438 |
438 |
439 TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused, |
439 TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused, |
440 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
440 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
441 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady, |
441 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady, |
442 sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce, |
442 sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce, |
443 sidMute); |
443 sidMute, sidAFK); |
444 |
444 |
445 // Events that are important for the course of the game or at least interesting for other reasons |
445 // Events that are important for the course of the game or at least interesting for other reasons |
446 TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw, |
446 TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw, |
447 eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, |
447 eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, |
448 eidHurtSelf, eidHomerun, eidGone); |
448 eidHurtSelf, eidHomerun, eidGone); |