equal
deleted
inserted
replaced
61 * Fix game engine ignoring appropriate number formatting of user language |
61 * Fix game engine ignoring appropriate number formatting of user language |
62 |
62 |
63 Frontend: |
63 Frontend: |
64 + Restructure credits |
64 + Restructure credits |
65 + Credits screen in main menu is now translatable |
65 + Credits screen in main menu is now translatable |
|
66 + More intelligent automatic mission selection in campaign screen |
66 * Fix force-locked schemes getting unlocked when changing map types |
67 * Fix force-locked schemes getting unlocked when changing map types |
67 |
68 |
68 Lua API: |
69 Lua API: |
69 + New call: SaveMissionVar(varname, value): Save value to mission variable (variable for non-campaign mission) |
70 + New call: SaveMissionVar(varname, value): Save value to mission variable (variable for non-campaign mission) |
70 + New call: GetMissionVar(varname): Get value of mission variable |
71 + New call: GetMissionVar(varname): Get value of mission variable |