ChangeLog.txt
changeset 13116 10c914738f22
parent 13115 efcdf31684ca
child 13118 75afd374b764
equal deleted inserted replaced
13115:efcdf31684ca 13116:10c914738f22
    46  + Battalion: Mutate hog hats by default, but not the names
    46  + Battalion: Mutate hog hats by default, but not the names
    47  + Battalion: Script parameter “mutatenames=true” to also change the hog names (default: false)
    47  + Battalion: Script parameter “mutatenames=true” to also change the hog names (default: false)
    48  + Battalion (King Mode): Kings always wear crowns and non-kings don't, regardless of settings
    48  + Battalion (King Mode): Kings always wear crowns and non-kings don't, regardless of settings
    49  + Battalion (King Mode): If the king dies, the hogs die normally instead of disappearing
    49  + Battalion (King Mode): If the king dies, the hogs die normally instead of disappearing
    50  + Space Invasion: Add a default Space Invasion game scheme
    50  + Space Invasion: Add a default Space Invasion game scheme
       
    51  + Capture the Flag: Can now be played with more than 2 clans
    51  + HedgeEditor: Show cursor coordinates in top left corner
    52  + HedgeEditor: Show cursor coordinates in top left corner
    52  + Control: Always remove TimeBox and Resurrector
    53  + Control: Always remove TimeBox and Resurrector
    53  * Battalion: Some texts in the mission panel were wrong and misleading
    54  * Battalion: Some texts in the mission panel were wrong and misleading
    54  * Construction Mode: Remove drill strike if added by weapon scheme (it's broken)
    55  * Construction Mode: Remove drill strike if added by weapon scheme (it's broken)
    55  * Capture the Flag: Fix many bugs caused by playing with >2 teams
    56  * Capture the Flag: Fix many bugs caused by playing with >2 teams