equal
deleted
inserted
replaced
195 end; |
195 end; |
196 |
196 |
197 function HW_isPaused: boolean; cdecl; export; |
197 function HW_isPaused: boolean; cdecl; export; |
198 begin |
198 begin |
199 exit( isPaused ); |
199 exit( isPaused ); |
|
200 end; |
|
201 |
|
202 function HW_isWaiting: boolean; cdecl; export; |
|
203 begin |
|
204 exit( ReadyTimeLeft > 0 ); |
200 end; |
205 end; |
201 |
206 |
202 function HW_isWeaponRequiringClick: boolean; cdecl; export; |
207 function HW_isWeaponRequiringClick: boolean; cdecl; export; |
203 begin |
208 begin |
204 if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
209 if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) and (CurrentHedgehog^.BotLevel = 0) then |