equal
deleted
inserted
replaced
140 yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier2") |
140 yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier2") |
141 AnimSetGearPosition(yellow1.gear, yellow1.x, yellow1.y) |
141 AnimSetGearPosition(yellow1.gear, yellow1.x, yellow1.y) |
142 -- the rest of the Yellow Watermelons |
142 -- the rest of the Yellow Watermelons |
143 local yellowHats = { "fr_apple", "fr_banana", "fr_lemon", "fr_orange" } |
143 local yellowHats = { "fr_apple", "fr_banana", "fr_lemon", "fr_orange" } |
144 for i=1,7 do |
144 for i=1,7 do |
145 yellowArmy[i].gear = AddHog(yellowArmy[i].name, 1, yellowArmy[i].health, yellowHats[math.random(1,4)]) |
145 yellowArmy[i].gear = AddHog(yellowArmy[i].name, 1, yellowArmy[i].health, yellowHats[GetRandom(4)+1]) |
146 AnimSetGearPosition(yellowArmy[i].gear, yellowArmy[i].x, yellowArmy[i].y) |
146 AnimSetGearPosition(yellowArmy[i].gear, yellowArmy[i].x, yellowArmy[i].y) |
147 end |
147 end |
148 |
148 |
149 initCheckpoint("fruit01") |
149 initCheckpoint("fruit01") |
150 |
150 |