11877 | 844 |
Content Creation: |
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
845 |
+ Theme objects can now have more than 1 in-land rect specified. You can specify the amount in theme.cfg by adding another number (and a comma) before the first rect |
12173
666e18b1ca32
Allow to place theme objects on water
Wuzzy <almikes@aol.com>
parents:
12170
diff
changeset
|
846 |
+ Theme objects can now be placed on water (by setting first in-land rectangle to 0,0,0,0) |
11877 | 847 |
+ Themes can now use flakes with negative falling speed (rising flakes) |
11880 | 848 |
+ Themes can now contain custom sound files: splash.ogg Droplet1.ogg Droplet2.ogg Droplet3.ogg skip.ogg |
12170 | 849 |
+ Themes can now have mirrored clouds and flakes: CloudsL.png, SDCloudsL.png, FlakeL.png, SDFlakeL.png |
12196
5c6e7fd5af29
Update changelog: Water anim., translations
Wuzzy <almikes@aol.com>
parents:
12181
diff
changeset
|
850 |
+ Water in themes supports custom animation and flow speed with water-animation and sd-water-animation in theme.cfg |
11908 | 851 |
+ Simplified hat format for unanimated hats; a single 32×32 image is enough. For clan hats, use size 64×32, with the color overlay at the right |
12387
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12376
diff
changeset
|
852 |
+ Ammos.png and Ammos_bw.png in HWPs are now overlayed over the base images; use transparent icons to keep them unchanged from the original |
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
853 |
+ Custom Sudden Death background tint for themes with sd-tint |
12168
9b5748fa7974
Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents:
12157
diff
changeset
|
854 |
* Default water color was black instead of blue |
11877 | 855 |
|
12196
5c6e7fd5af29
Update changelog: Water anim., translations
Wuzzy <almikes@aol.com>
parents:
12181
diff
changeset
|
856 |
Translations: |
12838
8cc3b6373351
Update translations mentioned in changelog
Wuzzy <Wuzzy2@mail.ru>
parents:
12836
diff
changeset
|
857 |
+ Complete translations: German, Polish |
8cc3b6373351
Update translations mentioned in changelog
Wuzzy <Wuzzy2@mail.ru>
parents:
12836
diff
changeset
|
858 |
+ Major translation updates: Scottish Gaelic, Italian |
12196
5c6e7fd5af29
Update changelog: Water anim., translations
Wuzzy <almikes@aol.com>
parents:
12181
diff
changeset
|
859 |
+ Loading screen can now be translated |
5c6e7fd5af29
Update changelog: Water anim., translations
Wuzzy <almikes@aol.com>
parents:
12181
diff
changeset
|
860 |
+ A few window titles can be translated |
12271
d50523b2eae8
Update changelog regarding translations and rubber duck
Wuzzy <almikes@aol.com>
parents:
12269
diff
changeset
|
861 |
+ Campaign names and campaign mission names can be translated |
d50523b2eae8
Update changelog regarding translations and rubber duck
Wuzzy <almikes@aol.com>
parents:
12269
diff
changeset
|
862 |
+ A Classic Fairytale, missions 8 and 10 can now be translated |
12196
5c6e7fd5af29
Update changelog: Water anim., translations
Wuzzy <almikes@aol.com>
parents:
12181
diff
changeset
|
863 |
* Built-in texts from Qt (e.g. “cut”, “paste”, “copy”) in frontend weren't translated |
5c6e7fd5af29
Update changelog: Water anim., translations
Wuzzy <almikes@aol.com>
parents:
12181
diff
changeset
|
864 |
* Remove text from mission images to make them language-neutral |
5c6e7fd5af29
Update changelog: Water anim., translations
Wuzzy <almikes@aol.com>
parents:
12181
diff
changeset
|
865 |
* Fix English-only language/country names in language selection |
12271
d50523b2eae8
Update changelog regarding translations and rubber duck
Wuzzy <almikes@aol.com>
parents:
12269
diff
changeset
|
866 |
* Fix very, very broken mission map descriptions |
12196
5c6e7fd5af29
Update changelog: Water anim., translations
Wuzzy <almikes@aol.com>
parents:
12181
diff
changeset
|
867 |
|
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
868 |
Lua API: |
11525 | 869 |
+ New call: SetCinematicMode(enable) -- e.g. for cutscenes etc. |
11950
1e58845fa3c1
Allow to ignore overwritten ammo name in GetAmmoName
Wuzzy <almikes@aol.com>
parents:
11948
diff
changeset
|
870 |
+ New call: GetAmmoName(ammoType [, ignoreOverwrite]) -- returns the localized name for the specified ammoType |
11885
2eac7a96b342
Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents:
11884
diff
changeset
|
871 |
+ New call: GetVisualGearType(vgUid) -- returns the visual gear type |
11948
a50cf6f5e3cd
Update changelog for SetAmmoTexts-related changes
Wuzzy <almikes@aol.com>
parents:
11943
diff
changeset
|
872 |
+ New call: SetAmmoTexts(ammoType, name, caption, description) -- Overwrite displayed name and description of an ammo type |
a50cf6f5e3cd
Update changelog for SetAmmoTexts-related changes
Wuzzy <almikes@aol.com>
parents:
11943
diff
changeset
|
873 |
+ New call: SetAmmoDescriptionAppendix(ammoType, descAppend) -- Append a custom text to the description of an ammo type without overwriting it |
12051 | 874 |
+ New call: GetHogFort(gearUid) -- Returns the name of the fort of the hog's team |
12095 | 875 |
+ New call: PlaceRubber(x, y, frameIdx) -- Places a rubber |
12337
657a8d63c99d
Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents:
12335
diff
changeset
|
876 |
+ New call: SendGameResultOff() -- Disable the game automatically setting a game result in the stats screen |
657a8d63c99d
Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents:
12335
diff
changeset
|
877 |
+ New call: SendRankingStatsOff() -- Disable the game automatically filling the team rankings in the stats screen |
657a8d63c99d
Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents:
12335
diff
changeset
|
878 |
+ New call: SendAchievementsStatsOff() -- Disable the game automatically populating the bullet point list in the “Details” section on the stats screen |
12541
e54039ea3934
New Lua API function: GetTeamStats, to get team stats
Wuzzy <almikes@aol.com>
parents:
12539
diff
changeset
|
879 |
+ New call: GetTeamStats(teamname) -- Returns a table of team stats |
12291
b4dde7035fe2
New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents:
12283
diff
changeset
|
880 |
+ New call: EndTurn([noTaunts]) -- Ends the current turn |
11885
2eac7a96b342
Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents:
11884
diff
changeset
|
881 |
+ New hook: onVisualGearAdd(vgUid) -- called when a visual gear is added |
2eac7a96b342
Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents:
11884
diff
changeset
|
882 |
+ New hook: onVisualGearDelete(vgUid) -- called when a visual gear is deleted |
12170 | 883 |
+ New hook: onUsedAmmo(ammoType) -- called when ammo has been finished using (e.g. after both shotgun shots) |
11968
0c1420aaa59e
Expose number of air mines in Lua variable AirMinesNum
Wuzzy <almikes@aol.com>
parents:
11965
diff
changeset
|
884 |
