equal
deleted
inserted
replaced
1593 // not required if there is no script to run |
1593 // not required if there is no script to run |
1594 if not ScriptLoaded then |
1594 if not ScriptLoaded then |
1595 exit; |
1595 exit; |
1596 |
1596 |
1597 // push game variables so they may be modified by the script |
1597 // push game variables so they may be modified by the script |
|
1598 ScriptSetInteger('BorderColor', cExplosionBorderColor); |
1598 ScriptSetInteger('GameFlags', GameFlags); |
1599 ScriptSetInteger('GameFlags', GameFlags); |
1599 ScriptSetString('Seed', cSeed); |
1600 ScriptSetString('Seed', cSeed); |
1600 ScriptSetInteger('TemplateFilter', cTemplateFilter); |
1601 ScriptSetInteger('TemplateFilter', cTemplateFilter); |
1601 ScriptSetInteger('MapGen', cMapGen); |
1602 ScriptSetInteger('MapGen', cMapGen); |
1602 ScriptSetInteger('ScreenHeight', cScreenHeight); |
1603 ScriptSetInteger('ScreenHeight', cScreenHeight); |