equal
deleted
inserted
replaced
1213 local ammoIcon = nil |
1213 local ammoIcon = nil |
1214 local ammoIconBorder = nil |
1214 local ammoIconBorder = nil |
1215 |
1215 |
1216 -- Handle cursor stuff. This displays a sprite under the cursor so you can see what you're going to place. |
1216 -- Handle cursor stuff. This displays a sprite under the cursor so you can see what you're going to place. |
1217 function HandleCursor() |
1217 function HandleCursor() |
1218 if curAmmo == amCMStructurePlacer or curAmmo == amCMObjectPlcer or curAmmo == amCMCratePlacer then |
1218 if curWep == amCMStructurePlacer or curWep == amCMObjectPlacer or curWep == amCMCratePlacer then |
1219 local dFrame = 0 |
1219 local dFrame = 0 |
1220 local dSprite |
1220 local dSprite |
1221 local yOffset = 0 |
1221 local yOffset = 0 |
1222 if (cat[cIndex] == "Structure Placement Mode") then |
1222 if (cat[cIndex] == "Structure Placement Mode") then |
1223 dSprite = sprTarget |
1223 dSprite = sprTarget |
1284 end |
1284 end |
1285 if ammoIconBorder then |
1285 if ammoIconBorder then |
1286 DeleteVisualGear(ammoIconBorder) |
1286 DeleteVisualGear(ammoIconBorder) |
1287 end |
1287 end |
1288 end |
1288 end |
|
1289 end |
|
1290 else |
|
1291 -- Cleanup vgears |
|
1292 if cursorIcon then |
|
1293 DeleteVisualGear(cursorIcon) |
|
1294 end |
|
1295 if ammoIcon then |
|
1296 DeleteVisualGear(ammoIcon) |
|
1297 end |
|
1298 if ammoIconBorder then |
|
1299 DeleteVisualGear(ammoIconBorder) |
1289 end |
1300 end |
1290 end |
1301 end |
1291 end |
1302 end |
1292 |
1303 |
1293 function onVisualGearDelete(vg) |
1304 function onVisualGearDelete(vg) |