equal
deleted
inserted
replaced
363 dy:= 0; |
363 dy:= 0; |
364 FrameTicks:= 350; |
364 FrameTicks:= 350; |
365 Frame:= 7; |
365 Frame:= 7; |
366 Angle:= 0; |
366 Angle:= 0; |
367 end; |
367 end; |
368 vgtSmoothWindBar: Tag:= hwRound(cWindSpeed * 72 / cMaxWindSpeed); |
368 vgtSmoothWindBar: |
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369 begin |
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370 Angle:= hwFloat2Float(cMaxWindSpeed)*2 / 1440; // seems rate below is supposed to change wind bar at 1px per 10ms. Max time, 1440ms. This tries to match the rate of change |
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371 Tag:= hwRound(cWindSpeed * 72 / cMaxWindSpeed); |
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372 end; |
369 vgtStraightShot: |
373 vgtStraightShot: |
370 begin |
374 begin |
371 Angle:= 0; |
375 Angle:= 0; |
372 Scale:= 1.0; |
376 Scale:= 1.0; |
373 dx:= 0.001 * random(45); |
377 dx:= 0.001 * random(45); |