958 function SetupAmmo() |
958 function SetupAmmo() |
959 AddAmmo(natives[girlNum], amSwitch, 0) |
959 AddAmmo(natives[girlNum], amSwitch, 0) |
960 end |
960 end |
961 |
961 |
962 function AddHogs() |
962 function AddHogs() |
963 AddTeam(loc("Tribe"), 0x0072FF, "Bone", "Island", "HillBilly", "cm_birdy") |
963 AddTeam(loc("Tribe"), -2, "Bone", "Island", "HillBilly", "cm_birdy") |
964 for i = 8, 9 do |
964 for i = 8, 9 do |
965 natives[i] = AddHog(nativeNames[i], 0, 100, nativeHats[i]) |
965 natives[i] = AddHog(nativeNames[i], 0, 100, nativeHats[i]) |
966 end |
966 end |
967 |
967 |
968 AddTeam(loc("Natives"), 0x0072FF, "Bone", "Island", "HillBilly", "cm_birdy") |
968 AddTeam(loc("Natives"), -2, "Bone", "Island", "HillBilly", "cm_birdy") |
969 for i = 1, 7 do |
969 for i = 1, 7 do |
970 natives[i] = AddHog(nativeNames[i], 0, 100, nativeHats[i]) |
970 natives[i] = AddHog(nativeNames[i], 0, 100, nativeHats[i]) |
971 end |
971 end |
972 nativesNum = 7 |
972 nativesNum = 7 |
973 |
973 |
974 AddTeam(loc("Assault Team"), 0xDD0000, "skull", "Island", "Pirate", "cm_vampire") |
974 AddTeam(loc("Assault Team"), -1, "skull", "Island", "Pirate", "cm_vampire") |
975 for i = 1, 6 do |
975 for i = 1, 6 do |
976 cannibals[i] = AddHog(cannibalNames[i], 3, 50, "vampirichog") |
976 cannibals[i] = AddHog(cannibalNames[i], 3, 50, "vampirichog") |
977 end |
977 end |
978 |
978 |
979 AddTeam(loc("Reinforcements"), 0xDD0000, "skull", "Island", "Pirate", "cm_vampire") |
979 AddTeam(loc("Reinforcements"), -1, "skull", "Island", "Pirate", "cm_vampire") |
980 for i = 7, 9 do |
980 for i = 7, 9 do |
981 cannibals[i] = AddHog(cannibalNames[i], 2, 50, "vampirichog") |
981 cannibals[i] = AddHog(cannibalNames[i], 2, 50, "vampirichog") |
982 end |
982 end |
983 |
983 |
984 AddTeam(loc("011101001"), 0xDD0000, "ring", "UFO", "Robot", "cm_binary") |
984 AddTeam(loc("011101001"), -1, "ring", "UFO", "Robot", "cm_binary") |
985 cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1") |
985 cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1") |
986 |
986 |
987 for i = 1, 9 do |
987 for i = 1, 9 do |
988 AnimSetGearPosition(natives[i], unpack(nativePos[i])) |
988 AnimSetGearPosition(natives[i], unpack(nativePos[i])) |
989 AnimTurn(natives[i], nativeDir[i]) |
989 AnimTurn(natives[i], nativeDir[i]) |