project_files/HedgewarsMobile/Classes/HelpPageInGameViewController.m
author koda
Sun, 08 Apr 2012 23:31:02 +0200
changeset 6865 fe19af8278e6
parent 6832 fae8fd118da9
permissions -rw-r--r--
ios, this method belongs here
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/*
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 * Hedgewars-iOS, a Hedgewars port for iOS devices
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 * Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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 */
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#import "HelpPageInGameViewController.h"
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@implementation HelpPageInGameViewController
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@synthesize scrollView;
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
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    return rotationManager(interfaceOrientation);
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}
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-(void) didReceiveMemoryWarning {
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    [super didReceiveMemoryWarning];
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    self.scrollView = nil;
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}
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// on iPhone the XIBs contain UIScrollView
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-(void) viewDidLoad {
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    if (IS_IPAD() == NO) {
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        scrollView.contentSize = CGSizeMake(480,470);
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        scrollView.maximumZoomScale = 4.0;
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        scrollView.minimumZoomScale = 0.75;
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        scrollView.clipsToBounds = YES;
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        scrollView.delegate = self;
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    }
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    [super viewDidLoad];
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}
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-(void) viewDidUnload {
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    [super viewDidUnload];
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    self.scrollView = nil;
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}
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-(void) dealloc {
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    releaseAndNil(scrollView);
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    [super dealloc];
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}
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-(IBAction) dismiss {
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    [UIView beginAnimations:@"dismiss help" context:NULL];
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    self.view.alpha = 0;
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    [UIView commitAnimations];
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    [self.view performSelector:@selector(removeFromSuperview) withObject:nil afterDelay:1];
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}
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@end