+ New variable: AirMinesNum -- Number of air mines being placed on a medium-sized map |
11884
c6eafb6f2735
Add WorldEdge to Lua API to expose/change world edge type
Wuzzy <almikes@aol.com>
parents:
11880
diff
changeset
|
885 |
+ New variable: WorldEdge -- World edge type (weNone, weWrap, weBounce, weSea) |
12306
46e1e25fec5e
Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
Wuzzy <almikes@aol.com>
parents:
12305
diff
changeset
|
886 |
+ New variable: AmmoTypeMax -- Maximum ammo type ID (useful to iterate through all ammo types, starting by 0) |
12581
1fb961480b3c
Lua API: Add ReadyTimeLeft variable
Wuzzy <almikes@aol.com>
parents:
12580
diff
changeset
|
887 |
+ New variable: ReadyTimeLeft -- Remaining ready time, 0 if turn in progress. Can be set in onNewTurn |
12044
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11992
diff
changeset
|
888 |
+ Locale library: loc_noop -- Mark string for translation but don't translate it |
12093
1da37e2ba6fd
Fix A Space Adventure Missions allowing player to walk before 1st animation and screw things up
Wuzzy <almikes@aol.com>
parents:
12089
diff
changeset
|
889 |
+ Animate library: AnimInit([startAnimating]) -- New parameter startAnimating: if true, will start game in cinematic mode with most controls disabled. Must play an animation after that |
12599
d8adae379d3c
A Space Adventure: Add outro sequence / epilogue in the final mission
Wuzzy <almikes@aol.com>
parents:
12588
diff
changeset
|
890 |
+ Animate library: AnimSetInputMask(extraInputMask) -- Set input mask in a manner comptible with the Animate library |
12783
cb29ec085767
Animate library: Add new parameter maxMoveTime to AnimMove
Wuzzy <Wuzzy2@mail.ru>
parents:
12779
diff
changeset
|
891 |
+ Animate library: AnimMove(gear, dir, posx, posy, [maxMoveTime]) -- new optional parameter maxMoveTime. If hog did not reach its destination within maxMoveTime milliseconds, animation stops and hog is just teleported there |
12753 | 892 |
+ Gear values: “Boom” -- used to modify explosion size and/or damage for most gears |
893 |
+ 8 overridable custom sprites/sounds: sprCustom1-sprCustom8, sndCustom1-sndCustom8 |
|
12365
a775a61e02ab
Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
Wuzzy <almikes@aol.com>
parents:
12337
diff
changeset
|
894 |
* Fixed call: HideHog(gear) -- Fix crash when gear is invalid. Returns true on success or false otherwise |
12376
2b1dd699b371
Lua: Fix SwitchHog breaking the ammo menu of the new hog
Wuzzy <almikes@aol.com>
parents:
12365
diff
changeset
|
895 |
* Fixed call: SwitchHog(gear) -- Fix new hog being unable to open ammo menu |
12170 | 896 |
* Removed call: SetAmmoStore -- Old undocumented function of questional use, has never been used |
12754
1df909b46c05
Lua API: Fix Goals text being cut off at ca. 255 characters
Wuzzy <Wuzzy2@mail.ru>
parents:
12753
diff
changeset
|
897 |
* Fixed variable: Goals -- Fix Goals text being cut off at ca. 255 characters |
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
898 |
* Fix huge numbers having sign errors on 64-bit architectures |
11282
d63ef6afabe3
make hammer non-lethal again (as requested by unC0Rr)
sheepluva
parents:
11246
diff
changeset
|
899 |
|
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
900 |
====================== 0.9.22 ====================== |
11246 | 901 |
+ New Weapon / Map object: AirMine (floating mine that will follow nearby hedgehogs) |
11034
a9bafac12634
Add Wuzzy's SpeedShoppa challenges.
mikade <redgrinner@gmail.com>
parents:
11005
diff
changeset
|
902 |
+ Extensive changes to TechRacer: Variable terrain types, enhanced parameters, hwmap interpreter, fuel limiter, etc. |
12663 | 903 |
+ HedgeEditor - create missions/etc. in-game! see https://hedgewars.org/HedgeEditor |
10962 | 904 |
+ Map previews can now take script parameters into account and preview waypoints in TechRacer |
10960 | 905 |
+ Added a couple new flags |
11246 | 906 |
+ Various tweaks to the interface and in-game chat |
11284 | 907 |
+ Divided teams options will now just be ignored when more/less than 2 teams/clans, instead of displaying a fatal error |
11034
a9bafac12634
Add Wuzzy's SpeedShoppa challenges.
mikade <redgrinner@gmail.com>
parents:
11005
diff
changeset
|
908 |
+ Added 6 TechRacer maps to TechMaps |
a9bafac12634
Add Wuzzy's SpeedShoppa challenges.
mikade <redgrinner@gmail.com>
parents:
11005
diff
changeset
|
909 |
+ Added 3 SpeedShoppa Challenges: Shoppa Love, Ropes and Crates, The Customer is King |
11039
cd4b0851b060
Hammer changes/fixes: honor extra-damage (Issue 975), round up damage, do correct damage when being spammed in infinite-attack mode
sheepluva
parents:
11035
diff
changeset
|
910 |
+ Hammer damage is now rounded up. This means it can be used to execute hedgehogs with only 1 hp. |
11035
8c665914da2a
May He Improve Our Graphics Forevermore
mikade <redgrinner@gmail.com>
parents:
11034
diff
changeset
|
911 |
+ Improved "Art" theme. |
10960 | 912 |
* Generated bridges/girders are now connected better to the land mass |
913 |
* Fixed rubberband sprite |
|
11246 | 914 |
* Fixed Wind-Indicator being wrong in certain situations |
915 |
* Melon Bomb Pieces now bounce on Rubberband |
|
916 |
* Reduced menu music volume |
|
11003 | 917 |
* The game will now fallback to default voicepack if a team's voicepack is not locally installed. (Instead of rendering team voiceless) |
11039
cd4b0851b060
Hammer changes/fixes: honor extra-damage (Issue 975), round up damage, do correct damage when being spammed in infinite-attack mode
sheepluva
parents:
11035
diff
changeset
|
918 |
* Hammer now does more damage when the Extra-Damage utility is used |
10960 | 919 |
* Many other bug fixes |
920 |
||
11246 | 921 |
Lua-API: |
922 |
+ New map parameter: MapFeatureSize -- numeric representation of detail slider below map preview; use within onGameInit()/onPreviewInit() |
|
11417 | 923 |
+ New functions: SetMaxBuildDistance([ distInPx ]) -- specify how many pixels away a hedgehog can still place girders/etc. set to 0 for no limit; call with no param to reset to default, |
11246 | 924 |
+ New hook: onSuddenDeath() -- called by engine when sudden death begins |
11417 | 925 |
+ Parameters are now optional for the generic gear setters. i.e. - SetVisualGearValues(gear, x, y). nil values are skipped and not set. |
926 |
+ PlaceSprite can now set land type (bouncy, indestructible, ice etc), colour the sprite, flip the sprite, and place the sprite behind existing land. |
|
927 |
+ EraseSprite. Can flip and selectively erase based on land flags. |
|
928 |
+ More of the gear structure values are now accessible in the generic gear getter/setter. |
|
11246 | 929 |
* Previously missing gear states are now available (gstSubmersible, gstFrozen and gstNoGravity) |
930 |
* Fixed OnHogAttack giving the incorrect AmmoType (amNothing) under certain conditions |
