equal
deleted
inserted
replaced
2363 |
2363 |
2364 DefaultBinds : TBinds; |
2364 DefaultBinds : TBinds; |
2365 |
2365 |
2366 lastTurnChecksum : Longword; |
2366 lastTurnChecksum : Longword; |
2367 |
2367 |
|
2368 cTestLua : Boolean; |
|
2369 |
2368 var trammo: array[TAmmoStrId] of ansistring; // name of the weapon |
2370 var trammo: array[TAmmoStrId] of ansistring; // name of the weapon |
2369 trammoc: array[TAmmoStrId] of ansistring; // caption of the weapon |
2371 trammoc: array[TAmmoStrId] of ansistring; // caption of the weapon |
2370 trammod: array[TAmmoStrId] of ansistring; // description of the weapon |
2372 trammod: array[TAmmoStrId] of ansistring; // description of the weapon |
2371 trmsg: array[TMsgStrId] of ansistring; // message of the event |
2373 trmsg: array[TMsgStrId] of ansistring; // message of the event |
2372 trgoal: array[TGoalStrId] of ansistring; // message of the goal |
2374 trgoal: array[TGoalStrId] of ansistring; // message of the goal |
2403 cStereoMode := smNone; |
2405 cStereoMode := smNone; |
2404 GrayScale := false; |
2406 GrayScale := false; |
2405 PathPrefix := './'; |
2407 PathPrefix := './'; |
2406 GameType := gmtLocal; |
2408 GameType := gmtLocal; |
2407 cOnlyStats := False; |
2409 cOnlyStats := False; |
|
2410 cScriptName := ''; |
|
2411 cScriptParam := ''; |
|
2412 cTestLua := False; |
2408 |
2413 |
2409 {$IFDEF USE_VIDEO_RECORDING} |
2414 {$IFDEF USE_VIDEO_RECORDING} |
2410 RecPrefix := ''; |
2415 RecPrefix := ''; |
2411 cAVFormat := ''; |
2416 cAVFormat := ''; |
2412 cVideoCodec := ''; |
2417 cVideoCodec := ''; |
2549 isAFK := false; |
2554 isAFK := false; |
2550 SpeedStart := 0; |
2555 SpeedStart := 0; |
2551 fastUntilLag := false; |
2556 fastUntilLag := false; |
2552 fastScrolling := false; |
2557 fastScrolling := false; |
2553 autoCameraOn := true; |
2558 autoCameraOn := true; |
2554 cScriptName := ''; |
|
2555 cScriptParam := ''; |
|
2556 cSeed := ''; |
2559 cSeed := ''; |
2557 cVolumeDelta := 0; |
2560 cVolumeDelta := 0; |
2558 cHasFocus := true; |
2561 cHasFocus := true; |
2559 cInactDelay := 100; |
2562 cInactDelay := 100; |
2560 ReadyTimeLeft := 0; |
2563 ReadyTimeLeft := 0; |