1 + features |
1 + features |
2 * bugfixes |
2 * bugfixes |
3 |
3 |
4 0.9.18 -> 0.9.19: |
4 0.9.18 -> 0.9.19: |
5 + New Freezer weapon - freezes terrain, water, hedgehogs |
5 + New Freezer weapon - freezes terrain, water, hedgehogs, mines, cases, explosives |
6 + Saucer can aim weapons and fire underwater |
6 + Saucer can aim weapons and fire underwater |
7 + Main graphical user interface overhaul |
7 + Main graphical user interface overhaul |
8 + Up and down keys navigate in chat history |
8 + Up and down keys navigate in chat history |
9 + Several commands from chat available |
9 + Several commands from chat available |
10 + Support hwplay:// scheme syntax |
10 + Support hwplay:// scheme syntax |
11 + Supply full revision and hash information in version tag |
11 + Supply full revision and hash information in version tag |
12 + Better set of options for driving engine |
12 + Better set of options for driving engine |
13 + Downloadable content can now be stored in packages for easy uninstall |
13 + Downloadable content can now be stored in packages for easy uninstall |
14 + Lua scripts can load a sidecar overlay package of game resources |
14 + Lua scripts can load a sidecar overlay package of game resources |
15 + Math improvements for better performance/reliability |
15 + Math improvements for better performance/reliability |
16 + Smarter AI - now uses drill rocket accurately and is aware of barrels and dud mines. |
16 + Smarter AI - now uses drill rocket accurately and is aware of barrels and dud mines. More aggressive in infinite attack, lua can tell to target specific hogs, such as in Mutant |
17 + New fort, Steel Tower |
17 + New fort, Steel Tower |
18 + New theme, Fruit |
18 + New theme, Fruit |
19 + New hats - some national ones, Portal, harlequin, more animals... |
19 + New hats - some national ones, Portal, harlequin, more animals... |
|
20 + New maps based on StarBound. SB_Bones, SB_Crystal, SB_Grassy, SB_Grove, SB_Haunty, SB_Oaks, SB_Shrooms, SB_Tentacles |
20 + Translation updates - Turkish, French, German, Japanese, Portuguese, Italian, Russian - Campaign french should work correctly now |
21 + Translation updates - Turkish, French, German, Japanese, Portuguese, Italian, Russian - Campaign french should work correctly now |
21 + Theme object masks |
22 + Theme object masks |
22 + Easier weapon selection in shoppa. F1 will select from F5 if there are no weps in F1-F4 |
23 + Easier weapon selection in shoppa. F1 will select from F5 if there are no weps in F1-F4 |
23 + Cleaver radius shrunk to improve usability on horizontal throws |
24 + Cleaver radius shrunk to improve usability on horizontal throws |
|
25 + Map hog limit is now just a suggestion, not enforced |
24 * You can now move out of the way when throwing a sticky mine or cleaver straight up |
26 * You can now move out of the way when throwing a sticky mine or cleaver straight up |
25 * Rope sliding should behave more like pre-0.9.18 again |
27 * Rope sliding should behave more like pre-0.9.18 again |
26 * Forbid kicking on 1v1 matches |
28 * Forbid kicking on 1v1 matches |
27 * Desync fixes |
29 * Desync fixes |
28 * Fixed fort mode |
30 * Fixed fort mode |
29 * Making very large maps now works properly with targetted weapons |
31 * Making very large maps now works properly with targetted weapons |
30 * ParseCommand should be safe to use in Lua now, at any time |
32 * ParseCommand should be safe to use in Lua now, at any time |
|
33 * Mudball works more reliably, fixes to various weps (blowtorch, explosives, mines..) |
31 |
34 |
32 0.9.17 -> 0.9.18: |
35 0.9.17 -> 0.9.18: |
33 |
36 |
34 + 'A Classic Fairytale' Campaign |
37 + 'A Classic Fairytale' Campaign |
35 + Video recorder (requires ffmpeg/libav) |
38 + Video recorder (requires ffmpeg/libav) |