hedgewars/uLandGenTemplateBased.pas
changeset 10478 12662c21e0e9
parent 10477 b219c5a2317f
child 10494 0eb97cf4c78e
equal deleted inserted replaced
10477:b219c5a2317f 10478:12662c21e0e9
   150 
   150 
   151         // right border
   151         // right border
   152         iy:= (rightX - mapBorderMargin - mp.x) * b div a + mp.y;
   152         iy:= (rightX - mapBorderMargin - mp.x) * b div a + mp.y;
   153         d:= DistanceI(mp.x - rightX + mapBorderMargin, mp.y - iy).Round;
   153         d:= DistanceI(mp.x - rightX + mapBorderMargin, mp.y - iy).Round;
   154         if t1 > 0 then distR:= d else distL:= d;
   154         if t1 > 0 then distR:= d else distL:= d;
       
   155     end else
       
   156     begin
       
   157         distL:= LAND_WIDTH + LAND_HEIGHT;
       
   158         distR:= distL;
   155     end;
   159     end;
   156 
   160 
   157     if b <> 0 then
   161     if b <> 0 then
   158     begin
   162     begin
   159         // top border
   163         // top border