151 eY = 50 + zYMin[i] + GetRandom(zHeight[i]-110) |
151 eY = 50 + zYMin[i] + GetRandom(zHeight[i]-110) |
152 |
152 |
153 -- steam and smoke and DUST look good, smokering looks trippy |
153 -- steam and smoke and DUST look good, smokering looks trippy |
154 -- smoketrace and eviltrace are not effected by wind? |
154 -- smoketrace and eviltrace are not effected by wind? |
155 -- chunk is a LR falling gear |
155 -- chunk is a LR falling gear |
156 tempE = AddVisualGear(eX, eY, vgtDust, 0, false) |
156 tempE = AddVisualGear(eX, eY, vgtDust, 0, false) |
157 g1, g2, g3, g4, g5, g6, g7, g8, g9, g10 = GetVisualGearValues(tempE) |
157 if tempE ~= 0 then |
158 SetVisualGearValues(tempE, eX, eY, g3, g4, g5, g6, g7, g8, g9, fCol[i]) |
158 g1, g2, g3, g4, g5, g6, g7, g8, g9, g10 = GetVisualGearValues(tempE) |
|
159 SetVisualGearValues(tempE, eX, eY, g3, g4, g5, g6, g7, g8, g9, fCol[i]) |
|
160 end |
159 end |
161 end |
160 end |
162 end |
161 end |
163 end |
162 |
164 |
163 function CreateZone(xMin, yMin, width, height) |
165 function CreateZone(xMin, yMin, width, height) |