equal
deleted
inserted
replaced
318 SetSkyColor(SDSkyColor.r * (SDTint/255) / 255, SDSkyColor.g * (SDTint/255) / 255, SDSkyColor.b * (SDTint/255) / 255); |
318 SetSkyColor(SDSkyColor.r * (SDTint/255) / 255, SDSkyColor.g * (SDTint/255) / 255, SDSkyColor.b * (SDTint/255) / 255); |
319 Ammoz[amTardis].SkipTurns:= 9999; |
319 Ammoz[amTardis].SkipTurns:= 9999; |
320 Ammoz[amTardis].Probability:= 0; |
320 Ammoz[amTardis].Probability:= 0; |
321 end; |
321 end; |
322 AddCaption(trmsg[sidSuddenDeath], cWhiteColor, capgrpGameState); |
322 AddCaption(trmsg[sidSuddenDeath], cWhiteColor, capgrpGameState); |
|
323 ScriptCall('onSuddenDeath'); |
323 playSound(sndSuddenDeath); |
324 playSound(sndSuddenDeath); |
324 StopMusic; |
325 StopMusic; |
325 if SDMusicFN <> '' then PlayMusic |
326 if SDMusicFN <> '' then PlayMusic |
326 end |
327 end |
327 else if (TotalRounds < cSuddenDTurns) and (not isInMultiShoot) then |
328 else if (TotalRounds < cSuddenDTurns) and (not isInMultiShoot) then |