equal
deleted
inserted
replaced
2051 AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtFlame, 0, dX, dY, 0); |
2051 AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtFlame, 0, dX, dY, 0); |
2052 AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtFlame, 0, dX, -dY, 0); |
2052 AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtFlame, 0, dX, -dY, 0); |
2053 end; |
2053 end; |
2054 DeleteGear(Gear) |
2054 DeleteGear(Gear) |
2055 end; |
2055 end; |
2056 |
2056 |
2057 AfterAttack; |
2057 AfterAttack; |
|
2058 CurAmmoGear:= nil; |
2058 TurnTimeLeft:= 14 * 125; |
2059 TurnTimeLeft:= 14 * 125; |
2059 HHGear^.Message:= 0; |
2060 HHGear^.Message:= 0; |
2060 ParseCommand('/taunt '#1, true) |
2061 ParseCommand('/taunt '#1, true) |
2061 end |
2062 end |
2062 end; |
2063 end; |