gameServer2/src/server/handlers/lobby.rs
changeset 14420 06672690d71b
parent 14419 6843c4551cde
child 14421 96624a6cdb93
equal deleted inserted replaced
14419:6843c4551cde 14420:06672690d71b
     1 use mio;
       
     2 
       
     3 use crate::{
       
     4     server::{
       
     5         core::HWServer,
       
     6         coretypes::ClientId,
       
     7         actions::{Action, Action::*}
       
     8     },
       
     9     protocol::messages::{
       
    10         HWProtocolMessage,
       
    11         HWServerMessage::*
       
    12     },
       
    13     utils::is_name_illegal
       
    14 };
       
    15 use super::common::rnd_reply;
       
    16 use log::*;
       
    17 
       
    18 pub fn handle(server: &mut HWServer, client_id: ClientId, message: HWProtocolMessage) {
       
    19     use crate::protocol::messages::HWProtocolMessage::*;
       
    20     match message {
       
    21         CreateRoom(name, password) => {
       
    22             let actions =
       
    23                 if is_name_illegal(&name) {
       
    24                     vec![Warn("Illegal room name! A room name must be between 1-40 characters long, must not have a trailing or leading space and must not have any of these characters: $()*+?[]^{|}".to_string())]
       
    25                 } else if server.has_room(&name) {
       
    26                     vec![Warn("A room with the same name already exists.".to_string())]
       
    27                 } else {
       
    28                     let flags_msg = ClientFlags(
       
    29                         "+hr".to_string(),
       
    30                         vec![server.clients[client_id].nick.clone()]);
       
    31                     vec![AddRoom(name, password),
       
    32                          flags_msg.send_self().action()]
       
    33                 };
       
    34             server.react(client_id, actions);
       
    35         },
       
    36         Chat(msg) => {
       
    37             let actions = vec![ChatMsg {nick: server.clients[client_id].nick.clone(), msg}
       
    38                 .send_all().in_room(server.lobby_id).but_self().action()];
       
    39             server.react(client_id, actions);
       
    40         },
       
    41         JoinRoom(name, _password) => {
       
    42             let room = server.rooms.iter().find(|(_, r)| r.name == name);
       
    43             let room_id = room.map(|(_, r)| r.id);
       
    44             let nicks = server.clients.iter()
       
    45                 .filter(|(_, c)| c.room_id == room_id)
       
    46                 .map(|(_, c)| c.nick.clone())
       
    47                 .collect();
       
    48             let c = &mut server.clients[client_id];
       
    49 
       
    50             let actions = if let Some((_, r)) = room {
       
    51                 if c.protocol_number != r.protocol_number {
       
    52                     vec![Warn("Room version incompatible to your Hedgewars version!".to_string())]
       
    53                 } else if r.is_join_restricted() {
       
    54                     vec![Warn("Access denied. This room currently doesn't allow joining.".to_string())]
       
    55                 } else if r.players_number == u8::max_value() {
       
    56                     vec![Warn("This room is already full".to_string())]
       
    57                 } else {
       
    58                     vec![MoveToRoom(r.id),
       
    59                          RoomJoined(nicks).send_self().action()]
       
    60                 }
       
    61             } else {
       
    62                 vec![Warn("No such room.".to_string())]
       
    63             };
       
    64             server.react(client_id, actions);
       
    65         },
       
    66         Rnd(v) => {
       
    67             server.react(client_id, vec![rnd_reply(&v).send_self().action()]);
       
    68         },
       
    69         List => warn!("Deprecated LIST message received"),
       
    70         _ => warn!("Incorrect command in lobby state"),
       
    71     }
       
    72 }