equal
deleted
inserted
replaced
27 implementation |
27 implementation |
28 uses uConsts, uFloat, uCollisions, uVariables, uGearsList, uSound, uGearsUtils, |
28 uses uConsts, uFloat, uCollisions, uVariables, uGearsList, uSound, uGearsUtils, |
29 uAmmos, uDebug, uUtils, uGearsHedgehog, uGearsRender; |
29 uAmmos, uDebug, uUtils, uGearsHedgehog, uGearsRender; |
30 |
30 |
31 const |
31 const |
32 IsNilHHFatal = true; |
32 IsNilHHFatal = false; |
33 |
33 |
34 procedure doStepRopeAfterAttack(Gear: PGear); |
34 procedure doStepRopeAfterAttack(Gear: PGear); |
35 var |
35 var |
36 HHGear: PGear; |
36 HHGear: PGear; |
37 tX: hwFloat; |
37 tX: hwFloat; |