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1 {$INCLUDE "options.inc"} |
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2 unit uCommandHandlers; |
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3 |
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4 interface |
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5 |
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6 procedure initModule; |
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7 procedure freeModule; |
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8 |
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9 implementation |
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10 uses uCommands, uTypes, uVariables, uIO, uDebug, uConsts, uScript, uUtils, SDLh, uMobile, uRandom; |
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11 |
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12 procedure chQuit(var s: shortstring); |
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13 const prevGState: TGameState = gsConfirm; |
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14 begin |
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15 s:= s; // avoid compiler hint |
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16 if GameState <> gsConfirm then |
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17 begin |
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18 prevGState:= GameState; |
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19 GameState:= gsConfirm |
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20 end else |
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21 GameState:= prevGState |
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22 end; |
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23 |
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24 procedure chConfirm(var s: shortstring); |
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25 begin |
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26 s:= s; // avoid compiler hint |
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27 if GameState = gsConfirm then |
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28 begin |
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29 SendIPC('Q'); |
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30 GameState:= gsExit |
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31 end |
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32 else |
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33 ParseCommand('chat team', true); |
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34 end; |
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35 |
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36 procedure chCheckProto(var s: shortstring); |
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37 var i, c: LongInt; |
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38 begin |
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39 if isDeveloperMode then |
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40 begin |
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41 val(s, i, c); |
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42 if (c <> 0) or (i = 0) then exit; |
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43 TryDo(i <= cNetProtoVersion, 'Protocol version mismatch: engine is too old', true); |
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44 TryDo(i >= cNetProtoVersion, 'Protocol version mismatch: engine is too new', true) |
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45 end |
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46 end; |
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47 |
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48 procedure chTeamLocal(var s: shortstring); |
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49 begin |
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50 s:= s; // avoid compiler hint |
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51 if not isDeveloperMode then exit; |
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52 if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/rdriven"', true); |
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53 CurrentTeam^.ExtDriven:= true |
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54 end; |
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55 |
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56 procedure chGrave(var s: shortstring); |
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57 begin |
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58 if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/grave"', true); |
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59 if s[1]='"' then Delete(s, 1, 1); |
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60 if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1); |
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61 CurrentTeam^.GraveName:= s |
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62 end; |
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63 |
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64 procedure chFort(var s: shortstring); |
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65 begin |
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66 if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/fort"', true); |
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67 if s[1]='"' then Delete(s, 1, 1); |
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68 if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1); |
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69 CurrentTeam^.FortName:= s |
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70 end; |
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71 |
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72 procedure chFlag(var s: shortstring); |
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73 begin |
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74 if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/flag"', true); |
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75 if s[1]='"' then Delete(s, 1, 1); |
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76 if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1); |
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77 CurrentTeam^.flag:= s |
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78 end; |
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79 |
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80 procedure chScript(var s: shortstring); |
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81 begin |
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82 if s[1]='"' then Delete(s, 1, 1); |
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83 if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1); |
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84 ScriptLoad(s) |
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85 end; |
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86 |
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87 procedure chSetHat(var s: shortstring); |
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88 begin |
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89 if (not isDeveloperMode) or (CurrentTeam = nil) then exit; |
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90 with CurrentTeam^ do |