|
931 |
||
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
932 |
====================== 0.9.21 ====================== |
10516 | 933 |
+ New type of randomly generated maps: Perlin Maps. |
934 |
+ Old Random generated maps are more diverse now. |
|
935 |
+ Slider for adjusting land generation detail. |
|
936 |
+ Highlander gamemode can now be used with custom weapon schemes (1-8=How probable to get this weapon. 9=All hogs get it) |
|
10988 | 937 |
+ New playable themes: "Hoggywood" and "Cake" |
10554
48e9b1099ff4
Added TechRacer (still needs a lot of love), updated changelog
mikade <redgrinner@gmail.com>
parents:
10528
diff
changeset
|
938 |
+ New gameplay mode "Construction Mode" |
48e9b1099ff4
Added TechRacer (still needs a lot of love), updated changelog
mikade <redgrinner@gmail.com>
parents:
10528
diff
changeset
|
939 |
+ New gameplay mode "TechRacer" |
10710 | 940 |
+ New game play mode "DiagonalMaze" (generates a simple diagonal maze) |
941 |
+ Add 7 target practice missions, now with simple scoring |
|
942 |
+ Update RC Plane Challenge: Stats screen reworked and shows now several facts, simple ranking system based on used planes, some taunts in the game |
|
10516 | 943 |
+ New training/multiplayer mission: "Climb Home" |
944 |
+ Game scheme screen has a "Script parameter" field now. This allows to make more customizable scripts/modes. |
|
945 |
+ Network game rejoining. Note: Your team(s) will vanish after 3 turns. |
|
10710 | 946 |
+ Visual and gameplay changes to "sea" - world edge, visual change to wrap world edge to allow seeing through the wrap, visual change to bounce worldedge |
10631
3d164350cc48
make BasketballField available as regular map. maybe should make it destructable when not in mission mode *shrugs*
sheepluva
parents:
10613
diff
changeset
|
947 |
+ The map of the Basketball Mission can be selected for regular games again ("BasketballField") |
10516 | 948 |
+ New engine command: /togglechat will disable/enable chat display (does not affect chat history display) |
949 |
+ Change to Racer: first weapon/utility available will be automatically selected on start |
|
950 |
+ Added some visual feedback to failed girder placement. |
|
951 |
+ Various performance tweaks, especially for very large maps. |
|
952 |
+ Allow switching through hogs in reverse order with PRECISE+HOGSWITCH (left shift + tab, by default) |
|
10520 | 953 |
+ Added support for custom Sudden Death music to theme.cfg (e.g. sd-music=hell.ogg ). |
10554
48e9b1099ff4
Added TechRacer (still needs a lot of love), updated changelog
mikade <redgrinner@gmail.com>
parents:
10528
diff
changeset
|
954 |
+ New Hats: policegirl, fr_tomato, cratehider |
10516 | 955 |
* Fixed drill rockets sometimes exploding on impact. |
956 |
* Fixed trainings broken due to indestructable targets/crates. |
|
957 |
* Fixes and tweaks for low qualily rendering. |
|
958 |
* Sinegun won't shoot through -solid- land anymore |
|
959 |
* Many bug fixes and tweaks. |
|
960 |
||
961 |
Frontend / Netgame: |
|
962 |
+ High resolution previews! |
|
963 |
+ Preview for dynamic maps generated by game style scripts (e.g. "ShoppaMap))! |
|
10520 | 964 |
+ Moved room status filter to top left of rooms list. |
10516 | 965 |
|
966 |
Lua API: |
|
10710 | 967 |
+ New library: Params, makes parsing of script parameters easier |
968 |
+ New library: TargetPractice, used to generate target practice missions (the newly added missions use it) |
|
10516 | 969 |
+ More helpful syntax error messages. |
10685 | 970 |
+ New hooks: |
971 |
onParameters(paramString) -- called when script parameters are configured. the parameter contains the parameter(s) as text string |
|
972 |
onPreviewInit() -- called during map preview initialization |
|
973 |
onGearWaterSkip(gearUid) -- called when a gear skims the water without drowning (when hitting it with high speed at low angle). By checking gearUid you can figure out which gear that was. |
|
10516 | 974 |
+ New functions: |
10710 | 975 |
DismissTeam(teamname) -- removes a team from the game (note: if you used loc() on teamnames, don't forget to the translated teamname here too) |
10516 | 976 |
GetGameFlag(gameflag) -- returns true/false |
977 |
PlaceSprite(x, y, sprite, frameIdx [, landFlag, ... ]) -- sprite refers to an id from the TSprite list |
|
978 |
SetWaterLine(waterline) -- moves water level to the specified y. the current value is in read-only global waterline |
|
979 |
SetNextWeapon() -- make current hedgehog switch to next weapon. e.g. use in trainings to preselect weapon |
|
980 |
SetWeapon(ammoType) -- decide which weapon the current hedgehog should equip |
|
10613 | 981 |
+ Map Drawing: |
982 |
-- to be used in onGameInit() -- first set MapGen to mgDrawn and then use the commands below |
|
983 |
AddPoint(x, y [, width [, erase] ]) -- takes x,y location, a width (means start of a new line) and erase (if line should erase, not draw) |
|
984 |
FlushPoints() -- makes sure that all the points/lines specified using the command above are actually applied to the map |
|
10516 | 985 |
+ New global enumerations: |
986 |
Mapgens: mgRandom, mgMaze, mgPerlin, mgDrawn |
|
987 |
TSprite values |
|
988 |
LandFlags: lfIndestructible, lfIce, lfBouncy |
|
989 |
+ Changed functions: |
|
990 |
HogSay(gearUid, text, manner [, vgState]) -- now also allows you to make NON-Hedgehog gears speak, e.g. barrels... wait what?! |
|
10685 | 991 |
+ Changed hooks: |
992 |
onHogAttack() can now be hooked with new parameter: onHogAttack(ammoType) - to conveniently find out which ammo/weapon is being used |
|
993 |
* Fixes: |
|
994 |
gfResetHealth is now a available like the other GameFlags |
|
11788 | 995 |
|
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
996 |
====================== 0.9.20 ====================== |
9840
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
997 |
+ New campaign, A Space Adventure! |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
998 |
+ Password protected rooms |
9842 | 999 |
+ Shapes on drawn maps (ellipses, rectangles) - constrain dimensions with ctrl, as with straight line tool. |
9840
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1000 |
+ New rubber utility, lfBouncy mask (green) for maps. lfBouncy is also anti-portal. |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1001 |
+ Lazy loading of many aspects of frontend to improve startup time under Windows |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1002 |
+ Set hog/team/health label defaults in config, toggle team health display using delete (left shift + delete for labels now) |
9848 | 1003 |
+ Usernames next to teams when playing online. |
9840
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1004 |
