equal
deleted
inserted
replaced
46 + Battalion: Mutate hog hats by default, but not the names |
46 + Battalion: Mutate hog hats by default, but not the names |
47 + Battalion: Script parameter “mutatenames=true” to also change the hog names (default: false) |
47 + Battalion: Script parameter “mutatenames=true” to also change the hog names (default: false) |
48 + Battalion (King Mode): Kings always wear crowns and non-kings don't, regardless of settings |
48 + Battalion (King Mode): Kings always wear crowns and non-kings don't, regardless of settings |
49 + Battalion (King Mode): If the king dies, the hogs die normally instead of disappearing |
49 + Battalion (King Mode): If the king dies, the hogs die normally instead of disappearing |
50 + Space Invasion: Add a default Space Invasion game scheme |
50 + Space Invasion: Add a default Space Invasion game scheme |
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51 + Capture the Flag: Can now be played with more than 2 clans |
51 + HedgeEditor: Show cursor coordinates in top left corner |
52 + HedgeEditor: Show cursor coordinates in top left corner |
52 + Control: Always remove TimeBox and Resurrector |
53 + Control: Always remove TimeBox and Resurrector |
53 * Battalion: Some texts in the mission panel were wrong and misleading |
54 * Battalion: Some texts in the mission panel were wrong and misleading |
54 * Construction Mode: Remove drill strike if added by weapon scheme (it's broken) |
55 * Construction Mode: Remove drill strike if added by weapon scheme (it's broken) |
55 * Capture the Flag: Fix many bugs caused by playing with >2 teams |
56 * Capture the Flag: Fix many bugs caused by playing with >2 teams |