60 Explosives = 0 |
60 Explosives = 0 |
61 Map = "moon02_map" |
61 Map = "moon02_map" |
62 Theme = "Cheese" |
62 Theme = "Cheese" |
63 |
63 |
64 -- Hog Solo |
64 -- Hog Solo |
65 AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy") |
65 AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars") |
66 hero.gear = AddHog(hero.name, 0, 1, "war_desertgrenadier1") |
66 hero.gear = AddHog(hero.name, 0, 1, "war_desertgrenadier1") |
67 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
67 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
68 -- Crazy Runner |
68 -- Crazy Runner |
69 AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy") |
69 AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_sonic") |
70 runner.gear = AddHog(runner.name, 0, 100, "sth_Sonic") |
70 runner.gear = AddHog(runner.name, 0, 100, "sth_Sonic") |
71 AnimSetGearPosition(runner.gear, runner.places[1].x, runner.places[1].y) |
71 AnimSetGearPosition(runner.gear, runner.places[1].x, runner.places[1].y) |
72 HogTurnLeft(runner.gear, true) |
72 HogTurnLeft(runner.gear, true) |
73 |
73 |
74 initCheckpoint("moon02") |
74 initCheckpoint("moon02") |