+ Can now filter rooms by game style (such as Highlander). Filtering simplified since it is mostly unused. |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1005 |
+ AFK mode. Press p when not your turn online to trigger autoskip of your turn. |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1006 |
+ Russian localisation of Default voice. |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1007 |
+ Map edges can wrap or bounce. Also a silly "connect to the sea" mode |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1008 |
+ Sticky fire kicks you a bit less, fire interacts with frozen land/ice |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1009 |
+ Generated map stays same if the template is the same between groups (all/large for example) |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1010 |
+ Visual enhancements for whip and crosshair |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1011 |
+ Option to draw maps with a "shoppa" border - used by ShoppaMap lua at present |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1012 |
+ New hats |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1013 |
+ Translation updates |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1014 |
+ New lua script to control gravity. May have unpredictable effects. Try zero g shoppa. Changes to allow lua to spawn poison clouds without interrupting turn. |
9842 | 1015 |
+ Speech bubbles are now echoed to chat for logging purposes with the hog's name. |
1016 |
* You should now thaw on your turn, not enemy's. AI frozen/unfrozen crate movement fix. Blowtorch can thaw frozen hogs. |
|
9840
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1017 |
* Prevent target crosshair moving around unpredictably when doing multiple airstrikes |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1018 |
* Rope should kick along surfaces more reliably, fix rope aim speed if you miss a shot, firing rope does not freeze timer, fix aiming on last rope |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1019 |
* Remember bounce/timer in reset wep modes like Highlander |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1020 |
* Increase precision in damage calcs; extra damage affects fire properly now |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1021 |
* Fixed video recording resolution |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1022 |
* Fixed context menu/cursor in text areas |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1023 |
* Many bugfixes. Keypad enter in chat, hog sliding freezing game, team name flaws in Windows, localisation of tips, crasher in slots with no weapons, frontend holiday css. |
9149 | 1024 |
|
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
1025 |
====================== 0.9.19 ====================== |
9052 | 1026 |
+ New Freezer weapon - freezes terrain, water, hedgehogs, mines, cases, explosives |
8994 | 1027 |
+ Saucer can aim weapons and fire underwater |
1028 |
+ Main graphical user interface overhaul |
|
9075 | 1029 |
+ Splashscreen on Windows *_* |
8994 | 1030 |
+ Up and down keys navigate in chat history |
1031 |
+ Several commands from chat available |
|
1032 |
+ Support hwplay:// scheme syntax |
|
1033 |
+ Supply full revision and hash information in version tag |
|
1034 |
+ Better set of options for driving engine |
|
1035 |
+ Downloadable content can now be stored in packages for easy uninstall |
|
1036 |
+ Lua scripts can load a sidecar overlay package of game resources |
|
1037 |
+ Math improvements for better performance/reliability |
|
9052 | 1038 |
+ Smarter AI - now uses drill rocket accurately and is aware of barrels and dud mines. More aggressive in infinite attack, lua can tell to target specific hogs, such as in Mutant |
8995 | 1039 |
+ New fort, Steel Tower |
1040 |
+ New theme, Fruit |
|
1041 |
+ New hats - some national ones, Portal, harlequin, more animals... |
|
9052 | 1042 |
+ New maps based on StarBound. SB_Bones, SB_Crystal, SB_Grassy, SB_Grove, SB_Haunty, SB_Oaks, SB_Shrooms, SB_Tentacles |
8995 | 1043 |
+ Translation updates - Turkish, French, German, Japanese, Portuguese, Italian, Russian - Campaign french should work correctly now |
1044 |
+ Theme object masks |
|
8997 | 1045 |
+ Easier weapon selection in shoppa. F1 will select from F5 if there are no weps in F1-F4 |
1046 |
+ Cleaver radius shrunk to improve usability on horizontal throws |
|
9052 | 1047 |
+ Map hog limit is now just a suggestion, not enforced |
9054 | 1048 |
+ Static map theme is now just the default, can be changed |
1049 |
+ Themeable static maps (provide a mask.png without a map.png) |
|
9075 | 1050 |
+ Split seed with '|' to keep the land shape but change the hog placement |
8997 | 1051 |
* You can now move out of the way when throwing a sticky mine or cleaver straight up |
8995 | 1052 |
* Rope sliding should behave more like pre-0.9.18 again |
1053 |
* Forbid kicking on 1v1 matches |
|
1054 |
* Desync fixes |
|
1055 |
* Fixed fort mode |
|
9108
83cc372c05d9
those "Unknown property overflow" messages were kinda getting old, time to get rid of them. also fix a typo in changelog spotted by c_korn
sheepluva
parents:
9075
diff
changeset
|
1056 |
* Making very large maps now works properly with targeted weapons |
8997 | 1057 |
* ParseCommand should be safe to use in Lua now, at any time |
9053 | 1058 |
* Fixes to many weapons. Mudball, blowtorch, explosives, cluster bomb spread, portal. |
8779 | 1059 |
|
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
1060 |
====================== 0.9.18 ====================== |
7782 | 1061 |
|
1062 |
+ 'A Classic Fairytale' Campaign |
|
8779 | 1063 |
+ Video recorder (requires ffmpeg/libav) |
7782 | 1064 |
+ Cleaver weapon |
1065 |
+ AI is now aware of drowning and fall damage |
|
1066 |
+ AI learned how to use Sniper Rifle and Cake |
|
1067 |
+ Variable pen width and eraser for drawn maps |
|
1068 |
+ Several trainings and missions |
|
1069 |
+ Allow setting custom local palette of teams colors |
|
1070 |
+ Hide eliminated teams from teams healths widget |
|
1071 |
+ Server doesn't delete room till last player quits it |
|
1072 |
+ PNG screenshots |
|
1073 |
+ Show bot level on CPU flag |
|
1074 |
+ Objects now have density value assigned which impacts their behavior on explosions, throwing from rope and drowning |
|
1075 |
+ Improve AI skills at Desert Eagel, Whip, Firepunch, Baseball Bat, Hammer, Cluster Bomb, Watermelon and walking |
|
1076 |
+ Individual hedgehogs healths in team health bar |
|
1077 |
+ Drill rocket wouldn't explode in your face if you stand close to wall |
|
1078 |
+ Ability to rope into a portal, allow RC plane to go through portals |
|
1079 |
+ Many small frontend improvements: get rid of "save" buttons, descriptions, allow to use network proxy, etc |
|
1080 |
+ Reduce amount of memory needed for engine to store land data |
