1080 function SetCSAmmoDescriptions(mode) |
1080 function SetCSAmmoDescriptions(mode) |
1081 if mode == "continents" then |
1081 if mode == "continents" then |
1082 for c=1, #CS.CONTINENT_INFORMATION do |
1082 for c=1, #CS.CONTINENT_INFORMATION do |
1083 local cont = CS.CONTINENT_INFORMATION[c] |
1083 local cont = CS.CONTINENT_INFORMATION[c] |
1084 local hp = string.format(loc("Initial health: %d"), cont[7]) |
1084 local hp = string.format(loc("Initial health: %d"), cont[7]) |
1085 SetAmmoTexts(cont[4][1], cont[1], cont[2], hp .."|" .. cont[3]) |
1085 SetAmmoTexts(cont[4][1], cont[1], cont[2], hp .."|" .. cont[3], false) |
1086 SetAmmoDescriptionAppendix(cont[4][1], nil) |
1086 SetAmmoDescriptionAppendix(cont[4][1], nil) |
1087 end |
1087 end |
1088 SetAmmoTexts(amSwitch, loc("Random continent"), loc("If you just don’t care …"), loc("Select this item for a random continent.")) |
1088 SetAmmoTexts(amSwitch, loc("Random continent"), loc("If you just don’t care …"), loc("Select this item for a random continent."), false) |
1089 |
1089 |
1090 elseif mode == "weapons" then |
1090 elseif mode == "weapons" then |
1091 local specSelect = loc("Switch: Select weapon special") |
1091 local specSelect = loc("Switch: Select weapon special") |
1092 local specHeader = loc("Available weapon specials:") |
1092 local specHeader = loc("Available weapon specials:") |
1093 local specText="|".. |
1093 local specText="|".. |