equal
deleted
inserted
replaced
1016 begin |
1016 begin |
1017 SpeechText:= ''; // in case it has not been consumed |
1017 SpeechText:= ''; // in case it has not been consumed |
1018 |
1018 |
1019 if (GameFlags and gfLowGravity) = 0 then |
1019 if (GameFlags and gfLowGravity) = 0 then |
1020 begin |
1020 begin |
1021 cGravity:= cMaxWindSpeed * 2; |
1021 cGravity:= cMaxWindSpeed / 100; |
1022 cGravityf:= 0.00025 * 2 |
1022 cGravityf:= 0.00025 * 2 |
1023 end; |
1023 end; |
1024 |
1024 |
1025 if (GameFlags and gfVampiric) = 0 then |
1025 if (GameFlags and gfVampiric) = 0 then |
1026 cVampiric:= false; |
1026 cVampiric:= false; |