|
1081 |
+ Countless other small fixes and improvements |
|
1082 |
+ Detect desyncs early |
|
9147
0ab57cdf9346
add note about mudball causing no direct damage to changelog
sheepluva
parents:
9108
diff
changeset
|
1083 |
+ Mudball will not cause any direct damage anymore |
7782 | 1084 |
* Fix cake getting stuck in barrels, crates and hedgehogs |
1085 |
* Fix all knowns bugs which caused network game hang when players close engine or quit |
|
1086 |
* Fix drill strike bug when drill's timer gets ridiculously high value instead of explosion |
|
1087 |
* Fix some crashes, freezes and memory leaks in frontend and engine |
|
8442 | 1088 |
|
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
1089 |
====================== 0.9.17 ====================== |
6325
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1090 |
+ New theme, Cave |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1091 |
+ New voicepack, Hillbilly |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1092 |
+ More attractive mission screen with previews |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1093 |
+ Chat timestamping, links, input history, tab completion |
6398 | 1094 |
+ AI smarter, now uses switch. Also tweaks to mine/crate/barrel rules |
6325
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1095 |
+ Customisable chat by dragging a .css file, see file generated by the /saveStyleSheet command |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1096 |
+ Errors/warnings in chat instead of popup boxes |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1097 |
+ Mousewheel to change hog/weapon counts in game creation |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1098 |
+ Refresh DLC page on access, display notice if DLC page is not accessible |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1099 |
+ Team colours changed, again |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1100 |
+ Land texture on maps using mask of black |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1101 |
+ Spread clouds/flakes over near/far layers for more 3D |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1102 |
+ Team coloured RC/airstrike |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1103 |
+ Icy girders/bridges on Snow/Christmas themes, support for ice land type (blue in mask) |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1104 |
+ Sticky mines, mines activate 1s after use in infinite attack mode |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1105 |
+ Grenades/bazooka/melon pieces/ballgun now kicked by explosions |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1106 |
+ Minor theme optimisation, Optional SkyR |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1107 |
+ Camera follows melon, clusterbomb, gas cloud |
6398 | 1108 |
* More fixes to fullscreen/window resize on non-Linux systems |
6325
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1109 |
* Vertical movement should be restricted for small displays, camera will try less hard to keep hog in centre |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1110 |
* Keep mouse from jumping around when ammo menu is active |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1111 |
* Hogs can now move after trapping another hog in a portal loop |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1112 |
* ctrl-w no longer closes engine window |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1113 |
* Fix bugs in blowtorch angle/direction |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1114 |
* Fix playing notes on the piano |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1115 |
* Fix some colours in greyscale 3D |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1116 |
* Fix Lua overrides of map config |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1117 |
* Girders no longer make windows in tunnels |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1118 |
* Prevent some more escaping through border, firepunch, pickhammer |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1119 |
* Many frontend bugfixes, code cleanup. Crash in game abort, flake clipping, invalid state on room close |
6398 | 1120 |
* Many other engine bugfixes. SDL event crasher, timebox crasher, birdy hang, desync on quits, crash in birdy eggshell, hammer + vamp + invuln, clouds on Deep Space theme, etc |
6325
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1121 |
|
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
1122 |
====================== 0.9.16 ====================== |
5981 | 1123 |
+ In-game chat now supports backspace-repeat and Escape to close the text input area |
1124 |
+ Team status bars shrunk/made translucent if they take up a significant portion of the screen |
|
1125 |
+ Background music change on sudden death mode |
|
5918 | 1126 |
+ Stereoscopic rendering |
5432 | 1127 |
+ Installing content (anything under Data/ - maps, sounds, and any such stuff) to user profile allows custom adding/overriding of any Data/ content |
5918 | 1128 |
+ Screen for downloadable content |
1129 |
+ Allow up to 8 teams in a game |
|
5947 | 1130 |
+ New gameplay modes/styles: Racer, The Specialists, Tumbler, Space Invasion, Balanced Random Weapon |
5948 | 1131 |
+ New single player missions: Bamboo Thicket, That Sinking Feeling, Newton and the Tree |
5432 | 1132 |
+ New Weapon/Utility: Land Spray Gun |
5859
285b3fd862e7
added some changes I remembered/saw in the logs to the changelog
sheepluva
parents:
5815
diff
changeset
|
1133 |
+ New Utility: Time Box |
5432 | 1134 |
+ New Game mode: Tag team |
5859
285b3fd862e7
added some changes I remembered/saw in the logs to the changelog
sheepluva
parents:
5815
diff
changeset
|
1135 |
+ New Game option for map bottom border |
5860 | 1136 |
+ New Theme: Golf |
5859
285b3fd862e7
added some changes I remembered/saw in the logs to the changelog
sheepluva
parents:
5815
diff
changeset
|
1137 |
+ Many new hats |
5918 | 1138 |
+ Sudden Death art |
5726 | 1139 |
+ Get away time modifier (in %) |
5432 | 1140 |
+ Shoppa scheme by default resets ammo |
1141 |
+ Shots are on a tenth of a second delay instead of a 1 and a quarter second delay (fast deagle/portal fire) |
|
1142 |
+ Defective mines explode if they take enough damage |
|
1143 |
+ Rope head can attach to hogs/crates/barrels again (rope still passes through them) |
|
1144 |
+ Control of grenade bounce |
|
1145 |
+ Drill Strike bombs don't explode when leaving ground, but after a (customizable!) timer |
|
5918 | 1146 |
+ Hammer impacts mines/barrels |
1147 |
+ Seduction is an Area-of-Effect attack now |
|
5947 | 1148 |
+ Significantly altered flame behavior and damage. |
1149 |
+ 'Throwing' weapons into hogs (e.g. grenade) no longer does max damage. |
|