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91 begin |
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92 if not CurrentHedgehog^.King then |
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93 if (s = '') or |
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94 (((GameFlags and gfKing) <> 0) and (s = 'crown')) or |
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95 ((Length(s) > 39) and (Copy(s,1,8) = 'Reserved') and (Copy(s,9,32) <> PlayerHash)) then |
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96 CurrentHedgehog^.Hat:= 'NoHat' |
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97 else |
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98 CurrentHedgehog^.Hat:= s |
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99 end; |
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100 end; |
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101 |
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102 procedure chCurU_p(var s: shortstring); |
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103 begin |
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104 s:= s; // avoid compiler hint |
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105 CursorMovementY:= -1; |
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106 end; |
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107 |
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108 procedure chCurU_m(var s: shortstring); |
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109 begin |
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110 s:= s; // avoid compiler hint |
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111 CursorMovementY:= 0; |
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112 end; |
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113 |
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114 procedure chCurD_p(var s: shortstring); |
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115 begin |
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116 s:= s; // avoid compiler hint |
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117 CursorMovementY:= 1; |
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118 end; |
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119 |
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120 procedure chCurD_m(var s: shortstring); |
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121 begin |
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122 s:= s; // avoid compiler hint |
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123 CursorMovementY:= 0; |
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124 end; |
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125 |
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126 procedure chCurL_p(var s: shortstring); |
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127 begin |
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128 s:= s; // avoid compiler hint |
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129 CursorMovementX:= -1; |
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130 end; |
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131 |
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132 procedure chCurL_m(var s: shortstring); |
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133 begin |
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134 s:= s; // avoid compiler hint |
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135 CursorMovementX:= 0; |
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136 end; |
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137 |
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138 procedure chCurR_p(var s: shortstring); |
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139 begin |
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140 s:= s; // avoid compiler hint |
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141 CursorMovementX:= 1; |
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142 end; |
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143 |
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144 procedure chCurR_m(var s: shortstring); |
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145 begin |
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146 s:= s; // avoid compiler hint |
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147 CursorMovementX:= 0; |
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148 end; |
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149 |
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150 procedure chLeft_p(var s: shortstring); |
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151 begin |
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152 s:= s; // avoid compiler hint |
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153 if CheckNoTeamOrHH or isPaused then exit; |
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154 if not CurrentTeam^.ExtDriven then SendIPC('L'); |
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155 if ReadyTimeLeft > 1 then ReadyTimeLeft:= 1; |
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156 bShowFinger:= false; |
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157 with CurrentHedgehog^.Gear^ do |
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158 Message:= Message or gmLeft |
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159 end; |
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160 |
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161 procedure chLeft_m(var s: shortstring); |
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162 begin |
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163 s:= s; // avoid compiler hint |
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164 if CheckNoTeamOrHH then exit; |
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165 if not CurrentTeam^.ExtDriven then SendIPC('l'); |
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166 with CurrentHedgehog^.Gear^ do |
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167 Message:= Message and not gmLeft |
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168 end; |
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169 |
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170 procedure chRight_p(var s: shortstring); |
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171 begin |
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172 s:= s; // avoid compiler hint |
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173 if CheckNoTeamOrHH or isPaused then exit; |
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174 if not CurrentTeam^.ExtDriven then SendIPC('R'); |
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175 if ReadyTimeLeft > 1 then ReadyTimeLeft:= 1; |
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176 bShowFinger:= false; |
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177 with CurrentHedgehog^.Gear^ do |
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178 Message:= Message or gmRight |
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179 end; |
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180 |
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181 procedure chRight_m(var s: shortstring); |
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182 begin |
