share/hedgewars/Data/Missions/Scenario/portal.lua
changeset 14488 310b167141cc
parent 14487 d4aa64f51c9f
child 14654 e7b2542c4d28
equal deleted inserted replaced
14487:d4aa64f51c9f 14488:310b167141cc
    17 	Theme = "Hell" -- The theme to be used
    17 	Theme = "Hell" -- The theme to be used
    18 	-- Disable Sudden Death
    18 	-- Disable Sudden Death
    19 	HealthDecrease = 0
    19 	HealthDecrease = 0
    20 	WaterRise = 0
    20 	WaterRise = 0
    21 
    21 
    22 	AddMissionTeam(-9)
    22 	AddMissionTeam(-1)
    23 	player = AddMissionHog(10)
    23 	player = AddMissionHog(10)
    24 
    24 
    25 	AddTeam(loc("Hell Army"), -1, "skull", "Island", "Default", "cm_hellish")
    25 	AddTeam(loc("Hell Army"), -9, "skull", "Island", "Default", "cm_hellish")
    26 	enemy1 = AddHog(loc("Lucifer"), 1, 200, "InfernalHorns")
    26 	enemy1 = AddHog(loc("Lucifer"), 1, 200, "InfernalHorns")
    27 	enemy2 = AddHog(loc("Voldemort"), 1, 150, "WizardHat")
    27 	enemy2 = AddHog(loc("Voldemort"), 1, 150, "WizardHat")
    28 	enemy3 = AddHog(loc("Zombi"), 1, 100, "Zombi")
    28 	enemy3 = AddHog(loc("Zombi"), 1, 100, "Zombi")
    29 	enemy4 = AddHog(loc("Predator"), 1, 14, "anzac")
    29 	enemy4 = AddHog(loc("Predator"), 1, 14, "anzac")
    30 	enemy5 = AddHog(loc("Oneye"), 1, 50, "cyclops")
    30 	enemy5 = AddHog(loc("Oneye"), 1, 50, "cyclops")
    31 	enemy6 = AddHog(loc("Razac"), 1, 50, "Evil")
    31 	enemy6 = AddHog(loc("Razac"), 1, 50, "Evil")
    32 	enemy7 = AddHog(loc("C-2"), 1, 50, "cyborg1")
    32 	enemy7 = AddHog(loc("C-2"), 1, 50, "cyborg1")
    33 	enemy8 = AddHog(loc("Rider"), 1, 50, "scif_SparkssHelmet")
    33 	enemy8 = AddHog(loc("Rider"), 1, 50, "scif_SparkssHelmet")
    34 
    34 
    35 	AddTeam(loc("Badmad"), -1, "skull", "Island", "Default", "cm_pentagram")
    35 	AddTeam(loc("Badmad"), -9, "skull", "Island", "Default", "cm_pentagram")
    36 	enemy9 = AddHog(loc("C-1"), 1, 50, "cyborg2")
    36 	enemy9 = AddHog(loc("C-1"), 1, 50, "cyborg2")
    37 	enemy10 = AddHog(loc("Hidden"), 1, 40, "bushhider")
    37 	enemy10 = AddHog(loc("Hidden"), 1, 40, "bushhider")
    38 	enemy11 = AddHog(loc("Ronald"), 1, 70, "clown")
    38 	enemy11 = AddHog(loc("Ronald"), 1, 70, "clown")
    39 	enemy12 = AddHog(loc("Phosphat"), 1, 50, "chef")
    39 	enemy12 = AddHog(loc("Phosphat"), 1, 50, "chef")
    40 	enemy13 = AddHog(loc("Lestat"), 1, 30, "vampirichog")
    40 	enemy13 = AddHog(loc("Lestat"), 1, 30, "vampirichog")