equal
deleted
inserted
replaced
90 signals: |
90 signals: |
91 void AskForRunGame(); |
91 void AskForRunGame(); |
92 void Connected(); |
92 void Connected(); |
93 void Disconnected(); |
93 void Disconnected(); |
94 void EnteredGame(); |
94 void EnteredGame(); |
|
95 void LeftRoom(); |
95 void nickAdded(const QString& nick); |
96 void nickAdded(const QString& nick); |
96 void nickRemoved(const QString& nick); |
97 void nickRemoved(const QString& nick); |
97 void nickAddedLobby(const QString& nick); |
98 void nickAddedLobby(const QString& nick); |
98 void nickRemovedLobby(const QString& nick); |
99 void nickRemovedLobby(const QString& nick); |
99 void FromNet(const QByteArray & buf); |
100 void FromNet(const QByteArray & buf); |
146 void kickPlayer(const QString &); |
147 void kickPlayer(const QString &); |
147 void infoPlayer(const QString &); |
148 void infoPlayer(const QString &); |
148 void startGame(); |
149 void startGame(); |
149 void toggleRestrictJoins(); |
150 void toggleRestrictJoins(); |
150 void toggleRestrictTeamAdds(); |
151 void toggleRestrictTeamAdds(); |
|
152 void partRoom(); |
151 |
153 |
152 private slots: |
154 private slots: |
153 void ClientRead(); |
155 void ClientRead(); |
154 void OnConnect(); |
156 void OnConnect(); |
155 void OnDisconnect(); |
157 void OnDisconnect(); |