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183 s:= s; // avoid compiler hint |
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184 if CheckNoTeamOrHH then exit; |
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185 if not CurrentTeam^.ExtDriven then SendIPC('r'); |
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186 with CurrentHedgehog^.Gear^ do |
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187 Message:= Message and not gmRight |
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188 end; |
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189 |
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190 procedure chUp_p(var s: shortstring); |
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191 begin |
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192 s:= s; // avoid compiler hint |
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193 if CheckNoTeamOrHH or isPaused then exit; |
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194 if not CurrentTeam^.ExtDriven then SendIPC('U'); |
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195 if ReadyTimeLeft > 1 then ReadyTimeLeft:= 1; |
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196 bShowFinger:= false; |
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197 with CurrentHedgehog^.Gear^ do |
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198 Message:= Message or gmUp |
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199 end; |
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200 |
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201 procedure chUp_m(var s: shortstring); |
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202 begin |
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203 s:= s; // avoid compiler hint |
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204 if CheckNoTeamOrHH then exit; |
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205 if not CurrentTeam^.ExtDriven then SendIPC('u'); |
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206 with CurrentHedgehog^.Gear^ do |
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207 Message:= Message and not gmUp |
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208 end; |
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209 |
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210 procedure chDown_p(var s: shortstring); |
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211 begin |
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212 s:= s; // avoid compiler hint |
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213 if CheckNoTeamOrHH or isPaused then exit; |
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214 if not CurrentTeam^.ExtDriven then SendIPC('D'); |
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215 if ReadyTimeLeft > 1 then ReadyTimeLeft:= 1; |
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216 bShowFinger:= false; |
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217 with CurrentHedgehog^.Gear^ do |
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218 Message:= Message or gmDown |
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219 end; |
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220 |
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221 procedure chDown_m(var s: shortstring); |
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222 begin |
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223 s:= s; // avoid compiler hint |
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224 if CheckNoTeamOrHH then exit; |
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225 if not CurrentTeam^.ExtDriven then SendIPC('d'); |
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226 with CurrentHedgehog^.Gear^ do |
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227 Message:= Message and not gmDown |
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228 end; |
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229 |
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230 procedure chPrecise_p(var s: shortstring); |
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231 begin |
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232 s:= s; // avoid compiler hint |
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233 if CheckNoTeamOrHH or isPaused then exit; |
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234 if not CurrentTeam^.ExtDriven then SendIPC('Z'); |
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235 if ReadyTimeLeft > 1 then ReadyTimeLeft:= 1; |
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236 bShowFinger:= false; |
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237 with CurrentHedgehog^.Gear^ do |
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238 Message:= Message or gmPrecise |
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239 end; |
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240 |
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241 procedure chPrecise_m(var s: shortstring); |
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242 begin |
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243 s:= s; // avoid compiler hint |
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244 if CheckNoTeamOrHH then exit; |
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245 if not CurrentTeam^.ExtDriven then SendIPC('z'); |
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246 with CurrentHedgehog^.Gear^ do |
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247 Message:= Message and not gmPrecise |
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248 end; |
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249 |
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250 procedure chLJump(var s: shortstring); |
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251 begin |
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252 s:= s; // avoid compiler hint |
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253 if CheckNoTeamOrHH or isPaused then exit; |
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254 if not CurrentTeam^.ExtDriven then SendIPC('j'); |
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255 if ReadyTimeLeft > 1 then ReadyTimeLeft:= 1; |
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256 bShowFinger:= false; |
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257 with CurrentHedgehog^.Gear^ do |
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258 Message:= Message or gmLJump |
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259 end; |
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260 |
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261 procedure chHJump(var s: shortstring); |
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262 begin |
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263 s:= s; // avoid compiler hint |
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264 if CheckNoTeamOrHH or isPaused then exit; |
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265 if not CurrentTeam^.ExtDriven then SendIPC('J'); |
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266 if ReadyTimeLeft > 1 then ReadyTimeLeft:= 1; |
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267 bShowFinger:= false; |
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268 with CurrentHedgehog^.Gear^ do |