5432 | 1150 |
+ Ukranian localization of Default voice. support for localized voices |
1151 |
+ Theme cleanup, including the new theme config file change |
|
1152 |
+ Improvements in scoring and tracking damage |
|
1153 |
+ Camera tracking now toggleable |
|
1154 |
+ Mudball does not end turn |
|
1155 |
+ Indicator for height of plane when using napalm |
|
1156 |
+ Land smoothing (looks less pixelated on generation and damage) |
|
5918 | 1157 |
+ Improved lua script support (e.g. set per-hog ammo, place girders, spawn fake crates, switch hogs, change hats) |
5815
d9b50fef5164
* ShoppaKing/TrophyRace maps updated by wolfmarc
sheepluva
parents:
5726
diff
changeset
|
1158 |
+ The names of the ShoppaKingTournament winners are now written on the Trophies in the ShoppaKing and TrophyRace maps! |
5918 | 1159 |
+ Allow window resizes during game |
1160 |
+ Improved fullscreen capabilities |
|
1161 |
+ Additional/new sounds (mine impact, sine gun, etc) |
|
1162 |
+ Victory/flawless victory sounds |
|
1163 |
* Voices don't overlap (was needed more due to faster game actions due to shortened delays) |
|
5432 | 1164 |
* Prevent portaling to impossible locations better |
1165 |
* Snow accumulates more smoothly |
|
1166 |
* Rope should be less sticky now |
|
5859
285b3fd862e7
added some changes I remembered/saw in the logs to the changelog
sheepluva
parents:
5815
diff
changeset
|
1167 |
* Rope shouldn't be able to get Hogs stuck on walls anymore |
5432 | 1168 |
* Fix for last portal shot always being yellow |
1169 |
* More accurate napalm strike drop location |
|
5918 | 1170 |
* AI fixes (heh, yeah right) |
5432 | 1171 |
* Fixed locales, such as korean |
1172 |
* Code refactoring |
|
1173 |
* Various bug/leak fixes |
|
1174 |
||
1175 |
Frontend/Menu and Netgame: |
|
5952 | 1176 |
+ Drawing straight lines in drawn map mode (hold down the control key when clicking, then move mouse to end point and release). |
1177 |
+ Undo clear in drawn map mode |
|
5432 | 1178 |
+ Autokick ignored players joining your room |
1179 |
+ Improved nick sorting in lobby and rooms. (not case-sensitive, letters first, friend @ top, ignored @ bottom) |
|
1180 |
+ Display player count in lobby |
|
1181 |
+ Lobby: Player names of online players can be clicked in chat directly so that you don't have to find them in the player list |
|
5918 | 1182 |
+ Room names can be changed by the room admin without recreating the room |
5432 | 1183 |
* Fix invisible icons in popup menus |
1184 |
* Various fixes and adjustments |
|
1185 |
||
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
1186 |
====================== 0.9.15 ====================== |
4683 | 1187 |
+ Ability to create, save and load hand drawn maps |
1188 |
+ New maps: Capture the Flag (Blizzard) Map |
|
1189 |
+ New themes: Christmas |
|
1190 |
+ Snowflakes on Christmas/Snow themes accumulates on the ground |
|
1191 |
+ New game modifiers: No wind, More wind |
|
1192 |
+ New missions: Dangerous ducklings, Diver, Spooky tree, Teamwork |
|
1193 |
+ New weapons: Mudball, Drill strike |
|
1194 |
+ Many more Lua hooks |
|
1195 |
+ Readytimer |
|
1196 |
+ Ability to edit seed |
|
1197 |
+ Ability to select gameplay scripts |
|
1198 |
+ New gameplay scripts: Capture the Flag, No jumping, Random weapon |
|
1199 |
+ New Lua unified translation framework |
|
1200 |
+ Code refactoring |
|
1201 |
+ Max teams upped to 8 |
|
1202 |
+ Cosmetic enhancements to Napalm strike |
|
4685 | 1203 |
+ Selecting a game scheme selects the corresponding weapon set |
4683 | 1204 |
+ Dust when drills dig |
1205 |
+ New hats: beaver, porkey, sheep |
|
1206 |
+ Add density property to Gears |
|
4685 | 1207 |
+ Reworked management of schemes and weapon sets |
4723 | 1208 |
+ Will ask before deleting teams, schemes and weapon sets |
4683 | 1209 |
+ Explosions detach rope from land |
4755
7df529b4335c
Add 0.9.15 zh_CN changes (sorry). Also clean up more of past mistake in lua (think I got 'em all now), and add a missing changelog entry.
nemo
parents:
4723
diff
changeset
|
1210 |
+ Variable rope length in scheme |
4683 | 1211 |
+ Allow hog speech when not your turn |
4681 | 1212 |
|
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
1213 |
====================== 0.9.14 ====================== |
4116 | 1214 |
+ New audio tracks |
1215 |
+ New forts: EvilChicken, Tank |
|
1216 |
+ New game modes: AI Survival Mode, Per Hedgehog Ammo, Reset Health, Reset Weapons, Unlimited Attacks |
|
1217 |
+ New grave: ring |
|
1218 |
+ Over 30 new hats |
|
1219 |
+ New themes: Art, Brick, Jungle, Stage |
|
1220 |
+ New maps: ShoppaKing, Sticks, TrophyRace (Mission) |
|
1221 |
+ New utilities: Portal Gun, Resurrector |
|
1222 |
+ New weapons: Flamethrower, Hammer, Old Limburger, Piano Strike, Sticky Mines |
|
4321 | 1223 |
+ Weapons' projectiles will now be launched from their barrels instead of the hog's center |
4223 | 1224 |
+ Flying Saucers may be used for moving below the water surface |
4231 | 1225 |
+ New default game schemes: Clean Slate, Fort Mode, Timeless, Thinking with Portals, King Mode |
1226 |
+ New default weapon set: Clean Slate, Thinking with Portals |
|
4116 | 1227 |
+ Bomb clusters/Melon parts inherit some of the original bomb's speed |
1228 |
+ Extended game statistics |
|
1229 |
+ Improved health bar updating |
|
4323 | 1230 |
+ Hogs that blow themselves up will use triggers in their team color |
4116 | 1231 |
+ Settings allow better control over the level of details/effects |
1232 |
+ Improved Lua support |
|
1233 |
+ On empty ammo switch to no weapon rather than the first available one (to avoid shooting by accident) |
|
1234 |
+ Display of hints in the frontend |
|
1235 |
+ Some improvements of existing Themes of Maps |
|
4223 | 1236 |
+ Land destruction effects added |
4116 | 1237 |
+ Improved fire effects |
4223 | 1238 |
+ Improved Melon explosion effects |
4116 | 1239 |
+ Online game lobby now features game filters |
1240 |
+ Other Frontend enhancements |
|
1241 |
+ Additional sounds |
|
1242 |
+ Show special game rules in Esc screen |
|
1243 |
+ Updated translation |
|
1244 |
+ Speed optimizations |
|
1245 |
+ Hedgewars will now use a sub directory of "My Documents" like other games instead of "%userprofile%/.hedgewars" under Windows |
|
4223 | 1246 |
+ Added support for graphics cards/drivers that have a 512x512 pixel textures limit |
1247 |
+ Team colors are more distinguishable from each other now |
|
4116 | 1248 |
* Fixed bug that allowed charging a weapon while on rope, leading to frozen timer |
1249 |
* Various bug fixes |
|
1250 |
||
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
1251 |
====================== 0.9.13 ====================== |
3213 | 1252 |
+ Speed optimizations |
1253 |
+ New weapon: Birdy (carries your hog and lets you throw poisonous eggs at your foes) |
