equal
deleted
inserted
replaced
44 else if (GameType = gmtSave) or (fastUntilLag and (GameType = gmtNet)) then |
44 else if (GameType = gmtSave) or (fastUntilLag and (GameType = gmtNet)) then |
45 Lag:= 2500; |
45 Lag:= 2500; |
46 |
46 |
47 if (GameType = gmtDemo) then |
47 if (GameType = gmtDemo) then |
48 if isSpeed then |
48 if isSpeed then |
49 Lag:= Lag * 10 |
49 begin |
|
50 i:= RealTicks-SpeedStart; |
|
51 if i < 2000 then Lag:= Lag*5 |
|
52 else if i < 4000 then Lag:= Lag*10 |
|
53 else if i < 6000 then Lag:= Lag*20 |
|
54 else if i < 8000 then Lag:= Lag*40 |
|
55 else Lag:= Lag*80; |
|
56 end |
50 else |
57 else |
51 if cOnlyStats then |
58 if cOnlyStats then |
52 Lag:= High(LongInt); |
59 Lag:= High(LongInt); |
53 PlayNextVoice; |
60 PlayNextVoice; |
54 i:= 1; |
61 i:= 1; |