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269 Message:= Message or gmHJump |
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270 end; |
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271 |
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272 procedure chAttack_p(var s: shortstring); |
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273 begin |
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274 s:= s; // avoid compiler hint |
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275 if CheckNoTeamOrHH or isPaused then exit; |
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276 if ReadyTimeLeft > 1 then ReadyTimeLeft:= 1; |
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277 bShowFinger:= false; |
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278 with CurrentHedgehog^.Gear^ do |
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279 begin |
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280 {$IFDEF DEBUGFILE}AddFileLog('/+attack: hedgehog''s Gear^.State = '+inttostr(State));{$ENDIF} |
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281 if ((State and gstHHDriven) <> 0) then |
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282 begin |
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283 FollowGear:= CurrentHedgehog^.Gear; |
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284 if not CurrentTeam^.ExtDriven then SendIPC('A'); |
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285 Message:= Message or gmAttack |
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286 end |
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287 end |
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288 end; |
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289 |
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290 procedure chAttack_m(var s: shortstring); |
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291 begin |
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292 s:= s; // avoid compiler hint |
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293 if CheckNoTeamOrHH then exit; |
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294 with CurrentHedgehog^.Gear^ do |
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295 begin |
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296 if not CurrentTeam^.ExtDriven and |
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297 ((Message and gmAttack) <> 0) then SendIPC('a'); |
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298 Message:= Message and not gmAttack |
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299 end |
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300 end; |
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301 |
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302 procedure chSwitch(var s: shortstring); |
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303 begin |
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304 s:= s; // avoid compiler hint |
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305 if CheckNoTeamOrHH or isPaused then exit; |
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306 if not CurrentTeam^.ExtDriven then SendIPC('S'); |
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307 if ReadyTimeLeft > 1 then ReadyTimeLeft:= 1; |
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308 bShowFinger:= false; |
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309 with CurrentHedgehog^.Gear^ do |
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310 Message:= Message or gmSwitch |
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311 end; |
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312 |
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313 procedure chNextTurn(var s: shortstring); |
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314 begin |
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315 s:= s; // avoid compiler hint |
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316 TryDo(AllInactive, '/nextturn called when not all gears are inactive', true); |
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317 |
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318 if not CurrentTeam^.ExtDriven then SendIPC('N'); |
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319 {$IFDEF DEBUGFILE} |
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320 AddFileLog('Doing SwitchHedgehog: time '+inttostr(GameTicks)); |
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321 {$ENDIF} |
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322 perfExt_NewTurnBeginning(); |
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323 end; |
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324 |
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325 procedure chTimer(var s: shortstring); |
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326 begin |
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327 if (s[0] <> #1) or (s[1] < '1') or (s[1] > '5') or CheckNoTeamOrHH then exit; |
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328 |
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329 if not CurrentTeam^.ExtDriven then SendIPC(s); |
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330 if ReadyTimeLeft > 1 then ReadyTimeLeft:= 1; |
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331 bShowFinger:= false; |
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332 with CurrentHedgehog^.Gear^ do |
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333 begin |
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334 Message:= Message or gmTimer; |
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335 MsgParam:= byte(s[1]) - ord('0') |
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336 end |
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337 end; |
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338 |
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339 procedure chSlot(var s: shortstring); |
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340 var slot: LongWord; |
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341 begin |
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342 if (s[0] <> #1) or CheckNoTeamOrHH then exit; |
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343 slot:= byte(s[1]) - 49; |
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344 if slot > cMaxSlotIndex then exit; |
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345 if not CurrentTeam^.ExtDriven then SendIPC(char(byte(s[1]) + 79)); |
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346 if ReadyTimeLeft > 1 then ReadyTimeLeft:= 1; |
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347 bShowFinger:= false; |
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348 with CurrentHedgehog^.Gear^ do |
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349 begin |
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350 Message:= Message or gmSlot; |
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351 MsgParam:= slot |
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352 end |
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353 end; |
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354 |
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355 procedure chSetWeapon(var s: shortstring); |
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356 begin |