|
1254 |
+ Hats are visible while using rope and blowtorch |
|
1255 |
+ Explosive barrels |
|
1256 |
+ AI is able to handle artillery mode as well as new weapons |
|
1257 |
+ Weapon schemes now include crate probability as well as delays |
|
1258 |
+ Optional semi transparent labels for hogs to avoid hidden gaps |
|
1259 |
+ New voicepack: British |
|
1260 |
+ New frontend sounds |
|
1261 |
+ Frontend now allows you to add player names to either your friends or ignore list and join their current rooms (follow) |
|
1262 |
+ Optional tooltips explaining weapons in weapons menu |
|
1263 |
+ 3D effect for waves |
|
1264 |
+ Game now fades in/out at the start and end of a round |
|
1265 |
+ Flashlight effect when taking screenshots |
|
1266 |
+ Holding 'precise' key now allows hogs to change direction without moving |
|
1267 |
+ New game modes: place hedgehogs, king mode, randomized starting order, shared ammo, no girders |
|
1268 |
+ Improved CJK text handling and detection |
|
1269 |
+ Dud mines |
|
1270 |
+ Reserved hats for donators (reservation time is limited; they'll be useable by everyone some months later) |
|
1271 |
+ Added team flags (pick your country or your favorite 'fun' flag) |
|
1272 |
+ Active team's name blinking on round start |
|
3214 | 1273 |
+ Team chat for spectators |
1274 |
+ New explosion graphics with screen shakes for huge explosions |
|
3213 | 1275 |
+ Hogs might react to thrown grenades or explosives and panic |
1276 |
+ Popup effects visualizing collected weapons |
|
1277 |
+ New visual effects (dust, smoke, gun shells) |
|
1278 |
+ Replaced the UFO with the Homing Bee |
|
1279 |
+ View ammo menu even while other player's turn |
|
1280 |
+ Preview alternate weapon while using another one (e.g. parachute, rope and flying saucer) |
|
1281 |
+ Splashes and droplets once objects fall into water |
|
1282 |
+ 45 degree bounce for grenades |
|
1283 |
+ New bounce sounds for most objects |
|
1284 |
+ Several new sounds for hedgehogs including walking animation and some emotes |
|
1285 |
+ Show special game rules at round's start |
|
1286 |
+ Support for Lua scripts (used for tutorials as well as 'mission' maps) |
|
1287 |
+ Changed Basketball map to be a mission including scoreboards |
|
1288 |
+ Added Knockball mission |
|
1289 |
+ New crazy map template |
|
1290 |
+ New random map generator supporting maze type maps |
|
1291 |
+ New game schemes: Barrel Mayhem, Tunnel Hogs |
|
1292 |
+ New weapon scheme: Tunnel Hogs |
|
1293 |
+ New themes: Olympics, Desert |
|
1294 |
+ Lots of other updates to other themes |
|
1295 |
+ Background textures for destroyed land simulating depth (on random maps only) |
|
3214 | 1296 |
+ New target cursors |
3213 | 1297 |
+ Many new hats |
1298 |
+ Additional effects |
|
1299 |
+ Icon for hwengine under windows |
|
1300 |
+ Delete old teams using the frontend |
|
1301 |
+ Support for long localized strings (longer than 255 bytes) |
|
3214 | 1302 |
+ Xfire support (shows nickname, server and room name in player info) |
3213 | 1303 |
* Fixed showing two cursors in some situations |
3215 | 1304 |
* Drill rocket's sound will now stop even after drilling right into water |
3213 | 1305 |
* Properly unload SDL_mixer's support libraries on engine shutdown |
1306 |
* Fixed several memory leaks |
|
1307 |
+ Lots of other bug fixes and additions we already forgot during this huge release |
|
1308 |
+ Updated translation |
|
3221 | 1309 |
+ PowerPC architecture supported |
1310 |
* Reduced memory footprint and leakage |
|
3210 | 1311 |
|
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
1312 |
====================== 0.9.12 ====================== |
2548 | 1313 |
+ Zoom |
1314 |
+ New weapons: flying saucer, molotov cocktail |
|
1315 |
+ More sounds |
|
1316 |
+ New visual effects |
|
1317 |
+ Updated graphics |
|
1318 |
+ Chat within team only |
|
1319 |
+ Remember net password |
|
1320 |
+ More trainings |
|
1321 |
+ Implement room control delegation when host's connection fails |
|
1322 |
+ Colorize chat events in engine |
|
2552 | 1323 |
+ [mac only] Add Sparkle framework to automatically update the program when a new version comes out |
1324 |
+ [mac only] Add M3InstallController for easy installation |
|
2548 | 1325 |
* Fix crash in replay caused by speechbubbles |
1326 |
* Fix some desync causes |
|
1327 |
* Fix rope bugs |
|
1328 |
* Fix bugs in weapon selection code |
|
1329 |
||
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
1330 |
====================== 0.9.11 ====================== |
2088 | 1331 |
+ Speech bubbles |
1332 |
+ Many new hats, new graves |
|
1333 |
+ New taunts |
|
2110 | 1334 |
+ New voice pack, new default voice |
2088 | 1335 |
+ Animated stars in frontend's background |
1336 |
+ New music |
|
1337 |
+ Vampirism weapon and game mode, karma mode |
|
1338 |
+ Artillery mode |
|
1339 |
+ Sniper rifle |
|
1340 |
+ Options for mine delay/quantity |
|
1341 |
* Fix disconnection from server not been performed correctly |
|
1342 |
* Don't crash engine after round in reduced quality mode |
|
1343 |
* Fix game desync when oneof players quits |
|
1344 |
* Hedgehogs don't take hat off when jumping |
|
1345 |
* Fix initial room map config desync |
|
1346 |
* Fix team name in training |
|
1347 |
* Fix crash in parachute/rope if drowning with active girder/teleport |
|
1348 |
* Fix rope disappearing bug |
|
1349 |
||
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
1350 |
====================== 0.9.10 ====================== |
1982 | 1351 |
+ Many new hats, maps, themes, updates on existing ones |
1352 |
+ Remove small pixels left by fire |
|
1353 |
+ Double possible land dimensions, allow up to 48 hedgehogs in game |
|
1354 |
+ Brand new net server |
|
1355 |
+ Cave mode |
|
1356 |
+ Initial sound volume option |
|
1357 |
+ Increase rendering speed and overall graphics performance |
|
1358 |
+ New game options |
|
1359 |
+ Game schemes |
|
1360 |
+ New voicepack |
|
1361 |
+ Reduced quality mode for better performance on old computers |
|
1362 |
+ Random teams generator |
|
1363 |
+ Many utilities |
|
1364 |
+ Templates filter |
|
1365 |
+ Water bouncing |
|
1366 |
* Fix underwater theme soundtrack |
|
1367 |
* Fix blowtorch delete condition |
|
1368 |
* Fix crash when attackbar wasn't deleted, but hedgehog gear was |
|
1369 |
* Fix spectating when one of players left the game |
|
1370 |
* Fix accidental rope removing from ammo in some cases |
|
1371 |
* Prevent engine crash when not enough place for all hedgehogs |
|
1372 |
* Fix bug with not working toggles 'rectrict joins' and 'restrict team adding' |
|
1373 |
+ Fix engine slowdown when trying to switch ammo while firing bazooka |
|
1374 |
||
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
1375 |
====================== 0.9.9 ====================== |
