share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua
branchspacecampaign
changeset 9629 1655c50d9c51
parent 9626 5fee7cdb4bcb
child 9639 6b2ae2eaf1b2
equal deleted inserted replaced
9628:02c7a512ef56 9629:1655c50d9c51
   116 	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
   116 	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
   117 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
   117 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
   118 	HogTurnLeft(hero.gear, true)
   118 	HogTurnLeft(hero.gear, true)
   119 	-- Captain Lime
   119 	-- Captain Lime
   120 	AddTeam(teamD.name, teamD.color, "Bone", "Island", "HillBilly", "cm_birdy")
   120 	AddTeam(teamD.name, teamD.color, "Bone", "Island", "HillBilly", "cm_birdy")
   121 	green1.bot = AddHog(green1.name, 1, 200, "war_desertgrenadier1")
   121 	green1.bot = AddHog(green1.name, 1, 200, "war_desertofficer")
   122 	AnimSetGearPosition(green1.bot, green1.x, green1.y)
   122 	AnimSetGearPosition(green1.bot, green1.x, green1.y)
   123 	green1.human =  AddHog(green1.name, 0, 200, "war_desertgrenadier1")
   123 	green1.human =  AddHog(green1.name, 0, 200, "war_desertofficer")
   124 	AnimSetGearPosition(green1.human, green1.x, green1.y)
   124 	AnimSetGearPosition(green1.human, green1.x, green1.y)
   125 	green1.gear = green1.human
   125 	green1.gear = green1.human
   126 	-- Green Bananas
   126 	-- Green Bananas
   127 	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
   127 	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
   128 	green2.gear = AddHog(green2.name, 0, 100, "war_desertgrenadier1")
   128 	green2.gear = AddHog(green2.name, 0, 100, "war_britmedic")
   129 	AnimSetGearPosition(green2.gear, green2.x, green2.y)
   129 	AnimSetGearPosition(green2.gear, green2.x, green2.y)
   130 	HogTurnLeft(green2.gear, true)
   130 	HogTurnLeft(green2.gear, true)
   131 	green3.gear = AddHog(green3.name, 0, 100, "war_desertgrenadier1")
   131 	green3.gear = AddHog(green3.name, 0, 100, "hair_red")
   132 	AnimSetGearPosition(green3.gear, green3.x, green3.y)
   132 	AnimSetGearPosition(green3.gear, green3.x, green3.y)
   133 	HogTurnLeft(green3.gear, true)
   133 	HogTurnLeft(green3.gear, true)
   134 	green4.gear = AddHog(green4.name, 0, 100, "war_desertgrenadier1")
   134 	green4.gear = AddHog(green4.name, 0, 100, "war_desertsapper1")
   135 	AnimSetGearPosition(green4.gear, green4.x, green4.y)
   135 	AnimSetGearPosition(green4.gear, green4.x, green4.y)
   136 	HogTurnLeft(green4.gear, true)
   136 	HogTurnLeft(green4.gear, true)
   137 	green5.gear = AddHog(green5.name, 0, 100, "war_desertgrenadier1")
   137 	green5.gear = AddHog(green5.name, 0, 100, "war_sovietcomrade2")
   138 	AnimSetGearPosition(green5.gear, green5.x, green5.y)
   138 	AnimSetGearPosition(green5.gear, green5.x, green5.y)
   139 	HogTurnLeft(green5.gear, true)
   139 	HogTurnLeft(green5.gear, true)
   140 	-- Yellow Watermelons
   140 	-- Yellow Watermelons
   141 	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy")
   141 	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy")
   142 	yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier1")
   142 	yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier2")
   143 	AnimSetGearPosition(yellow1.gear, yellow1.x, yellow1.y)
   143 	AnimSetGearPosition(yellow1.gear, yellow1.x, yellow1.y)
   144 	-- the rest of the Yellow Watermelons
   144 	-- the rest of the Yellow Watermelons
       
   145 	local yellowHats = { "fr_apple", "fr_banana", "fr_lemon", "fr_orange" }
   145 	for i=1,7 do
   146 	for i=1,7 do
   146 		yellowArmy[i].gear = AddHog(yellowArmy[i].name, 1, yellowArmy[i].health, "war_desertgrenadier1")
   147 		yellowArmy[i].gear = AddHog(yellowArmy[i].name, 1, yellowArmy[i].health, yellowHats[math.random(1,4)])
   147 		AnimSetGearPosition(yellowArmy[i].gear, yellowArmy[i].x, yellowArmy[i].y)
   148 		AnimSetGearPosition(yellowArmy[i].gear, yellowArmy[i].x, yellowArmy[i].y)
   148 	end
   149 	end
   149 	
   150 	
   150 	initCheckpoint("fruit01")
   151 	initCheckpoint("fruit01")
   151 
   152