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357 if (s[0] <> #1) or CheckNoTeamOrHH then exit; |
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358 |
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359 if TAmmoType(s[1]) > High(TAmmoType) then exit; |
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360 |
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361 if not CurrentTeam^.ExtDriven then SendIPC('w' + s); |
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362 |
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363 with CurrentHedgehog^.Gear^ do |
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364 begin |
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365 Message:= Message or gmWeapon; |
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366 MsgParam:= byte(s[1]); |
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367 end; |
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368 end; |
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369 |
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370 procedure chTaunt(var s: shortstring); |
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371 begin |
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372 if (s[0] <> #1) or CheckNoTeamOrHH then exit; |
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373 |
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374 if TWave(s[1]) > High(TWave) then exit; |
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375 |
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376 if not CurrentTeam^.ExtDriven then SendIPC('t' + s); |
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377 |
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378 with CurrentHedgehog^.Gear^ do |
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379 begin |
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380 Message:= Message or gmAnimate; |
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381 MsgParam:= byte(s[1]) |
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382 end |
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383 end; |
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384 |
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385 procedure chPut(var s: shortstring); |
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386 begin |
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387 s:= s; // avoid compiler hint |
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388 doPut(0, 0, false); |
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389 end; |
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390 |
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391 procedure chCapture(var s: shortstring); |
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392 begin |
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393 s:= s; // avoid compiler hint |
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394 flagMakeCapture:= true |
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395 end; |
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396 |
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397 procedure chSetMap(var s: shortstring); |
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398 begin |
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399 if isDeveloperMode then |
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400 begin |
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401 Pathz[ptMapCurrent]:= Pathz[ptMaps] + '/' + s; |
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402 InitStepsFlags:= InitStepsFlags or cifMap |
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403 end |
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404 end; |
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405 |
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406 procedure chSetTheme(var s: shortstring); |
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407 begin |
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408 if isDeveloperMode then |
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409 begin |
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410 Pathz[ptCurrTheme]:= Pathz[ptThemes] + '/' + s; |
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411 InitStepsFlags:= InitStepsFlags or cifTheme |
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412 end |
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413 end; |
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414 |
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415 procedure chSetSeed(var s: shortstring); |
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416 begin |
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417 if isDeveloperMode then |
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418 begin |
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419 SetRandomSeed(s); |
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420 cSeed:= s; |
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421 InitStepsFlags:= InitStepsFlags or cifRandomize |
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422 end |
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423 end; |
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424 |
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425 procedure chAmmoMenu(var s: shortstring); |
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426 begin |
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427 s:= s; // avoid compiler hint |
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428 if CheckNoTeamOrHH then |
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429 bShowAmmoMenu:= true |
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430 else |
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431 begin |
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432 with CurrentTeam^ do |
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433 with Hedgehogs[CurrHedgehog] do |
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434 begin |
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435 bSelected:= false; |
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436 |
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437 if bShowAmmoMenu then bShowAmmoMenu:= false |
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438 else if ((Gear^.State and (gstAttacking or gstAttacked)) <> 0) or |
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439 ((MultiShootAttacks > 0) and ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_NoRoundEnd) = 0)) or |
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440 ((Gear^.State and gstHHDriven) = 0) then else bShowAmmoMenu:= true |
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441 end; |
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442 if ReadyTimeLeft > 1 then ReadyTimeLeft:= 1 |
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443 end |
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444 end; |
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445 |
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446 procedure chVol_p(var s: shortstring); |
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447 begin |
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448 s:= s; // avoid compiler hint |
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449 inc(cVolumeDelta, 3) |
