279 RegisterVariable('theme' , vtCommand, @chSetTheme ); |
279 RegisterVariable('theme' , vtCommand, @chSetTheme ); |
280 RegisterVariable('seed' , vtCommand, @chSetSeed ); |
280 RegisterVariable('seed' , vtCommand, @chSetSeed ); |
281 RegisterVariable('c_height', vtInteger, @cConsoleHeight ); |
281 RegisterVariable('c_height', vtInteger, @cConsoleHeight ); |
282 RegisterVariable('gmflags' , vtInteger, @GameFlags ); |
282 RegisterVariable('gmflags' , vtInteger, @GameFlags ); |
283 RegisterVariable('turntime', vtInteger, @cHedgehogTurnTime); |
283 RegisterVariable('turntime', vtInteger, @cHedgehogTurnTime); |
284 RegisterVariable('showfps' , vtBoolean, @cShowFPS ); |
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285 RegisterVariable('name' , vtCommand, @chName ); |
284 RegisterVariable('name' , vtCommand, @chName ); |
286 RegisterVariable('fort' , vtCommand, @chFort ); |
285 RegisterVariable('fort' , vtCommand, @chFort ); |
287 RegisterVariable('grave' , vtCommand, @chGrave ); |
286 RegisterVariable('grave' , vtCommand, @chGrave ); |
288 RegisterVariable('bind' , vtCommand, @chBind ); |
287 RegisterVariable('bind' , vtCommand, @chBind ); |
289 RegisterVariable('add' , vtCommand, @chAdd ); |
288 RegisterVariable('add' , vtCommand, @chAdd ); |