equal
deleted
inserted
replaced
72 hero.gear = AddHog(hero.name, 0, 1, "war_desertgrenadier1") |
72 hero.gear = AddHog(hero.name, 0, 1, "war_desertgrenadier1") |
73 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
73 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
74 |
74 |
75 initCheckpoint("desert03") |
75 initCheckpoint("desert03") |
76 |
76 |
77 AnimInit() |
77 AnimInit(true) |
78 AnimationSetup() |
78 AnimationSetup() |
79 end |
79 end |
80 |
80 |
81 function onGameStart() |
81 function onGameStart() |
82 AnimWait(hero.gear, 3000) |
82 AnimWait(hero.gear, 3000) |