1695 | 1376 |
+ Voicepacks |
1377 |
+ Teams health graphic on statistics page |
|
1378 |
+ Colorize join/quit messages in chat |
|
1379 |
+ Precise aiming |
|
1380 |
+ RC Plane weapon |
|
1381 |
* Fix ballgun breaking net game on 64bit systems |
|
1382 |
* Fix bug when hedgehog was unable to drop some weapons from rope in certain conditions |
|
1383 |
* Fix page switching issues when disconnected |
|
1384 |
* Fix rope bug which allowed hedgehog to go into land |
|
1385 |
* Fix cake stucking up in air on some maps |
|
1386 |
* Fix three cursor bugs |
|
1387 |
* Fix autogenerated demos/saves filenames problems |
|
1388 |
* Fix engine freeze when switching hedgehog in certain conditions |
|
1389 |
||
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
1390 |
====================== 0.9.8 ====================== |
1605 | 1391 |
+ Many net server fixes |
1392 |
+ Lobby on net server |
|
1393 |
+ Napalm weapon |
|
1394 |
+ Drill rocket and Ballgun weapons |
|
1395 |
+ Show quit reason message |
|
1396 |
+ Solid Land option |
|
1397 |
+ New maps |
|
1398 |
+ Many new forts |
|
1399 |
+ Improve Hellish hand grenade |
|
1400 |
+ Spectating for those who joined after game start |
|
1603 | 1401 |
* Fix silent crash when cannot place all hedgehogs |
1402 |
* Fix small damage tag issues |
|
1403 |
* Fix a bug leading to engine silent crash when using whip, bat or firepunch (and probably flame) |
|
1404 |
* Limit chat history to 250 entries to avoid DoS attack with its use |
|
1405 |
||
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
1406 |
====================== 0.9.7 ====================== |
1486 | 1407 |
+ Completely redesign the frontend, no longer looks like an ugly program launcher |
1408 |
+ New art |
|
1409 |
+ Add fullscreen mode to frontend |
|
1410 |
+ New Castle map |
|
1411 |
+ All map rendering now 32bit / theme objects have alpha channels |
|
1412 |
+ Bath, Freeway, Hell, Sheep, Underwater themes |
|
1413 |
+ PirateFlag, Sheep maps |
|
1414 |
+ Seduction weapon |
|
1415 |
+ Dedicated server |
|
1416 |
+ Increase possible length of team and Hedgehog names |
|
1417 |
+ New music |
|
1418 |
+ Ability to customize your hedgehogs with a variety of hats |
|
1419 |
+ Ability to customize water colour in themes |
|
1420 |
+ Watermelon Bomb Weapon |
|
1421 |
+ Hellish Hand Grenade Weapon |
|
1422 |
+ /me now works in chat |
|
1423 |
+ Ability to divide teams on any map |
|
1424 |
* Fix rope getting stuck bug |
|
1425 |
* Make soundtrack loop better |
|
1426 |
* Fixed small glitch with placing girders |
|
1427 |
* Fixed grenade sound |
|
1428 |
* AI uses the mortar better |
|
1429 |
||
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
1430 |
====================== 0.9.6 ====================== |
1114 | 1431 |
+ New Cake weapon |
1432 |
+ New maps: EarthRise, Bamboo, Bath, BambooPlinko |
|
1138 | 1433 |
+ New theme EarthRise |
1114 | 1434 |
+ Add soundtracks for each theme |
1435 |
+ Show picked up ammo name when playing demo |
|
1436 |
+ Make engine fonts bold |
|
1437 |
+ Small sound improvements |
|
1438 |
* Fix clouds shaking up |
|
1439 |
* Repair screenshots capturing |
|
1440 |
||
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
1441 |
====================== 0.9.5 ====================== |
1071 | 1442 |
+ Taunts |
1443 |
+ Exit confirmation dialog |
|
1444 |
+ Sudden death |
|
1445 |
+ Maps added: Hydrant, Lonely Island |
|
1446 |
+ Updated mushroom map |
|
1447 |
+ Translations added: German, Slovak, Bulgarian, French |
|
1448 |
+ More impressive exposions |
|
1449 |
* Fix bad sprite when you jump and get hit |
|
1450 |
||
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
1451 |
====================== 0.9.4 ====================== |
1018 | 1452 |
+ In game chat is now implemented, chat (and taunt!) your buddies during network play |
1453 |
+ Mortar, whip and Kamikaze weapon additions |
|
1454 |
+ Two new themes, desert island and city |
|
1455 |
+ New maps |
|
1456 |
+ New animations, including an idle animation! |
|
1457 |
+ Rope reworked, much greater momentum, ability to aim the rope between swings |
|
1458 |
+ AI updates |
|
1459 |
+ Teams now work in fort mode, i.e. 2v2 |
|
1460 |
+ Ability to attack whilst jumping/rope swinging |
|
8442 | 1461 |
+ Some weapons can only be used after a certain number of turns |
1018 | 1462 |
+ Lots of new graphics |
1463 |
* Many network/gameplay bug fixes |
|
1464 |
||
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
1465 |
====================== 0.9.3 ====================== |
881 | 1466 |
+ Switch to OpenGL rendering |
1467 |
+ Massive graphics update |
|
1468 |
+ New animations, weapon sprites |
|
1469 |
+ New themes 'Snow' and 'Nature' |
|
1470 |
+ Many new sounds |
|
4095 | 1471 |
+ Hedgehog backjump |
881 | 1472 |
+ Automated parachute |
1473 |
+ Hedgehog can jump even when someone is on its head |
|
1474 |
* Improve and bugfix statistics |
|
1475 |
* Fix bug allowing to make stack of hedgehogs using teleport |
|
1476 |
* Fix fall without damage trick, which could be performed with not attached rope |
|
1477 |
* Don't show enemy's picked weapon name |
|
1478 |
* Fix hedgehog moving direction after been shot by shotgun |
|
1479 |
* Fix bug with handling keys while it is enemy's turn |
|
1480 |
||
12752
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
1481 |
====================== 0.9.2 ====================== |
733 | 1482 |
|
1483 |
+ Add registration of net game in web |
|
1484 |
+ Introduce weapons sets support |
|
1485 |
+ Add teleportation tool |
|
752 | 1486 |
+ Add hedgehogs switching tool |
733 | 1487 |
+ Add tags with current damage (alt damage option on options page) |
1488 |
+ A couple of new land templates |
|
1489 |
+ Decrease network bandwidth usage |
|
752 | 1490 |
+ Add clans support (teams with identical colors are allies) |
733 | 1491 |
+ 's' key speeds up demo playing |
1492 |
+ Easter egg |
|
1493 |
+ Full saves support, 'Saved games' page |
|
1494 |
+ Add ability to choose which info is shown above hedgehogs |
|
1495 |
+ AI can use Air Attack weapon |
|
1496 |
+ Get possible screen resolutions from SDL library |
|
1497 |
+ Add Desert Eagle and UFO sounds |
|
1498 |
+ Add parachute sprite |
|
735 | 1499 |
+ Add training mode |
733 | 1500 |
+ New theme and map 'Volcano' |
1501 |
+ Moving hedgehog could make another hedgehog moving kicking him |
|
1502 |
+ Save and restore window size on application restart |
|
1503 |
* Fix using parachute while staying on the ground |
|
1504 |
* Fix old rope regression (attaching didn't work properly, when hedgehog is jumping) |
|
1505 |
* Fix AI jumping to wrong direction on the turn start |
|
736 | 1506 |
* Fix rare conditions causing network game to randomly fail |
735 | 1507 |
* Make missiles collide with attacking hedgehog |