equal
deleted
inserted
replaced
285 function DoPrincessFreed() |
285 function DoPrincessFreed() |
286 AnimSay(princess, loc("Thank you, my hero!"), SAY_SAY, 0) |
286 AnimSay(princess, loc("Thank you, my hero!"), SAY_SAY, 0) |
287 if progress and progress<7 then |
287 if progress and progress<7 then |
288 SaveCampaignVar("Progress", "7") |
288 SaveCampaignVar("Progress", "7") |
289 end |
289 end |
290 ParseCommand("teamgone " .. loc("011101001")) |
290 DismissTeam(loc("011101001")) |
291 TurnTimeLeft = 0 |
291 TurnTimeLeft = 0 |
292 end |
292 end |
293 |
293 |
294 function CheckCyborgsDead() |
294 function CheckCyborgsDead() |
295 return cyborgsLeft == 0 |
295 return cyborgsLeft == 0 |
337 end |
337 end |
338 |
338 |
339 function EndMission() |
339 function EndMission() |
340 RemoveEventFunc(CheckPrincessFreed) |
340 RemoveEventFunc(CheckPrincessFreed) |
341 AddCaption("So the princess was never heard of again...") |
341 AddCaption("So the princess was never heard of again...") |
342 ParseCommand("teamgone " .. loc("Natives")) |
342 DismissTeam(loc("Natives")) |
343 ParseCommand("teamgone " .. loc("011101001")) |
343 DismissTeam(loc("011101001")) |
344 TurnTimeLeft = 0 |
344 TurnTimeLeft = 0 |
345 end |
345 end |
346 |
346 |
347 function CheckOutOfCluster() |
347 function CheckOutOfCluster() |
348 return CheckGearDead(clusterCrate) and GetAmmoCount(natives[1], amClusterBomb) == 0 |
348 return CheckGearDead(clusterCrate) and GetAmmoCount(natives[1], amClusterBomb) == 0 |