author | unc0rr |
Mon, 22 Aug 2005 21:38:06 +0000 | |
changeset 3 | ffe4ad26a64c |
parent 2 | 4eeab397c3c6 |
child 4 | bcbd7adb4e4b |
permissions | -rw-r--r-- |
1 | 1 |
(* |
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* Hedgewars, a worms-like game |
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* Copyright (c) 2004, 2005 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* Distributed under the terms of the BSD-modified licence: |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a copy |
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* of this software and associated documentation files (the "Software"), to deal |
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* with the Software without restriction, including without limitation the |
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or |
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* sell copies of the Software, and to permit persons to whom the Software is |
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* furnished to do so, subject to the following conditions: |
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* |
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* 1. Redistributions of source code must retain the above copyright notice, |
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* this list of conditions and the following disclaimer. |
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* 2. Redistributions in binary form must reproduce the above copyright notice, |
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* this list of conditions and the following disclaimer in the documentation |
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* and/or other materials provided with the distribution. |
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* 3. The name of the author may not be used to endorse or promote products |
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* derived from this software without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*) |
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program hedgewars; |
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{$APPTYPE CONSOLE} |
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uses |
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SDLh, |
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uConsts in 'uConsts.pas', |
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uGame in 'uGame.pas', |
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uMisc in 'uMisc.pas', |
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uStore in 'uStore.pas', |
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uWorld in 'uWorld.pas', |
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uIO in 'uIO.pas', |
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uGears in 'uGears.pas', |
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uConsole in 'uConsole.pas', |
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uKeys in 'uKeys.pas', |
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uTeams in 'uTeams.pas', |
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uSound in 'uSound.pas', |
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uRandom in 'uRandom.pas', |
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uAI in 'uAI.pas', |
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uAIActions in 'uAIActions.pas', |
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uAIMisc in 'uAIMisc.pas', |
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uAIAmmoTests in 'uAIAmmoTests.pas', |
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uCollisions in 'uCollisions.pas', |
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uLand in 'uLand.pas'; |
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{$INCLUDE options.inc} |
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// also: GSHandlers.inc |
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// CCHandlers.inc |
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// HHHandlers.inc |
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procedure OnDestroy; forward; |
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//////////////////////////////// |
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procedure DoTimer(Lag: integer); // - обработка таймера |
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const cCons: boolean = false; |
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var s: string; |
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begin |
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case GameState of |
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gsLandGen: begin |
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2
4eeab397c3c6
- Support for forts game mode option. Works for demos, frontend doesn't support it.
unc0rr
parents:
1
diff
changeset
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if (GameFlags and gfForts) = 0 then GenLandSurface |
4eeab397c3c6
- Support for forts game mode option. Works for demos, frontend doesn't support it.
unc0rr
parents:
1
diff
changeset
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else MakeFortsMap; |
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GameState:= gsStart; |
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end; |
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gsStart: begin |
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AssignHHCoords; |
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AdjustColor(cColorNearBlack); |
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AdjustColor(cWhiteColor); |
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StoreLoad; |
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AdjustColor(cConsoleSplitterColor); |
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ResetKbd; |
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SoundLoad; |
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PlayMusic; |
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GameState:= gsGame |
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end; |
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gsGame : begin |
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ProcessKbd; |
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DoGameTick(Lag); |
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DrawWorld(Lag, SDLPrimSurface); |
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end; |
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gsConsole: begin |
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DoGameTick(Lag); |
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DrawWorld(Lag, SDLPrimSurface); |
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DrawConsole(SDLPrimSurface); |
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end; |
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gsExit : begin |
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OnDestroy; |
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end; |
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end; |
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SDL_Flip(SDLPrimSurface); |
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if flagMakeCapture then |
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begin |
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flagMakeCapture:= false; |
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s:= 'hw_' + ParamStr(5) + '_' + inttostr(GameTicks) + '.bmp'; |
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WriteLnToConsole('Saving ' + s); |
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SDL_SaveBMP_RW(SDLPrimSurface, SDL_RWFromFile(PChar(s), 'wb'), 1) |
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end; |
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end; |
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//////////////////// |