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450 end; |
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451 |
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452 procedure chVol_m(var s: shortstring); |
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453 begin |
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454 s:= s; // avoid compiler hint |
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455 dec(cVolumeDelta, 3) |
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456 end; |
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457 |
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458 procedure chFindhh(var s: shortstring); |
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459 begin |
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460 s:= s; // avoid compiler hint |
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461 if CheckNoTeamOrHH or isPaused then exit; |
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462 bShowFinger:= true; |
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463 FollowGear:= CurrentHedgehog^.Gear |
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464 end; |
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465 |
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466 procedure chPause(var s: shortstring); |
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467 begin |
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468 s:= s; // avoid compiler hint |
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469 if ReadyTimeLeft > 1 then ReadyTimeLeft:= 1; |
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470 if gameType <> gmtNet then |
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471 isPaused:= not isPaused; |
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472 SDL_ShowCursor(ord(isPaused)) |
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473 end; |
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474 |
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475 procedure chRotateMask(var s: shortstring); |
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476 begin |
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477 s:= s; // avoid compiler hint |
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478 if ((GameFlags and gfInvulnerable) = 0) then cTagsMask:= cTagsMasks[cTagsMask] else cTagsMask:= cTagsMasksNoHealth[cTagsMask]; |
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479 end; |
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480 |
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481 procedure chSpeedup_p(var s: shortstring); |
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482 begin |
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483 s:= s; // avoid compiler hint |
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484 isSpeed:= true |
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485 end; |
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486 |
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487 procedure chSpeedup_m(var s: shortstring); |
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488 begin |
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489 s:= s; // avoid compiler hint |
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490 isSpeed:= false |
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491 end; |
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492 |
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493 procedure chZoomIn(var s: shortstring); |
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494 begin |
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495 s:= s; // avoid compiler hint |
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496 if ZoomValue < cMinZoomLevel then |
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497 ZoomValue:= ZoomValue + cZoomDelta; |
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498 end; |
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499 |
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500 procedure chZoomOut(var s: shortstring); |
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501 begin |
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502 s:= s; // avoid compiler hint |
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503 if ZoomValue > cMaxZoomLevel then |
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504 ZoomValue:= ZoomValue - cZoomDelta; |
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505 end; |
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506 |
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507 procedure chZoomReset(var s: shortstring); |
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508 begin |
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509 s:= s; // avoid compiler hint |
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510 ZoomValue:= cDefaultZoomLevel; |
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511 end; |
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512 |
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513 |
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514 procedure initModule; |
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515 begin |
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516 RegisterVariable('flag' , vtCommand, @chFlag , false); |
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517 RegisterVariable('script' , vtCommand, @chScript , false); |
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518 RegisterVariable('proto' , vtCommand, @chCheckProto , true ); |
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519 RegisterVariable('spectate', vtBoolean, @fastUntilLag , false); |
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520 RegisterVariable('capture' , vtCommand, @chCapture , true ); |
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521 RegisterVariable('rotmask' , vtCommand, @chRotateMask , true ); |
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522 RegisterVariable('rdriven' , vtCommand, @chTeamLocal , false); |
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523 RegisterVariable('map' , vtCommand, @chSetMap , false); |
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524 RegisterVariable('theme' , vtCommand, @chSetTheme , false); |
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525 RegisterVariable('seed' , vtCommand, @chSetSeed , false); |
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526 RegisterVariable('template_filter', vtLongInt, @cTemplateFilter, false); |
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527 RegisterVariable('mapgen' , vtLongInt, @cMapGen , false); |
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528 RegisterVariable('maze_size',vtLongInt, @cMazeSize , false); |
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529 RegisterVariable('delay' , vtLongInt, @cInactDelay , false); |
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530 RegisterVariable('ready' , vtLongInt, @cReadyDelay , false); |
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531 RegisterVariable('casefreq', vtLongInt, @cCaseFactor , false); |
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532 RegisterVariable('healthprob', vtLongInt, @cHealthCaseProb, false); |
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533 RegisterVariable('hcaseamount', vtLongInt, @cHealthCaseAmount, false); |
