hedgewars/uLand.pas
changeset 1085 0b82870073b5
parent 1066 1f1b3686a2b0
child 1180 e56317fdf78d
equal deleted inserted replaced
1084:61b753296c40 1085:0b82870073b5
   597 UpdateLandTexture(0, 1024)
   597 UpdateLandTexture(0, 1024)
   598 end;
   598 end;
   599 
   599 
   600 procedure GenMap;
   600 procedure GenMap;
   601 begin
   601 begin
       
   602 LoadThemeConfig;
       
   603 
   602 if (GameFlags and gfForts) = 0 then
   604 if (GameFlags and gfForts) = 0 then
   603    if Pathz[ptMapCurrent] <> '' then LoadMap
   605    if Pathz[ptMapCurrent] <> '' then LoadMap
   604                                 else GenLandSurface
   606                                 else GenLandSurface
   605                                else MakeFortsMap;
   607                                else MakeFortsMap;
   606 AddProgress;
   608 AddProgress;