equal
deleted
inserted
replaced
195 exit(bShowAmmoMenu); |
195 exit(bShowAmmoMenu); |
196 end; |
196 end; |
197 |
197 |
198 function HW_isWeaponRequiringClick: boolean; cdecl; export; |
198 function HW_isWeaponRequiringClick: boolean; cdecl; export; |
199 begin |
199 begin |
200 exit( (savedAmmoType = amTeleport) or |
200 exit( (CurrentHedgehog^.Gear^.State and gstHHChooseTarget) <> 0 ) |
201 (savedAmmoType = amBee) or |
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202 (savedAmmoType = amAirAttack) or |
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203 (savedAmmoType = amMineStrike) or |
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204 (savedAmmoType = amGirder) or |
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205 (savedAmmoType = amNapalm) or |
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206 (savedAmmoType = amPiano) |
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207 ) |
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208 end; |
201 end; |
209 |
202 |
210 //amSwitch |
203 //amSwitch |
211 {$ENDIF} |
204 {$ENDIF} |
212 |
205 |