equal
deleted
inserted
replaced
233 local fMod = 1000000 -- use this for dev and .16+ games |
233 local fMod = 1000000 -- use this for dev and .16+ games |
234 |
234 |
235 -- some console stuff |
235 -- some console stuff |
236 local shellID = 0 |
236 local shellID = 0 |
237 local explosivesID = 0 |
237 local explosivesID = 0 |
238 local luaGameTicks = 0 |
|
239 |
238 |
240 -- gaudyRacer |
239 -- gaudyRacer |
241 local boosterOn = false |
240 local boosterOn = false |
242 local roundLimit = 3 -- no longer set here (see version history) |
241 local roundLimit = 3 -- no longer set here (see version history) |
243 local roundNumber = 0 |
242 local roundNumber = 0 |
349 |
348 |
350 local rCirc = {} |
349 local rCirc = {} |
351 local rCircX = {} |
350 local rCircX = {} |
352 local rCircY = {} |
351 local rCircY = {} |
353 local rAlpha = 255 |
352 local rAlpha = 255 |
354 local rPingTimer = 0 |
|
355 local radShotsLeft = 0 |
353 local radShotsLeft = 0 |
356 |
354 |
357 local vCircActive = {} |
355 local vCircActive = {} |
358 local vCircHealth = {} |
356 local vCircHealth = {} |
359 local vType = {} |
357 local vType = {} |
1157 |
1155 |
1158 function onGameTick20() |
1156 function onGameTick20() |
1159 |
1157 |
1160 |
1158 |
1161 --WriteLnToConsole("Start of GameTick") |
1159 --WriteLnToConsole("Start of GameTick") |
1162 luaGameTicks = luaGameTicks + 1 -- GameTime |
|
1163 |
1160 |
1164 HandleCircles() |
1161 HandleCircles() |
1165 |
1162 |
1166 -- derp |
1163 -- derp |
1167 --if shockwaveHealth > 0 then |
1164 --if shockwaveHealth > 0 then |
2130 end]] |
2127 end]] |
2131 |
2128 |
2132 |
2129 |
2133 if rAlpha ~= 255 then |
2130 if rAlpha ~= 255 then |
2134 |
2131 |
2135 rPingTimer = rPingTimer + 1 |
2132 if GameTime%100 == 0 then |
2136 if rPingTimer == 100 then |
|
2137 rPingTimer = 0 |
|
2138 |
2133 |
2139 rAlpha = rAlpha + 5 |
2134 rAlpha = rAlpha + 5 |
2140 if rAlpha >= 255 then |
2135 if rAlpha >= 255 then |
2141 rAlpha = 255 |
2136 rAlpha = 255 |
2142 end |
2137 end |