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534 RegisterVariable('sd_turns', vtLongInt, @cSuddenDTurns , false); |
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535 RegisterVariable('waterrise', vtLongInt, @cWaterRise , false); |
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536 RegisterVariable('healthdec', vtLongInt, @cHealthDecrease, false); |
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537 RegisterVariable('damagepct',vtLongInt, @cDamagePercent , false); |
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538 RegisterVariable('ropepct' , vtLongInt, @cRopePercent , false); |
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539 RegisterVariable('minedudpct',vtLongInt,@cMineDudPercent, false); |
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540 RegisterVariable('minesnum', vtLongInt, @cLandMines , false); |
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541 RegisterVariable('explosives',vtLongInt,@cExplosives , false); |
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542 RegisterVariable('gmflags' , vtLongInt, @GameFlags , false); |
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543 RegisterVariable('trflags' , vtLongInt, @TrainingFlags , false); |
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544 RegisterVariable('turntime', vtLongInt, @cHedgehogTurnTime, false); |
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545 RegisterVariable('minestime',vtLongInt, @cMinesTime , false); |
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546 RegisterVariable('fort' , vtCommand, @chFort , false); |
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547 RegisterVariable('grave' , vtCommand, @chGrave , false); |
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548 RegisterVariable('hat' , vtCommand, @chSetHat , false); |
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549 RegisterVariable('quit' , vtCommand, @chQuit , true ); |
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550 RegisterVariable('confirm' , vtCommand, @chConfirm , true ); |
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551 RegisterVariable('+speedup', vtCommand, @chSpeedup_p , true ); |
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552 RegisterVariable('-speedup', vtCommand, @chSpeedup_m , true ); |
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553 RegisterVariable('zoomin' , vtCommand, @chZoomIn , true ); |
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554 RegisterVariable('zoomout' , vtCommand, @chZoomOut , true ); |
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555 RegisterVariable('zoomreset',vtCommand, @chZoomReset , true ); |
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556 RegisterVariable('ammomenu', vtCommand, @chAmmoMenu , true); |
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557 RegisterVariable('+precise', vtCommand, @chPrecise_p , false); |
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558 RegisterVariable('-precise', vtCommand, @chPrecise_m , false); |
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559 RegisterVariable('+left' , vtCommand, @chLeft_p , false); |
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560 RegisterVariable('-left' , vtCommand, @chLeft_m , false); |
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561 RegisterVariable('+right' , vtCommand, @chRight_p , false); |
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562 RegisterVariable('-right' , vtCommand, @chRight_m , false); |
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563 RegisterVariable('+up' , vtCommand, @chUp_p , false); |
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564 RegisterVariable('-up' , vtCommand, @chUp_m , false); |
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565 RegisterVariable('+down' , vtCommand, @chDown_p , false); |
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566 RegisterVariable('-down' , vtCommand, @chDown_m , false); |
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567 RegisterVariable('+attack' , vtCommand, @chAttack_p , false); |
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568 RegisterVariable('-attack' , vtCommand, @chAttack_m , false); |
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569 RegisterVariable('switch' , vtCommand, @chSwitch , false); |
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570 RegisterVariable('nextturn', vtCommand, @chNextTurn , false); |
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571 RegisterVariable('timer' , vtCommand, @chTimer , false); |
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572 RegisterVariable('taunt' , vtCommand, @chTaunt , false); |
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573 RegisterVariable('setweap' , vtCommand, @chSetWeapon , false); |
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574 RegisterVariable('slot' , vtCommand, @chSlot , false); |
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575 RegisterVariable('put' , vtCommand, @chPut , false); |
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576 RegisterVariable('ljump' , vtCommand, @chLJump , false); |
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577 RegisterVariable('hjump' , vtCommand, @chHJump , false); |
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578 RegisterVariable('+volup' , vtCommand, @chVol_p , true ); |
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579 RegisterVariable('-volup' , vtCommand, @chVol_m , true ); |
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580 RegisterVariable('+voldown', vtCommand, @chVol_m , true ); |
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581 RegisterVariable('-voldown', vtCommand, @chVol_p , true ); |
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582 RegisterVariable('findhh' , vtCommand, @chFindhh , true ); |
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583 RegisterVariable('pause' , vtCommand, @chPause , true ); |
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584 RegisterVariable('+cur_u' , vtCommand, @chCurU_p , true ); |
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585 RegisterVariable('-cur_u' , vtCommand, @chCurU_m , true ); |
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586 RegisterVariable('+cur_d' , vtCommand, @chCurD_p , true ); |
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587 RegisterVariable('-cur_d' , vtCommand, @chCurD_m , true ); |
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588 RegisterVariable('+cur_l' , vtCommand, @chCurL_p , true ); |
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589 RegisterVariable('-cur_l' , vtCommand, @chCurL_m , true ); |
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590 RegisterVariable('+cur_r' , vtCommand, @chCurR_p , true ); |
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591 RegisterVariable('-cur_r' , vtCommand, @chCurR_m , true ); |
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592 end; |
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593 |
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594 procedure freeModule; |
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595 begin |
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596 end; |
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597 |
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598 end. |