equal
deleted
inserted
replaced
1032 else if ((cReducedQuality and rqNoBackground) = 0) then |
1032 else if ((cReducedQuality and rqNoBackground) = 0) then |
1033 glClearColor(SkyColor.r / 255, SkyColor.g / 255, SkyColor.b / 255, 0.99) |
1033 glClearColor(SkyColor.r / 255, SkyColor.g / 255, SkyColor.b / 255, 0.99) |
1034 else glClearColor(RQSkyColor.r / 255, RQSkyColor.g / 255, RQSkyColor.b / 255, 0.99); |
1034 else glClearColor(RQSkyColor.r / 255, RQSkyColor.g / 255, RQSkyColor.b / 255, 0.99); |
1035 |
1035 |
1036 StoreRelease(true); |
1036 StoreRelease(true); |
1037 StoreLoad(true); |
|
1038 |
|
1039 ResetLand; |
|
1040 ReloadCaptions; |
1037 ReloadCaptions; |
1041 ReloadLines; |
1038 ReloadLines; |
1042 |
1039 StoreLoad(true); |
1043 UpdateLandTexture(0, LAND_WIDTH, 0, LAND_HEIGHT) |
1040 |
|
1041 ResetLand; |
|
1042 UpdateLandTexture(0, LAND_WIDTH, 0, LAND_HEIGHT); |
1044 end; |
1043 end; |
1045 end; |
1044 end; |
1046 |
1045 |
1047 procedure initModule; |
1046 procedure initModule; |
1048 var ai: TAmmoType; |
1047 var ai: TAmmoType; |