100 gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 34 |
100 gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 34 |
101 gtHellishBomb, gtWaterUp, gtDrill, gtBallGun, gtBall, gtRCPlane, // 40 |
101 gtHellishBomb, gtWaterUp, gtDrill, gtBallGun, gtBall, gtRCPlane, // 40 |
102 gtSniperRifleShot, gtJetpack, gtMolotov, gtBirdy, // 44 |
102 gtSniperRifleShot, gtJetpack, gtMolotov, gtBirdy, // 44 |
103 gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot, gtFlamethrower, // 50 |
103 gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot, gtFlamethrower, // 50 |
104 gtSMine, gtPoisonCloud, gtHammer, gtHammerHit, gtResurrector, // 55 |
104 gtSMine, gtPoisonCloud, gtHammer, gtHammerHit, gtResurrector, // 55 |
105 gtNapalmBomb, gtSnowball, gtFlake, gtStructure, gtLandGun, gtTardis); // 61 |
105 gtNapalmBomb, gtSnowball, gtFlake, gtStructure, gtLandGun, gtTardis, gtIceGun); // 62 |
106 |
106 |
107 // Gears that are _only_ of visual nature (e.g. background stuff, visual effects, speechbubbles, etc.) |
107 // Gears that are _only_ of visual nature (e.g. background stuff, visual effects, speechbubbles, etc.) |
108 TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire, |
108 TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire, |
109 vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble, |
109 vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble, |
110 vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtShell, |
110 vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtShell, |
148 amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, // 24 |
148 amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, // 24 |
149 amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun, // 30 |
149 amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun, // 30 |
150 amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime, // 35 |
150 amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime, // 35 |
151 amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov, amBirdy, amPortalGun, // 42 |
151 amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov, amBirdy, amPortalGun, // 42 |
152 amPiano, amGasBomb, amSineGun, amFlamethrower, amSMine, amHammer, // 48 |
152 amPiano, amGasBomb, amSineGun, amFlamethrower, amSMine, amHammer, // 48 |
153 amResurrector, amDrillStrike, amSnowball, amTardis, amStructure, amLandGun); // 54 |
153 amResurrector, amDrillStrike, amSnowball, amTardis, amStructure, amLandGun, amIceGun); // 54 |
154 |
154 |
155 // Different kind of crates that e.g. hedgehogs can pick up |
155 // Different kind of crates that e.g. hedgehogs can pick up |
156 TCrateType = (HealthCrate, AmmoCrate, UtilityCrate); |
156 TCrateType = (HealthCrate, AmmoCrate, UtilityCrate); |
157 |
157 |
158 THWFont = (fnt16, fntBig, fntSmall {$IFNDEF MOBILE}, CJKfnt16, CJKfntBig, CJKfntSmall{$ENDIF}); |
158 THWFont = (fnt16, fntBig, fntSmall {$IFNDEF MOBILE}, CJKfnt16, CJKfntBig, CJKfntSmall{$ENDIF}); |
398 sidKamikaze, sidCake, sidSeduction, sidWatermelon, |
398 sidKamikaze, sidCake, sidSeduction, sidWatermelon, |
399 sidHellishBomb, sidDrill, sidBallgun, sidNapalm, sidRCPlane, |
399 sidHellishBomb, sidDrill, sidBallgun, sidNapalm, sidRCPlane, |
400 sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime, |
400 sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime, |
401 sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack, |
401 sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack, |
402 sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb, sidSineGun, sidFlamethrower, |
402 sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb, sidSineGun, sidFlamethrower, |
403 sidSMine, sidHammer, sidResurrector, sidDrillStrike, sidSnowball, sidNothing, sidTardis, sidStructure, sidLandGun); |
403 sidSMine, sidHammer, sidResurrector, sidDrillStrike, sidSnowball, sidNothing, sidTardis, |
|
404 sidStructure, sidLandGun, sidIceGun); |
404 |
405 |
405 TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused, |
406 TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused, |
406 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
407 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
407 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady, |
408 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady, |
408 sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce); |
409 sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce); |