185 function SkipStartAnim() |
185 function SkipStartAnim() |
186 AnimSwitchHog(leaks) |
186 AnimSwitchHog(leaks) |
187 end |
187 end |
188 |
188 |
189 function PlaceCratesDuo() |
189 function PlaceCratesDuo() |
190 SpawnAmmoCrate(3104, 827, amBaseballBat) |
190 SpawnAmmoCrate(3090, 827, amBaseballBat) |
191 girderCrate1 = SpawnUtilityCrate(2466, 1814, amGirder) |
191 girderCrate1 = SpawnUtilityCrate(2466, 1814, amGirder) |
192 girderCrate2 = SpawnUtilityCrate(2630, 1278, amGirder) |
192 girderCrate2 = SpawnUtilityCrate(2630, 1278, amGirder) |
193 SpawnUtilityCrate(2422, 1810, amParachute) |
193 SpawnUtilityCrate(2422, 1810, amParachute) |
194 SpawnUtilityCrate(3107, 1009, amLowGravity) |
194 SpawnUtilityCrate(3157, 1009, amLowGravity) |
195 sniperCrate = SpawnAmmoCrate(784, 1715, amSniperRifle) |
195 sniperCrate = SpawnAmmoCrate(784, 1715, amSniperRifle) |
196 end |
196 end |
197 |
197 |
198 function PlaceMinesDuo() |
198 function PlaceMinesDuo() |
199 SetTimer(AddGear(2920, 1448, gtMine, 0, 0, 0, 0), 5000) |
199 SetTimer(AddGear(2920, 1448, gtMine, 0, 0, 0, 0), 5000) |
330 PlaceGirder(962, 630, 2) |
330 PlaceGirder(962, 630, 2) |
331 PlaceGirder(1033, 649, 0) |
331 PlaceGirder(1033, 649, 0) |
332 PlaceGirder(952, 650, 0) |
332 PlaceGirder(952, 650, 0) |
333 |
333 |
334 fireCrate = SpawnAmmoCrate(1846, 1100, amFirePunch) |
334 fireCrate = SpawnAmmoCrate(1846, 1100, amFirePunch) |
335 SpawnUtilityCrate(1849, 1149, amPickHammer) |
335 SpawnUtilityCrate(1900, 1149, amPickHammer) |
336 SpawnAmmoCrate(960, 674, amDynamite) |
336 SpawnAmmoCrate(950, 674, amDynamite) |
337 SpawnUtilityCrate(994, 825, amRope) |
337 SpawnUtilityCrate(994, 825, amRope) |
338 SpawnUtilityCrate(570, 1357, amLowGravity) |
338 SpawnUtilityCrate(570, 1357, amLowGravity) |
339 end |
339 end |
340 |
340 |
341 function DumpMines() |
341 function DumpMines() |
722 PlaceGirder(1270, 783, 2) |
722 PlaceGirder(1270, 783, 2) |
723 PlaceGirder(1207, 825, 2) |
723 PlaceGirder(1207, 825, 2) |
724 PlaceGirder(1135, 775, 1) |
724 PlaceGirder(1135, 775, 1) |
725 |
725 |
726 ------ UTILITY CRATE LIST ------ |
726 ------ UTILITY CRATE LIST ------ |
727 SpawnUtilityCrate(1540, 628, amParachute) |
727 SpawnUtilityCrate(1590, 628, amParachute) |
728 SpawnAmmoCrate(1540, 100, amDynamite) |
728 SpawnAmmoCrate(1540, 100, amDynamite) |
729 SpawnUtilityCrate(2175, 1815, amLowGravity) |
729 SpawnUtilityCrate(2175, 1815, amLowGravity) |
730 SpawnUtilityCrate(2210, 1499, amFirePunch) |
730 SpawnUtilityCrate(2210, 1499, amFirePunch) |
731 girderCrate = SpawnUtilityCrate(2300, 1663, amGirder) |
731 girderCrate = SpawnUtilityCrate(2300, 1663, amGirder) |
732 SpawnUtilityCrate(610, 1394, amPickHammer) |
732 SpawnUtilityCrate(610, 1394, amPickHammer) |
803 return leaksDead |
803 return leaksDead |
804 end |
804 end |
805 |
805 |
806 function DoLeaksDead() |
806 function DoLeaksDead() |
807 AddCaption(loc("The village, unprepared, was destroyed by the cyborgs...")) |
807 AddCaption(loc("The village, unprepared, was destroyed by the cyborgs...")) |
808 ParseCommand("teamgone ", .. loc("Natives")) |
808 ParseCommand("teamgone " .. loc("Natives")) |
809 end |
809 end |
810 |
810 |
811 function CheckDenseDead() |
811 function CheckDenseDead() |
812 return denseDead |
812 return denseDead |
813 end |
813 end |
814 |
814 |
815 function DoDenseDead() |
815 function DoDenseDead() |
816 AddCaption(loc("The village, unprepared, was destroyed by the cyborgs...")) |
816 AddCaption(loc("The village, unprepared, was destroyed by the cyborgs...")) |
817 ParseCommand("teamgone ", .. loc("Natives")) |
817 ParseCommand("teamgone " .. loc("Natives")) |
818 end |
818 end |
819 |
819 |
820 function CheckTookBlowTorch() |
820 function CheckTookBlowTorch() |
821 return blowTaken |
821 return blowTaken |
822 end |
822 end |