1 /* |
1 /* |
2 * Hedgewars, a free turn based strategy game |
2 * Hedgewars, a free turn based strategy game |
3 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> |
3 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> |
4 * Copyright (c) 2007 Igor Ulyanov <iulyanov@gmail.com> |
4 * Copyright (c) 2007 Igor Ulyanov <iulyanov@gmail.com> |
5 * |
5 * |
6 * This program is free software; you can redistribute it and/or modify |
6 * This program is free software; you can redistribute it and/or modify |
7 * it under the terms of the GNU General Public License as published by |
7 * it under the terms of the GNU General Public License as published by |
8 * the Free Software Foundation; version 2 of the License |
8 * the Free Software Foundation; version 2 of the License |
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13 * GNU General Public License for more details. |
13 * GNU General Public License for more details. |
14 * |
14 * |
15 * You should have received a copy of the GNU General Public License |
15 * You should have received a copy of the GNU General Public License |
16 * along with this program; if not, write to the Free Software |
16 * along with this program; if not, write to the Free Software |
17 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
18 */ |
18 */ |
19 |
19 |
20 #ifndef TEAM_H |
20 #ifndef TEAM_H |
21 #define TEAM_H |
21 #define TEAM_H |
22 |
22 |
58 static HWTeam loadFromFile(const QString & teamName); |
59 static HWTeam loadFromFile(const QString & teamName); |
59 bool loadFromFile(); |
60 bool loadFromFile(); |
60 bool deleteFile(); |
61 bool deleteFile(); |
61 bool saveToFile(); |
62 bool saveToFile(); |
62 bool fileExists(); |
63 bool fileExists(); |
|
64 bool wouldOverwriteOtherFile(); |
63 |
65 |
64 // attribute getters |
66 // attribute getters |
65 unsigned int campaignProgress() const; |
|
66 int color() const; |
67 int color() const; |
67 QColor qcolor() const; |
68 QColor qcolor() const; |
68 unsigned int difficulty() const; |
69 unsigned int difficulty() const; |
69 QString flag() const; |
70 QString flag() const; |
70 QString fort() const; |
71 QString fort() const; |
71 QString grave() const; |
72 QString grave() const; |
72 const HWHog & hedgehog(unsigned int idx) const; |
73 const HWHog & hedgehog(unsigned int idx) const; |
73 bool isNetTeam() const; |
74 bool isNetTeam() const; |
|
75 bool isMissionTeam() const; |
74 QString keyBind(unsigned int idx) const; |
76 QString keyBind(unsigned int idx) const; |
75 QString name() const; |
77 QString name() const; |
76 unsigned char numHedgehogs() const; |
78 unsigned char numHedgehogs() const; |
77 QString owner() const; |
79 QString owner() const; |
|
80 void setOwner(const QString & owner); |
78 QString voicepack() const; |
81 QString voicepack() const; |
79 |
82 |
80 // attribute setters |
83 // attribute setters |
81 void bindKey(unsigned int idx, const QString & key); |
84 void bindKey(unsigned int idx, const QString & key); |
82 void setDifficulty(unsigned int level); |
85 void setDifficulty(unsigned int level); |
85 void setGrave(const QString & grave); |
88 void setGrave(const QString & grave); |
86 void setHedgehog(unsigned int idx, HWHog hh); |
89 void setHedgehog(unsigned int idx, HWHog hh); |
87 void setName(const QString & name); |
90 void setName(const QString & name); |
88 void setNumHedgehogs(unsigned char num); |
91 void setNumHedgehogs(unsigned char num); |
89 void setVoicepack(const QString & voicepack); |
92 void setVoicepack(const QString & voicepack); |
90 |
93 void setNetTeam(bool isNetTeam); |
91 // increments for statistical info |
94 void setMissionTeam(bool isMissionTeam); |
92 void incRounds(); |
|
93 void incWins(); |
|
94 |
95 |
95 // convert team info into strings for further computation |
96 // convert team info into strings for further computation |
96 QStringList teamGameConfig(quint32 InitHealth) const; |
97 QStringList teamGameConfig(quint32 InitHealth) const; |
97 |
98 |
98 // comparison operators |
99 // comparison operators |
119 |
120 |
120 // class members that contain info for the current game setup |
121 // class members that contain info for the current game setup |
121 quint8 m_numHedgehogs; |
122 quint8 m_numHedgehogs; |
122 int m_color; |
123 int m_color; |
123 bool m_isNetTeam; |
124 bool m_isNetTeam; |
|
125 bool m_isMissionTeam; |
124 QString m_owner; |
126 QString m_owner; |
125 |
127 |
126 // class members that contain statistics, etc. |
128 // class members that contain statistics, etc. |
127 unsigned int m_campaignProgress; |
|
128 unsigned int m_rounds; |
|
129 unsigned int m_wins; |
|
130 unsigned int AchievementProgress[MAX_ACHIEVEMENTS]; |
129 unsigned int AchievementProgress[MAX_ACHIEVEMENTS]; |
131 }; |
130 }; |
132 |
131 |
133 #endif |
132 #endif |