17 Theme = "Hell" -- The theme to be used |
17 Theme = "Hell" -- The theme to be used |
18 -- Disable Sudden Death |
18 -- Disable Sudden Death |
19 HealthDecrease = 0 |
19 HealthDecrease = 0 |
20 WaterRise = 0 |
20 WaterRise = 0 |
21 |
21 |
22 AddMissionTeam(-9) |
22 AddMissionTeam(-1) |
23 player = AddMissionHog(10) |
23 player = AddMissionHog(10) |
24 |
24 |
25 AddTeam(loc("Hell Army"), -1, "skull", "Island", "Default", "cm_hellish") |
25 AddTeam(loc("Hell Army"), -9, "skull", "Island", "Default", "cm_hellish") |
26 enemy1 = AddHog(loc("Lucifer"), 1, 200, "InfernalHorns") |
26 enemy1 = AddHog(loc("Lucifer"), 1, 200, "InfernalHorns") |
27 enemy2 = AddHog(loc("Voldemort"), 1, 150, "WizardHat") |
27 enemy2 = AddHog(loc("Voldemort"), 1, 150, "WizardHat") |
28 enemy3 = AddHog(loc("Zombi"), 1, 100, "Zombi") |
28 enemy3 = AddHog(loc("Zombi"), 1, 100, "Zombi") |
29 enemy4 = AddHog(loc("Predator"), 1, 14, "anzac") |
29 enemy4 = AddHog(loc("Predator"), 1, 14, "anzac") |
30 enemy5 = AddHog(loc("Oneye"), 1, 50, "cyclops") |
30 enemy5 = AddHog(loc("Oneye"), 1, 50, "cyclops") |
31 enemy6 = AddHog(loc("Razac"), 1, 50, "Evil") |
31 enemy6 = AddHog(loc("Razac"), 1, 50, "Evil") |
32 enemy7 = AddHog(loc("C-2"), 1, 50, "cyborg1") |
32 enemy7 = AddHog(loc("C-2"), 1, 50, "cyborg1") |
33 enemy8 = AddHog(loc("Rider"), 1, 50, "scif_SparkssHelmet") |
33 enemy8 = AddHog(loc("Rider"), 1, 50, "scif_SparkssHelmet") |
34 |
34 |
35 AddTeam(loc("Badmad"), -1, "skull", "Island", "Default", "cm_pentagram") |
35 AddTeam(loc("Badmad"), -9, "skull", "Island", "Default", "cm_pentagram") |
36 enemy9 = AddHog(loc("C-1"), 1, 50, "cyborg2") |
36 enemy9 = AddHog(loc("C-1"), 1, 50, "cyborg2") |
37 enemy10 = AddHog(loc("Hidden"), 1, 40, "bushhider") |
37 enemy10 = AddHog(loc("Hidden"), 1, 40, "bushhider") |
38 enemy11 = AddHog(loc("Ronald"), 1, 70, "clown") |
38 enemy11 = AddHog(loc("Ronald"), 1, 70, "clown") |
39 enemy12 = AddHog(loc("Phosphat"), 1, 50, "chef") |
39 enemy12 = AddHog(loc("Phosphat"), 1, 50, "chef") |
40 enemy13 = AddHog(loc("Lestat"), 1, 30, "vampirichog") |
40 enemy13 = AddHog(loc("Lestat"), 1, 30, "vampirichog") |