equal
deleted
inserted
replaced
1111 PosSprite: sprDrill), |
1111 PosSprite: sprDrill), |
1112 (NameId: sidBallgun; |
1112 (NameId: sidBallgun; |
1113 NameTex: nil; |
1113 NameTex: nil; |
1114 Probability: 400; |
1114 Probability: 400; |
1115 NumberInCase: 1; |
1115 NumberInCase: 1; |
1116 Ammo: (Propz: ammoprop_ForwMsgs; |
1116 Ammo: (Propz: ammoprop_ForwMsgs or |
|
1117 ammoprop_DontHold; |
1117 Count: AMMO_INFINITE; |
1118 Count: AMMO_INFINITE; |
1118 NumPerTurn: 0; |
1119 NumPerTurn: 0; |
1119 Timer: 5001; |
1120 Timer: 5001; |
1120 Pos: 0; |
1121 Pos: 0; |
1121 AmmoType: amBallgun); |
1122 AmmoType: amBallgun); |