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procedure OnDestroy; // - очищаем память |
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begin |
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{$IFDEF DEBUGFILE}AddFileLog('Freeing resources...');{$ENDIF} |
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if isSoundEnabled then ReleaseSound; |
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StoreRelease; |
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CloseIPC; |
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TTF_Quit; |
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SDL_Quit; |
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halt |
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end; |
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/////////////////// |
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procedure MainLoop; |
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var PrevTime, |
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CurrTime: Cardinal; |
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event: TSDL_Event; |
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begin |
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PrevTime:= SDL_GetTicks; |
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repeat |
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while SDL_PollEvent(@event) <> 0 do |
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case event.type_ of |
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SDL_KEYDOWN: case GameState of |
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gsGame: if event.key.keysym.sym = 96 then |
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begin |
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cConsoleYAdd:= cConsoleHeight; |
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GameState:= gsConsole |
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end; |
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gsConsole: KeyPressConsole(event.key.keysym.sym); |
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end; |
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SDL_QUITEV: isTerminated:= true |
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end; |
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CurrTime:= SDL_GetTicks; |
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if PrevTime + cTimerInterval <= CurrTime then |
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begin |
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DoTimer(CurrTime - PrevTime); |
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PrevTime:= CurrTime |
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end else {sleep(1)}; |
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IPCCheckSock |
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until isTerminated |
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end; |
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//////////////////// |
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procedure GetParams; |
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var c: integer; |
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{$IFDEF DEBUGFILE} |
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i: integer; |
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begin |
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for i:= 0 to ParamCount do |
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AddFileLog(inttostr(i) + ': ' + ParamStr(i)); |
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{$ELSE} |
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begin |
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{$ENDIF} |
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if ParamCount=6 then |
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begin |
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//TODO: сделать передачу через IPC |
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val(ParamStr(1), cScreenWidth, c); |
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val(ParamStr(2), cScreenHeight, c); |
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Pathz[ptThemeCurrent]:= Pathz[ptThemes] + ParamStr(3)+'/'; |
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val(ParamStr(4), ipcPort, c); |
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SetRandomParams(ParamStr(5), rndfillstr); |
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cFullScreen:= ParamStr(6)[1] = '1' |
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end else OutError(errmsgShouldntRun, true); |
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end; |
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procedure ShowMainWindow; |
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var flags: Longword; |
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begin |
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flags:= SDL_HWSURFACE or SDL_DOUBLEBUF or SDL_HWACCEL; |
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if cFullScreen then flags:= flags or SDL_FULLSCREEN |
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else SDL_WM_SetCaption('Hedgewars', nil); |
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SDLPrimSurface:= SDL_SetVideoMode(cScreenWidth, cScreenHeight, cBits, flags); |
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TryDo(SDLPrimSurface <> nil, errmsgCreateSurface, true); |
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PixelFormat:= SDLPrimSurface.format; |
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SDL_ShowCursor(0); |
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end; |
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//////////////////////////////////////////////////////////////////////////////// |
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/////////////////////////////// m a i n //////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////// |
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{$INCLUDE revision.inc} |
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begin |
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WriteLnToConsole('HedgeWars 0.1, svn '+cRevision); |
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WriteLnToConsole(' -= by unC0Rr =- '); |
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GetParams; |
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Randomize; |
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InitGears; |
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WriteToConsole('Init SDL... '); |
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SDLTry(SDL_Init(SDL_INIT_VIDEO) >= 0, true); |
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WriteLnToConsole(msgOK); |
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WriteToConsole('Init SDL_ttf... '); |
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SDLTry(TTF_Init >= 0, true); |
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WriteLnToConsole(msgOK); |
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ShowMainWindow; |
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InitKbdKeyTable; |
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InitIPC; |
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WriteLnToConsole(msgGettingConfig); |
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SendIPCAndWaitReply('C'); // запрос конфига игры |
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InitTeams; |
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if isSoundEnabled then InitSound; |
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InitWorld; |
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StoreInit; |
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isDeveloperMode:= false; |
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MainLoop |
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end. |