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1 package org.hedgewars.hedgeroid; |
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2 |
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3 import org.hedgewars.hedgeroid.Datastructures.GameConfig; |
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4 import org.hedgewars.hedgeroid.Datastructures.MapRecipe; |
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5 import org.hedgewars.hedgeroid.Datastructures.Scheme; |
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6 import org.hedgewars.hedgeroid.Datastructures.Team; |
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7 import org.hedgewars.hedgeroid.Datastructures.TeamInGame; |
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8 import org.hedgewars.hedgeroid.Datastructures.TeamIngameAttributes; |
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9 import org.hedgewars.hedgeroid.Datastructures.Weaponset; |
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10 |
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11 import android.util.Log; |
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12 |
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13 /** |
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14 * This RoomStateManager is responsible for keeping/changing the roomstate in local play. |
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15 * That is very straightforward, just react to every request by immediately changing the |
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16 * state. |
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17 */ |
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18 public class LocalRoomStateManager extends BasicRoomState { |
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19 private static final String TAG = LocalRoomStateManager.class.getSimpleName(); |
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20 |
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21 public LocalRoomStateManager(Scheme defaultScheme, Weaponset defaultWeaponset) { |
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22 setChief(true); |
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23 setGameStyle(GameConfig.DEFAULT_STYLE); |
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24 setMapRecipe(MapRecipe.makeRandomMap(0, MapRecipe.makeRandomSeed(), GameConfig.DEFAULT_THEME)); |
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25 setScheme(defaultScheme); |
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26 setWeaponset(defaultWeaponset); |
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27 } |
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28 |
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29 public void changeMapRecipe(MapRecipe map) { |
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30 setMapRecipe(map); |
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31 } |
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32 |
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33 public void changeMapTheme(String theme) { |
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34 setMapRecipe(getMapRecipe().withTheme(theme)); |
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35 } |
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36 |
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37 public void changeMapNameAndGenerator(String mapName) { |
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38 int newGenerator = MapRecipe.generatorForMapname(mapName); |
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39 setMapRecipe(getMapRecipe().withName(mapName).withMapgen(newGenerator)); |
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40 } |
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41 |
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42 public void changeMapTemplate(int template) { |
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43 setMapRecipe(getMapRecipe().withTemplateFilter(template)); |
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44 } |
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45 |
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46 public void changeMazeSize(int mazeSize) { |
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47 setMapRecipe(getMapRecipe().withMazeSize(mazeSize)); |
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48 } |
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49 |
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50 public void changeMapSeed(String seed) { |
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51 setMapRecipe(getMapRecipe().withSeed(seed)); |
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52 } |
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53 |
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54 public void changeMapDrawdata(byte[] drawdata) { |
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55 setMapRecipe(getMapRecipe().withDrawData(drawdata)); |
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56 } |
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57 |
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58 public void changeScheme(Scheme scheme) { |
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59 setScheme(scheme); |
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60 } |
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61 |
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62 public void changeGameStyle(String style) { |
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63 setGameStyle(style); |
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64 } |
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65 |
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66 public void changeWeaponset(Weaponset weaponset) { |
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67 setWeaponset(weaponset); |
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68 } |
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69 |
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70 public void requestAddTeam(Team team, int colorIndex) { |
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71 putTeam(new TeamInGame(team, new TeamIngameAttributes("Player", colorIndex, TeamIngameAttributes.DEFAULT_HOG_COUNT, false))); |
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72 } |
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73 |
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74 public void requestRemoveTeam(String teamname) { |
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75 removeTeam(teamname); |
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76 } |
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77 |
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78 public void changeTeamColorIndex(String teamname, int colorIndex) { |
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79 TeamInGame oldTeam = getTeams().get(teamname); |
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80 if(oldTeam != null) { |
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81 putTeam(oldTeam.withAttribs(oldTeam.ingameAttribs.withColorIndex(colorIndex))); |
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82 } else { |
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83 Log.e(TAG, "Requested color change for unknown team "+ teamname); |
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84 } |
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85 } |
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86 |
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87 public void changeTeamHogCount(String teamname, int hogcount) { |
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88 TeamInGame oldTeam = getTeams().get(teamname); |
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89 if(oldTeam != null) { |
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90 putTeam(oldTeam.withAttribs(oldTeam.ingameAttribs.withHogCount(hogcount))); |
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91 } else { |
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92 Log.e(TAG, "Requested hog count change for unknown team "+ teamname); |
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93 } |
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94 } |
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95 } |