equal
deleted
inserted
replaced
101 emit goToSchemes(GameSchemes->currentIndex()); |
101 emit goToSchemes(GameSchemes->currentIndex()); |
102 } |
102 } |
103 |
103 |
104 void GameCFGWidget::jumpToWeapons() |
104 void GameCFGWidget::jumpToWeapons() |
105 { |
105 { |
106 emit goToWeapons(WeaponsName->currentText()); |
106 emit goToWeapons(WeaponsName->currentIndex()); |
107 } |
107 } |
108 |
108 |
109 QVariant GameCFGWidget::schemeData(int column) const |
109 QVariant GameCFGWidget::schemeData(int column) const |
110 { |
110 { |
111 return GameSchemes->model()->data(GameSchemes->model()->index(GameSchemes->currentIndex(), column)); |
111 return GameSchemes->model()->data(GameSchemes->model()->index(GameSchemes->currentIndex(), column)); |