equal
deleted
inserted
replaced
37 begin |
37 begin |
38 NetGetNextCmd; // its for the case of receiving "/say" message |
38 NetGetNextCmd; // its for the case of receiving "/say" message |
39 isInLag:= false; |
39 isInLag:= false; |
40 SendKeepAliveMessage(Lag) |
40 SendKeepAliveMessage(Lag) |
41 end; |
41 end; |
42 if Lag > 100 then |
42 if GameType <> gmtRecord then |
43 Lag:= 100 |
43 begin |
44 else if (GameType = gmtSave) or (fastUntilLag and (GameType = gmtNet)) then |
44 if Lag > 100 then |
45 Lag:= 2500; |
45 Lag:= 100 |
|
46 else if (GameType = gmtSave) or (fastUntilLag and (GameType = gmtNet)) then |
|
47 Lag:= 2500; |
46 |
48 |
47 if (GameType = gmtDemo) then |
49 if (GameType = gmtDemo) then |
48 if isSpeed then |
50 if isSpeed then |
49 Lag:= Lag * 10 |
51 Lag:= Lag * 10 |
50 else |
52 else |
51 if cOnlyStats then |
53 if cOnlyStats then |
52 Lag:= High(LongInt); |
54 Lag:= High(LongInt); |
|
55 end; |
53 PlayNextVoice; |
56 PlayNextVoice; |
54 i:= 1; |
57 i:= 1; |
55 while (GameState <> gsExit) and (i <= Lag) do |
58 while (GameState <> gsExit) and (i <= Lag) do |
56 begin |
59 begin |
57 if not CurrentTeam^.ExtDriven then |
60 if not CurrentTeam^.ExtDriven then |