equal
deleted
inserted
replaced
248 ammoprop_Timerable = $00000001; |
248 ammoprop_Timerable = $00000001; |
249 ammoprop_Power = $00000002; |
249 ammoprop_Power = $00000002; |
250 ammoprop_NeedTarget = $00000004; |
250 ammoprop_NeedTarget = $00000004; |
251 ammoprop_ForwMsgs = $00000008; |
251 ammoprop_ForwMsgs = $00000008; |
252 ammoprop_AttackInMove = $00000010; |
252 ammoprop_AttackInMove = $00000010; |
|
253 ammoprop_DoesntStopTimerWhileAttacking |
|
254 = $00000020; |
253 ammoprop_NoCrosshair = $00000040; |
255 ammoprop_NoCrosshair = $00000040; |
254 ammoprop_AttackingPut = $00000080; |
256 ammoprop_AttackingPut = $00000080; |
255 ammoprop_DontHold = $00000100; |
257 ammoprop_DontHold = $00000100; |
256 ammoprop_AltAttack = $00000200; |
258 ammoprop_AltAttack = $00000200; |
257 ammoprop_AltUse = $00000400; |
259 ammoprop_AltUse = $00000400; |
261 ammoprop_SetBounce = $00004000; |
263 ammoprop_SetBounce = $00004000; |
262 ammoprop_NeedUpDown = $00008000;//Used by TouchInterface to show or hide up/down widgets |
264 ammoprop_NeedUpDown = $00008000;//Used by TouchInterface to show or hide up/down widgets |
263 ammoprop_OscAim = $00010000; |
265 ammoprop_OscAim = $00010000; |
264 ammoprop_NoMoveAfter = $00020000; |
266 ammoprop_NoMoveAfter = $00020000; |
265 ammoprop_Track = $00040000; |
267 ammoprop_Track = $00040000; |
|
268 ammoprop_DoesntStopTimerInMultiShoot |
|
269 = $00080000; |
266 ammoprop_NoRoundEnd = $10000000; |
270 ammoprop_NoRoundEnd = $10000000; |
267 |
271 |
268 AMMO_INFINITE = 100; |
272 AMMO_INFINITE = 100; |
269 |
273 |
270 // explosion flags |
274 // explosion flags |